Software:Black Myth: Wukong

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Short description: 2024 video game

Black Myth: Wukong
Developer(s)Game Science
Publisher(s)Game Science
Director(s)Feng Ji [1]
Producer(s)Feng Ji [2]
Designer(s)Jiang Baicun [2]
Programmer(s)Zhao Wenyong [2]
Artist(s)Yang Qi [1][2]
Composer(s)8082 Audio
SeriesBlack Myth
EngineUnreal Engine 5
Platform(s)
Release
  • PlayStation 5, Windows
  • August 20, 2024
  • Xbox Series X/S
  • August 20, 2025
Genre(s)Action role-playing
Mode(s)Single-player

Black Myth: Wukong[lower-alpha 1] is a 2024 action role-playing game developed and published by Game Science. The player assumes the role of the Destined One, a staff-wielding monkey, who embarks on a journey to recover six relics corresponding to Sun Wukong's six senses. The game is inspired by the classical Chinese novel Journey to the West. It is the first installment in the Black Myth series.

Black Myth: Wukong was released for PlayStation 5 and Windows on August 20, 2024. It was released for Xbox Series X/S on August 20, 2025. It received generally favorable reviews from critics and won several accolades including Game of the Year awards. It sold 20 million units in its first month, making it one of the fastest-selling games of all time. Software:Black Myth: Zhong Kui is the next entry in the series.

Gameplay

Black Myth: Wukong is an action role-playing game.[4][5][6][7] It has elements characteristic of the Soulslike subgenre.[6][7] It is played in single-player mode[8][9][10] from a third-person perspective.[4]

File:Black Myth Wukong gameplay.webm The player controls the Destined One, a monkey protagonist based on Sun Wukong from the classical Chinese novel Journey to the West.[5][8] The protagonist's weapon is a staff much like the Ruyi Jingu Bang from the novel.[5][13] The staff can extend and shrink in size during combat.[5] Its moveset is versatile through the staff stances, which includes the smash, pillar, and thrust stance.[8][14][15][16] The combat mechanics involve resource management.[17] Focus is accumulated by landing light attacks, executing well-timed dodges, and other means.[18][19] A focus point is gained when the meter for focus is filled up.[17] These points can be used to initiate heavy attacks.[19] A heavy attack can be executed on its own or as a varied combo integrated during light attacks.[20] Meanwhile, stamina is depleted by sprinting, dodging, and attacking.[21][22]

Spells have cooldown periods and consume mana.[4][5] They are divided into four categories, namely mysticism, alteration, strand, and transformations.[23] The protagonist uses transformations to shapeshift into various creatures or beings.[5][24] One example is the Red Tides transformation, which takes the form of Guangzhi, a wolfman who wields a flaming glaive.[5] Each transformation has its own unique moveset and health pool.[5][24] While transformations have cooldowns, they do not consume mana.[17] They remain active until their might, which is depleted by attacking, or health runs out.[5]

Spirits [25][26] and vessels [27] are equippable components that offer both passive bonuses and active skills for use in battle. Each has its own qi, which is used to activate its skill and is replenished through attacks.[28] Defeated yaoguai chiefs may leave behind their spirits, which are captured if they are absorbed into a gourd or retrieved from a keeper's shrine.[29] Each spirit skill functions as a transformation that unleashes a unique attack.[26] An example of a spirit is the Wandering Wight, who performs a headbutt attack.[25] An example of a vessel is the Plantain Fan, which generates a hurricane that staggers enemies.[27]

The game follows a mostly linear progression interspersed with expansive areas.[5] There are keeper's shrines, which serve as checkpoints, along the way.[30] The character customization is flexible, as skill points known as sparks can be freely reallocated to change the character's playstyle.[31] The game's difficulty cannot be manually adjusted and varies throughout a playthrough.[32] Enemy boss encounters, for instance, follow a deliberate rhythm of rising and falling intensity across each chapter.[33] After a playthrough is completed, the player can access a New Game Plus mode [34][35] and a mode focused on boss battles.[36][37]

Synopsis

Setting

Black Myth: Wukong is inspired by the classical Chinese novel Journey to the West.[4][5][15][24] For instance, it features adaptations of the novel's characters and their backstories.[38][39] It is structured into six chapters, each centered on a distinct location: Black Wind Mountain, Yellow Wind Ridge, The New West, The Webbed Ridge, Flaming Mountains, and Mount Huaguo.[40] The world is home to gods from the Chinese pantheon, encompassing Buddhist, Daoist, and other deities.[41] It is also inhabited by yaoguais, who are beings with preternatural abilities and strange appearances.[42] The story hints at a growing instability in the relationship between the Buddhist deities of Mount Lingshan and the Daoist gods of the Celestial Court in the background.[43]

The game introduces cultural and natural scenery derived from the real world into its setting.[44][45] It features, for example, scenes based on the Kaiyuan Temple in Quanzhou,[46] the Wulong Temple in Langzhong,[47] and the Dazu Rock Carvings,[33] among others.

