Company:NuFX
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| Type | Subsidiary |
|---|---|
| Industry | Video games |
| Fate | Merged into EA Chicago |
| Founded | 1990 |
| Founder | Lou Haehn Pat Quinn |
| Defunct | February 2004 |
| Headquarters | Hoffman Estates, Illinois , |
| Products | Beavis and Butthead PGA Tour series NBA Live series NBA Street series |
NuFX was a video game developer, headquartered in Hoffman Estates, Illinois, United States. The studio is known for developing the NBA Street video game series, as well as Fight Night 2004, a continuation of the Knockout Kings series. NuFX also worked on the NCAA March Madness, NBA LIVE and FIFA Soccer series. The studio was acquired by Electronic Arts in February 2004 and merged into EA's operations to create EA Chicago.
History
NuFX was founded in 1990 by Lois Haehn and Patrick Quinn, headquartered in Hoffman Estates, Illinois. By 2000, the company had more than 20 developers and had developed games for Atari, Sega, and EA.[1] In 2003, the studio began working on a new Knockout Kings game. This would eventually evolve into Fight Night 2004.[2] By 2004, NuFX had developed 15 games for Electronic Arts.[3]
After a run of success working on NBA Street, NBA Street Vol. 2, and Fight Night 2004, NuFX was acquired by Electronic Arts in February 2004.[4][5] Soon after, the company was restructured as EA Chicago. Fight Night producer Kudo Tsunoda moved from EA Vancouver to serve as the new studio's general manager. Its first project was Fight Night Round 2. By 2006, EA Chicago had expanded from 38 to 130 developers across two locations in Hoffman Estates and downtown Chicago.[6] In October 2006, Software:Def Jam: Icon, developed by EA Chicago, was announced for PlayStation 3 and Xbox 360 with a March 2007 release date.[7]
In July 2007, EA announced that the Chicago team would be developing a fighting game based on Marvel Comics characters. The game was due to release in 2008.[8] However, EA Chicago faced development issues, and was ultimately shut down in November as part of an effort to reduce its workforce by 4%.[9] In a leaked internal memo, the company referenced Chicago's expansion from 49 people in 2004 to 146 people and a new facility in downtown Chicago just three years later as a factor.[10][11] other factors were the poor performance of Def Jam: Icon earlier that year and the fact that EA didn't see the studio becoming profitable until at least 2011.[12] The game was cancelled after a year and a half of development.[13] With EA looking to get out of licensed games, it terminated the deal with Marvel in January 2008.[14][15]
Soon after the closure of EA Chicago, 27 team members formed a new studio, called Robomodo. The company's first project was published by Activision.[16]
Games developed
Notes
References
- ↑ 1.0 1.1 "NuFX". https://archive.gamehistory.org/item/4da6c6a6-df23-440f-beac-8749f8eb5236.
- ↑ "Kudo Tsunoda". Game Informer (168): 36. April 2007. https://archive.gamehistory.org/item/83f49592-d5f8-45ba-9c0a-67e3c4bb9689.
- ↑ Thorsen, Tor (February 13, 2004). "EA absorbs NuFX" (in en-US). https://www.gamespot.com/articles/ea-absorbs-nufx/1100-6089350/.
- ↑ "NuFX Joins EA Worldwide Studios; Long-Time Development Partner on NBA STREET and EA SPORTS Fight Night 2004 Acquired by EA". February 13, 2004. http://www.businesswire.com/news/home/20040213005134/en/NuFX-Joins-EA-Worldwide-Studios-Long-Time-Development.
- ↑ "Data File". Game Informer (132): 32. April 2004. https://archive.gamehistory.org/item/07b823c3-6b85-443a-9662-9a2d03dfd014.
- ↑ Van Zelfden, N. Evan (July 5, 2006). "Tour of Chicago - Pt. 3: EA Chicago" (in en). Game Developer. https://www.gamedeveloper.com/business/tour-of-chicago---pt-3-ea-chicago.
- ↑ "EA Announces DEF JAM: ICON for PLAYSTATION 3 and Xbox 360" (in en-US). https://ir.ea.com/press-releases/press-release-details/2006/EA-Announces-DEF-JAM-ICON-for-PLAYSTATION-3-and-Xbox-360/default.aspx.
- ↑ "EA Chicago to Head Development on an All New Marvel Super Hero Fighting Game" (in en-US). https://ir.ea.com/press-releases/press-release-details/2007/EA-Chicago-to-Head-Development-on-an-All-New-Marvel-Super-Hero-Fighting-Game/default.aspx.
- ↑ Konrad, Rachel (2007-11-07). "Electronic Arts closes Chicago office" (in en). https://www.nbcnews.com/id/wbna21660809.
- ↑ Keighley, Geoff (November 6, 2007). "EA Confirms EA Chicago is Closing". http://kotaku.com/gaming/breaking/ea-confirms-ea-chicago-is-closing-319516.php.
- ↑ Androvich, Mark (2007-11-06). "EA closing Chicago studio" (in en). https://www.gamesindustry.biz/ea-closing-chicago-studio.
- ↑ "Down For the Count: EA Closes Fight Night Studio". Game Informer (177): 15. January 2008. https://archive.gamehistory.org/item/7b3a2072-65b3-448a-a5a9-b2cb1453b2de.
