Software:Prototype JavaScript Framework
Original author(s) | Sam Stephenson |
---|---|
Developer(s) | Prototype Core Team |
Initial release | February 2005 |
Stable release | 1.7.3
/ September 22, 2015 |
Written in | JavaScript |
Type | JavaScript library |
License | MIT License |
The Prototype JavaScript Framework is a JavaScript framework created by Sam Stephenson in February 2005 as part of Ajax support in Ruby on Rails. It is implemented as a single file of JavaScript code, usually named prototype.js
. Prototype is distributed standalone, but also as part of larger projects, such as Ruby on Rails, script.aculo.us and Rico. (As of March 2021), according to w3techs, Prototype is used by 0.6% of all websites.[1]
Features
Prototype provides various functions for developing JavaScript applications. The features range from programming shortcuts to major functions for dealing with XMLHttpRequest.
Prototype also provides library functions to support classes and class-based objects.[2] In JavaScript, object creation is prototype-based instead: an object creating function can have a prototype
property, and any object assigned to that property will be used as a prototype for the objects created with that function. The Prototype framework is not to be confused with this language feature.
Sample utility functions
The $() function
The dollar function, $(), can be used as shorthand for the getElementById function. To refer to an element in the Document Object Model (DOM) of an HTML page, the usual function identifying an element is:
document.getElementById("id_of_element").style.color = "#ffffff";
The $() function reduces the code to:
$("id_of_element").setStyle({color: '#ffffff'});
The $() function can also receive an element as parameter and will return, as in the previous example, a prototype extended object.
var domElement = document.getElementById("id_of_element"); // Usual object reference returned var prototypeEnhancedDomElement = $(domElement); // Prototype extended object reference
- Note: Like the underscore (
_
), the$
character is a legal "word character" in JavaScript identifiers, and has no other significance in the language. It was added to the language at the same time as support for regular expressions, so that the Perl-like matching variables could be emulated, such as$`
and$'
.
The $F() function
Building on the $()
function: the $F()
function returns the value of the requested form element. For a 'text' input, the function will return the data contained in the element. For a 'select' input element, the function will return the currently selected value.
$F("id_of_input_element")
The $$() function
The dollar dollar function is Prototype's CSS Selector Engine. It returns all matching elements, following the same rules as a selector in a CSS stylesheet. For example, if you want to get all <a>
elements with the class "pulsate", you would use the following:
$$("a.pulsate")
This returns a collection of elements. If you are using the script.aculo.us extension of the core Prototype library, you can apply the "pulsate" (blink) effect as follows:
$$("a.pulsate").each(Effect.Pulsate);
The Ajax object
In an effort to reduce the amount of code needed to run a cross-browser XMLHttpRequest
function, Prototype provides the Ajax
object to abstract the different browsers. It has two main methods: Ajax.Request()
and Ajax.Updater()
.
There are two forms of the Ajax
object. Ajax.Request
returns the raw XML output from an AJAX call, while the Ajax.Updater
will inject the return inside a specified DOM object.
The Ajax.Request
below finds the current values of two HTML form input elements, issues an HTTP POST request to the server with those element name/value pairs, and runs a custom function (called showResponse
below) when the HTTP response is received from the server:
new Ajax.Request("http://localhost/server_script", { parameters: { value1: $F("form_element_id_1"), value2: $F("form_element_id_2") }, onSuccess: showResponse, onFailure: showError });
Object-oriented programming
Prototype also adds support for more traditional object-oriented programming. The Class.create()
method is used to create a new class. A class is then assigned a prototype
which acts as a blueprint for instances of the class.
var FirstClass = Class.create( { // The initialize method serves as a constructor initialize: function () { this.data = "Hello World"; } });
Extending another class:
Ajax.Request = Class.create( Ajax.Base, { // Override the initialize method initialize: function(url, options) { this.transport = Ajax.getTransport(); this.setOptions(options); this.request(url); }, // ...more methods add ... });
The framework function Object.extend(dest, src)
takes two objects as parameters and copies the properties of the second object to the first one simulating inheritance. The combined object is also returned as a result from the function. As in the example above, the first parameter usually creates the base object, while the second is an anonymous object used solely for defining additional properties. The entire sub-class declaration happens within the parentheses of the function call.
Problems
Unlike other JavaScript libraries like jQuery, Prototype extends the DOM. There are plans to change this in the next major version of the library.[3]
In April 2010, blogger Juriy 'kangax' Zaytsev (of Prototype Core) described at length the problems that can follow from monkey patching new methods and properties into the objects defined by the W3C DOM.[3] These ideas echo thoughts published in March 2010 by Yahoo! developer Nicholas C. Zakas[4] They have been summarized as follows[5]
- Cross browser issues: host objects are not subject to rules, non-compliant IE DOM behavior, etc.
- Chance of name collisions
- Performance overhead
By 2008, specific issues with using DOM-extension methods in older versions of Prototype, combined with newer versions of current browsers, were already being documented.[6] Rather than adding new methods and properties to pre-existing 'host' DOM objects such as Element
, like element.hide()
, the solution to these issues is to provide wrapper objects around these host objects and implement the new methods on these. jQuery
is such a wrapper object in the library of that name.[3]
See also
- Ajax (programming)
- Comparison of JavaScript frameworks
- Mootools JavaScript Framework
- jQuery
- JavaScript framework
- JavaScript library
References
- ↑ "Usage Statistics and Market Share of JavaScript Libraries for Websites, March 2021". https://w3techs.com/technologies/overview/javascript_library.
- ↑ "Prototype JavaScript Framework | Defining classes and inheritance". http://prototypejs.org/learn/class-inheritance.
- ↑ 3.0 3.1 3.2 kangax (5 April 2010). "What’s wrong with extending the DOM". http://perfectionkills.com/whats-wrong-with-extending-the-dom/.
- ↑ Zakas, Nicholas C. (2 March 2010). "Maintainable JavaScript: Don’t modify objects you don’t own". http://www.nczonline.net/blog/2010/03/02/maintainable-javascript-dont-modify-objects-you-down-own/.
- ↑ Almaer, Dion (6 April 2010). "Prototype 2.0 will not extend the DOM". http://ajaxian.com/archives/prototype-2-0-will-not-extend-the-dom.
- ↑ Resig, John (26 March 2008). "getElementsByClassName pre Prototype 1.6". http://ejohn.org/blog/getelementsbyclassname-pre-prototype-16/.
Bibliography
- Orchard, Leslie M.; Pehlivanian, Ara; Koon, Scott; Jones, Harley (31 August 2009). Professional JavaScript Frameworks: Prototype,YUI, ExtJS, Dojo and MooTools (1st ed.). Wrox Press. pp. 888. ISBN 978-0-470-38459-6. http://www.wrox.com/WileyCDA/WroxTitle/Professional-JavaScript-Frameworks-Prototype-YUI-ExtJS-Dojo-and-MooTools.productCd-047038459X.html.
External links
Original source: https://en.wikipedia.org/wiki/Prototype JavaScript Framework.
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