Each chapter concludes with an animated cutscene that reflects on and explores the narrative and thematic elements of the game.[48] The first three cutscenes are grounded in Chinese philosophy.[49] The fourth cutscene portrays love,[49][50] while the fifth cutscene addresses grief and anger.[50] The final cutscene serves as a reverse-chronological flashback to a few key events from the Journey to the West.[51]

Plot

After escorting his master, the Tang Monk, and retrieving the Buddhist scriptures in a pilgrimage to the West, Sun Wukong ascends to Buddhahood. Yet, he rejects life in the Celestial Court for the simple joys of life on Mount Huaguo. The Court grows mistrustful and sends an army led by Erlang Shen to force him to submit. Sun Wukong duels Erlang Shen, but he is incapacitated by the circlet that binds him and is sealed in stone on the mountain. He is severed from his six senses, corresponding to six powerful relics. Over the next centuries, the monkeys of the mountain seek to recover the relics to revive him.

In the game, the Black Bear Guai and the Destined One fight near a pagoda based on the Kaiyuan Temple's twin pagodas in Quanzhou.[46]

The Destined One, one of the monkeys, traverses Black Wind Mountain and is assisted by the local Keeper through this place. He defeats the Black Bear Guai, who surrenders, and takes the Craving Eyes relic that the bear has enshrined atop a pagoda. The Destined One then travels to the barren Yellow Wind Ridge. He defeats the Yellow Wind Sage, who uses Bodhisattva Lingji's severed head to contain the Fuming Ears relic. A mysterious Headless Monk, revealed to be Lingji, restores his head and hands over the relic to the monkey. The Destined One continues to The New West, a cold mountainous region. Yellowbrow, appearing in the guise of Maitreya, has the Hubris Nose relic submerged in a frozen lake. He sends Kang-Jin Star after the monkey. During a fight, she crashes into the Gold Cymbals imprisoning Zhu Bajie, an old friend of Sun Wukong. Bajie escapes and joins the quest to gather the relics. The Destined One defeats Yellowbrow, who flees and falls into the lake. Maitreya fishes the relic out of the lake for the monkey. The Destined One and Zhu Bajie arrive at The Webbed Ridge, where the monkey is aided by the Fourth Sister of the spider guai family. The Second Sister captures Bajie and brings him to the matriarch, the Violet Spider, but the monkey rescues him. The Violet Spider flees to the Hundred-Eyed Daoist Master, who absorbs the Envious Tongue relic he previously gave her and thereby mortally injures her. The spider sisters retaliate against the master, while the Destined One arrives and joins the sisters in battle, ultimately defeating him. Bajie and the Violet Spider, who were once lovers, share a final glance, but Bajie sorrowfully turns away and walks toward the reappeared relic. The Destined One and Zhu Bajie fight their way to the Flaming Mountains. The monkey rescues someone who alleges to be Pingping, the daughter of the Bull King and Princess Fair Fox. The Bull King sees through the ruse and recognizes his son Red Boy beneath the disguise. He gives the Grieved Body relic to the monkey, but Red Boy intercepts and consumes it. The Destined One and Bajie defeat him. Rakshasi, the mother of Red Boy, pleads for mercy and offers her Plantain Fan. However, Red Boy refuses to submit and kills himself, which leads to the reemergence of the relic.

In the game, the battle between Erlang Shen and the Destined One happens near a building based on the Wulong Temple in Langzhong.[47]

In the Great Pagoda located in The New West, Maitreya guides Erlang Shen and the Destined One to Mount Mei. Here, the Destined One defeats Erlang Shen and the Four Heavenly Kings. Erlang Shen, who took the Mind of Sun Wukong after their battle many ages ago, unleashes Wukong's memories from his third eye and shares his realization that their fight back then allowed Wukong to set a path to break free through a mortal death.

The Destined One and Zhu Bajie return to Mount Huaguo. They retrieve Sun Wukong's armor and Jingubang. They pass through the stone on the mountain's summit into a realm shaped by Wukong's lingering memories. There, the Old Monkey ferries them across its waters. The group encounters versions of their present selves, which prompts the Old Monkey to reveal that the Destined One is the mind of Sun Wukong. He says that Wukong's mind is lost, as the mind is an essence unique to every life and is destined to fade away at life's end. Thus, he explains, Wukong can never return as he was, but the universe will always bear him a successor—this successor is the Destined One. At the journey's end, the Destined One defeats Sun Wukong's broken shell. The five relics, obtained during the journey, unite with the Destined One. As the shell dissipates, Wukong's circlet materializes on its head and drops into the shallow water. In one ending, the Old Monkey places the circlet on the Destined One and thereby binds him. In the other ending, having recovered Sun Wukong's memories from Erlang Shen, the Destined One does not wear the circlet and remains free.

