Software:Deep Fighter
| Deep Fighter | |
|---|---|
European Dreamcast cover art | |
| Developer(s) | Criterion Games |
| Publisher(s) | Ubi Soft |
| Platform(s) | Dreamcast, Windows |
| Release | DreamcastWindows
|
| Genre(s) | Submarine simulator |
| Mode(s) | Single-player |
Deep Fighter (full title: Deep Fighter: The Tsunami Offense) is a submarine simulator video game developed by Criterion Games and published by Ubi Soft. It was released for Dreamcast and Windows in 2000. The game has the player dog-fight enemies underwater whilst completing missions. The game contains cutscenes featuring actors, including David Walliams.
Plot
A spiritual sequel to the 1997 game Sub Culture, it is set in a war-torn community hidden beneath the sea. The race living there is human in appearance and possesses advanced technology, but are so minuscule that even regular marine life poses a dangerous threat. The ultimate goal is to construct a Leviathan Mother Ship to transport the entire society to safety, while fighting against a hostile faction known as the Shadowkin.[2]
Gameplay
The player is a private who controls a fighter-type submarine in the civilization's defense force.[3] Primarily playing from a first-person perspective, they must accomplish missions that unlock more powerful subs and weapons. In addition to combat, some missions are more varied, such as breeding fish, activating perimeter defenses and racing the player's wingmen.[3] There are eight bosses in the game, which are often based on giant sea life.[3]
Reception
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The Dreamcast version of Deep Fighter received "average" reviews according to the review aggregation website Metacritic.[6] Garrett Kenyon of NextGen's early review called it "A boring drag of a game that will surely lull you to sleep if you manage to keep from killing yourself first."[16] Electronic Gaming Monthly and Game Informer gave it positive to average reviews while it was still in development.[9][11]
References
- ↑ "Deep Fighter". http://dreamcast.ign.com/games/11922.html.
- ↑ 2.0 2.1 Dunham, Jeremy (September 1, 2000). "Deep Fighter (DC)". Ziff Davis. https://www.ign.com/articles/2000/09/02/deep-fighter.
- ↑ 3.0 3.1 3.2 3.3 MacDonald, Ryan (August 28, 2000). "Deep Fighter Review (DC)". Fandom. https://www.gamespot.com/reviews/deep-fighter-review/1900-2620930/.
- ↑ "Deep Fighter for Dreamcast". CBS Interactive. https://www.gamerankings.com/dreamcast/197079-deep-fighter/index.html.
- ↑ "Deep Fighter for PC". CBS Interactive. https://www.gamerankings.com/pc/370861-deep-fighter/index.html.
- ↑ 6.0 6.1 "Deep Fighter (DC)". Fandom. https://www.metacritic.com/game/deep-fighter/.
- ↑ D'Aprile, Jason (August 23, 2000). "Deep Fighter (DC)". CNET. http://www.gamecenter.com/Dreamcast/Reviews/Deepf/.
- ↑ "Deepfighter [sic (DC)"] (in French). Consoles + (106): 134. November 2000. https://download.abandonware.org/magazines/Consoles%20Plus/consoleplus_numero106/Consoles%20%2B%20106%20-%20Page%20134%20(novembre%202000).jpg. Retrieved April 17, 2024.
- ↑ 9.0 9.1 Kennedy, Sam (July 2000). "Deep Fighter (DC)". Electronic Gaming Monthly (Ziff Davis) (132): 142. https://retrocdn.net/images/5/54/EGM_US_132.pdf. Retrieved April 17, 2024.
- ↑ Steinberg, Scott (September 11, 2000). "Deep Fighter (DC)". Greedy Productions Ltd.. http://www.elecplay.com/reviews_article.php?article=3094.
- ↑ 11.0 11.1 "Deep Fighter (DC)". Game Informer (FuncoLand) (87). July 2000.
- ↑ G-Wok (September 2000). "Deep Fighter Review (DC)". CraveOnline. https://www.gamerevolution.com/review/32207-deep-fighter-review.
- ↑ Mad Carl (September 1, 2000). "Deep Fighter". IGN Entertainment. http://www.planetdreamcast.com/games/reviews/deepfighter/.
- ↑ Kornifex (October 17, 2000). "Test: Deep Fighter (DCAST)" (in fr). Webedia. https://www.jeuxvideo.com/articles/0000/00000913_test.htm.
- ↑ Pseudo supprimé (October 19, 2000). "Test: Deep Fighter (PC)" (in fr). Webedia. https://www.jeuxvideo.com/articles/0000/00000921_test.htm.
- ↑ 16.0 16.1 Kenyon, Garrett (August 2000). "Deep Fighter (DC)". NextGen (Imagine Media) (68): 90. https://archive.org/details/NextGen68Aug2000/page/n91/mode/2up. Retrieved July 8, 2020.
- ↑ Lyon, James (November 2000). "Deep Fighter". PC Zone (Dennis Publishing) (95): 78. https://archive.org/details/PC_Zone_Issue_095_2000-11_Dennis_Publishing_GB/page/n77/mode/2up. Retrieved July 9, 2020.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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