Software:Frostbite (game engine)

From HandWiki
Short description: Game engine developed by DICE
Frostbite
Frostbite 3 logo (2013–present)
Battlefield 1 built on Frostbite 3
Battlefield 1 built on Frostbite 3
Developer(s)DICE
Initial releaseJune 2008; 13 years ago (2008-06)
Written inC++, C#
Platform
LicenseProprietary
Websitewww.frostbite.com

Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ninth generation game consoles PlayStation 5 and Xbox Series X/S.

The game engine was originally employed in the Battlefield video game series, but would later be expanded to other first-person shooter video games and a variety of other genres. To date, Frostbite has been exclusive to video games published by Electronic Arts.

History

Frostbite 1 and 1.5

Destruction in Battlefield on Frostbite 1

The first iteration of the Frostbite game engine made its debut in the 2008 video game, Battlefield.[1] The engine was developed with an HDR Audio and Destruction 1.0. HDR Audio allowed differing sound levels to be perceived by the player whilst Destruction 1.0 allowed players to destroy the environment.[2] A newer version of Frostbite would later be employed in Battlefield 1943 (2009) and Battlefield (2010), which would come to be known as Frostbite 1.5.[3][4] In the upgraded game engine, it was now possible for players to cause enough destruction to entirely demolish structures.[5] This version was also employed in the multiplayer aspect of Medal of Honor (2010), becoming the first video game outside of the Battlefield series to run on Frostbite.[6]

Frostbite 2

On 25 October 2011, Frostbite 2 made its debut in Battlefield 3. Also making its debut was Destruction 3.0, which made falling debris potentially lethal to the player. Further changes to the engine included the addition of suppressive fire and disabling vehicles before destroying them.[5] For the first time in a game that was not a shooter nor developed by DICE, Frostbite was employed in Need for Speed, which was released on 15 November.[7] It took a year for EA Black Box, the developer of Need for Speed: The Run, to re-purpose the game engine for driving instead of shooting.[8] On 21 May 2012, DICE rendering architect Johan Andersson said that future personal computer video games running on Frostbite would have to be played on 64-bit operating systems.[9] On 23 October, Medal of Honor became the first game of its series to feature Frostbite in both single and multiplayer.[10] On 26 March 2013, Army of Two became the first third-person shooter and last video game to employ Frostbite 2.[11]

Frostbite 3

In March 2013, Battlefield executive producer Patrick Bach announced that Frostbite 3 would not support the Wii U, saying that "the Wii U is not a part of our focus right now."[12] The third generation of Frostbite made its debut in Battlefield 4 on 29 October. In the updated engine, the environments became much more dynamic upon the actions of the players and Destruction 4.0, which was known as Levolution in Battlefield 4.[13] On one map of Battlefield 4, it was possible for players to destroy a dam, causing the entire map to be flooded by water.[5] On 13 November in San Jose, Andersson announced that future Frostbite games and an updated version of Battlefield 4 would be powered by Mantle,[14] a low-overhead rendering API co-developed by AMD and DICE.[15] On 15 November, Need for Speed Rivals became the second game of its series to use the game engine and the first since the upgrade to Frostbite 3.[16]

First released on 19 August 2014, Plants vs. Zombies became the first game of its series to run on Frostbite.[17] On 18 November, the game engine made its debut in the action role-playing genre of video games with Dragon Age.[18] On 17 March 2015, Battlefield Hardline became the second game of its series to run on Frostbite 3.[19] On 14 July, the game engine was introduced to the sports genre of video games, being put to use on Rory McIlroy PGA Tour.[20] In November, Need for Speed and Star Wars Battlefront were both released under Frostbite.[21]