Development

Black Myth: Wukong is a game developed and published by Game Science.[8][13][52] On February 25, 2018, the decision was made to create a single-player game.[53] In December 2018, the development team relocated from Shenzhen to Hangzhou.[53]

Feng Ji served as the director and producer on Black Myth: Wukong.

The development team set out to create a single-player game that reflected their own style with an emphasis on traditional cultural themes.[54] The focus on the action role-playing genre for both the studio and this project emerged after a company-wide survey revealed that action role-playing games were the games with the longest playtimes on Steam among the staff.[33] Feng Ji said that this approach would allow them to better understand and empathize with players, because they themselves would be players of the type of games they were creating.[33] The team discussed themes such as xianxia and wuxia, but were most enthusiastic about the Journey to the West.[55] Ultimately, they chose to adapt the Journey to the West and craft a story following the ending of that tale.[33] The series' title Black Myth was adopted to reflect the dark themes explored through Chinese mythology.[33] The game's title became Black Myth: Wukong, as the character Sun Wukong was the most prominent link between the novel and the game.[33]

The development team selected characters to feature in the game and, based on these ideas, designed thirteen levels, including Lion Camel Ridge, Kingdom of Women, Black Wind Mountain, Yellow Wind Ridge, and Flaming Mountains.[33] However, due to scheduling constraints, specific levels were prioritized and ultimately created.[33] By the end of 2018, they had implemented core gameplay functions and had largely formed the level for Mount Huaguo.[53] The work then shifted to the level for Black Wind Mountain.[2][53]

Black Myth: Wukong was first announced with a trailer showcasing gameplay from its pre-alpha build on August 20, 2020.[56][57] The trailer demonstrated the game built on Unreal Engine 4.[58] It showed the protagonist exploring the environment and fighting various foes [58] in the level for Black Wind Mountain.[59] Game Science simply released the video on social media without contacting any video game media outlets beforehand.[60] Within one day, the trailer amassed nearly 2 million views on YouTube and 10 million views on Bilibili.[61] It was released to attract potential employees to help build the game.[2][62] As a result, the purpose of the trailer was to show the level for Black Wind Mountain in its current development state, rather than make adjustments for the sake of the demonstration.[2] The development team started with seven people and had thirty people around the time of the announcement.[59] In the past, they recruited within their own personal network, but they realized that this approach was not enough for the project.[2] The trailer's popularity far exceeded their expectations and resulted in over 10 thousand applicants, but they maintained their plans to recruit between ten and fifteen people for the time being to avoid expanding too quickly and losing sight of their original vision.[2] By the end of the development, as shown by the game's end credits, the team had grown to 140 members.[63]

The development team scanned scenes such as the Thousand-Armed Guanyin statue, part of the Dazu Rock Carvings, for the game.[33]
The performances of Yin Kai and other actors were motion captured for the game.[64][65]

Black Myth: Wukong was developed on Unreal Engine 5.[66][67][68] Initially, development began on its predecessor, Unreal Engine 4.[2][66][32] The move to the newer version was revealed through a trailer on August 20, 2021.[69][70] A spokesperson from Game Science explained that, in 2021, they had switched to Unreal Engine 5 as this would help with their pursuit of realism in the style.[32]

In designing the environment, the team conducted on-site studies of various real-world locations in cooperation with local cultural institutions.[49][54] They created scans of scenes, such as buildings and statues, from numerous locations to incorporate into the design.[49][54][33] Over the course of four years, they traveled extensively across China to carry out this work.[33] In the first year, Yang Qi and other team members scouted various locations to determine a scanning plan.[33] The overall effort resulted in an expansive asset library that far exceeded the game's actual needs.[33]

Motion capture of performances by several actors was used to animate the movements of different characters.[64][65] The actor Yin Kai, who is a martial arts practitioner, provided the motion capture for the Destined One and several other characters.[64][65][71] Most of his performances were for actions done by the protagonist during combat.[65]

The game's soundtrack features various singers, including Yang Hongji [72][73] and Zhang Zining.[74]

The sound, including the music and voice work, was produced by 8082 Audio.[75][76][77] They created the music using traditional Chinese instruments and Western orchestral elements.[78] They incorporated musical vocal styles rooted in Chinese traditions, such as Shanbei storytelling,[44][79] Hua'er folk singing from Gansu,[80] and Buddhist chanting.[77] A notable musical highlight is a symphonic adaptation of "Yungong Xunyin", the theme song originally composed by Xu Jingqing for the 1986 television series Journey to the West.[81] For the English voiceovers, Game Science encouraged voice actors to explore regional accents, such as Brummie for the character Yin Tiger.[82] PitStop Productions, the studio producing the English voiceovers, approached this on a character-by-character basis, aiming to keep the voices fairly broad rather than specific to a particular region in the game.[82]

