Software:MX vs. ATV Unleashed
| MX vs. ATV Unleashed | |
|---|---|
| Developer(s) | Rainbow Studios Beenox (PC) THQ Wireless (mobile) |
| Publisher(s) | THQ |
| Series | MX vs. ATV |
| Platform(s) | PlayStation 2, Xbox, Windows |
| Release | PlayStation 2 & Xbox Microsoft Windows |
| Genre(s) | Racing |
| Mode(s) | Single-player Multiplayer |
MX vs. ATV Unleashed is a racing simulation action sports console video game created for PlayStation 2, Xbox, Microsoft Windows and mobile phones. Developed by Rainbow Studios and published by THQ, the video game was released in 2005 in North America and Europe. MX vs. ATV Unleashed is a crossover between THQ's MX trilogy (comprising MX 2002 featuring Ricky Carmichael, MX Superfly and MX Unleashed) and Sony's ATV Offroad Fury series, and it features same console support for two players and online support for eight players. The PC version has a "track editor" feature.[6][7] Online multiplayer was available on Xbox Live until April 15, 2010. MX vs. ATV Unleashed is now playable online again on the replacement Xbox Live servers called Insignia.[8][9]
A PlayStation Portable port of Unleashed, titled MX vs. ATV: On the Edge, was released in 2006, and a sequel, MX vs. ATV Untamed was released in late 2007.
PlayStation Portable version
A PlayStation Portable version was later released in North America on February 28, 2006,[10] and in Europe on March 17, 2006, as MX vs. ATV: On the Edge.[11] In the PlayStation Portable version, there are several modes of play covering the entire world of pro ATV and MX racing like Hill climb, FMX, supercross, and others. In this game, players can drive not only ATVs and MX bikes but dune buggies, golf carts, stadium trucks, monster trucks and sand rails. Besides obvious graphical differences and the addition of several new playable areas, the game lacks the ability to fly airplanes unlike in the console edition of the game. The game has been marketed as MX vs. ATV: On the Edge in both magazine articles and in the box art, but in the game, it is referred to as MX vs. ATV Unleashed: On the Edge. The game was met with average reception upon release, as GameRankings gave it a score of 69%, while Metacritic gave it 68 out of 100.[12]
Reception
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MX vs. ATV Unleashed received "generally positive" and "mixed or average" reviews, according to review aggregator Metacritic.[13][14][15] PlayStation Illustrated gave the game a score of 66%, calling the game "boring".[33]
References
- ↑ 1.0 1.1 "'MX vs. ATV Unleashed (PS2) Ships to Stores" (in en). http://worthplaying.com/article/2005/3/17/news/23240-mx-vs-atv-unleashed-ps2-ships-to-stores/.
- ↑ "THQ | Investor Relations | News Releases". 2007-10-25. http://investor.thq.com/phoenix.zhtml?c=96376&p=irol-news&nyo=2.
- ↑ "What's New? (New releases roundup)" (in en-gb). Eurogamer.net. 2005-06-24. https://www.eurogamer.net/whatsnew-240605.
- ↑ "THQ and Rainbow Studios Redefining Off-Road Freedom: Off-Road.com" (in en). https://www.off-road.com/atv/feature/thq-and-rainbow-studios-redefining-offroad-freedom-31483.html.
- ↑ "AU Shippin' Out October 2-October 5: Ricky Ponting 2007 Pressure Play" (in en-US). https://www.gamespot.com/articles/au-shippin-out-october-2-october-5-ricky-ponting-2007-pressure-play/1100-6180207/.
- ↑ 6.0 6.1 Ekberg, Brian (February 3, 2006). "MX vs. ATV Unleashed Review (PC)". http://www.gamespot.com/reviews/mx-vs-atv-unleashed-review/1900-6143656/. Retrieved March 21, 2015.
- ↑ "MX vs. ATV Unleashed – PC". GameSpy. http://pc.gamespy.com/pc/mx-vs-atv-unleashed/. Retrieved August 16, 2012.
- ↑ "Insignia - MX vs. ATV Unleashed" (in en). https://insignia.live/games/545100ed.
- ↑ Xbox, Pure (2023-11-16). "Xbox Live 1.0 Replacement 'Insignia' Now Supports 150 Games" (in en-GB). https://www.purexbox.com/news/2023/11/xbox-live-1-0-replacement-insignia-now-supports-150-games.
- ↑ "MX, ATV tangle again on PSP" (in en-US). https://www.gamespot.com/articles/mx-atv-tangle-again-on-psp/1100-6145017/.
- ↑ "MX vs. ATV Unleashed: On the Edge – PlayStation Portable". http://www.ign.com/games/mx-vs-atv-unleashed-on-the-edge/psp-711372. Retrieved August 16, 2012.
