Software:NHL 14
| NHL 14 | |
|---|---|
Cover featuring Martin Brodeur | |
| Developer(s) | EA Canada |
| Publisher(s) | EA Sports |
| Series | NHL series |
| Platform(s) | |
| Release | |
| Genre(s) | Sports |
| Mode(s) | Single-player, multiplayer |
NHL 14 is an ice hockey video game developed by EA Canada and published by EA Sports. It is the 23rd installment of the NHL series and was released in September 2013.[1] However, the game was released on September 7, 2013 for subscribers of the EA Sports Season Ticket service. Like the NHL 13 cover, anybody could vote on the player(s) they wished to see on the cover of NHL 14. The vote started on April 22, 2013 with 60 NHL players (2 players per team) in a single-elimination voting with two players in each match-up, and was closed on June 2, 2013.[2][3] Devils goaltender Martin Brodeur and Blue Jackets goaltender Sergei Bobrovsky qualified for the final,[4] and Martin Brodeur was announced as the winner on June 28, 2013.[5] NHL 14 marked the first time since NHL 97 that a goaltender was featured on the official cover (John Vanbiesbrouck was on the cover that year), as well as the first goaltender on any official ice hockey video game cover since Marty Turco on 2K Sports' NHL 2K6. Jonas Hiller was featured on the cover of NHL 12, but only in PAL regions.
The online servers for the game were shut down on June 6, 2022.[6][7]
Features
NHL 14 has overhauls to two game engines, based on other sports titles developed by EA Canada. The collision physics are now powered by the same core technology behind the FIFA Player Impact Engine. For more realistic fights, the game employs the new Enforcer Engine based on the Fight Night series, resulting in the fighting view being changed back to third-person view. In addition, the True Performance Skating engine got some more improvements, and the game has a new deking system. The game's Be a Pro career mode now has off-the-ice interactions to dictate the player's overall legacy.[8] NHL 14 also features a modernized version of NHL '94, called NHL '94 Anniversary mode, featuring current rosters and updated graphics to commemorate the game's 20th anniversary.[9] This game also includes five Swiss NLA-league arenas.
Modes
- Live the Life Mode – This is an expanded version of the Be A Pro mode in previous versions of the NHL franchise. Off-ice decisions now affect player development. This can be compared to similar singleplayer modes in other sports games such as NBA 2K.
- HUT & EASHL Online Seasons – NHL 14 adds a promotion and relegation system to Hockey Ultimate Team & EA SPORTS Hockey League modes.
- NHL 94 Anniversary Mode – In this mode, the game can be played using the controller layout and presentation style of NHL '94.
- Winter Classic – Players have the option of playing the 2011 Winter Classic or the 2012 Winter Classic.
- NBC Matchup – In mid-March 2014, EA teamed up with NBC Sports to add their NHL Game of the Week between Thursdays and Sundays, and their Wednesday Night Rivalry game between Mondays and Wednesdays, for the remainder of the 2013–14 NHL season.[10]
Reception
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NHL 14 received "favorable" reviews on both platforms according to the review aggregation website Metacritic.[23][24] Overall it was regarded as an improvement in the NHL game franchise. The game was awarded "Best Sports Game" in the Game Critics Awards Best of E3 2013.[25]
During the 17th Annual D.I.C.E. Awards, the Academy of Interactive Arts & Sciences nominated NHL 14 for "Sports Game of the Year".[26]
References
- ↑ 1.0 1.1 1.2 Goldfarb, Andrew (April 15, 2013). "NHL 14 Release Date Announced". IGN. IGN Entertainment. http://www.ign.com/articles/2013/04/15/nhl-14-release-date-announced.
- ↑ "NHL 14 cover vote starts April 22". EA Sports. April 20, 2013. https://www.easports.com/nhl/news/2013/nhl-cover-vote-info-tease.
- ↑ "NHL '14 EA Cover Vote Sweepstakes". http://covervote.nhl.com/public/fulfillment/rules.pdf.
- ↑ Halford, Mike (May 27, 2013). "It's Brodeur vs. Bobrovsky in NHL '14 cover vote final". ProHockeyTalk. NBC Sports. http://nhl.nbcsports.com/2013/05/27/its-brodeur-vs-bobrovsky-in-nhl-14-cover-vote-final/.
- ↑ "NHL 14 Cover Reveal". EA Sports. June 28, 2013. https://www.easports.com/nhl/news/2013/nhl-14-cover-reveal.