- ↑ Hayward, Andrew (2013-03-05). "Punched out: EA's ill-fated Marvel Comics fighter" (in en). https://www.polygon.com/features/2013/3/5/4037436/ea-marvel-comics-fighter/.
- ↑ Hatfield, Daemon (2008-01-29). "Marvel, EA Call the Whole Thing Off" (in en). https://www.ign.com/articles/2008/01/29/marvel-ea-call-the-whole-thing-off.
- ↑ Kohler, Chris. "EA, Marvel Cancel Fighting Game" (in en-US). Wired. ISSN 1059-1028. https://www.wired.com/2008/01/ea-marvel-cance/. Retrieved 2025-10-01.
- ↑ Alexander, Leigh (September 29, 2008). "Interview: Activision Deal Launches New Studio For EA Chicago Vets" (in en). https://www.gamedeveloper.com/game-platforms/interview-activision-deal-launches-new-studio-for-ea-chicago-vets.
- ↑ 17.0 17.1 "EA Sports Fight Night 2004". Official Xbox Magazine (29): 73. March 2004. https://archive.gamehistory.org/item/4cfa9bd1-f097-4177-94d1-b7ee95b51c0c.
- ↑ "Robo-Squash". http://www.nufx.com/Robosquash.htm.
- ↑ 19.0 19.1 "Gaming On the Go". VideoGames & Computer Entertainment (44): 86. September 1992. https://archive.gamehistory.org/item/034d7ead-7a57-4783-a69d-6c46fb372804.
- ↑ 20.0 20.1 Fahs, Travis (2008-04-09). "Atari Lynx Buyer's Guide" (in en). https://www.ign.com/articles/2008/04/09/atari-lynx-buyers-guide.
- ↑ "Turbo Sub". http://www.nufx.com/TurboSub.htm.
- ↑ "Crue Ball". http://www.nufx.com/CrueBall.htm.
- ↑ "Taz-Mania". http://www.nufx.com/Taz.htm.
- ↑ "Super Baseball 2020 (Sega Genesis) 48-Bit 1200dpi Box Scan". October 1993. https://archive.org/details/SuperBaseball2020SegaGenesisHiResScans.
- ↑ "Gaming On the Go". VideoGames & Computer Entertainment (55): 66. August 1993. https://archive.gamehistory.org/item/5ee6f2c8-827c-4f43-aefd-235ef0800982.
- ↑ "Previews". VideoGames & Computer Entertainment (70): 48. November 1994. https://archive.gamehistory.org/item/cc1418fc-4ac4-49d4-a88f-51694a6819f1.
- ↑ Alan, Brett. "PGA Tour 96". http://www.allgame.com/game.php?id=7250&tab=review.
- ↑ "PGA Tour 96". http://www.nufx.com/PGA96.htm.
- ↑ "Fatal Fury 3: Road to the Final Victory". http://www.nufx.com/FatalFury.htm.
- ↑ "Reviews". Videogame Advisor 2 (10): 38. October 1996. https://archive.gamehistory.org/item/501e1b8d-b718-4a15-8a1b-354c892a06c1.
- ↑ "NBA Live 97". http://www.nufx.com/Live97.htm.
- ↑ "PGA Tour 1998". Electronic Gaming Monthly 10 (101). December 1997. https://archive.gamehistory.org/item/7d2a7347-8628-4fc8-a98b-7634e6c59fc8/pdf?token=5c3b0803-809e-40d0-af9e-a6c3c41d0f51&length=318993570.
- ↑ "NBA Live 99". http://www.nufx.com/Live99.htm.
- ↑ "NBA Live 2000". PSM 4 (29): 36. January 2000. https://archive.gamehistory.org/item/5242c633-55ae-4cb3-95a6-735b854f2283.
- ↑ "NBA Live 2001". http://www.nufx.com/Live2001.htm.
- ↑ Zuniga, Todd (February 2002). "NBA Live 2002". Official US Playstation Magazine (53): 116. https://archive.org/details/official-us-playstation-magazine-issue-53-february-2002/page/n113/mode/2up?q=Nufx.
- ↑ "NBA Street". PSM 5 (49): 37. September 2001. https://archive.gamehistory.org/item/3e70860a-5959-4823-a1b5-95235e0411ea.
- ↑ "NBA Live 2003". http://www.nufx.com/NBALive2003.htm.
- ↑ "PS2 Reviews". Official U.S. PlayStation Magazine (53): 110. February 2002. https://archive.gamehistory.org/item/02ff4ffa-bb79-4afc-8f74-2e99c0ac9a7c.
- ↑ "NCAA Basketball Roundup". Official U.S. PlayStation Magazine (64): 138. January 2003. https://archive.gamehistory.org/item/0675f1cb-882c-4e01-903a-ee5532d94a28.
- ↑ "NBA Street Vol. 2". Official Xbox Magazine (18): 82. May 2003. https://archive.gamehistory.org/item/7f997b5b-10b3-4119-bc96-36853890d572.
- ↑ "NCAA March Madness 2004". Official U.S. PlayStation Magazine (70): 71. July 2003. https://archive.gamehistory.org/item/77fe9c90-9ba5-4578-a5c1-179435abc383.
- ↑ "Fight Night 2004". PSM 8 (84): 24. May 2004. https://archive.gamehistory.org/item/227c4a3e-f3cd-47ad-8aca-d748b0f228ed.
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