Software:Star Wars Racer Revenge

From HandWiki
Short description: 2002 video game

Star Wars Racer Revenge
European box art
Developer(s)Rainbow Studios
Publisher(s)LucasArts
SeriesStar Wars
Platform(s)PlayStation 2
Release
  • NA: February 12, 2002[1]
  • EU: March 8, 2002
Genre(s)Racing
Mode(s)Single-player, multiplayer

Star Wars Racer Revenge is a 2002 racing video game developed by Rainbow Studios and published by LucasArts for the PlayStation 2. It is the sequel to Star Wars Episode I: Racer (1999). It was later added digitally to the PlayStation Store for the PlayStation 3 on April 28, 2015, and for the PlayStation 4 on January 15, 2016. On October 18, 2019, the PlayStation 4 version was released physically in both a standard and Collector's Edition in limited quantities by Limited Run Games.

Gameplay

Star Wars Racer Revenge features podracing, as seen in Star Wars: Episode I – The Phantom Menace. Players compete using various characters in championship races throughout the Star Wars universe.

Racer Revenge is a high-speed racing game utilizing podracers, multi-engine chariot-like craft driven by a single pilot. The story centres on the famous racer Sebulba seeking revenge on Anakin Skywalker, eight years after being defeated by him in the Boonta Eve Classic during the events of Star Wars: Episode I – The Phantom Menace.[2]

Players can select one of many characters of varying species, each with their own unique podracer. Attributes for each podracer vary, and include things such as acceleration, top speed, and durability. Races are held throughout the Star Wars universe on many different planets. The player can choose from three different modes to compete with their character. Revenge also departs from its predecessor by employing a form of permadeath by preventing podracers from respawning, meaning that any podracers destroyed in a race are thus eliminated for the rest of the race.

Single Play allows the player to race in one of three ways: Single Event, Practice, or Time Trial. Single Event lets the player race on any unlocked track. They can choose between 1 and 25 laps. Practice lets the player determine how many pods they go up against (from 1 to 8), and Time Trial is just the player against the clock for the best lap time. Tournaments feature races across 13 tracks. The player character must attempt to finish first while destroying as many rival pods as possible. Each race has a total prize for getting first, as well as Watto’s Bribes, which multiplies winnings by a percent, depending on how many pods were destroyed. Each race has a par number of kills, usually 2 or 3, which must be completed in order to completely max out the player's pod's stats. Lastly, two players can compete in a Vs. Race on any unlocked track with any of the unlocked characters.

Development

The game was developed by Rainbow Studios and published by LucasArts. It was released in 2002 for the PlayStation 2, and was added to the PlayStation 4 digital store on January 19, 2016.[3] LucasArts held a public question and answer session on January 24, 2002. Individuals were able to sign up for a public live chat about the game with Dale Geist, the producer on Racer Revenge.[4] Press was given a hands-on demo in May 2001 at the Electronic Entertainment Expo (E3), and at that time the game was estimated to be only 25% complete.[5] LucasArts announced the game had gone gold on February 5, 2002, and it was released in the United States one week later.[6] At E3 2019 distributor Limited Run Games announced that Racer Revenge would be released physically in both a standard and Collector's Edition in limited quantities. The game joined several other titles from the Star Wars franchise in this announcement, including Software:Star Wars Jedi Knight II: Jedi Outcast and Organization:Star Wars Jedi Knight: Jedi Academy. It was released on PlayStation 4 on October 18, 2019.[7] This release contained a bug that allowed PlayStation 5 players to inject code while the Hall of Fame menu is open, allowing a jailbreak of the console and causing demand for the game to skyrocket in 2026.[8]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic73/100[9]
Review scores
PublicationScore
AllGameStarStarHalf star[10]
EGM6.83/10[11]
Game Informer6.5/10[12]
GameProStarStarStarHalf star[13]
GameRevolutionB−[14]
GameSpot7.1/10[15]
GameSpy75%[16]
GameZone7.8/10[17]
IGN8.4/10[18]
OPM (US)StarStarStarStarHalf star[19]
X-PlayStarStar[20]
Entertainment WeeklyB[21]
Maxim6/10[22]

Star Wars Racer Revenge received "mixed or average" reviews, according to review aggregator Metacritic.[9]

