Software:Teenage Mutant Ninja Turtles 3: Mutant Nightmare
| Teenage Mutant Ninja Turtles 3: Mutant Nightmare | |
|---|---|
North American cover art | |
| Developer(s) | Konami Computer Entertainment Studios |
| Publisher(s) | Konami Digital Entertainment |
| Director(s) | Yasushi Fujisawa Hideyuki Tsujimoto |
| Producer(s) | Hirotaka Ishikawa Yasushi Kawasaki Yasuo Daikai |
| Designer(s) | Takayuki Ide Akihiro Ishihara |
| Composer(s) | Yuichi Tsuchiya Masanori Akita |
| Series | Teenage Mutant Ninja Turtles |
| Platform(s) | GameCube, PlayStation 2, Xbox, Nintendo DS |
| Release | |
| Genre(s) | Action |
| Mode(s) | Single-player, multiplayer |
Teenage Mutant Ninja Turtles 3: Mutant Nightmare is a video game published by Konami for the PlayStation 2, GameCube, Xbox, and Nintendo DS, based on the 2003 Teenage Mutant Ninja Turtles TV series.
The game is divided into four sections, called "Episodes" (one is unlocked at the third Episode's conclusion): Space Invaders, dealing with the third season opening arcs Space Invaders and Worlds Collide; Bishop's Gambit, based on both the eponymous episode of the third season, and featuring antagonists from two other episodes; Exodus, detailing the events of New Blood and the Exodus two-parter; and The Nightmare, based on the five episodes in which Ultimate Drako separated the Turtles and Splinter across different dimensions.
After competing episode 1 in Teenage Mutant Ninja Turtles: 3 Mutant Nightmare, the player will unlock a slightly altered version of the arcade game, Software:Teenage Mutant Ninja Turtles: Turtles in Time, which is a 1991 TMNT game also developed by Konami.[2]
Plot
In Episode 1, the Triceraton Republic led by Prime Leader Zanramon invades Earth in search of Professor Honeycutt, also known as the Fugitoid. After destroying three carriers deploying the Triceraton army, the Turtles go venture aboard the Triceraton homeworld to rescue their abducted friends Casey Jones and April O'Neil. Leo, Raph, Mikey and Don team up with Honeycutt, who arrives to help, and Triceraton rebellion leader Traximus and his army. After saving Casey and April, Honeycutt cripples the Triceraton military with a virus and the group goes to confront Zanramon, who pilots a giant robot to battle the heroes. Zanramon perishes in the battle, and Traximus declares the end of the Triceraton-Federation War and a new era of peace free from Zanramon's tyranny.
In Episode 2, the Turtles' lair is infiltrated by devices causing intense pain to the ears of Master Splinter. While evacuating him to the surface, the Turtles are attacked by two hitmen, Touch and Go, and lose their sensei to armed forces commanded by black ops Agent John Bishop, leader of the Earth Protection Force. Upon infiltrating Bishop's base, the Turtles learn Bishop seeks to create an army of supersoldiers to combat alien threats that will decimate the human population. After defeating Bishop's prized Slayer soldier, the Turtles and Splinter escape but muse that they will likely encounter Bishop again.
In Episode 3, the Turtles learn that Oroku Saki, the human identity of Shredder, is salvaging alien technology from the recent invasion for an unknown purpose. After Splinter has a vision of the future, the Turtles learn that Shredder has constructed a starship to return to the stars, conquer the Utroms, and renew his campaign of terror across the galaxy as a warlord. The Turtles and Splinter battle stow away aboard the Shredder's starship and confront the Shredder and Karai. The heroes resolve to destroy the power core of the starship, killing them along with the Shredder, but the Utroms arrive in the nick of time to save them and capture the Shredder. The Utroms deliver justice to the Shredder and sentence him to eternal exile on a distant ice asteroid, with the Turtles and Splinter triumphant.
In the Nightmare chapter, the Turtles and Splinter come under attack by Ultimate Drako, a fusion of Ue-Sama, the Ultimate Ninja, and Drako, who uses Lord Simultaneous's Time Scepter to send them across the multiverse. The Turtles go through a world where they are superheroes and Splinter is their fallen arch-nemesis, a world inhabited by Planet Racers, a timeline where the Shredder has ruled over Earth as a despot for thirty years, and a dungeon where they encounter visions of their past foes. The Turtles return to their lair to confront and defeat Ultimate Drako in a final battle, after which they finally return to their home timeline.
Reception
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The game received "mixed" reviews on all platforms according to the review aggregation website Metacritic.[3][4][5][6]
Sales
The game sold 1.5 million units by 2007.[24]
References
- ↑ Jeremy Dunham (November 1, 2005). "Mutant Turtles 3 [sic Goes to Market"]. Ziff Davis. https://www.ign.com/articles/2005/11/01/mutant-turtles-3-goes-to-market.
- ↑ 2.0 2.1 Craig Harris (November 9, 2005). "Teenage Mutant Ninja Turtles [3: Mutant Nightmare (DS)"]. Ziff Davis. https://www.ign.com/articles/2005/11/09/teenage-mutant-ninja-turtles-mutant-nightmare.
- ↑ 3.0 3.1 "Teenage Mutant Ninja Turtles 3: Mutant Nightmare critic reviews (DS)". Fandom. https://www.metacritic.com/game/teenage-mutant-ninja-turtles-3-mutant-nightmare/critic-reviews/?platform=ds.
