Software:Sammy Lightfoot
From HandWiki
Sammy Lightfoot | |
---|---|
Developer(s) | Sierra On-Line |
Publisher(s) | Sierra On-Line Comptiq (PC-88) |
Designer(s) | Warren Schwader[1] |
Platform(s) | Apple II, Commodore 64, ColecoVision, PC-88 |
Release | 1983: Apple, C64 1984: ColecoVision 1985: PC-88 |
Genre(s) | Platform |
Sammy Lightfoot is a video game written by Warren Schwader for the Apple II and published by Sierra On-Line in 1983.[1] It is a multi-screen platform game (or "climbing game", as the genre was called in the US in 1983),[2] in the vein of Donkey Kong. Sammy Lightfoot follows the travails of a circus worker who jumps and climbs through a number of perilous situations. It was initially ported to the Commodore 64[3] followed by ColecoVision[4] and the PC-8800 series.
Reception
The Commodore 64 Home Companion stated that Sammy Lightfoot captures the cartoon spirit and graphic style of Donkey Kong without being a simple donkey clone".[5]
See also
- Apple Cider Spider, another Apple II platform game released by Sierra On-Line in 1983.
References
- ↑ 1.0 1.1 Hague, James. "The Giant List of Classic Game Programmers". https://dadgum.com/giantlist/.
- ↑ "The Player's Guide to Climbing Games". Electronic Games 1 (11): 49. January 1983. https://archive.org/stream/Electronic_Games_Volume_01_Number_11_1983-01_Reese_Communications_US#page/n47/mode/2up.
- ↑ Sammy Lightfoot at Lemon 64
- ↑ ColecoVision Rarity Guide
- ↑ Beekman, George (1984). "Sierra On-Line". The Commodore 64 Home Companion. pp. 174–175. https://archive.org/stream/The_Commodore_64_Home_Companion#page/n175/mode/2up.