Software:Duck Dodgers Starring Daffy Duck

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Short description: 2000 video game
Duck Dodgers Starring Daffy Duck
Duck Dodgers box art.
Developer(s)Paradigm Entertainment
Publisher(s)Infogrames
Director(s)Mike Engeldinger
Producer(s)Kenneth Tabor
Artist(s)Cash Case
Composer(s)Robert Daspit
Platform(s)Nintendo 64
Release
  • NA: August 15, 2000[1]
  • EU: October 27, 2000
Genre(s)Platform
Mode(s)Single-player

Duck Dodgers Starring Daffy Duck (known as Daffy Duck Starring As Duck Dodgers in PAL regions) is a platform video game for the Nintendo 64 released in 2000. Based on the 1953 theatrical cartoon, the player takes control of Daffy Duck and explores five fictional planets and saves the Earth. The object is to collect energy atoms to unlock the boss areas and defeat the bosses, whom upon defeating, opens up the next planet. This game has Rumble Pak support and allows the player to save the game directly to the cartridge with the battery back-up, rather than using a Controller Pak, as many other third-party titles on the Nintendo 64 used such to save game data.

Gameplay

The player controls Duck Dodgers as he must go around five planets to collect all the energy atoms, and defeat Marvin's Henchmen.

The first level Daffy enters is Planet E, which mostly takes place in a mine. Daffy has two moves, a kick and a jumping stomp, although in some levels the player is given a ray gun which either kills or stuns an enemy. Daffy is able to push some things out of the way, such as boxes or mine carts. There are a couple mini games, one where the player plays a version of Pong using Daffy's head. with the second being a basketball game. In some parts of a couple levels, the player will be put in a First Person Shooter perspective.

Throughout the levels are quarks, which gives Daffy health when collected, if a player collects 50 of them, Daffy is given an extra life. Also across the levels are energy atoms, after collecting a certain amount, a player is able to enter a boss fight. If the player can find Lola Bunny, she'll give Daffy an extra try.

Plot

Marvin the Martian has developed an ultimate weapon that will allow him to finally destroy Earth, which will ultimately allow him to take control of the universe. Upon the demonstration of the weapon, a slight snag hinders Marvin from completing his devious deed. The weapon is out of atoms, which it runs on, so he sends his minions (all of which are characters from the Looney Tunes universe) to gather atoms to fuel his weapon.

Duck Dodgers is informed by his academy of Marvin's deeds and sets out to find the one-hundred Atoms before Marvin can. This ultimately has Dodgers and his sidekick, Cadet, trekking to four different planets, including a large pirate ship, to obtain the upper-hand over Marvin.

Development

Developed by Paradigm Entertainment and Published by Infogrames. Supposed to be released in 1999, the game was pushed back to 2000.[2]

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings72.73%[3]
Metacritic69/100[4]
Review scores
PublicationScore
EGM4/10[5]
GameFan77%[6]
GameSpot5.8/10[7]
IGN7.6/10[8]
N64 Magazine75%[9]
Nintendo Power7.9/10[10]

IGN gave Duck Dodgers Starring Daffy Duck a good 7.6 out of 10 overall praising the game's presentation but had criticism with the blurry graphics and the gameplay because of "super loose control and difficult camera movements".[8] Overall reviews were mixed.[11][12] GameRankings gave it a score of 72.73%,[3] while Metacritic gave it 69 out of 100.[4]

References

  1. "Infogrames Zaps Looney Tunes: Duck Dodgers Starring Daffy Duck For Nintendo 64 Into Stores This Week". August 15, 2000. Archived from the original on September 28, 2000. https://web.archive.org/web/20000928201611/http://www.oceanltd.com:80/corporate/press/081500_duckdodgers.asp. Retrieved July 16, 2022. 
  2. IGN, staff (October 22, 1999). "Delayed but Not Forgotten". IGN staff (IGN). https://www.ign.com/articles/1999/10/23/delayed-but-not-forgotten. 
  3. 3.0 3.1 "Duck Dodgers Starring Daffy Duck for Nintendo 64". GameRankings. http://www.gamerankings.com/n64/250578-duck-dodgers-starring-daffy-duck/index.html. Retrieved 2014-05-16. 
  4. 4.0 4.1 "Duck Dodgers Starring Daffy Duck Critic Reviews for Nintendo 64". Metacritic. https://www.metacritic.com/game/looney-tunes-duck-dodgers-starring-daffy-duck/critic-reviews/?platform=nintendo-64. Retrieved 2014-05-16. 
  5. "Duck Dodgers Starring Daffy Duck". Electronic Gaming Monthly. 2000. 
  6. "REVIEW for Duck Dodgers". GameFan. August 11, 2000. 
  7. Davis, Ryan (2000-08-22). "Duck Dodgers Review". GameSpot. http://www.gamespot.com/reviews/duck-dodgers-review/1900-2618617/. Retrieved 2014-05-16. 
  8. 8.0 8.1 Boulding, Aaron (2000-07-06). "Duck Dodgers". IGN. http://www.ign.com/articles/2000/07/07/duck-dodgers. Retrieved 2014-05-16. 
  9. Green, Mark (November 2000). "Duck Dodgers". N64 Magazine (Future plc) (47): 56–57. 
  10. "Duck Dodgers Starring Daffy Duck". Nintendo Power (133). June 2000. 
  11. Curtiss, Aaron (2000-10-26). "'Girl' Dangerously Cool, but Dodge the 'Duck'". Los Angeles Times. https://www.latimes.com/archives/la-xpm-2000-oct-26-tt-42073-story.html. 
  12. Lewis, Rachel. "Duck Dodgers Review (N64) - Gaming Age". Gaming Age. http://www.gaming-age.com/cgi-bin/reviews/review.pl?sys=n64&game=duckdodgers. Retrieved 2014-05-16. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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