Software:MX 2002 featuring Ricky Carmichael

From HandWiki
Short description: 2001 video game
MX 2002 featuring Ricky Carmichael
Developer(s)Pacific Coast Power & Light
Tiertex Design Studios (GBA)
Publisher(s)THQ
Programmer(s)Matthew Gaston
Composer(s)Steve Kirk
SeriesMX
EngineRenderWare (consoles)[1]
Platform(s)PlayStation 2, Xbox, Game Boy Advance
ReleasePlayStation 2
  • NA: June 28, 2001[2]
  • EU: September 14, 2001
Game Boy Advance
  • NA: September 25, 2001[3]
  • EU: October 26, 2001
Xbox
  • NA: December 3, 2001[4]
  • EU: April 26, 2002
Genre(s)Sports, racing
Mode(s)Single-player, multiplayer

MX 2002 featuring Ricky Carmichael is a video game developed by Pacific Coast Power & Light and published by THQ for the PlayStation 2, Xbox and Game Boy Advance in 2001. It is the third motocross racing game published by THQ to be endorsed by professional motorcross racer Ricky Carmichael, after Championship Motocross featuring Ricky Carmichael and its sequel, Championship Motocross 2001 Featuring Ricky Carmichael, as well as the first game in THQ's MX trilogy, a follow-up series to the Championship Motorcross duology that would eventually become part of its MX vs. ATV crossover racing franchise. A sequel, MX Superfly, was released in 2002 and also endorsed by Carmichael.

Development

MX 2002 originally began development as a sequel to Championship Motocross 2001 Featuring Ricky Carmichael, before undergoing significant changes that led it to be rebranded as the start of a new successor to the Championship Motocross duology. Tiertex Studios, which developed the Game Boy Color version of Championship Motocross 2001, developed a Game Boy Advance version of MX 2002 that similarly featured 3-D graphics.

Reception

Reception
Review scores
PublicationScore
GBAPS2Xbox
EGMN/A7.33/10[10][lower-alpha 1]N/A
Game InformerN/A7/10[13]7.5/10[14]
GameSpotN/A7.6/10[15]7.1/10[16]
GameSpyN/A76%[17]73%[18]
GameZoneN/A8.3/10[19]9/10[20]
IGN5/10[21]8.3/10[22]7.5/10[23]
Next GenerationN/AStarStarStarStar[24]StarStarStar[25]
Nintendo PowerStarStar[26]N/AN/A
OPM (US)N/AStarStarStarStar[27]N/A
OXM (US)N/AN/A6.5/10[28]
The Cincinnati EnquirerN/AStarStarStarStar[29]N/A
PlayboyN/A85%[30]N/A
Aggregate scores
GameRankings42%[5]78%[6]71%[7]
MetacriticN/A76/100[8]74/100[9]

The PlayStation 2 version received "generally favorable reviews", while the Xbox version received above-average reviews, according to the review aggregation website Metacritic.[8][9] While Jim Preston of NextGen was critical about the game having "ordinary" graphics and an "awkward" stunt system for the PS2 version,[24] the magazine was more positive to the Xbox version due to its better controls and built-in tutorials.[25] Dan Elektro of GamePro said that the former console version "may find its true niche with big motocross fans, but casual gamers will most likely be left in the dust."[31][lower-alpha 2]

Notes

  1. In Electronic Gaming Monthly's review of the PlayStation 2 version, one critic gave it 7/10, and the rest gave it each a score of 7.5/10.
  2. GamePro gave the PlayStation 2 version two 4/5 scores for graphics and control, 3.5/5 for sound, and 3/5 for fun factor.

