Software:NHL 10
| NHL 10 | |
|---|---|
The cover of NHL 10 featuring Patrick Kane | |
| Developer(s) | EA Canada |
| Publisher(s) | Electronic Arts |
| Series | NHL series |
| Platform(s) | PlayStation 3 Xbox 360 |
| Release |
|
| Genre(s) | Sports |
| Mode(s) | Single-player, multiplayer |
NHL 10 is a video game in the NHL series developed and released by EA Canada and published by Electronic Arts, and is the 19th game in the series. The game debuted at Hockey Fest '09, a three-day interactive festival celebrating the sport of hockey and the Los Angeles Kings, which took place in downtown Los Angeles from August 28 to 30.[1]
On October 1, 2011, all online services for NHL 10 were discontinued.[2]
New features
- Battle on the Boards: A new board play physics engine lets players shield the puck along the boards, kick-pass it to teammates, or pin an opponent.[3]
- Intimidation Tactics: Players are able to fore-check defenders, pressure the puck, and finish checks to force your opposing skaters into making mistakes. Engaging the opposing team's star players will now instigate players and fans. Skaters who frequently harass star players will become antagonized by the opposing crowd and players.[3]
- Post-Whistle Action: Players are able to finish checks, retaliate for late shots on goal, draw penalties, and pick fights after the referee blows the whistle.[3]
- New First Person Fighting Engine: Players controlling the team's enforcer are able to engage instigators in a new first person fighting simulator.[3]
- Spectacular Goals: Introducing spectacular new ways to score, like players one-timing loose pucks, stick-handling and shooting from their knees, batting pucks out of the air, and lifting a leg to fake a shot on goal.
- New Precision Passing: A new 360° precision passing mechanic delivers control over the speed and direction of passes so players can bank passes off the boards or play the puck into space for teammates to skate on to it. Players take poor passes off their skates and kick the puck to their sticks.[3]
- Improved Goalie Intelligence: Goaltenders will be able to position themselves more intelligently, react to shots more quickly, and recover from saves faster. NHL 10 features 250 new goalie animations, including swatting pucks out of the air, second and third saves, and desperation lunges.[3]
- Interactive Atmosphere: Animations of fans within the game have been rendered to appear more lifelike and detailed. Playoff games will feature towel-waving fans and greater reactions from the crowds.[3]
- Be A GM Mode: Players will now be able to control a team as if they were a general manager in the "Be A GM" mode. This feature enables players to build their own dynasty team through drafting, trading, and signing skaters. A player's success will be measured by the number of positive influences they have on their franchise.[3]
- Battle for the Cup Mode: This mode allows players to choose two opposing teams and pit them against each other in the Stanley Cup Finals. Players have the option to play a 1, 3, 5, or 7 game elimination round. The winning team will be presented with the Stanley Cup.
- First-person fighting view - The traditional third-person view during fights has been replaced with a first-person view.
In addition to the standard NHL and AHL leagues, NHL 10 also features the Swedish Elitserien, Finland's SM-liiga, Germany's DEL, and the Czech O2 Extraliga, all of which were featured in the previous installment, NHL 09. This game also adds a new league, the Swiss National League A. Despite being featured in NHL 09 as the Russian Superleague and being one of the highest-ranked hockey leagues in the world, the Kontinental Hockey League was not featured in NHL 10. Like the previous game, NHL 10 features national teams from multiple countries; however they are not licensed by the IIHF and as such, the rosters used are not the official ones, and some countries' teams such as Great Britain's, Italy's, and Japan's had to use fictional players on the rosters due to the lack of players and teams from their respective countries in the game.
Reception
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The game received "generally favorable reviews" on both platforms according to the review aggregation website Metacritic.[15][16]
During the 13th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated NHL 10 for "Sports Game of the Year".[17]
References
- ↑ "NHL 10 to Debut at Hockey Fest". Los Angeles Kings. August 13, 2009. http://kings.nhl.com/club/news.htm?id=469952.
- ↑ "Service Updates". Electronic Arts. http://www.ea.com/1/service-updates.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 "NHL 10". Game Informer (195): 71. July 2009.
- ↑ 4.0 4.1 Nelson, Mike (September 14, 2009). "NHL 10 Review". http://www.1up.com/reviews/nhl-10-review.
- ↑ Sarkar, Samit (September 14, 2009). "Review: NHL 10 (PS3)". http://www.destructoid.com/review-nhl-10-148578.phtml.
- ↑ 6.0 6.1 Bertz, Matt (October 2009). "NHL 10: NHL 10 Goes Top Shelf". Game Informer (198). https://www.gameinformer.com/games/nhl_10/b/ps3/archive/2009/09/28/review.aspx. Retrieved July 4, 2015.
- ↑ 7.0 7.1 Dagley, Andrew (September 15, 2009). "NHL 10". GamePro. http://www.gamepro.com/article/reviews/212084/nhl-10-ps3/. Retrieved July 5, 2015.
- ↑ 8.0 8.1 Todd, Brett (September 14, 2009). "NHL 10 Review". http://www.gamespot.com/reviews/nhl-10-review/1900-6226784/.
- ↑ 9.0 9.1 "NHL 10 Review". GameTrailers. September 15, 2009. http://www.gametrailers.com/gamereview.php?id=11366.
- ↑ Lafferty, Michael (September 8, 2009). "NHL 10 - PS3 - Review". GameZone. http://www.gamezone.com/reviews/nhl_10_ps3_review.
- ↑ Hopper, Steven (September 8, 2009). "NHL 10 - 360 - Review". GameZone. http://www.gamezone.com/reviews/nhl_10_360_review.
- ↑ 12.0 12.1 Ahearn, Nate (September 14, 2009). "NHL 10 Review". http://www.ign.com/articles/2009/09/14/nhl-10-review.
- ↑ Dyer, Mitch (September 16, 2009). "NHL 10". Official Xbox Magazine. http://oxmonline.com/article/reviews/xbox-360/m-r/nhl-10. Retrieved July 4, 2015.
- ↑ "Review: NHL 10". PlayStation: The Official Magazine: 80. November 2009.
- ↑ 15.0 15.1 "NHL 10 for PlayStation 3 Reviews". https://www.metacritic.com/game/nhl-10/critic-reviews/?platform=playstation-3.
- ↑ 16.0 16.1 "NHL 10 for Xbox 360 Reviews". https://www.metacritic.com/game/nhl-10/critic-reviews/?platform=xbox-360.
- ↑ "2010 Awards Category Details Sports Game of the Year". Academy of Interactive Arts & Sciences. https://www.interactive.org/awards/award_category_details.asp?idAward=2010&idGameAwardType=126.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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