The artwork was made in various forms. The game's six animated cutscenes were produced by multiple animation studios.[50][72] The art style of the first cutscene "I See" was inspired by the classic works of the Shanghai Animation Film Studio and traditional comic strips known as lianhuanhua.[51][50] For its aesthetic, both xieshi (realist) and xieyi (expressive) techniques were combined.[51] The sixth cutscene "Unfinished" was illustrated in the style of lianhuanhua with elements inspired by the ink line drawing technique baimiao and traditional murals such as the Dunhuang murals.[83] For the other cutscenes, some styles included stop motion[50][51][84] and anime.[85] The game's character portraits were initially created with brushwork as Song-style ink illustrations on silk and then digitally processed.[86] They were done using both gongbi and xieyi techniques.[86] The five in-game murals were inspired by paintings from the Song dynasty—such as Searching the Mountain, Gathering Herbs, Monkey and Cats, and Five Hundred Arhats—as well as Journey to the West illustrated books and block prints from either the Ming or Qing dynasties.[86] They were initially painted in color on silk, using traditional techniques, and then digitally processed in the form of the murals.[86]

Black Myth: Wukong was developed on a US$70 million budget over six years, as reported by Bloomberg.[87] The project was partially funded by the investor Hero Games.[87][88] Game Science had previously developed two mobile games before they cautiously took on the larger-scale project—an approach shaped by necessity to stay afloat as a new studio and by the team's prior experience with the risks of large-scale development at former employer Tencent.[89] The team initially did not have high expectations for profitability due to the high costs for research and development.[54] Their initial expectation was that the game would sell between 3 and 5 million units, which would be enough to ensure its viability and pave the way for future projects.[90] The Zhejiang Provincial Tax Service cited a statement by a Game Science financial manager regarding a 2023 tax incentive for research and development expenses, in which the costs were estimated to have exceeded CN¥300 million (US$42 million).[91] This figure does not represent the whole budget, but details the core research and development costs directly incurred by Game Science, excluding external contributions and broader company expenses, applicable to a tax policy aimed at promoting technological innovation across industries.[91]

Release

In a trailer, a battle between the Destined One and Kang-Jin Loong occurs near a building based on the Dule Temple in Tianjin.[92]

Black Myth: Wukong was released for PC (Windows) and PlayStation 5 on August 20, 2024.[93][94][95][96] It was released for Xbox Series X/S on August 20, 2025.[97][98][99][100] It is the first installment in the Black Myth series.[101]

On August 20, 2020, Game Science unveiled Black Myth: Wukong with a trailer showcasing gameplay from its pre-alpha build.[56][57] In January 2023, they published a short film celebrating the Year of the Rabbit which revealed that the game would be released in the summer of 2024.[102][103][104] During The Game Awards in December 2023, they released a trailer announcing the release date as August 20, 2024.[105][106][107]

In June 2024, Game Science disclosed that the Xbox Series X/S version of the game was delayed for optimization to meet their quality standards.[108][109][110] Media reports suggested that this may be due to the technical limitations of Xbox Series S,[108][111][112] while some sources specifically suggested a memory leak as the possible issue.[113][114] IGN reported that the delay was, according to an unnamed source, because of an exclusivity deal with Sony and not technical issues.[115] Giant Bomb's Jeff Grubb stated, after speaking to his sources, that Sony had no marketing deal in place to keep the game as an exclusive.[116][117] In September 2024, Microsoft responded that the delay was not due to Xbox limitations "that have been raised to us."[113][118] In January 2025, Feng Ji made a social media post about the Xbox situation, mentioning that the "10 GB of shared memory" was difficult to resolve without having several years of optimization experience.[119][120][121][122] In June 2025, Game Science announced the Xbox version's release date, explaining that "Bringing Black Myth: Wukong to Xbox Series X|S—and ensuring the experience met our internal quality standards—was no easy feat. Fortunately, we were able to complete this challenging task smoothly within the first year of the game's official release."[100]

For the launch, Black Myth: Wukong received four editions: Digital Standard Edition, Digital Deluxe Edition, Deluxe Edition, and Collector's Edition.[93] The Digital Standard Edition contains the base game.[93] The Digital Deluxe Edition provides, alongside the base game, extra in-game content and a selected digital soundtrack.[93] The content consists of the weapon Bronzecloud Staff; the equipment Folk Opera Mask, Folk Opera Almsgiving Armor, Folk Opera Leather Bracers, and Folk Opera Buskins; and the curio Wind Chimes.[93] The two physical editions, the Deluxe Edition and the Collector's Edition, contain an activation code for the Digital Deluxe Edition on WeGame for JD.com purchases or Steam for overseas purchases.[123] The Deluxe Edition comes with the physical collectibles: Steel Case, The Constricting Headband, Chaos at the Peach Banquet (color print on silk scroll), Wind Chime (necklace), Thunderstone (ring), Gold Sun Crow (pin), Stamps and Postcard, and Warranty Certificate.[93] For the Collector's Edition, these are: Steel Case, Confront Destiny (protagonist figurine), Teaching of the Heart Sutra (color print on silk scroll), Wind Chime, Thunderstone, Gold Sun Crow, Stamps and Postcard, and Warranty Certificate.[93][124] A physical disc was not included in these editions.[108][125] Game Science stated that they were still exploring options to offer physical discs, but that limitations in offline resources made it difficult to offer physical discs simultaneously with the release.[108][125]