References

  1. "RenderWare Powers Major Titles at E3". May 21, 2001. https://www.gamezone.com/news/renderware_powers_major_titles_at_e3/. 
  2. "THQ SHIPS MX 2002 FEATURING RICKY CARMICHAEL FOR PLAYSTATION(r)2". June 28, 2001. https://www.gamezone.com/news/thq_ships_mx_2002_featuring_ricky_carmichael/. 
  3. "THQ Ships 'MX 2002 Featuring Ricky Carmichael' for Game Boy Advance". Berkshire Hathaway. September 25, 2001. http://biz.yahoo.com/bw/010925/250340_1.html. 
  4. "THQ SHIPS MX 2002 FEATURING RICKY CARMICHAEL FOR XBOX". December 3, 2001. http://www.thq.com/Corporate/PressReleases/press-372.asp. 
  5. "MX 2002 featuring Ricky Carmichael for Game Boy Advance". CBS Interactive. https://www.gamerankings.com/gba/481089-mx-2002-featuring-ricky-carmichael/index.html. 
  6. "MX 2002 featuring Ricky Carmichael for PlayStation 2". CBS Interactive. https://www.gamerankings.com/ps2/430832-mx-2002-featuring-ricky-carmichael/index.html. 
  7. "MX 2002 featuring Ricky Carmichael for Xbox". CBS Interactive. https://www.gamerankings.com/xbox/481088-mx-2002-featuring-ricky-carmichael/index.html. 
  8. 8.0 8.1 "MX 2002 featuring Ricky Carmichael critic reviews (PS2)". Fandom. https://www.metacritic.com/game/mx-2002-featuring-ricky-carmichael/critic-reviews/?platform=playstation-2. 
  9. 9.0 9.1 "MX 2002 featuring Ricky Carmichael critic reviews (Xbox)". Fandom. https://www.metacritic.com/game/mx-2002-featuring-ricky-carmichael/critic-reviews/?platform=xbox. 
  10. Dudlak, Jonathan; Sewart, Greg; Hager, Dean (August 2001). "MX2002 [sic featuring Ricky Carmichael (PS2)"]. Electronic Gaming Monthly (Ziff Davis) (145): 109. https://retrocdn.net/images/d/da/EGM_US_145.pdf. Retrieved January 19, 2024. 
  11. Saltzman, Marc (July 16, 2001). "MX 2002 featuring Ricky Carmichael (PS2)". Greedy Publications Ltd.. http://www.elecplay.com/review.html?article=6354&full=1. 
  12. Saltzman, Marc (January 16, 2002). "MX 2002 featuring Ricky Carmichael (Xbox)". Greedy Productions Ltd.. http://www.elecplay.com/review.html?article=8068&full=1. 
  13. Kato, Matthew (August 2001). "MX 2002 featuring Ricky Carmichael (PS2)". Game Informer (FuncoLand) (100). http://www.gameinformer.com/Games/Review/200108/R03.0808.1732.51737.htm. Retrieved October 10, 2021. 
  14. "MX 2002 featuring Ricky Carmichael (Xbox)". Game Informer (FuncoLand) (105): 86. January 2002. 
  15. Gerstmann, Jeff (July 3, 2001). "MX 2002 Featuring Ricky Carmichael Review (PS2) [date mislabeled as "May 17, 2006""]. Fandom. https://www.gamespot.com/reviews/mx-2002-featuring-ricky-carmichael-review/1900-2782584/. 
  16. Villoria, Gerald (February 1, 2002). "MX 2002 Featuring Ricky Carmichael Review (Xbox) [date mislabeled as "May 17, 2006""]. Fandom. https://www.gamespot.com/reviews/mx-2002-featuring-ricky-carmichael-review/1900-2844862/. 
  17. Tsotsos, Alex (January 9, 2002). "MX 2002 Featuring Ricky Carmichael (PS2)". IGN Entertainment. http://gamespy.com/reviews/january02/mx2002ps2/. 
  18. D'Aprile, Jason (November 15, 2001). "MX 2002 Featuring Ricky Carmichael (Xbox)". IGN Entertainment. http://archive.gamespy.com/reviews/november01/mx2002xbox/. 
  19. Krause, Kevin (July 8, 2001). "MX 2002 featuring Ricky Carmichael (PS2)". http://ps2.gamezone.com/gzreviews/r18488.htm. 
  20. Lafferty, Michael (December 31, 2001). "MX 2002 featuring Ricky Carmichael - Xbox". http://xbox.gamezone.com/gzreviews/r18488.htm. 
  21. Harris, Craig (January 10, 2002). "MX 2002 Featuring Ricky Carmichael (GBA)". Ziff Davis. https://www.ign.com/articles/2002/01/11/mx-2002-featuring-ricky-carmichael. 
  22. Perry, Douglass C. (July 3, 2001). "MX 2002 Featuring Ricky Carmichael (PS2)". Ziff Davis. https://www.ign.com/articles/2001/07/03/mx-2002-featuring-ricky-carmichael-5. 
  23. Chau, Anthony (December 5, 2001). "MX 2002 Featuring Ricky Carmichael (Xbox)". Ziff Davis. https://www.ign.com/articles/2001/12/06/mx-2002-featuring-ricky-carmichael-2. 
  24. 24.0 24.1 Preston, Jim (September 2001). "MX 2002 Featuring Ricky Carmichael (PS2)". NextGen (Imagine Media) (81): 83. https://archive.org/details/NextGen81Sep2001/page/n83/mode/2up. Retrieved October 10, 2021. 
  25. 25.0 25.1 "MX 2002 Featuring Ricky Carmichael (Xbox)". NextGen (Imagine Media) (85): 31. January 2002. https://archive.org/details/NextGen85Jan2002/page/n31/mode/2up. Retrieved October 10, 2021. 
  26. "MX 2002 featuring Ricky Carmichael". Nintendo Power (Nintendo of America) 149. October 2001. 
  27. Baker, Chris (August 2001). "MX 2002 featuring Ricky Carmichael". Official U.S. PlayStation Magazine (Ziff Davis) (47): 104. https://archive.org/details/official-us-playstation-magazine-issue-47-august-2001/page/104/mode/2up. Retrieved January 19, 2024. 
  28. "MX 2002 featuring Ricky Carmichael". Official Xbox Magazine (Imagine Media): 73. February 2002. 
  29. Saltzman, Marc (July 11, 2001). "Road rage rules in racing games [date mislabeled as "June 11, 2001""]. The Cincinnati Enquirer (Gannett Company). http://cincinnati.com/freetime/games/reviews/071101_roadrage.html. 
  30. Saltzman, Marc (July 17, 2001). "MX 2002 featuring Ricky Carmichael (PS2)". Playboy (Playboy Enterprises). http://www.playboy.com/sports/games/mx2002/index.html. Retrieved October 10, 2021. 
  31. Dan Elektro (September 2001). "MX 2002 Featuring Ricky Carmichael". GamePro (IDG) (156): 102. https://retrocdn.net/images/0/0d/GamePro_US_156.pdf. Retrieved January 19, 2024. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari