Software:BlowOut

From HandWiki
Short description: 2003 run and gun video game
BlowOut
Developer(s)Terminal Reality
Publisher(s)Majesco Entertainment
Composer(s)Sean Kolton
EngineInfernal Engine
Platform(s)GameCube, Microsoft Windows, PlayStation 2, Xbox
Release
Genre(s)Run and gun
Mode(s)Single-player

BlowOut is a 2003 run and gun video game developed by Terminal Reality and published by Majesco Entertainment, released for the Microsoft Windows, PlayStation 2, Xbox, and GameCube.

Gameplay

The game plays as a 2.5D side-scrolling run and gun shoot 'em up with elements of a platformer. It follows the tradition of games such as Contra and Metal Slug, with a power-up-based non-linear exploration structure akin to Metroid. The player takes the role of TransFed Marshall John "Dutch" Cane, a space marine sent to check up on researchers on the space platform named Honour Guard, only to discover that they have been mutilated by aliens. On the way through each level, the player can blast through walls, floors or ceilings to reveal secret areas, and shoot in full 360-degree range. There are 10 levels in total.

Reception

Reception
Review scores
PublicationScore
GCPCPS2Xbox
1Up.comB−[6]N/AN/AN/A
Game InformerN/AN/AN/A6.5 of 10[7]
GameSpotN/AN/A5.2 of 10[8]5 of 10[9]
IGN6.5 of 10[10]N/A6.5 of 10[11]6.5 of 10[11]
Nintendo Power3.6 of 5[12]N/AN/AN/A
OPM (US)N/AN/AStarStarStar[13]N/A
OXM (UK)N/AN/AN/A3 of 10[14]
OXM (US)N/AN/AN/A3 of 10[15]
TeamXboxN/AN/AN/A6.3 of 10[16]
X-PlayN/AN/AStarStar[17]N/A
Aggregate score
Metacritic68 of 100[2]65 of 100[3]58 of 100[4]55 of 100[5]

The game received "mixed or average reviews" on all platforms according to the review aggregation website Metacritic.[2][3][4][5]

Publication history

On January 26, 2009, the game was released on the Xbox Live Marketplace as part of the Xbox Originals program.

References

  1. Scott, Jonathan (2003-11-05). "Attack of the Clones" (in en). https://www.ign.com/articles/2003/11/05/attack-of-the-clones. 
  2. 2.0 2.1 "BlowOut for GameCube Reviews". Red Ventures. https://www.metacritic.com/game/blowout/critic-reviews/?platform=gamecube. Retrieved October 27, 2019. 
  3. 3.0 3.1 "BlowOut for PC Reviews". Red Ventures. https://www.metacritic.com/game/blowout/critic-reviews/?platform=pc. Retrieved October 27, 2019. 
  4. 4.0 4.1 "BlowOut for PlayStation 2 Reviews". Red Ventures. https://www.metacritic.com/game/blowout/critic-reviews/?platform=playstation-2. Retrieved October 27, 2019. 
  5. 5.0 5.1 "BlowOut for Xbox Reviews". Red Ventures. https://www.metacritic.com/game/blowout/critic-reviews/?platform=xbox. Retrieved October 27, 2019. 
  6. "BlowOut (GC)". Ziff Davis. 2004. Archived from the original on June 1, 2016. https://web.archive.org/web/20160601230251/http://www.1up.com/reviews/blowout_3. Retrieved October 27, 2019. 
  7. "BlowOut (Xbox)". Game Informer (GameStop) (130): 109. February 2004. 
  8. Alex Navarro (November 21, 2003). "BlowOut Review (PS2)". Red Ventures. https://www.gamespot.com/reviews/blowout-review/1900-6084355/. Retrieved October 27, 2019. 
  9. Alex Navarro (January 9, 2004). "BlowOut Review (Xbox)". Red Ventures. https://www.gamespot.com/reviews/blowout-review/1900-6086320/. Retrieved October 27, 2019. 
  10. Bill and Lance, Contra Soldiers (March 25, 2004). "BlowOut (GCN)". Ziff Davis. https://www.ign.com/articles/2004/03/26/blowout-3. Retrieved October 27, 2019. 
  11. 11.0 11.1 Bill and Lance, Contra Soldiers (November 5, 2003). "Blowout [sic (PS2, Xbox)"]. Ziff Davis. https://www.ign.com/articles/2003/11/06/blowout. Retrieved October 27, 2019. 
  12. "BlowOut". Nintendo Power (Nintendo of America) 177: 118. March 2004. 
  13. "BlowOut". Official U.S. PlayStation Magazine (Ziff Davis): 101. February 2004. 
  14. OXMUK staff (December 22, 2004). "Xbox Review: Blowout [sic"]. Official Xbox Magazine UK (Future plc). Archived from the original on November 21, 2007. https://web.archive.org/web/20071121150124/http://www.computerandvideogames.com/article.php?id=112893. Retrieved October 27, 2019. 
  15. "BlowOut". Official Xbox Magazine (Future US): 82. February 2004. 
  16. Jerry Khail (November 30, 2003). "BlowOut Review (Xbox)". IGN Entertainment. Archived from the original on January 13, 2011. https://web.archive.org/web/20110113123542/http://reviews.teamxbox.com/xbox/665/BlowOut/p1/. Retrieved October 27, 2019. 
  17. Jonah Jackson (March 2, 2004). "'Blowout' [sic (PS2) Review"]. TechTV. Archived from the original on March 13, 2004. https://web.archive.org/web/20040313042844/http://www.techtv.com/xplay/reviews/story/0,24330,3626541,00.html. Retrieved October 27, 2019. 
  • Official site
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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