Black Myth: Wukong was the most-wishlisted game on Steam starting May 2024.[126] Pre-orders for the game launched on June 8, 2024.[127] The in-game content Trailblazer's Scarlet Gourd, which can also be obtained through gameplay progression, was a bonus incentive for pre-ordering.[93] By early August 2024, ahead of the release, the game ranked first on Steam's global top sellers chart.[128] When the game's preload went live shortly before release, the download bandwidth usage on Steam reached its highest peak ever at 70 terabytes per second, superseding the previous record held by Cyberpunk 2077 in 2020.[129] Hero Games, a marketing partner, reportedly sent some content creators an email with an activation code for the game and guidelines to not discuss certain topics such as politics, feminism, and other things in their coverage of the game at launch.[130]

The PlayStation 5 physical edition of Black Myth: Wukong includes a physical disc containing the base game and a voucher code to redeem the Deluxe Edition content.[131][132] It was released in December 2024 [133][134] or January 2025 [135] depending on the region.

Post-release content

In December 2024, Black Myth: Wukong received a free update comprising new content, such as a boss rush mode unlocked following the story campaign, a map for each chapter, and an armor set created to celebrate the Chinese New Year.[136]

Hero Games CEO Daniel Wu, an investor, said to Bloomberg that a Black Myth: Wukong expansion will come.[87] Feng Ji said that many people were asking about a DLC and that rumors about a Chinese New Year 2025 release were circulating, but clarified that the team intends to achieve higher quality standards for future content and needs time to explore new technologies and themes, so an expansion is not expected to be completed soon.[137] Yang Qi, addressing rumors suggesting that there was a significant amount of cut content ready and a DLC would therefore be released soon, clarified that this was not the case and that assets were generally repurposed elsewhere.[90]

Game Science planned Black Myth: Wukong as the first installment in a Black Myth series that features stories based on Chinese mythology.[2] The game was internally referred to as B1, meaning Black Myth One, in reference to its status as the first work in the series.[2]

Software:Black Myth: Zhong Kui followed as the second installment in the Black Myth series.[101] On the decision to begin the development of this game, Feng Ji expressed that it stemmed from a desire to experiment freely, boldly, without constraints, and from zero with a completely new title in the series.[138][139][140] He explained that although the team was initially working on a DLC for Black Myth: Wukong, he found himself in a haze following the game's release, something he worked toward for nearly twenty years, and engulfed by thoughts about the DLC, so he raised the idea to make something entirely new instead to his colleagues in 2025.[138][139][140] He assured that Sun Wukong's story would return in a more complete and substantial way.[138][139][140] In an FAQ for Black Myth: Zhong Kui, Game Science stated "[...] to all friends who love Black Myth: Wukong: the westward journey won't end here."[141]

Media and merchandise

There were various official Black Myth: Wukong events. Symphony concerts produced by Poly Culture Group and Game Science, featuring the game's music, were held throughout China.[142] Attendees received souvenirs including a commemorative music album.[143] At the Bilibili New Year's Eve Gala 2024, the singers Chen Hongyu, Xiong Zhuying, Zhelai, Zhang Zining (Winnie), Chen Bide (Peter Chen), and Qin Yong (Rocky) performed songs from the game.[144] The Black Myth: Wukong Art Exhibition was held at the CAA Art Museum in Hangzhou, showcasing a wide variety of artistic works related to the game.[145][146][147] The exhibition included many elements from scenes in the game recreated in physical space,[145][148] such as a life-sized replica of a keeper's shrine from the Black Wind Mountain level.[149] Visitors received the art book Concept Works of Black Myth: Wukong as a souvenir.[145][150]

Official goods related to specific elements of Black Myth: Wukong, such as its music, art, and gameplay, were created. Game Science, 8082 Audio, and QQ Music produced a game music album on vinyl in two editions.[151] CITIC Press Group subsidiary moli produced an art book, featuring the game's character portraits, in a hardcover edition and a collector's edition designed with traditional Chinese bookbinding.[152] UCG Media produced an authorized Chinese-language guidebook for the game.[153]

Queen Studios, along with its INART and MORFIG brands, is the official producer of figures for Black Myth: Wukong.[154][155] They made the Confront Destiny protagonist figurine, limited to 10 thousand units produced, for the Collector's Edition.[154] During the Wonder Festival Shanghai in October 2024, they revealed figurines of different characters and a life-size bust of the Destined One.[154] Each bust comes with a numbered certificate signed by Game Science art director Yang Qi and Queen Studios art director Oliver Liu.[156][157] The busts' production was limited to 780 units.[157] The figurine line, produced in various scales, features characters such as the Destined One,[158][159] Zhu Bajie,[160][161] the Fourth Sister,[162][163] and more.

