Software:Frostbite (game engine)
Battlefield 1 built on Frostbite 3
|Initial release||June 2008|
|Written in||C++, C#|
Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ninth generation game consoles PlayStation 5 and Xbox Series X/S.
The game engine was originally employed in the Battlefield video game series, but would later be expanded to other first-person shooter video games and a variety of other genres. To date, Frostbite has been exclusive to video games published by Electronic Arts.
Frostbite 1 and 1.5
The first iteration of the Frostbite game engine made its debut in the 2008 video game, Battlefield. The engine was developed with an HDR Audio and Destruction 1.0. HDR Audio allowed differing sound levels to be perceived by the player whilst Destruction 1.0 allowed players to destroy the environment. A newer version of Frostbite would later be employed in Battlefield 1943 (2009) and Battlefield (2010), which would come to be known as Frostbite 1.5. In the upgraded game engine, it was now possible for players to cause enough destruction to entirely demolish structures. This version was also employed in the multiplayer aspect of Medal of Honor (2010), becoming the first video game outside of the Battlefield series to run on Frostbite.
On 25 October 2011, Frostbite 2 made its debut in Battlefield 3. Also making its debut was Destruction 3.0, which made falling debris potentially lethal to the player. Further changes to the engine included the addition of suppressive fire and disabling vehicles before destroying them. For the first time in a game that was not a shooter nor developed by DICE, Frostbite was employed in Need for Speed, which was released on 15 November. It took a year for EA Black Box, the developer of Need for Speed: The Run, to re-purpose the game engine for driving instead of shooting. On 21 May 2012, DICE rendering architect Johan Andersson said that future personal computer video games running on Frostbite would have to be played on 64-bit operating systems. On 23 October, Medal of Honor became the first game of its series to feature Frostbite in both single and multiplayer. On 26 March 2013, Army of Two became the first third-person shooter and last video game to employ Frostbite 2.
In March 2013, Battlefield executive producer Patrick Bach announced that Frostbite 3 would not support the Wii U, saying that "the Wii U is not a part of our focus right now." The third generation of Frostbite made its debut in Battlefield 4 on 29 October. In the updated engine, the environments became much more dynamic upon the actions of the players and Destruction 4.0, which was known as Levolution in Battlefield 4. On one map of Battlefield 4, it was possible for players to destroy a dam, causing the entire map to be flooded by water. On 13 November in San Jose, Andersson announced that future Frostbite games and an updated version of Battlefield 4 would be powered by Mantle, a low-overhead rendering API co-developed by AMD and DICE. On 15 November, Need for Speed Rivals became the second game of its series to use the game engine and the first since the upgrade to Frostbite 3.
First released on 19 August 2014, Plants vs. Zombies became the first game of its series to run on Frostbite. On 18 November, the game engine made its debut in the action role-playing genre of video games with Dragon Age. On 17 March 2015, Battlefield Hardline became the second game of its series to run on Frostbite 3. On 14 July, the game engine was introduced to the sports genre of video games, being put to use on Rory McIlroy PGA Tour. In November, Need for Speed and Star Wars Battlefront were both released under Frostbite.
On 23 February 2016, Plants vs. Zombies was released on the game engine. On 7 June, Mirror's Edge Catalyst became the first action-adventure game to run on Frostbite. On 27 September, the game engine debuted on the FIFA video game series, being employed on FIFA 17. On 21 October, Battlefield 1 became the third title of its series to be released under the third generation of the game engine. On 21 March 2017, Mass Effect was released on Frostbite. Madden NFL 18, the first of its series to be released on Frostbite, was released on 25 August 2017. On 29 September, FIFA 18 was released on the game engine, but the Nintendo Switch version of the game and its subsequent installments will not run on Frostbite. On 10 November, Need for Speed Payback was released, running on the game engine. On 17 November, Star Wars Battlefront II was the last game of 2017 to be released on Frostbite. Battlefield V is running on the Frostbite 3 engine.
In February 2021, following the announcement of a Nintendo Switch version of Plants vs. Zombies, Frostbite will run on a Nintendo console for the first time. Prior to the game's production, Switch support was added into the Frostbite engine.
