Software:Bop-A-Bet

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Bop-A-Bet
Developer(s)Sunnyside Soft[1]
Publisher(s)Sunnyside Soft (1982)
Sierra On-Line (1983)
Designer(s)Margaret Lowe
Rae Lynn McChesney[2][3]
Programmer(s)Al Lowe
Artist(s)Mike McChesney
Platform(s)Apple II
Release1982 (1982)[4][5]
Genre(s)Educational

Bop-A-Bet is a 1982 educational game developed and published by Sunnyside Soft for the Apple II. It was subsequently also published by Sierra On-Line. The game teaches letter recognition and alphabetization. The speed of the game increases as the user becomes more proficient.[6]

Reception

Bob Proctor reviewed four educational games for Computer Gaming World, and stated that "In terms of simplicity, three of these four games can be used by the age groups for which they were intended. Bop-A-Bet would also qualify except for those questions at the start which set up the game. However, you also have to ask yourself if your children (or students) can be entrusted with the only copy of a $30 to $40 disk."[7]

References

  1. Page 3 1983-04-10, Volume One, Number Eighteen, Arcade Express(Reese Communications, Inc..New York, NY), "SIERRA GOES ON LINE WITH SUNNYSIDE SOFT" Sierra On-Line has acquired the product line originally developed by Sunnyside Soft. ...The three educational programs developed by...are "Bop-A-Bet", "Dragon's Keep" and "Troll's Tale"..
  2. Page 16, Education:Neighbours form game-software firm, By Scott Mace, InfoWorld 17 Jan 1983, ..Sunnyside Soft, which last month released two educational games for the Apple,..In Bop-A-Net, the player maneuvers through a maze and tries to "bop" letters in alphabetical order for points...sells for $34.95..requiring 48K
  3. Software box:Apple Bop-A-Bet, The Strong Museum, International Center for the History of Electronic Games, A HI-RES LEARNING GAME..Ages 5 to 8..Created by..AL LOWE, MARGARET LOWE, MICHAEL MacCHESNEY, RAE LYNN MacCHESNEY
  4. Page 171, The Book of Games, Volume 2, By Bendik Stang, Morten A. Osterholt, Erik Hoftun, ISBN:9788299737821, GAMES CREDITED AL LOWE...1982 Bop-A-Bet
  5. The Learning Game: Juggle's Rainbow, Bop-A-Bet, Page 36-37, Review by Bob Proctor, Computer Gaming World 3.2 (March - April 1983),When your child begins to learn the alphabet consider getting Bop-A-Bet. This is a maze game where you steer a boxing glove using four keys. You bop letter in alphabetical order by pushing the space bar and if you bop them out of sequence nothing happens. The object is to bop as many as you can within a time limit. When you boot the disk, there are some questions that let you change the time limit, the speed of the bopper, the keys used, and choose upper or lower case. This part requires an older person who can read but once started, four or five year-olds will have no trouble.
  6. Page 364, Compute, December 1983, Bop-a-Bet is an action game...
  7. Proctor, Bob (Mar–Apr 1983). "The Learning Game". Computer Gaming World 1 (9): 36–37.