On 23 February 2016, Plants vs. Zombies was released on the game engine.[22] On 7 June, Mirror's Edge Catalyst became the first action-adventure game to run on Frostbite.[23] On 27 September, the game engine debuted on the FIFA video game series, being employed on FIFA 17.[24] On 21 October, Battlefield 1 became the third title of its series to be released under the third generation of the game engine.[25] On 21 March 2017, Mass Effect was released on Frostbite.[26] Madden NFL 18, the first of its series to be released on Frostbite,[27] was released on 25 August 2017.[28] On 29 September, FIFA 18 was released on the game engine, but the Nintendo Switch version of the game and its subsequent installments will not run on Frostbite.[29] On 10 November, Need for Speed Payback was released, running on the game engine.[30] On 17 November, Star Wars Battlefront II was the last game of 2017 to be released on Frostbite.[31] Battlefield V is running on the Frostbite 3 engine.[32]

In 2019, sources within BioWare claimed that Frostbite's complexity contributed to difficulties surrounding Anthem's development.[33]

In February 2021, following the announcement of a Nintendo Switch version of Plants vs. Zombies, Frostbite will run on a Nintendo console for the first time.[34] Prior to the game's production, Switch support was added into the Frostbite engine.[35]

The PlayStation 5 and Xbox Series X and Series S versions of FIFA 21, released 4 December 2020, feature graphical enhancements to take advantage of the newer hardware.[36] So far, FIFA 21 is one of two Frostbite games to receive major enhancements for the PlayStation 5 and Xbox Series X and S, with Star Wars receiving support for high frame rates and 4K, alongside visual improvements.[37] It has been rumored that 2021's installment of the NHL series, NHL 22, will run on Frostbite (over the Ignite engine used in previous installments), bringing it to that series for the first time,[38] which would be confirmed when a reveal trailer was released on August 19.[39][40]

Some Frostbite tools, much of it regarding development of FIFA 21 including its source code, were included in a June 2021 leak;[41][42] the contents were released on August 2, 2021.[43]

List of games

Title Earliest release Developer Version Platforms
Win PS3 PS4 PS5 X360 XOne XSeries NS Stadia
Anthem 2019 BioWare 3.0 Yes No Yes No No Yes No No No
Army of Two 2013 Visceral Games 2.0 No Yes No No Yes No No No No
Battlefield 0001 Battlefield 1