- ↑ 4.0 4.1 "Teenage Mutant Ninja Turtles 3: Mutant Nightmare critic reviews (GC)". Fandom. https://www.metacritic.com/game/teenage-mutant-ninja-turtles-3-mutant-nightmare/critic-reviews/?platform=gamecube.
- ↑ 5.0 5.1 "Teenage Mutant Ninja Turtles 3: Mutant Nightmare critic reviews (PS2)". Fandom. https://www.metacritic.com/game/teenage-mutant-ninja-turtles-3-mutant-nightmare/critic-reviews/?platform=playstation-2.
- ↑ 6.0 6.1 "Teenage Mutant Ninja Turtles 3: Mutant Nightmare critic reviews (Xbox)". Fandom. https://www.metacritic.com/game/teenage-mutant-ninja-turtles-3-mutant-nightmare/critic-reviews/?platform=xbox.
- ↑ Joe Juba (November 2005). "Teenage Mutant Ninja Turtles 3: Mutant Nightmare (DS)". Game Informer (GameStop) (151): 180.
- ↑ Frank Provo (January 13, 2006). "Teenage Mutant Ninja Turtles 3: Mutant Nightmare Review (DS)". Fandom. https://www.gamespot.com/reviews/teenage-mutant-ninja-turtles-3-mutant-nightmare-re/1900-6142433/.
- ↑ 9.0 9.1 9.2 Alex Navarro (November 7, 2005). "Teenage Mutant Ninja Turtles 3: Mutant Nightmare Review (GC, PS2, Xbox)". Fandom. https://www.gamespot.com/reviews/teenage-mutant-ninja-turtles-3-mutant-nightmare-re/1900-6139325/.
- ↑ Greg Orlando (November 10, 2005). "GameSpy: Teenage Mutant Ninja Turtles 3: Mutant Nightmare (NDS)". IGN Entertainment. http://ds.gamespy.com/nintendo-ds/teenage-mutant-ninja-turtles-3-mutant-nightmare/665956p1.html.
- ↑ Greg Orlando (November 10, 2005). "GameSpy: Teenage Mutant Ninja Turtles 3: Mutant Nightmare (GCN)". IGN Entertainment. http://cube.gamespy.com/gamecube/teenage-mutant-ninja-turtles-3-mutant-nightmare/665939p1.html.
- ↑ Greg Orlando (November 10, 2005). "GameSpy: Teenage Mutant Ninja Turtles 3: Mutant Nightmare (PS2)". IGN Entertainment. http://ps2.gamespy.com/playstation-2/teenage-mutant-ninja-turtles-3-mutant-nightmare/665940p1.html.
- ↑ Greg Orlando (November 10, 2005). "GameSpy: Teenage Mutant Ninja Turtles 3: Mutant Nightmare (Xbox)". IGN Entertainment. http://xbox.gamespy.com/xbox/teenage-mutant-ninja-turtles-3-mutant-nightmare/665941p1.html.
- ↑ Eduardo Zacarias (November 16, 2005). "Teenage Mutant Ninja Turtles 3: Mutant Nightmare - NDS - Review". https://gamezone.com/reviews/teenage_mutant_ninja_turtles_3_mutant_nightmare_nds_review/.
- ↑ Michael Knutson (November 17, 2005). "Teenage Mutant Ninja Turtles 3: Mutant Nightmare - PS2 - Review". https://gamezone.com/reviews/teenage_mutant_ninja_turtles_3_mutant_nightmare_ps2_review/.
- ↑ Steven Hopper (December 21, 2005). "Teenage Mutant Ninja Turtles 3: Mutant Nightmare - XB - Review". https://gamezone.com/reviews/teenage_mutant_ninja_turtles_3_mutant_nightmare_xb_review/.
- ↑ 17.0 17.1 17.2 Juan Castro (November 3, 2005). "Teenage Mutant Ninja Turtles 3: Mutant Nightmare (GCN, PS2, Xbox)". Ziff Davis. https://www.ign.com/articles/2005/11/03/teenage-mutant-ninja-turtles-3-mutant-nightmare-3.
- ↑ Romendil (December 12, 2005). "Test: Teenage Mutant Ninja Turtles 3 : Mutant Nightmare (DS)" (in fr). Webedia. https://www.jeuxvideo.com/articles/0000/00006090_test.htm.
- ↑ "Teenage Mutant Ninja Turtles 3: Mutant Nightmare (DS)". Nintendo Power (Nintendo of America) 198: 112. December 2005.
- ↑ "Teenage Mutant Ninja Turtles 3: Mutant Nightmare (GC)". Nintendo Power (Nintendo of America) 199: 114. January 2006.
- ↑ "Teenage Mutant Ninja Turtles 3: Mutant Nightmare". Official U.S. PlayStation Magazine (Ziff Davis) (99): 123. December 2005.
- ↑ "Teenage Mutant Ninja Turtles 3: Mutant Nightmare". Official Xbox Magazine (Future US): 84. Christmas 2005.
- ↑ Dale Nardozzi (November 4, 2005). "Teenage Mutant Ninja Turtles 3: Mutant Nightmare Review (Xbox)". IGN Entertainment. http://reviews.teamxbox.com/xbox/1047/Teenage-Mutant-Ninja-Turtles-3-Mutant-Nightmare/p1/.
- ↑ "Turtles: Our favorite mean green heroes are re-emerging from their shells". The McClatchy Company. March 28, 2007. p. 62. https://www.newspapers.com/article/fort-worth-star-telegram/85067007/.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
Wikidata has the property:
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External links
- No URL found. Please specify a URL here or add one to Wikidata.
