Software:Mystic Heroes
| Mystic Heroes | |
|---|---|
North American cover art for PS2 | |
| Developer(s) | Koei Quintet (GBA) |
| Publisher(s) | Koei |
| Platform(s) | GameCube, Game Boy Advance, PlayStation 2 |
| Release | GameCube, Game Boy Advance PlayStation 2
|
| Genre(s) | Hack and slash |
| Mode(s) | Single-player, multiplayer |
Mystic Heroes is a hack and slash video game developed by Koei. The game is loosely based on Investiture of the Gods, a Chinese supernatural novel about the fall of the Shang dynasty and the rise of the Zhou dynasty.
A Game Boy Advance version, known as Magical Hōshin (マジカル封神, Majikaru Hōshin) and developed by Quintet, was released simultaneously with the GameCube version, known as Battle Hōshin (バトル封神, Batoru Hōshin), exclusively in Japan on March 29, 2002. The PlayStation 2 version, known as Chō Battle Hōshin (超・バトル封神, Chō Batoru Hōshin), has additional characters and gameplay modes.
Gameplay
Mystic Heroes is a hack and slash similar to Koei's Dynasty Warriors. Players can perform melee attacks and element spells, which become more powerful with continuous use. The game has eight stages.
There are four playable characters, and four unlockable characters in the PS2 version, for a total of eight. The game features a single-player story mode and three additional single-player modes, as well as co-op and versus multiplayer. The game levels take place in a variety of settings from deserts, to castles, to swamps. The enemies are consistently soldiers, but have a variety of different bosses depending upon the level.
Plot
Long ago in a legendary land, Emperor Kang and his wife Sheva ruled with an iron fist. Tai and Naja, two elite mystics, sealed them away in Mt. Houshin, thus restoring peace. But Kang's son, Cyrus, built up an army to battle the mystics in an attempt to free his father. At this time two more mystics, Shiga and Lani, joined the fight alongside Tai and Naja. The four mystics along with their friends once again saved the land and returned the peace. Now Emperor Kang, Sheva, and Generals Grifon and Kai start to plan their escape. Grifon brings up the existence of something known as the "Dragon Star", which could free them. Kang calls upon the powers of the Dragon Star, and he along with all of his minions are set free, giving Kang the chance to rise once again to dominate the land. This game takes place after Hōshin Engi, Magical Hōshin (this game takes place after the first title) and Hōshin Engi 2.
The player can choose to play as Tai, Shiga, Lani, or Naja.
Reception
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Mystic Heroes received above-average reviews on both platforms according to the review aggregation website Metacritic.[1][2]
In Japan, Famitsu gave the game a score of 33 out of 40 for the GameCube version,[6] 32 out of 40 for the PS2 version,[7] and 30 out of 40 for the Game Boy Advance version.[5]
References
- ↑ 1.0 1.1 "Mystic Heroes for GameCube Reviews". Red Ventures. https://www.metacritic.com/game/mystic-heroes/critic-reviews/?platform=gamecube.
- ↑ 2.0 2.1 "Mystic Heroes for PlayStation 2 Reviews". Red Ventures. https://www.metacritic.com/game/mystic-heroes/critic-reviews/?platform=playstation-2.
- ↑ Edge staff (Christmas 2002). "Mystic Heroes (GC)". Edge (Future Publishing) (118). http://gamesradar.msn.co.uk/reviews/default.asp?subsectionid=168&articleid=64693&pagetype=2. Retrieved August 13, 2014.
- ↑ Trais, Jeanne (October 2002). "Mystic Heroes (GC)". Electronic Gaming Monthly (Ziff Davis) (159): 94. http://www.egmmag.com/article2/0,2053,1490164,00.asp. Retrieved August 13, 2014.
- ↑ 5.0 5.1 "マジカル封神" (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=11980&redirect=no. Retrieved October 18, 2021.
- ↑ 6.0 6.1 "ニンテンドーゲームキューブ - バトル封神" (in ja). Famitsu (Enterbrain) 915: 98. June 30, 2006. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=14272&redirect=no. Retrieved October 18, 2021.
- ↑ 7.0 7.1 "プレイステーション2 - 超・バトル封神" (in ja). Famitsu (Enterbrain) 915: 82. June 30, 2006. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=9897&redirect=no. Retrieved October 18, 2021.
- ↑ Kato, Matthew (October 2002). "Mystic Heroes (GC)". Game Informer (FuncoLand) (114): 86. http://www.gameinformer.com/Games/Review/200210/R03.0731.1632.29085.htm. Retrieved August 12, 2014.
- ↑ Star Dingo (September 24, 2002). "Mystic Heroes Review for GameCube on GamePro.com". GamePro (IDG Entertainment). http://www.gamepro.com/nintendo/gamecube/games/reviews/26348.shtml. Retrieved August 13, 2014.
- ↑ Four-Eyed Dragon (December 3, 2002). "Mystic Heroes Review for PS2 on GamePro.com". GamePro (IDG Entertainment). http://www.gamepro.com/sony/ps2/games/reviews/27311.shtml. Retrieved August 13, 2014.
- ↑ Gallant, Matthew (October 9, 2002). "Mystic Heroes Review (GC)". Red Ventures. https://www.gamespot.com/reviews/mystic-heroes-review/1900-2885080/.
- ↑ Gallant, Matthew (December 2, 2002). "Mystic Heroes Review (PS2)". Red Ventures. https://www.gamespot.com/reviews/mystic-heroes-review/1900-2899184/.
- ↑ Steinberg, Scott (January 19, 2003). "GameSpy: Mystic Heroes (PS2)". IGN Entertainment. http://ps2.gamespy.com/playstation-2/mystic-heroes/5552p1.html.
- ↑ Mirabella III, Fran (October 10, 2002). "Mystic Heroes (GCN)". Ziff Davis. https://www.ign.com/articles/2002/10/10/mystic-heroes-2.
- ↑ Ng, Stephen (November 25, 2002). "Mystic Heroes (PS2)". Ziff Davis. https://www.ign.com/articles/2002/11/25/mystic-heroes.
- ↑ "Mystic Heroes". Nintendo Power (Nintendo of America) 160: 164. September 2002.
- ↑ Baker, Chris (January 2003). "Mystic Heroes". Official U.S. PlayStation Magazine (Ziff Davis) (64): 108. http://www.playstationmagazine.com/article2/0,2053,1494905,00.asp. Retrieved August 13, 2014.
External links
- Mystic Heroes official site
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