In January 2025, Game Science released a Chinese New Year short film announcing its official merchandise brand BLACKMYTH.[164][165][166] The studio conceived it as a gamer lifestyle brand with products related to Black Myth: Wukong and other content over time.[165][166] A dedicated team, separate from the game developers, was established to handle the design, production, and operation of the brand.[165][166] Additionally, several companies collaborated to create co-branded products based on the game, such as gaming controllers,[167][168] keyboards,[169] electronics,[170][171] soft drinks,[172] coffee,[173] fast food,[174] postage stamps,[175] jewelry,[176] and electric cars.[177]

Reception

Reviews

Reception
Aggregate score
AggregatorScore
MetacriticPC: 81/100 [178]
PS5: 76/100 [179]
XSX: TBD [180]

Black Myth: Wukong received "generally favorable" reviews on PC and PlayStation 5 from critics, according to review aggregator website Metacritic.[178][179]

Sales

On its release day, Black Myth: Wukong reached over 2.2 million concurrent players on Steam, which established it as the second-highest game by this metric, surpassing other popular games such as Elden Ring and Cyberpunk 2077.[182][183] The feat made it the highest single-player game by concurrent players on Steam.[183][184] According to Bloomberg, this ascent could help the game "seal its place in industry lore."[185] On August 22, 2024, the game reached its all-time peak of over 2.4 million concurrent players on Steam.[186][187] This figure maintained it as second overall, placing behind only Software:PUBG: Battlegrounds, among all games on Steam.[186][188][189]

Game Science announced that Black Myth: Wukong sold 10 million units, derived from data as of August 23, 2024, at 9 PM (UTC+8), and reached 3 million concurrent players across all platforms.[186][190][191][192][193] This made it one of the fastest-selling titles given the timeframe.[194][195] The Deluxe and Collector's Editions were in high demand, with 700 thousand people signed up to purchase a supply of only 30 thousand units on JD.com, for example.[196]

Hero Games CEO Daniel Wu, an investor, shared to Bloomberg that Black Myth: Wukong had sold 18 million units in two weeks.[87] Bloomberg described this as "one of the fastest starts the global gaming industry has seen."[87] Sony revealed that it was the most-downloaded PlayStation 5 game in North America (United States and Canada), Europe, and Japan during August 2024.[197][198]

During the Tokyo Game Show in September 2024, former Sony Interactive Entertainment CEO Ken Kutaragi said that Black Myth: Wukong sold 20 million units in the first month.[199] On October 1, 2024, during the Unreal Fest Seattle, Epic Games' Unreal Engine VP & GM Bill Clifford announced that the game had surpassed 20 million units sold the previous week and showed a video message from Feng Ji, who conveyed that one of their best decisions may have been to develop the game on Unreal Engine and that they will continue to collaborate closely with Epic Games and create the next generation of immersive virtual experiences.[200] The Guinness World Records listed the game as the "Fastest-selling videogame based on a classic novel" for having sold 20 million units in its first month.[201] At Sony's PlayStation Partner Awards in December 2024, the game received a Grand Award in recognition of its status as one of "the top three titles developed in the Japan and Asia regions with the highest worldwide sales between October 2023 and September 2024."[202] As reported in May 2025, PM Studios CEO Mike Yum confirmed that the game performed very well in its physical sales and shared that "I got a lot of calls like during Christmas and after the New Year's thanking me and saying that it saved their business."[203] The company managed the distribution of the PlayStation 5 physical edition across North America, South America, Europe, Australia, and New Zealand.[204]

Impact

Cosplayers dressed as the characters Rakshasi and the Destined One

Black Myth: Wukong is widely regarded as the first AAA game from the Chinese video game industry.[205][206] Nikkei Asia reported that it is seen as a new standard bearer for games from the Chinese industry, a sector dominated by mobile games but gradually shifting toward console games, and could inspire Chinese developers to pursue ambitious projects that draw international audiences.[207] Following the game's success, industry professionals in China have noted increased confidence in domestic studios.[208] For instance, Li Shen, former CTO of Tencent Games China and Epic Games China, observed that although Chinese developers have always been interested in single-player games, publishers became more willing to invest after Black Myth: Wukong sold millions of units globally.[209] According to The Diplomat, the game's success reflects a broader trend of the Chinese industry, following its Japanese and Korean counterparts, to harness organic popularity to stimulate the global appeal of creative and cultural exports.[210] The South China Morning Post reported that analysts expect the success of the game to positively impact the Chinese industry, as government agencies may become more inclined to encourage domestic studios to pursue AAA projects.[206] For example, as Reuters noted, the Chinese state media's highly positive response to the game signals a recognition of the industry's potential value in terms of culture and export.[205]