2016 EA Digital Illusions CE 3.0 Yes No Yes No No Yes No No No
Battlefield 0003 Battlefield 3


2011 EA Digital Illusions CE 2.0 Yes Yes No No Yes No No No No
Battlefield 0004 Battlefield 4


2013 EA Digital Illusions CE 3.0 Yes Yes Yes No Yes Yes No No No
Battlefield 0005 Battlefield V


2018 EA Digital Illusions CE 3.0 Yes No Yes No No Yes No No No
Battlefield 1943 2009 EA Digital Illusions CE 1.5 No Yes No No Yes No No No No
Battlefield 2042 2021 EA Digital Illusions CE Yes No Yes Yes No Yes Yes No No
Battlefield 2008 EA Digital Illusions CE 1.0 No Yes No No Yes No No No No
Battlefield 2010 EA Digital Illusions CE 1.5 Yes Yes No No Yes No No No No
Battlefield 2010 EA Digital Illusions CE 1.5 Yes Yes No No Yes No No No No
Battlefield Hardline 2015 Visceral Games 3.0 Yes Yes Yes No Yes Yes No No No
Command & Conquer Cancelled Victory Games 3.0 Yes No No No No No No No No
Dead Space 2022 Motive Studios 3.0 Yes No No Yes No No Yes No No
Dragon Age 2014 BioWare 3.0 Yes Yes Yes No Yes Yes No No No
FIFA 17 2016 EA Vancouver 3.0 Yes Yes Yes No Yes Yes No No No
FIFA 18 2017 EA Vancouver 3.0 Yes Yes Yes No Yes Yes No Yes No
FIFA 19 2018 EA Vancouver 3.0 Yes Yes Yes No Yes Yes No Yes No
FIFA 20 2019 EA Vancouver 3.0 Yes No Yes No No Yes No Yes No
FIFA 21 2020 EA Vancouver 3.0 Yes No Yes Yes No Yes Yes Yes Yes
FIFA 22 2021 EA Vancouver 3.0 Yes No Yes Yes No Yes Yes Yes Yes
Madden NFL 18 2017 EA Tiburon 3.0 No No Yes No No Yes No No No
Madden NFL 19 2018 EA Tiburon 3.0 Yes No Yes No No Yes No No No
Madden NFL 20 2019 EA Tiburon 3.0 Yes No Yes No No Yes No No No
Madden NFL 21 2020 EA Tiburon 3.0 Yes No Yes Yes No Yes Yes No Yes
Madden NFL 22 2021 EA Tiburon 3.0 Yes No Yes Yes No Yes Yes No Yes
Mass Effect 2017 BioWare 3.0 Yes No Yes No No Yes No No No
Medal of Honor (multiplayer) 2010 EA Digital Illusions CE 1.5 Yes Yes No No Yes No No No No
Medal of Honor 2012 Danger Close Games 2.0 Yes Yes No No Yes No No No No
Mirror's Edge Catalyst 2016 EA Digital Illusions CE 3.0 Yes No Yes No No Yes No No No
Need for Speed 2015 Ghost Games 3.0 Yes No Yes No No Yes No No No
Need for Speed Heat 2019 Ghost Games 3.0 Yes No Yes No No Yes No No No
Need for Speed Payback 2017 Ghost Games 3.0 Yes No Yes No No Yes No No No
Need for Speed Rivals 2013 Ghost Games 3.0 Yes Yes Yes No Yes Yes No No No
Need for Speed: Edge 2017 EA Spearhead 3.0 Yes No No No No No No No No
Need for Speed 2011 EA Black Box 2.0 Yes Yes No No Yes No No No No
NHL 22 2021 EA Vancouver 3.0 No No Yes Yes No Yes Yes No No
Plants vs. Zombies 2019 PopCap Games 3.0 Yes No Yes No No Yes No Yes No
Plants vs. Zombies 2014 PopCap Games 3.0 Yes Yes Yes No Yes Yes No No No
Plants vs. Zombies 2016 PopCap Games 3.0 Yes No Yes No No Yes No No No
Rory McIlroy PGA Tour 2015 EA Tiburon 3.0 No No Yes No Yes No No No No
Shadow Realms Cancelled BioWare 3.0 Yes No No No No No No No No
Star Wars Battlefront 2015 EA Digital Illusions CE 3.0 Yes No Yes No No Yes No No No
Star Wars Battlefront II 2017 EA Digital Illusions CE 3.0 Yes No Yes No No Yes No No No
Star Wars 2020 Motive Studios 3.0 Yes No Yes Yes No Yes Yes No No