- ↑ "I-Q". https://www.ea.com/legal/service-updates/i-q?setLocale=en-us.
- ↑ Wilken, Shawn (March 8, 2022). "EA Shutting Down Multiple NHL Servers". https://gamerant.com/nhl-games-servers-shut-down-when/.
- ↑ Makuch, Eddie (April 15, 2013). "NHL 14 launches September 10". http://www.gamespot.com/articles/nhl-14-launches-september-10/1100-6406940/.
- ↑ Leahy, Sean (July 11, 2013). "Modernized version of 'NHL 94′ to appear in upcoming 'NHL 14′ video game". Yahoo! Sports. https://sports.yahoo.com/blogs/nhl-puck-daddy/modernized-version-nhl-94-appear-upcoming-nhl-14-120310660.html.
- ↑ Steve OS (March 14, 2014). "EA Sports and NBC Sports Partner Up to Add NBC Game of the Week in NHL 14". Operation Sports. http://www.operationsports.com/news/714962/ea-sports-and-nbc-sports-partner-up-to-add-nbc-game-of-the-week-in-nhl-14/.
- ↑ Carsillo, Ray (September 6, 2013). "EGM Review: NHL 14 (X360)". EGMNow. http://www.egmnow.com/articles/reviews/egm-review-nhl-14/. Retrieved May 17, 2016.
- ↑ 12.0 12.1 Bertz, Matt (September 6, 2013). "NHL 14: The Return Of Arcade Hockey". Game Informer. https://www.gameinformer.com/games/nhl_14/b/ps3/archive/2013/09/06/nhl-14-review.aspx. Retrieved May 17, 2016.
- ↑ Charles, Devin (September 26, 2013). "NHL 14 Review (X360)". Game Revolution. http://www.gamerevolution.com/review/nhl-14.
- ↑ 14.0 14.1 Todd, Brett (September 10, 2013). "NHL 14 Review". http://www.gamespot.com/reviews/nhl-14-review/1900-6414293/.
- ↑ Navarro, Alex (September 11, 2013). "NHL 14 Review (X360)". Giant Bomb. http://www.giantbomb.com/reviews/nhl-14-review/1900-597/.
- ↑ 16.0 16.1 DeVries, Jack (September 6, 2013). "NHL 14 Review". IGN. IGN Entertainment. http://www.ign.com/articles/2013/09/06/nhl-14-review.
- ↑ de Matos, Xav (September 6, 2013). "NHL 14 review: Shorthanded (X360)". Engadget (Joystiq). https://www.engadget.com/2013/09/06/nhl-14-review/.
- ↑ "NHL 14". PlayStation Official Magazine - UK: 94. November 2013.
- ↑ "NHL 14". PlayStation Official Magazine - Australia: 83. November 2013.
- ↑ Grisham, Richard (September 6, 2013). "NHL 14 review". Official Xbox Magazine. http://www.oxmonline.com/nhl-14-review. Retrieved May 17, 2016.
- ↑ Nowak, Peter (September 6, 2013). "Fun and deep, 'NHL 14' puts the puck in the net". The Globe and Mail. https://www.theglobeandmail.com/technology/gaming/fun-and-deep-nhl-14-puts-the-puck-in-the-net/article14158596/.
- ↑ Visser, Josh (September 6, 2013). "NHL 14 review: The best there is, the best there was and the best there ever will be (until next year)". National Post. http://business.financialpost.com/fp-tech-desk/post-arcade/nhl-14-review-the-best-there-is-the-best-there-was-and-the-best-there-ever-will-be-until-next-year.
- ↑ 23.0 23.1 "NHL 14 for PlayStation 3 Reviews". https://www.metacritic.com/game/nhl-14/critic-reviews/?platform=playstation-3.
- ↑ 24.0 24.1 "NHL 14 for Xbox 360 Reviews". https://www.metacritic.com/game/nhl-14/critic-reviews/?platform=xbox-360.
- ↑ "NHL 2014 - E3 2013 Best Sports Game". EA Sports. July 2, 2013. https://www.easports.com/nhl/news/2013/nhl-14-e3-2013-best-sports-game.
- ↑ "2014 Awards Category Details Sports Game of the Year". Academy of Interactive Arts & Sciences. https://www.interactive.org/awards/award_category_details.asp?idAward=2014&idGameAwardType=126.
External links
- Official website
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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