The popularity of Black Myth: Wukong boosted PlayStation 5 sales in the Chinese market.[211][212] For instance, sales reached the top for video game hardware and doubled compared to the same period last year on Tmall in the week leading up to the game's launch.[211][212] Former PlayStation Studios President Shuhei Yoshida, in the context of sales in China, commented that "In fact, I saw some news that after the release of Black Myth: Wukong last year, there were no PS5s left to buy. It sold out!"[213] Sony revealed that third-party titles, specifically referencing Black Myth: Wukong and another game, were key contributors to the increased sales in their Game and Network Services division during the three-month period ended September 30, 2024.[214]

Black Myth: Wukong's influence extended beyond gaming. It boosted tourism to the real-world locations featured in its scenes.[215] It led to a greater global interest in other media related to the Journey to the West.[216] It produced characters popular for cosplay, such as the Fourth Sister [217] and Pingping.[218] At the 2025 World Aquatics Championships, the Chinese team won gold for artistic swimming in the team technical routine, performing a Wukong-inspired routine set to music from the game.[219]

Accolades

Black Myth: Wukong received awards, sometimes referred to as kasayas by fans, from awards ceremonies.[220] Beth Park, recognized for her role as a lead performance director on the game, was selected as a BAFTA Breakthrough in 2024.[221]

Ceremony Category Result Ref.
gamescom award 2023 Best Visuals Won [222][223]
Most Epic Nominated
Thailand Game Awards 2024 Game of the Year Won [224][225]
Best PC / Console Game Won
Best Art Direction Won
Best Action Game Won
Golden Joystick Awards 2024 Ultimate Game of the Year Won [226]
Best Visual Design Won
Equinox Latam Game Awards 2024 Game of the Year Won [227][228]
Best PlayStation Game Nominated
Best PC Game Won
Action Adventure Nominated
Soundtrack Nominated
Art Direction Nominated
PlayStation Partner Awards 2024 Grand Award Won [202][229]
Users' Choice Won
The Game Awards 2024 Game of the Year Nominated [230][231]
Best Game Direction Nominated
Best Art Direction Nominated
Best Action Game Won
Players' Voice Won
The 2024 Steam Awards Game of the Year Won [232][233]
Best Game You Suck At Won
Outstanding Story-Rich Game Won
UCG Game Awards 2024 Game of the Year Won [234][235]
Phenomenon of the Year Nominated
Best Artistic Expression Won
Players' Voice Won
28th Annual D.I.C.E. Awards Game of the Year Nominated [236][237]
Outstanding Achievement in Art Direction Won
Action Game of the Year Nominated
25th Annual Game Developers Choice Awards Game of the Year Nominated [238][239]
Best Audio Nominated
Best Design Nominated
Best Narrative Nominated
Best Technology Nominated
Best Visual Art Won
Innovation Award Nominated
BAFTA Games Awards 2025 Best Game Nominated [240][241]
Artistic Achievement Nominated
Music Nominated
Narrative Nominated
New Intellectual Property Nominated
Technical Achievement Nominated
GEM Awards 2025 GEM of the Year 2024 Won [242][243]
Best Narrative Nominated
Best Art Direction Won
Best Debut (New IP) Won
Best Action/Adventure Game Won
Best Protagonist Nominated

