Software:Restaurant Empire
| Restaurant Empire | |
|---|---|
North American cover art | |
| Developer(s) | Enlight Software |
| Publisher(s) | Enlight Software |
| Designer(s) | Trevor Chan |
| Programmer(s) | Eddy Chan Gilbert Luis |
| Artist(s) | Anthony Ferrandiz |
| Platform(s) | Microsoft Windows |
| Release | |
| Genre(s) | Business simulation |
| Mode(s) | Single-player |
Restaurant Empire (simplified Chinese: 奇迹餐厅; traditional Chinese: 奇蹟餐廳; pinyin: Qí Jì Cān Tīng) is a 2003 business simulation video game created by Trevor Chan. Developed and published by Enlight Software for Microsoft Windows, the player owns, designs, and operates a restaurant.
Gameplay
The player assumes the role of Armand LeBoeuf, a young chef who has recently taken over his uncle's restaurant. As the new owner, the player makes decisions on the kind of cuisine the restaurant serves (American, French, or Italian), what specific dishes go on the menu, and the staffing from the chef on down to the waiters, among other things. The ultimate goal of the game is to keep guests happy and make money at the same time.[2]
The main gameplay mode features some story details and periodic minigames to flesh out the simulation.[2] There is also a sandbox mode, which is basically freeform. Sandbox play removes many of the limitations the player faces in the main story mode, but there are no challenges either.[3]
Plot
In the game, a global culinary conglomerate, Omnifood, controls over 60% of the world's restaurants and is rapidly growing. The player must compete against Omnifood.[4]
The player takes the role of Armand LeBeouf, a recent graduate from a French culinary school given the opportunity by his uncle to run his own restaurant. Later, the player is given the opportunity to attract investment capital and open more restaurants.
Reception
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The game received "generally favorable reviews" according to the review aggregation website Metacritic.[5] It was criticized for its poor soundtrack, blurry textures, and blocky character models, but praised for overall good gameplay.[2]
Sequel
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Enlight produced a sequel, Restaurant Empire II. Game publisher Paradox Interactive signed an agreement with Enlight to bring the game to stores in North America. The game's release was delayed over six times; it was finally released on May 26, 2009.
The new game has several new features, including the addition of German cuisine, as well as the city of Munich, as a location for the player to expand their restaurant chain.
References
- ↑ "Enlight Signs Exclusive North American Distribution Deal with Activision Value Publishing". February 18, 2003. Archived from the original on April 13, 2003. https://web.archive.org/web/20030413082935/http://www.enlight.com/news_feb_20_03_02.htm. Retrieved September 29, 2022.
- ↑ 2.0 2.1 2.2 Butts, Steve (27 May 2003). "Restaurant Empire". https://www.ign.com/articles/2003/05/28/restaurant-empire.
- ↑ "Trevor Chan's Restaurant Empire Review". 12 August 2003. https://www.gamewatcher.com/reviews/trevor-chans-restaurant-empire-review/10424.
- ↑ Adams, Dan (26 February 2003). "Restaurant Empire". https://www.ign.com/articles/2003/02/26/restaurant-empire-2.
- ↑ 5.0 5.1 "Trevor Chan's Restaurant Empire for PC Reviews". CBS Interactive. https://www.metacritic.com/game/trevor-chans-restaurant-empire/critic-reviews/?platform=pc. Retrieved July 13, 2019.
- ↑ "Restaurant Empire". Computer Games Magazine (theGlobe.com) (152): 80. July 2003.
- ↑ Jongewaard, Dana (June 2003). "Restaurant Empire". Computer Gaming World (Ziff Davis) (227): 85.
- ↑ Brogger, Kristian (July 2003). "Restaurant Empire". Game Informer (GameStop) (123): 120.
- ↑ Colayco, Bob (April 11, 2003). "Restaurant Empire Review". CBS Interactive. https://www.gamespot.com/reviews/restaurant-empire-review/1900-6025000/. Retrieved July 13, 2019.
- ↑ Rausch, Allen (May 6, 2003). "GameSpy: Restaurant Empire". IGN Entertainment. http://pc.gamespy.com/pc/restaurant-empire/5855p1.html. Retrieved July 13, 2019.
- ↑ Butts, Steve (May 27, 2003). "Restaurant Empire". Ziff Davis. https://www.ign.com/articles/2003/05/28/restaurant-empire. Retrieved July 13, 2019.
- ↑ Humphries, Scott (July 2003). "Restaurant Empire". PC Gamer (Future US) 10 (7): 81.
External links
- Official website
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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