Software:Genesis3D
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Revision as of 10:20, 24 December 2021 by imported>Rtexter1 (fixing)
Genesis3D is a game engine created by Eclipse Entertainment.[1] It was distributed as free open-source software and later under an open-source license.[2] In 1999, Eclipse had been acquired by WildTangent, which overtook development.[3] The engine aims at rendering indoor scenes with moderate polygon counts at high performances.[citation needed] The first beta version of the engine was released on July 30, 1998.[4] Release Candidate 1 was shipped on March 2, 1999.[5]
Games developed using Genesis3D
- Extreme Boards & Blades (1999), a sports game developed by Silverfish Studios and published by Head Games Publishing
- Extreme Paintbrawl 2 (1999), a first-person shooter developed by Hoplite Research and published by Head Games Publishing
- G-Sector (2000), a third-person shooter developed by Freeform Interactive[6]
- Kingsborn (2000), a first-person shooter developed by Mili Software
- AmsterDoom (2000), a first-person shooter[7]
- The Galaxian (2000), a space combat game developed by the Hass Tech Interactive Entertainment[8]
- Catechumen (2000), a first-person shooter developed and published by N'Lightning Software[9]
- Ominous Horizons (2001), a first-person shooter developed and published by N'Lightning Software
- Neocron (2002), a first-person shooter developed by Reakktor.com and published by CDV Software
- Dragon's Lair 3D (2002), an action-adventure game developed by Dragonstone Software and published by Ubi Soft
- F.D.N.Y. Firefighter: American Hero (2002), a first-person shooter developed by Mekada and published by Activision Value
- Ethnic Cleansing (2002), a first-person shooter developed by the National Alliance and published by Resistance Records[2]
- Special Force (2003), a first-person shooter developed and published by Hezbollah
References
- ↑ Festa, Paul (January 2, 2002). "Short Take: WildTangent acquires 3D firm". https://www.cnet.com/news/short-take-wildtangent-acquires-3d-firm/.
- ↑ 2.0 2.1 Becker, David (August 8, 2002). "Video games raise concerns over racism". https://www.cnet.com/news/video-games-raise-concerns-over-racism/.
- ↑ Chapman, Agatha (September 21, 2002). "Pack Rat". https://www.ign.com/articles/2000/09/21/pack-rat.
- ↑ "Genesis 3D SDK". July 29, 1998. https://www.bluesnews.com/archives/july98-4.html.
- ↑ "Genesis 3D Engine Release Candidate, News". March 2, 1999. https://www.bluesnews.com/s/415/genesis-3d-engine-release-candidate-news.
- ↑ Rédaction (November 10, 1999). "G-Sector ?". http://www.jeuxvideo.com/news/1999/00000969.htm.
- ↑ Goldstein, Maarten (March 1, 2000). "AmsterDoom". https://www.shacknews.com/article/4942/amsterdoom.
- ↑ Wekko (June 2, 2000). "The Galaxian aangekondigd" (in nl). https://gamer.nl/artikelen/nieuws/the-galaxian-aangekondigd/.
- ↑ Cobbet, Richard (August 23, 2017). "The weirdest shooters of the '90s". https://www.pcgamer.com/the-weirdest-shooters-of-the-90s/.
External links