References

  1. "Frostbite: The Engine". Electronic Arts. https://www.ea.com/frostbite/engine. 
  2. "Battlefield: Bad Company". Electronic Arts. http://www.dice.se/games/battlefield-bad-company/. 
  3. "Battlefield 1943". Electronic Arts. https://www.battlefield.com/games/battlefield-1943. 
  4. "Battlefield: Bad Company 2". Electronic Arts. https://www.battlefield.com/games/battlefield-bad-company-2. 
  5. 5.0 5.1 5.2 Davis, Justin (19 October 2016). "A visual history of Battlefield". IGN. http://www.ign.com/articles/2016/10/18/a-visual-history-of-battlefield. 
  6. Yin-Poole, Wesley (26 January 2010). "Medal of Honor using Unreal 3 AND Frostbite engine". VideoGamer.com. https://www.videogamer.com/news/medal-of-honor-using-unreal-3-and-frostbite-engine. 
  7. Purslow, Matt (30 April 2011). "New Need for Speed to use Frostbite 2". http://www.pcgamer.com/new-need-for-speed-to-use-frostbite-2/. 
  8. Stuart, Keith (7 June 2011). "Need for Speed: The Run – game preview". https://www.theguardian.com/technology/2011/jun/07/need-for-speed-e3-2011-preview. 
  9. Nichols, Scott (21 May 2012). "Frostbite engine games to require 64-bit PCs, says DICE". http://www.digitalspy.com/gaming/news/a382816/frostbite-engine-games-to-require-64-bit-pcs-says-dice/. 
  10. Gilbert, Ben (7 March 2012). "Medal of Honor Warfighter powered by Frostbite 2.0". Engadget. https://www.engadget.com/2012/03/07/medal-of-honor-warfighter-powered-by-frostbite-2-0/. 
  11. Hanson, Ben (27 August 2012). "See Inside Frostbite 2.0 And What It Means For Army Of Two". http://www.gameinformer.com/b/features/archive/2012/08/27/see-inside-frostbite-2-0-and-what-it-means-for-army-of-two.aspx. 
  12. Sarkar, Samit (29 March 2013). "Frostbite 3 engine doesn't support Wii U, says EA DICE". https://www.polygon.com/2013/3/29/4162584/frostbite-3-engine-doesnt-support-wii-u. 
  13. "Battlefield 4: Official Frostbite 3 Feature Video". Electronic Arts. 24 June 2013. https://www.youtube.com/watch?v=R9yVV6g3q7g. 
  14. Kowaliski, Cyril (13 November 2013). "Mantle to power 15 Frostbite games; DICE calls for multi-vendor support". The Tech Report. http://techreport.com/news/25651/mantle-to-power-15-frostbite-games-dice-calls-for-multi-vendor-support. 
  15. Altavilla, Dave (30 September 2013). "AMD and DICE To Co-Develop Console Style API For Radeon Graphics". https://www.forbes.com/sites/davealtavilla/2013/09/30/amd-and-dice-to-co-develop-console-style-api-for-radeon-graphics/#74a43d226265. 
  16. Crecente, Brian (22 August 2013). "Need For Speed Rivals is a living game, and a sign of things to come". https://www.polygon.com/2013/8/22/4646854/need-for-speed-rivals-is-a-living-game-and-a-sign-of-things-to-come. 
  17. Duwell, Ron (10 June 2013). "Plants vs Zombies Garden Warfare Runs on Frostbite 3". TechnoBuffalo. https://www.technobuffalo.com/2013/06/10/plants-v-zombies-garden-warfare-runs-on-frostbite-3/. 
  18. Grubb, Jeff (26 June 2013). "This is what Dragon Age: Inquisition looks like running Frostbite 3". VentureBeat. https://venturebeat.com/2013/06/26/this-is-what-dragon-age-inquisition-looks-like-running-frostbite-3/. 
  19. "Battlefield Hardline single-player review – police action". 17 March 2015. http://metro.co.uk/2015/03/17/battlefield-hardline-single-player-review-police-action-5106841/. 
  20. Mazique, Brian (14 July 2015). "'Rory McIlroy PGA Tour' Review: Gameplay Videos, Features and Impressions". Bleacher Report. http://bleacherreport.com/articles/2522270-rory-mcilroy-pga-tour-review-gameplay-videos-features-and-impressions. 
  21. Reilly, Luke (25 May 2015). "Need for Speed reboot running on same engine as Star Wars Battlefront". IGN. http://www.ign.com/articles/2015/05/26/need-for-speed-reboot-running-on-same-engine-as-star-wars-battlefront. 