The PlayStation 5 and Xbox Series X and Series S versions of FIFA 21, released 4 December 2020, feature graphical enhancements to take advantage of the newer hardware. So far, FIFA 21 is one of two Frostbite games to receive major enhancements for the PlayStation 5 and Xbox Series X and S, with Star Wars receiving support for high frame rates and 4K, alongside visual improvements. It has been rumored that 2021's installment of the NHL series, NHL 22, will run on Frostbite (over the Ignite engine used in previous installments), bringing it to that series for the first time, which would be confirmed when a reveal trailer was released on August 19.
List of games
|Army of Two||2013||Visceral Games||2.0||No||Yes||No||No||Yes||No||No||No||No|
|Battlefield 0001 Battlefield 1
||2016||EA Digital Illusions CE||3.0||Yes||No||Yes||No||No||Yes||No||No||No|
|Battlefield 0003 Battlefield 3
||2011||EA Digital Illusions CE||2.0||Yes||Yes||No||No||Yes||No||No||No||No|
|Battlefield 0004 Battlefield 4
||2013||EA Digital Illusions CE||3.0||Yes||Yes||Yes||No||Yes||Yes||No||No||No|
|Battlefield 0005 Battlefield V
||2018||EA Digital Illusions CE||3.0||Yes||No||Yes||No||No||Yes||No||No||No|
|Battlefield 1943||2009||EA Digital Illusions CE||1.5||No||Yes||No||No||Yes||No||No||No||No|
|Battlefield 2042||2021||EA Digital Illusions CE||Yes||No||Yes||Yes||No||Yes||Yes||No||No|
|Battlefield||2008||EA Digital Illusions CE||1.0||No||Yes||No||No||Yes||No||No||No||No|
|Battlefield||2010||EA Digital Illusions CE||1.5||Yes||Yes||No||No||Yes||No||No||No||No|
|Battlefield||2010||EA Digital Illusions CE||1.5||Yes||Yes||No||No||Yes||No||No||No||No|
|Battlefield Hardline||2015||Visceral Games||3.0||Yes||Yes||Yes||No||Yes||Yes||No||No||No|
|Command & Conquer||Cancelled||Victory Games||3.0||Yes||No||No||No||No||No||No||No||No|
|Dead Space||2022||Motive Studios||3.0||Yes||No||No||Yes||No||No||Yes||No||No|
|FIFA 17||2016||EA Vancouver||3.0||Yes||Yes||Yes||No||Yes||Yes||No||No||No|
|FIFA 18||2017||EA Vancouver||3.0||Yes||Yes||Yes||No||Yes||Yes||No||Yes||No|
|FIFA 19||2018||EA Vancouver||3.0||Yes||Yes||Yes||No||Yes||Yes||No||Yes||No|
|FIFA 20||2019||EA Vancouver||3.0||Yes||No||Yes||No||No||Yes||No||Yes||No|
|FIFA 21||2020||EA Vancouver||3.0||Yes||No||Yes||Yes||No||Yes||Yes||Yes||Yes|
|FIFA 22||2021||EA Vancouver||3.0||Yes||No||Yes||Yes||No||Yes||Yes||Yes||Yes|
|Madden NFL 18||2017||EA Tiburon||3.0||No||No||Yes||No||No||Yes||No||No||No|
|Madden NFL 19||2018||EA Tiburon||3.0||Yes||No||Yes||No||No||Yes||No||No||No|
|Madden NFL 20||2019||EA Tiburon||3.0||Yes||No||Yes||No||No||Yes||No||No||No|
|Madden NFL 21||2020||EA Tiburon||3.0||Yes||No||Yes||Yes||No||Yes||Yes||No||Yes|
|Madden NFL 22||2021||EA Tiburon||3.0||Yes||No||Yes||Yes||No||Yes||Yes||No||Yes|
|Medal of Honor (multiplayer)||2010||EA Digital Illusions CE||1.5||Yes||Yes||No||No||Yes||No||No||No||No|
|Medal of Honor||2012||Danger Close Games||2.0||Yes||Yes||No||No||Yes||No||No||No||No|
