Software:Dragon Ball Z: Sagas

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Short description: 2005 video game
Dragon Ball Z: Sagas
Cover art featuring Super Saiyan Goku, Frieza, and Cell
Developer(s)Avalanche Software
Publisher(s)Atari
Producer(s)Dan DeOreo
Artist(s)Charlie Rizzo
SeriesDragon Ball Z
Platform(s)GameCube, PlayStation 2, Xbox
Release
  • NA: March 22, 2005
Genre(s)Action-adventure, beat 'em up
Mode(s)Single-player, multiplayer

Dragon Ball Z: Sagas is an action-adventure beat 'em up video game developed by Avalanche Software and published by Atari. It is based on the anime Dragon Ball Z.

Gameplay

Sagas is a linear combat-focused game with new abilities becoming available via upgrade. There are three basic fighting styles: Melee, Combo, and Ki. Melee attacks are often swift and leave the opponent temporarily stunned. Combo attacks are several consecutive punches or kicks to the opponent which may contain up to 10 hits. Ki attacks are energy blasts that rely on a rechargeable meter for power. The most powerful Ki blast is the "Special Move" found in the first level. Each character has their own special Ki blast, but they all have very similar properties.

Reception

Scores
Review scores
PublicationScore
GCPS2Xbox
1Up.comN/AC+[1]N/A
Game Informer5 / 10[2]5 / 10[2]5 / 10[2]
GameProStarStarStarHalf star[3]StarStarStarHalf star[3]StarStarStarHalf star[3]
GameSpot3.8 / 10[4]3.8 / 10[4]3.8 / 10[4]
IGN4 / 10[5]4 / 10[5]4 / 10[5]
M! GamesN/A44 / 100[11]N/A
Nintendo Power3 / 5[6]N/AN/A
OPM (US)N/AStarStarHalf star[7]N/A
OXM (US)N/AN/A5.3 / 10[8]
TeamXboxN/AN/A5.5 / 10[9]
X-PlayStarStar[10]StarStar[10]StarStar[10]
Aggregate scores
GameRankings51.92%[12]48.80%[13]52%[14]
Metacritic48 / 100[15]49 / 100[16]51 / 100[17]

Dragon Ball Z: Sagas received generally mixed to negative reviews from critics and was a commercial failure. GameRankings and Metacritic gave it a score of 52% and 51 out of 100 for the Xbox version;[14][17] 52% and 48 out of 100 for the GameCube version;[12][15] and 49% and 49 out of 100 for the PlayStation 2 version.[13][16] IGN gave the game 4 out of 10,[5] claiming that, "In the end, Dragon Ball Z: Sagas fails in all departments. It's nowhere near as fun or functional as the Budokai games, and completely fails in taking the series into a new direction." The reviews were mainly a result of a lack of gameplay. IGN also claims that "The lack of characters, sagas, and moves is what brings the game down. There is no reason why the very great Dragon Ball Z franchise should be taking a step backwards."

References

  1. Beaudoin, David (April 6, 2005). "Dragon Ball Z: Sagas (PS2)". http://www.1up.com/reviews/dragon-ball-sagas_4. 
  2. 2.0 2.1 2.2 Juba, Joe (June 2005). "Dragon Ball Z: Sagas". Game Informer (146): 126. http://www.gameinformer.com/NR/exeres/3A81FCFD-5102-494E-9FA1-6DF0E71CAD5D.htm. Retrieved June 17, 2014. 
  3. 3.0 3.1 3.2 Ouroboros (March 24, 2005). "Dragon Ball Z: Sagas". GamePro. http://www.gamepro.com/microsoft/xbox/games/reviews/43709.shtml. Retrieved June 17, 2014. 
  4. 4.0 4.1 4.2 Davis, Ryan (April 6, 2005). "Dragon Ball Z: Sagas Review". http://www.gamespot.com/reviews/dragon-ball-z-sagas-review/1900-6121809/. 
  5. 5.0 5.1 5.2 5.3 Castro, Juan (March 24, 2005). "Dragon Ball Z: Sagas". http://www.ign.com/articles/2005/03/25/dragon-ball-z-sagas. 
  6. "Dragon Ball Z: Sagas". Nintendo Power 192: 95. June 2005. 
  7. Byron, Tom (June 2005). "Dragon Ball Z: Sagas". Official U.S. PlayStation Magazine: 95. http://www.1up.com/reviews/dragon-ball-sagas. Retrieved June 17, 2014. 
  8. "Dragon Ball Z: Sagas". Official Xbox Magazine: 88. June 2005. 
  9. Fisher, Matthew (March 31, 2005). "Dragon Ball Z: Sagas Review (Xbox)". TeamXbox. http://reviews.teamxbox.com/xbox/920/Dragon-Ball-Z-Sagas/p1/. 
  10. 10.0 10.1 10.2 Leeper, Justin (April 28, 2005). "Dragon Ball Z: Sagas Review". X-Play. http://www.g4tv.com/xplay/features/51656/Dragon_Ball_Z_Sagas_Review.html. 
  11. "Dragon Ball Z: Sagas Review". MyGamer. https://www.mygamer.com/index.php?page=gameportal&mode=reviews&id=550618&platform=Playstation%202. 
  12. 12.0 12.1 "Dragon Ball Z: Sagas for GameCube". GameRankings. http://www.gamerankings.com/gamecube/925195-dragon-ball-z-sagas/index.html. 
  13. 13.0 13.1 "Dragon Ball Z: Sagas for PlayStation 2". GameRankings. http://www.gamerankings.com/ps2/925169-dragon-ball-z-sagas/index.html. 
  14. 14.0 14.1 "Dragon Ball Z: Sagas for Xbox". GameRankings. http://www.gamerankings.com/xbox/925170-dragon-ball-z-sagas/index.html. 
  15. 15.0 15.1 "Dragon Ball Z: Sagas for GameCube Reviews". https://www.metacritic.com/game/dragon-ball-z-sagas/critic-reviews/?platform=gamecube. 
  16. 16.0 16.1 "Dragon Ball Z: Sagas for PlayStation 2 Reviews". https://www.metacritic.com/game/dragon-ball-z-sagas/critic-reviews/?platform=playstation-2. 
  17. 17.0 17.1 "Dragon Ball Z: Sagas for Xbox Reviews". https://www.metacritic.com/game/dragon-ball-z-sagas/critic-reviews/?platform=xbox. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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