- ↑ "MX vs. ATV Unleashed: On the Edge for PSP Reviews". Metacritic. https://www.metacritic.com/game/mx-vs-atv-unleashed/critic-reviews/?platform=psp. Retrieved March 23, 2015.
- ↑ 13.0 13.1 "MX vs. ATV Unleashed for Xbox Reviews". https://www.metacritic.com/game/mx-vs-atv-unleashed/critic-reviews/?platform=xbox. Retrieved March 21, 2015.
- ↑ 14.0 14.1 "MX vs. ATV Unleashed for PlayStation 2 Reviews". https://www.metacritic.com/game/mx-vs-atv-unleashed/critic-reviews/?platform=playstation-2. Retrieved March 21, 2015.
- ↑ 15.0 15.1 "MX vs. ATV Unleashed for PC Reviews". https://www.metacritic.com/game/mx-vs-atv-unleashed/critic-reviews/?platform=pc. Retrieved March 21, 2015.
- ↑ EGM staff (April 2005). "MX vs. ATV Unleashed (PS2, Xbox)". Electronic Gaming Monthly (190): 116.
- ↑ "MX vs. ATV Unleashed (PS2, Xbox)". Game Informer (144): 116. April 2005.
- ↑ "MX vs. ATV Unleashed: On the Edge". Game Informer (157): 113. May 2006.
- ↑ Ekberg, Brian (March 30, 2005). "MX vs. ATV Unleashed Review (PS2, Xbox)". http://www.gamespot.com/reviews/mx-vs-atv-unleashed-review/1900-6121349/. Retrieved March 21, 2015.
- ↑ Leeper, Justin (March 21, 2005). "GameSpy: MX vs. ATV Unleashed (PS2)". GameSpy. http://ps2.gamespy.com/playstation-2/mx-vs-atv-unleashed/597843p1.html. Retrieved March 22, 2015.
- ↑ Leeper, Justin (March 21, 2005). "GameSpy: MX vs. ATV Unleashed (Xbox)". GameSpy. Archived from the original on January 8, 2006. https://web.archive.org/web/20060108055724/http://xbox.gamespy.com/xbox/mx-vs-atv-unleashed/597844p1.html. Retrieved March 22, 2015.
- ↑ Knutson, Michael (April 7, 2005). "MX vs. ATV Unleashed - PS2 - Review". GameZone. Archived from the original on October 5, 2008. https://web.archive.org/web/20081005092137/http://ps2.gamezone.com/gzreviews/r25038.htm. Retrieved March 22, 2015.
- ↑ David, Mike (February 16, 2006). "MX Vs. ATV: Unleashed [sic] - PC - Review". GameZone. Archived from the original on October 4, 2008. https://web.archive.org/web/20081004233308/http://pc.gamezone.com/gzreviews/r25038.htm. Retrieved March 22, 2015.
- ↑ Sulic, Ivan (March 14, 2005). "MX vs. ATV Unleashed (PS2, Xbox)". http://www.ign.com/articles/2005/03/15/mx-vs-atv-unleashed-3. Retrieved March 22, 2015.
- ↑ Sulic, Ivan; McNamara, Tom (February 15, 2006). "MC vs. ATV Unleashed (PC)". http://www.ign.com/articles/2006/02/15/mx-vs-atv-unleashed. Retrieved March 22, 2015.
- ↑ "MX vs. ATV Unleashed". Official U.S. PlayStation Magazine. April 2005.
- ↑ "MX vs. ATV Unleashed: On the Edge". Official UK PlayStation 2 Magazine: 89. May 2006.
- ↑ "MX vs. ATV Unleashed". Official Xbox Magazine: 81. May 2005.
- ↑ "MX vs. ATV Unleashed". PC Gamer: 98. April 2006.
- ↑ "Review: MX vs. ATV Unleashed: On the Edge". PSM: 85. May 2006.
- ↑ Tsang, Jason (April 20, 2005). "MX vs. ATV Unleashed Review (PS2, Xbox)". X-Play. Archived from the original on January 4, 2006. https://web.archive.org/web/20060104175119/http://www.g4tv.com/xplay/features/51596/MX_vs_ATV_Unleashed_Review.html. Retrieved March 22, 2015.
- ↑ Wilcox, Mike (May 28, 2005). "Mad, bad fizzer". The Sydney Morning Herald. http://www.smh.com.au/news/Games/Mad-bad-fizzer/2005/05/25/1116950735129.html. Retrieved March 22, 2015.
- ↑ Horowitz, Andrew. "MX vs. ATV Unleashed". PlayStation Illustrated. Game Vortex. http://www.psillustrated.com/psillustrated/soft_rev.php/2565/mx-vs-atv-unleashed-ps2.html. Retrieved August 16, 2012.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
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External links
- No URL found. Please specify a URL here or add one to Wikidata.
