Software:Star Wars Trilogy: Apprentice of the Force
| Star Wars Trilogy: Apprentice of the Force | |
|---|---|
North American box art | |
| Developer(s) | Ubisoft Montreal |
| Publisher(s) | Ubisoft |
| Designer(s) | Annick Dumais |
| Series | Star Wars |
| Platform(s) | Game Boy Advance |
| Release | |
| Genre(s) | Action-platform |
| Mode(s) | Single-player |
Star Wars Trilogy: Apprentice of the Force is an action-platform game developed and published by Ubisoft. Released in September 2004 for Game Boy Advance, the game follows Luke Skywalker through the Star Wars original trilogy.
Gameplay
Much of Apprentice of the Force's gameplay takes place in a side-scrolling, platforming based environment. As Luke Skywalker, the player originally only has access to basic jumps and blaster-based combat, but as Luke learns more of the Force and the way of the Jedi, he gains the ability to wield a lightsaber to fight in melee combat, and deflect projectiles. In addition to the basic platforming, there are also minor puzzles to solve to progress. Occasionally, Luke will have to protect an NPC, such as R2-D2 or Princess Leia to progress. There are also still several stages where Luke takes control of a ship in vehicle based combat where he must avoid oncoming obstacles whilst defeating foes. There are also several boss fights throughout the game, such as against Boba Fett or Darth Vader.
The gameplay has been compared to the Game Boy Advance version of Software:Prince of Persia: The Sands of Time in that the same side-scrolling engine is used, and that the player can slow down time temporarily with "Force Blitz".[4] A player who beats the game is given the option of replaying most of the ship and boss levels, as well as playing a arcade survival arena mode where they must defeat as many enemies as possible before being defeated themselves.
Plot
The player controls Luke Skywalker throughout the entire original trilogy of the Star Wars saga, beginning from his time on Tatooine in A New Hope, all the way to his eventual destiny as a Jedi Master in Return of the Jedi.
Development
Apprentice of the Force uses the engine of the GBA version of Software:Prince of Persia: The Sands of Time,[4] instrumental to the implementation of the mid-game "Force Blitz" ability.
Reception
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The game was met with average to mixed reception upon release; review aggregation website GameRankings gave it an average score of 65.32%,[5] whilst fellow site Metacritic gave it an average score of 60 out of 100.[6]
GameSpot, giving the game a 6.4/10, were mixed on the game, complimenting its audio and visuals, whilst bemoaning its repetitive combat and short length, stating that whilst there were some "choice moments" in the game, "they don't come up as often as they should in this short action game."[9]
References
- ↑ "New Releases". http://www.gpstore.com.au/Games/Game-Boy-Advance/.
- ↑ Harris, Craig (September 15, 2004). "Apprentice of the Force Site" (in en). https://www.ign.com/articles/2004/09/16/apprentice-of-the-force-site.
- ↑ Bramwell, Tom (September 24, 2004). "What's New?". https://www.eurogamer.net/whatsnew-240904.
- ↑ 4.0 4.1 4.2 Craig Harris (September 22, 2004). "Star Wars Trilogy: Apprentice of the Force". IGN. http://www.ign.com/articles/2004/09/22/star-wars-trilogy-apprentice-of-the-force.
- ↑ 5.0 5.1 "Star Wars Trilogy: Apprentice of the Force for Game Boy Advance". GameRankings. http://www.gamerankings.com/gba/921916-star-wars-trilogy-apprentice-of-the-force/index.html.
- ↑ 6.0 6.1 "Star Wars Trilogy: Apprentice of the Force for Game Boy Advance Reviews". Metacritic. https://www.metacritic.com/game/star-wars-trilogy-apprentice-of-the-force/critic-reviews/?platform=game-boy-advance.
- ↑ EGM staff (December 2004). "Star Wars Trilogy: Apprentice of the Force". Electronic Gaming Monthly (186): 170.
- ↑ Matt Miller (October 2004). "Star Wars Trilogy: Apprentice of the Force". Game Informer (138): 146. http://www.gameinformer.com/NR/exeres/6BCB657E-952F-4A36-B9F7-1D3A62433DA1.htm. Retrieved August 25, 2014.
- ↑ 9.0 9.1 Frank Provo (September 23, 2004). "Star Wars Trilogy: Apprentice of the Force Review". GameSpot. http://www.gamespot.com/reviews/star-wars-trilogy-apprentice-of-the-force-review/1900-6108287/.
- ↑ Justin Leeper (October 20, 2004). "GameSpy: Star Wars Trilogy: Apprentice of the Force". GameSpy. http://gba.gamespy.com/gameboy-advance/star-wars-trilogy-apprentice-of-the-force/558549p1.html.
- ↑ Louis Bedigian (November 4, 2004). "Star Wars Trilogy: Apprentice of the Force - GBA - Review". GameZone. http://www.gamezone.com/reviews/2004/11/04/star_wars_trilogy_apprentice_of_the_force_gba_review.
- ↑ "Star Wars Trilogy: Apprentice of the Force". NGC Magazine. October 2004.
- ↑ "Star Wars Trilogy: Apprentice of the Force". Nintendo Power 186: 133. November 2004.
- ↑ Jonathan Metts (October 11, 2004). "Star Wars Trilogy: Apprentice of the Force". Nintendo World Report. http://www.nintendoworldreport.com/review/4274/star-wars-trilogy-apprentice-of-the-force-game-boy-advance.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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