Software:Samurai Warriors: Katana
| Samurai Warriors: Katana | |
|---|---|
North American box art | |
| Developer(s) | Omega Force |
| Publisher(s) | Koei |
| Series | Samurai Warriors |
| Platform(s) | Wii |
| Release | |
| Genre(s) | Rail shooter |
| Mode(s) | Single-player |
Script error: The function "nihongo_foot" does not exist. is an action video game set in feudal Japan and is based upon the Samurai Warriors series by Koei and Omega Force, a spin-off of the Dynasty Warriors series. The game was revealed for the Wii[3] at Nintendo's pre-E3 conference under the name "Sengoku Action".[4]
Gameplay
The game is played with the Wii Remote and Nunchuk attachment, and the action is seen from a first-person viewpoint. In battle, the player character is equipped with one melee weapon (such as a sword or spear) and one ranged weapon (such as a bow and arrow or cannon). The player can freely switch between melee and ranged weapons during combat. Attacks are performed through either pressing the attack button on the Wii Remote to attack single enemies, or motion-based attacks that can damage groups. The game also includes a competitive multiplayer mode for two players.
Outside of combat, there are running sequences where players must swing their arms with the Wii Remote and Nunchuk in hand to simulate the arms pumping in a running motion. Horseback riding is also included, with the Wii Remote performing the function of the reins while the Nunchuk is used as a whip.[5]
Reception
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Samurai Warriors: Katana: was met with mixed reception upon release; GameRankings gave it a score of 53.15%,[6] while Metacritic gave it 53 out of 100.[7]
The game was given 2.5 stars out of five by GameSpy[13] and was rated 4.5 out of 10 by GameSpot.[12] IGN gave it a 5.8 out of 10 rating, with the graphics and presentation being the lowest points.[15]
Notes
References
- ↑ Harris, Craig (2008-01-16). "Nintendo Shows its 2008 Hand" (in en). https://www.ign.com/articles/2008/01/16/nintendo-shows-its-2008-hand.
- ↑ "Samurai Warriors Wii in Feb" (in en-gb). Eurogamer.net. 2007-11-16. https://www.eurogamer.net/samurai-warriors-wii-in-feb.
- ↑ "Samurai Warriors Katana - Wii". http://www.ign.com/games/samurai-warriors-katana/wii-827052. Retrieved August 9, 2014.
- ↑ Bozon, Mark (May 11, 2006). "E3 2006: Eyes-on: Sengoku". http://www.ign.com/articles/2006/05/12/e3-2006-eyes-on-sengoku. Retrieved August 9, 2014.
- ↑ Ekberg, Brian (August 3, 2007). "Samurai Warriors: Katana Hands-On". http://www.gamespot.com/articles/samurai-warriors-katana-hands-on/1100-6176141/. Retrieved August 9, 2014.
- ↑ 6.0 6.1 "Samurai Warriors: Katana for Wii". GameRankings. http://www.gamerankings.com/wii/933004-samurai-warriors-katana/index.html. Retrieved August 9, 2014.
- ↑ 7.0 7.1 "Samurai Warriors: Katana for Wii Reviews". https://www.metacritic.com/game/samurai-warriors-katana/critic-reviews/?platform=wii. Retrieved August 9, 2014.
- ↑ "Samurai Warriors: Katana". Electronic Gaming Monthly (224): 79. February 2008.
- ↑ Gibson, Ellie (March 7, 2008). "Wii Roundup (Page 2)". http://www.eurogamer.net/articles/wii-roundup-review?page=2. Retrieved August 9, 2014.
- ↑ Biessener, Adam (March 2008). "Samurai Warriors: Katana". Game Informer (179): 102. http://gameinformer.com/NR/exeres/C09FF4BC-ADF2-463C-87E6-623EA5674125.htm. Retrieved August 9, 2014.
- ↑ Damiano, Greg (February 27, 2008). "Samurai Warriors: Katana Review". Game Revolution. http://www.gamerevolution.com/review/samurai-warriors-katana. Retrieved August 9, 2014.
- ↑ 12.0 12.1 Anderson, Lark (February 5, 2008). "Samurai Warriors: Katana Review". http://www.gamespot.com/reviews/samurai-warriors-katana-review/1900-6185600/. Retrieved August 9, 2014.
- ↑ 13.0 13.1 Graziani, Gabe (January 18, 2008). "GameSpy: Samurai Warriors Katana". GameSpy. http://wii.gamespy.com/wii/sengoku-action/846519p1.html. Retrieved August 9, 2014.
- ↑ "Samurai Warriors Katana Review". GameTrailers. February 22, 2008. http://www.gametrailers.com/reviews/rbyvtv/samurai-warriors-katana-review. Retrieved August 9, 2014.
- ↑ 15.0 15.1 Bozon, Mark (January 17, 2008). "Samurai Warriors Katana Review". http://www.ign.com/articles/2008/01/18/samurai-warriors-katana-review. Retrieved August 9, 2014.
- ↑ "Samurai Warriors: Katana". Nintendo Power 224: 87. January 2008.
- ↑ Fassino, Justin (January 17, 2008). "Samurai Warriors Katana". X-Play. Archived from the original on September 6, 2008. https://web.archive.org/web/20080906112212/http://www.g4tv.com/xplay/reviews/1695/Samurai_Warriors_Katana.html. Retrieved August 9, 2014.
External links
- Official website of Samurai Warriors: KATANA (Europe)
- Sengoku Musou KATANA at Gamecity Script error: The function "in_lang" does not exist.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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