See also

  • List of Star Wars air, aquatic, and ground vehicles

References

  1. "Star Wars Racer Revenge goes gold" (in en-US). https://www.gamespot.com/articles/star-wars-racer-revenge-goes-gold/1100-2845572/. 
  2. "Star Wars Racer Revenge Preview". https://www.gamespot.com/articles/star-wars-racer-revenge-preview/1100-2830681/. 
  3. "These Star Wars PS2 Games Now Available Individually on PS4". https://www.gamespot.com/articles/these-star-wars-ps2-games-now-available-individual/1100-6433941/. 
  4. IGN Staff (January 23, 2002). "Exclusive Chat at Lucasarts.com". IGN. https://www.ign.com/articles/2002/01/24/exclusive-chat-at-lucasartscom. Retrieved December 22, 2022. 
  5. IGN Staff (May 16, 2011). "E3 2001: First Impression of Star Wars Racer Revenge". IGN. https://www.ign.com/articles/2001/05/17/e3-2001-first-impressions-of-star-wars-racer-revenge. Retrieved December 22, 2022. 
  6. Varanini, Giancarlo (February 5, 2002). "Star Wars Racer Revenge Goes Gold". GameSpot. https://www.gamespot.com/articles/star-wars-racer-revenge-goes-gold/1100-2845572/. Retrieved December 22, 2022. 
  7. Ramée, Jordan (June 10, 2019). "Classic Star Wars Video Game Collection Announced At E3 2019". GameSpot. https://www.gamespot.com/articles/classic-star-wars-video-game-collection-announced-/1100-6467646/. Retrieved July 17, 2023. 
  8. Makar, Connor (2026-01-02). "Prices of an obscure PS4 game are skyrocketing thanks to the latest PS5 jailbreak efforts" (in en). https://www.eurogamer.net/ps5-jail-break-star-wars-racer-revenge. 
  9. 9.0 9.1 "Star Wars: Racer Revenge for PlayStation 2 Reviews". https://www.metacritic.com/game/star-wars-racer-revenge/critic-reviews/?platform=playstation-2. 
  10. Marriott, Scott Alan. "Star Wars: Racer Revenge - Review". AllGame. http://www.allgame.com/game.php?id=34919&tab=review. 
  11. EGM staff (April 2002). "Star Wars Racer Revenge". Electronic Gaming Monthly (154): 139. 
  12. Reiner, Andrew (April 2002). "Star Wars Racer Revenge". Game Informer (108): 75. http://www.gameinformer.com/Games/Review/200204/R03.0804.1208.08212.htm. Retrieved August 17, 2014. 
  13. Four-Eyed Dragon (March 8, 2002). "Star Wars: Racer Revenge Review for PS2 on GamePro.com". GamePro. http://www.gamepro.com/sony/ps2/games/reviews/21460.shtml. Retrieved August 17, 2014. 
  14. G-Wok (February 2002). "Star Wars: Racer Revenge Review". Game Revolution. http://www.gamerevolution.com/review/star-wars-racer-revenge. 
  15. Rivers, Trevor (February 20, 2002). "Star Wars Racer Revenge Review". http://www.gamespot.com/reviews/star-wars-racer-revenge-review/1900-2849136/. 
  16. Tutterrow, Barak (February 22, 2002). "Star Wars Racer Revenge". GameSpy. http://archive.gamespy.com/reviews/february02/swrrps2/. 
  17. Valentino, Nick (February 25, 2002). "Star Wars Racer Revenge Review - PlayStation 2". GameZone. http://ps2.gamezone.com/gzreviews/r18632.htm. 
  18. Perry, Douglass C. (February 22, 2002). "Star Wars Racer Revenge". http://www.ign.com/articles/2002/02/22/star-wars-racer-revenge. 
  19. "Star Wars Racer Revenge". Official U.S. PlayStation Magazine: 106. April 2002. 
  20. Concepcion, Miguel (May 10, 2002). "'Star Wars Racer Revenge' (PS2) Review". X-Play. http://www.g4tv.com/articles/37957/star-wars-racer-revenge-ps2-review/. 
  21. Ross, Dalton (March 8, 2002). "Star Wars Racer Revenge Review". Entertainment Weekly (643): 77. http://www.ew.com/ew/article/0,,251544,00.html. Retrieved August 17, 2014. 
  22. Boyce, Ryan (February 8, 2002). "Star Wars: Racer Revenge". Maxim. http://www.maxim.com/gaming/star-wars-racer-revenge. Retrieved November 20, 2014. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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