Notes

  1. Simplified Chinese: 黑神话:悟空; traditional Chinese: 黑神話:悟空; pinyin: Hēishénhuà: Wùkōng.[3]

References

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  225. For the results, see ""Thailand Game Show 2024" ปิดฉากยิ่งใหญ่ พร้อมความสำเร็จล้นหลาม" (in th). 21 October 2024. Archived from the original on 7 December 2024. https://web.archive.org/web/20241207104652/https://games-on.net/article/6715fecfb21e251b0eb92be0. 
  226. For the Ultimate Game of the Year nominations and result, see Jones, Ali (21 November 2024). "Black Myth: Wukong is your Ultimate Game of the Year at the Golden Joystick Awards 2024". Archived from the original on 26 December 2024. https://web.archive.org/web/20241226073319/https://www.gamesradar.com/games/action-rpg/black-myth-wukong-is-your-ultimate-game-of-the-year-at-the-golden-joystick-awards-2024/.  For the other nominations, see West, Josh (4 October 2024). "Astro Bot and Final Fantasy 7 Rebirth lead the shortlist for the Golden Joystick Awards 2024, nudging out Helldivers 2 and Balatro for the most nominations". https://www.gamesradar.com/games/golden-joystick-awards-2024-shortlist-categories-revealed-vote-now/.  For the results, see Jones, Ali (2024-11-21). "Here are all the Golden Joystick Awards 2024 winners". Archived from the original on 23 December 2024. https://web.archive.org/web/20241223174510/https://www.gamesradar.com/games/here-are-all-the-golden-joystick-awards-2024-winners/. 
  227. "Ganadores 2024" (in es-ES). https://equinoxawards.com/ganadores/. 
  228. Pitão, Maria Eduarda (29 November 2024). "Black Myth: Wukong, Balatro e mais: confira os vencedores do Equinox Latam Game Awards 2024" (in pt-br). Archived from the original on 15 December 2024. https://web.archive.org/web/20241215182019/https://br.ign.com/games/132952/news/black-myth-wukong-balatro-e-mais-confira-os-vencedores-do-equinox-latam-game-awards-2024.  The IGN reference incorrectly lists Black Myth: Wukong in place of another game as a Best Xbox Game nominee.
  229. Romano, Sal (3 December 2024). "PlayStation Partner Awards 2024 Japan Asia winners announced". Archived from the original on 12 December 2024. https://web.archive.org/web/20241212082924/https://www.gematsu.com/2024/12/playstation-partner-awards-2024-japan-asia-winners-announced. 
  230. "Game of the Year". https://thegameawards.com/nominees/game-of-the-year.  Screenshot captured from the original on 6 June 2025. "Best Game Direction". https://thegameawards.com/nominees/best-game-direction.  Screenshot captured from the original on 6 June 2025. "Best Art Direction". https://thegameawards.com/nominees/best-art-direction.  Screenshot captured from the original on 6 June 2025. "Best Action Game". https://thegameawards.com/nominees/best-action.  Screenshot captured from the original on 6 June 2025. "Players’ Voice". https://thegameawards.com/brackets/players-voice.  Screenshot captured from the original on 6 June 2025.
  231. Singh, Surej (13 December 2024). "The Game Awards 2024: Astro Bot and Balatro win big". Archived from the original on 19 December 2024. https://web.archive.org/web/20241219114519/https://www.nme.com/news/gaming-news/the-game-awards-2024-see-the-full-list-of-winners-3821788. 
  232. "The 2024 Steam Awards". https://store.steampowered.com/steamawards/2024. 
  233. Watts, Steve (2 January 2025). "The Steam Awards 2024 Winners Revealed". https://www.gamespot.com/gallery/steam-awards-2024-nominees-winners/2900-6093/. 
  234. For the nominations, see "UCG游戏大赏2024全奖项提名公开!" (in zh). 27 December 2024. Archived from the original on 4 April 2025. https://web.archive.org/web/20250404235352/https://www.ucg.cn/newsinfo/7900806.html.  For the results, see "UGA2024圆满结束!全奖项获奖游戏和厂商公开!" (in zh). 15 January 2025. Archived from the original on 5 April 2025. https://web.archive.org/web/20250405172533/https://www.ucg.cn/newsinfo/7965353.html. 
  235. For the results, see "「UCG 游戏大赏 2024」颁奖典礼圆满结束" (in zh). 16 January 2025. Archived from the original on 21 January 2025. https://web.archive.org/web/20250121094404/https://gouhuo.qq.com/content/detail/0_20250116184721_pWIjG7Ok3. 
  236. For the nominations, see "Congratulations to the 28th Annual #DICEAwards Finalists". https://www.interactive.org/awards/84Kd_28th_annual_dice_awards_finalists_revealed_8ufL.asp.  For the results, see "ACADEMY OF INTERACTIVE ARTS AND SCIENCES ANNOUNCES WINNERS OF 2024’s BEST VIDEO GAMES AT 28th ANNUAL D.I.C.E. AWARDS". https://www.interactive.org/awards/i92j428th_annual_dice_awards_results_93io35.asp. 
  237. Bankhurst, Adam (14 February 2025). "DICE Awards 2025 Winners: The Full List". https://www.ign.com/articles/dice-awards-2025-winners-the-full-list. 
  238. "Finalists & Winners". https://gamechoiceawards.com/recipients/. 
  239. Patches, Matt (20 March 2025). "The GDC Awards’ 2025 Game of the Year winners are rolling in". https://www.polygon.com/events/542599/gdc-awards-2025-winners-igf. 
  240. "BAFTA Games Awards" (in en). https://www.bafta.org/awards/games?award-year=2025. 
  241. Szalai, Georg (8 April 2025). "BAFTA Games Awards: ‘Astro Bot’ Tops Winners". https://www.hollywoodreporter.com/news/general-news/bafta-games-awards-2025-winners-astro-bot-1236184463/. 
  242. "Descubre lo vivido en el evento de videojuegos más BESTIA" (in es). https://gem-awards.com/es. 
  243. For the results, see Santiago, Ángel Morán (2 May 2025). "Black Myth: Wukong triunfa en los primeros GEM Awards celebrados en Sevilla, con Astro Bot, Balatro y Silent Hill 2 como otros juegos premiados" (in es). https://www.hobbyconsolas.com/noticias/black-myth-wukong-triunfa-primeros-gem-awards-celebrados-sevilla-astro-bot-balatro-silent-hill-2-como-otros-juegos-premiados-1458618.