  22. Machkovech, Sam (18 February 2016). "There's a decent game somewhere in Plants Vs. Zombies: Garden Warfare 2". https://arstechnica.com/gaming/2016/02/theres-a-decent-game-somewhere-in-plants-vs-zombies-garden-warfare-2/. 
  23. O'Brien, Terrence (10 June 2013). "EA announces Mirror's Edge 'reboot' for next-gen consoles (video)". Engadget. https://www.engadget.com/2013/06/10/mirrors-edge-2/. 
  24. Morgan, Thomas (17 September 2016). "FIFA 17: How the Frostbite engine improves visuals". http://www.eurogamer.net/articles/digitalfoundry-2016-fifa-17-vs-fifa-16-engine-tech-comparison. 
  25. McCormick, Rich (28 September 2017). "Battlefield 1's creators want you to make your own war stories". https://www.theverge.com/2016/9/28/13088232/battlefield-1-preview-interview-war-stories. 
  26. "Building Mass Effect: Andromeda in the Frostbite Engine". IGN. 29 March 2017. http://www.ign.com/videos/2017/03/29/building-mass-effect-andromeda-in-the-frostbite-engine-ign-first. 
  27. Grubb, Jeff (31 January 2017). "Performance enhancers: Madden NFL 18 will run on Battlefield's Frostbite graphics engine". VentureBeat. https://venturebeat.com/2017/01/31/performance-enhancers-madden-nfl-18-will-run-on-battlefields-frostbite-graphics-engine/. 
  28. "Madden NFL 18". Electronic Arts. https://www.easports.com/madden-nfl. 
  29. Platt, Oli. "FIFA 18: Xbox One and PS4 release dates, cost, pre-order, and complete guide as Christiano Ronaldo bags the cover". Goal.com. http://beta.goal.com/en-us/news/fifa-18-xbox-one-and-ps4-release-dates-cost-pre-order-and/1w8mlv9t3md9416sixtdh3tbs0. 
  30. Reilly, Luke (2 June 2017). "Need For Speed Payback looks faster, more furious". IGN. http://www.ign.com/articles/2017/06/02/need-for-speed-payback-looks-faster-more-furious. 
  31. Saed, Sherif (12 June 2017). "Star Wars: Battlefront 2 may be the best-looking Frostbite game yet, boasting various upgrades over the original – report". VG247. https://www.vg247.com/2017/06/12/star-wars-battlefront-2-may-be-the-best-looking-frostbite-game-yet-boasting-various-upgrades-over-the-original-report/. 
  32. "Frostbite Engine - The most adopted platform for game development - EA". Electronic Arts. https://www.ea.com/frostbite. 
  33. Schreier, Jason. "How BioWare's Anthem Went Wrong" (in en-US). https://kotaku.com/how-biowares-anthem-went-wrong-1833731964. 
  34. https://www.polygon.com/2021/2/17/22288331/plants-vs-zombies-battle-for-neighborville-nintendo-switch-release-dates
  35. https://www.ea.com/frostbite/news/bringing-frostbite-to-nintendo-switch
  36. https://www.polygon.com/2020/11/24/21612676/fifa-21-ps5-xbox-series-x-free-upgrade-dual-entitlement-features
  37. https://www.eurogamer.net/articles/2020-11-05-ea-details-next-gen-enhancements-coming-to-star-wars-squadrons-apex-legends-more
  38. https://www.sportsgamersonline.com/games/hockey/nhl-22-moving-to-frostbite-engine/
  39. https://www.businesswire.com/news/home/20210819005570/en/EA-SPORTS%E2%84%A2-NHL%C2%AE-22-Delivers-a-Breakthrough-Hockey-Experience-Powered-by-the-Frostbite-Engine%E2%84%A2-Arrives-on-Current-Next-gen-Consoles-October-15
  40. https://www.engadget.com/nhl-22-trailer-releasedate-ps5-xbox-series-x-frostbite-engine-172025536.html
  41. https://www.theverge.com/platform/amp/2021/6/10/22528003/ea-data-breach-frostbite-fifa-internal-tools-hack
  42. https://www.vice.com/en/article/wx5xpx/hackers-steal-data-electronic-arts-ea-fifa-source-code
  43. https://www.tomshardware.com/news/hackers-fail-to-blackmail-ea-fifa-21

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