|Mirror's Edge Catalyst||2016||EA Digital Illusions CE||3.0||Yes||No||Yes||No||No||Yes||No||No||No|
|Need for Speed||2015||Ghost Games||3.0||Yes||No||Yes||No||No||Yes||No||No||No|
|Need for Speed Heat||2019||Ghost Games||3.0||Yes||No||Yes||No||No||Yes||No||No||No|
|Need for Speed Payback||2017||Ghost Games||3.0||Yes||No||Yes||No||No||Yes||No||No||No|
|Need for Speed Rivals||2013||Ghost Games||3.0||Yes||Yes||Yes||No||Yes||Yes||No||No||No|
|Need for Speed: Edge||2017||EA Spearhead||3.0||Yes||No||No||No||No||No||No||No||No|
|Need for Speed||2011||EA Black Box||2.0||Yes||Yes||No||No||Yes||No||No||No||No|
|NHL 22||2021||EA Vancouver||3.0||No||No||Yes||Yes||No||Yes||Yes||No||No|
|Plants vs. Zombies||2019||PopCap Games||3.0||Yes||No||Yes||No||No||Yes||No||Yes||No|
|Plants vs. Zombies||2014||PopCap Games||3.0||Yes||Yes||Yes||No||Yes||Yes||No||No||No|
|Plants vs. Zombies||2016||PopCap Games||3.0||Yes||No||Yes||No||No||Yes||No||No||No|
|Rory McIlroy PGA Tour||2015||EA Tiburon||3.0||No||No||Yes||No||Yes||No||No||No||No|
|Star Wars Battlefront||2015||EA Digital Illusions CE||3.0||Yes||No||Yes||No||No||Yes||No||No||No|
|Star Wars Battlefront II||2017||EA Digital Illusions CE||3.0||Yes||No||Yes||No||No||Yes||No||No||No|
|Star Wars||2020||Motive Studios||3.0||Yes||No||Yes||Yes||No||Yes||Yes||No||No|
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- Stuart, Keith (7 June 2011). "Need for Speed: The Run – game preview". https://www.theguardian.com/technology/2011/jun/07/need-for-speed-e3-2011-preview.
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- Gilbert, Ben (7 March 2012). "Medal of Honor Warfighter powered by Frostbite 2.0". Engadget. https://www.engadget.com/2012/03/07/medal-of-honor-warfighter-powered-by-frostbite-2-0/.
- Hanson, Ben (27 August 2012). "See Inside Frostbite 2.0 And What It Means For Army Of Two". http://www.gameinformer.com/b/features/archive/2012/08/27/see-inside-frostbite-2-0-and-what-it-means-for-army-of-two.aspx.
- Sarkar, Samit (29 March 2013). "Frostbite 3 engine doesn't support Wii U, says EA DICE". https://www.polygon.com/2013/3/29/4162584/frostbite-3-engine-doesnt-support-wii-u.
- "Battlefield 4: Official Frostbite 3 Feature Video". Electronic Arts. 24 June 2013. https://www.youtube.com/watch?v=R9yVV6g3q7g.
- Kowaliski, Cyril (13 November 2013). "Mantle to power 15 Frostbite games; DICE calls for multi-vendor support". The Tech Report. http://techreport.com/news/25651/mantle-to-power-15-frostbite-games-dice-calls-for-multi-vendor-support.
- Altavilla, Dave (30 September 2013). "AMD and DICE To Co-Develop Console Style API For Radeon Graphics". https://www.forbes.com/sites/davealtavilla/2013/09/30/amd-and-dice-to-co-develop-console-style-api-for-radeon-graphics/#74a43d226265.
- Crecente, Brian (22 August 2013). "Need For Speed Rivals is a living game, and a sign of things to come". https://www.polygon.com/2013/8/22/4646854/need-for-speed-rivals-is-a-living-game-and-a-sign-of-things-to-come.
