Software:Plasma (engine)
From HandWiki
Developer(s) | HeadSpin Technology (1997) Cyan Worlds (1998 - ) OpenUru.org Foundry (2011 - ) |
---|---|
Repository | foundry |
Platform | Microsoft Windows, OSX |
Type | Game engine |
License | GPLv3[1] |
Website | openuru |
CyanWorlds.com Engine (formerly Plasma) is a real-time 3D game engine originally called Headspin and developed by Headspin Technologies in 1997 and later by Cyan Worlds (Cyan purchased the engine as part of the acquisition of Headspin) to power the next generation of real time 3D Myst series games such as URU: Complete Chronicles and Myst V.[2]
Cyan Worlds and OpenUru.org Foundry jointly announce open source delivery of the "CyanWorlds.com Engine" client and 3ds Max plugin, aka Plasma engine 2.0, the engine used to power Myst Online.[3][4][5]
In 2014, Cyan released "realMyst: Masterpiece Edition", a remake version of realMyst, using Unity game engine instead of Plasma game engine.[6]
Games using Plasma Engine
Plasma 1.0
- realMyst (2000)
Plasma 2.0 (aka CyanWorlds.com Engine)
- Uru (2003)
- Uru: To D'ni (2004)
- Uru: The Path of the Shell (2004)
- Myst Online (2007)
- MagiQuest Online (2010)
Plasma 2.1
Plasma 3.0
- Cosmic Osmo's Hex Isle (2007)
References
- ↑ https://github.com/H-uru/Plasma/blob/master/LICENSE.txt
- ↑ "Plasma Engine". giantbomb.com. http://www.giantbomb.com/plasma-engine/3015-7737/.
- ↑ "Myst Online - Uru - Live". mystonline.com. http://mystonline.com/en/developers/.
- ↑ "CyanWorlds.com Engine". openuru.org. http://wiki.openuru.org/index.php?title=CyanWorlds.com_Engine.
- ↑ "Plasma The Cyan Worlds Engin". h-uru.github.io. https://h-uru.github.io/Plasma/.
- ↑ Myst gets a fully modern update in this realtime 3D Masterpiece Edition. Polygon. February 12, 2014
- ↑ "The Well Of Tears - A Glimpse of Tir: Episode 1: Marshtown and Rowan Green". archive.org. https://archive.org/details/WellOfTearsCD.