- Duwell, Ron (10 June 2013). "Plants vs Zombies Garden Warfare Runs on Frostbite 3". TechnoBuffalo. https://www.technobuffalo.com/2013/06/10/plants-v-zombies-garden-warfare-runs-on-frostbite-3/.
- Grubb, Jeff (26 June 2013). "This is what Dragon Age: Inquisition looks like running Frostbite 3". VentureBeat. https://venturebeat.com/2013/06/26/this-is-what-dragon-age-inquisition-looks-like-running-frostbite-3/.
- "Battlefield Hardline single-player review – police action". 17 March 2015. http://metro.co.uk/2015/03/17/battlefield-hardline-single-player-review-police-action-5106841/.
- Mazique, Brian (14 July 2015). "'Rory McIlroy PGA Tour' Review: Gameplay Videos, Features and Impressions". Bleacher Report. http://bleacherreport.com/articles/2522270-rory-mcilroy-pga-tour-review-gameplay-videos-features-and-impressions.
- Reilly, Luke (25 May 2015). "Need for Speed reboot running on same engine as Star Wars Battlefront". IGN. http://www.ign.com/articles/2015/05/26/need-for-speed-reboot-running-on-same-engine-as-star-wars-battlefront.
- Machkovech, Sam (18 February 2016). "There's a decent game somewhere in Plants Vs. Zombies: Garden Warfare 2". https://arstechnica.com/gaming/2016/02/theres-a-decent-game-somewhere-in-plants-vs-zombies-garden-warfare-2/.
- O'Brien, Terrence (10 June 2013). "EA announces Mirror's Edge 'reboot' for next-gen consoles (video)". Engadget. https://www.engadget.com/2013/06/10/mirrors-edge-2/.
- Morgan, Thomas (17 September 2016). "FIFA 17: How the Frostbite engine improves visuals". http://www.eurogamer.net/articles/digitalfoundry-2016-fifa-17-vs-fifa-16-engine-tech-comparison.
- McCormick, Rich (28 September 2017). "Battlefield 1's creators want you to make your own war stories". https://www.theverge.com/2016/9/28/13088232/battlefield-1-preview-interview-war-stories.
- "Building Mass Effect: Andromeda in the Frostbite Engine". IGN. 29 March 2017. http://www.ign.com/videos/2017/03/29/building-mass-effect-andromeda-in-the-frostbite-engine-ign-first.
- Grubb, Jeff (31 January 2017). "Performance enhancers: Madden NFL 18 will run on Battlefield's Frostbite graphics engine". VentureBeat. https://venturebeat.com/2017/01/31/performance-enhancers-madden-nfl-18-will-run-on-battlefields-frostbite-graphics-engine/.
- "Madden NFL 18". Electronic Arts. https://www.easports.com/madden-nfl.
- Platt, Oli. "FIFA 18: Xbox One and PS4 release dates, cost, pre-order, and complete guide as Christiano Ronaldo bags the cover". Goal.com. http://beta.goal.com/en-us/news/fifa-18-xbox-one-and-ps4-release-dates-cost-pre-order-and/1w8mlv9t3md9416sixtdh3tbs0.
- Reilly, Luke (2 June 2017). "Need For Speed Payback looks faster, more furious". IGN. http://www.ign.com/articles/2017/06/02/need-for-speed-payback-looks-faster-more-furious.
- Saed, Sherif (12 June 2017). "Star Wars: Battlefront 2 may be the best-looking Frostbite game yet, boasting various upgrades over the original – report". VG247. https://www.vg247.com/2017/06/12/star-wars-battlefront-2-may-be-the-best-looking-frostbite-game-yet-boasting-various-upgrades-over-the-original-report/.
- "Frostbite Engine - The most adopted platform for game development - EA". Electronic Arts. https://www.ea.com/frostbite.
- Schreier, Jason. "How BioWare's Anthem Went Wrong" (in en-US). https://kotaku.com/how-biowares-anthem-went-wrong-1833731964.
- Frostbite's Official Homepage
- Frostbite Rendering Architecture
- DICE Publications
- DICE's Official Homepage
Original source: https://en.wikipedia.org/wiki/ Frostbite (game engine). Read more