Software:MySims Racing
| MySims Racing | |
|---|---|
PAL cover art | |
| Developer(s) | Artificial Mind & Movement |
| Publisher(s) | Electronic Arts |
| Composer(s) | Mark Mothersbaugh |
| Series | The Sims |
| Engine | Havok (Wii) |
| Platform(s) | Wii, Nintendo DS |
| Release | |
| Genre(s) | Racing, life simulation |
| Mode(s) | Single-player, multiplayer |
MySims Racing is a go-kart-car racing game developed by Artificial Mind & Movement (now Behaviour Interactive) and published by Electronic Arts as part of the MySims series, a spin-off from its trademark The Sims series of games. The title was released in June 2009 for the Nintendo DS and Wii.
Though similar to Mario Kart, the game offers some unique gameplay features, such as a Story Mode (similar to the rebooted Need for Speed series), basic car and character customization, and the ability to transfer cars to and from Wii Remotes.
Gameplay
In MySims Racing, players begin as novice racers and progress through the ranks by competing against various rivals on a variety of tracks set in the fictional world of Speedville.[3] As players win races, they unlock new customization options for their karts, including upgraded engines and body parts. The game features a range of racing modes and customization elements.[4]
Release
MySims Racing was released for the Wii and Nintendo DS on June 16, 2009.[5]
Reception
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The game received "average" reviews on both platforms according to the review aggregation website Metacritic.[6][7] In Japan, where the game was ported for release under the name Boku to Sim no Machi Racing (ぼくとシムのまち レーシング Boku to Shimu no Machi Rēshingu) on June 25, 2009, Famitsu gave it a score of 26 out of 40 for the Wii version,[10] and 25 out of 40 for the DS version.[9]
Austin Light of GameSpot praised the Wii version's customization and new style of kart racing.[15] The DS version was praised for its fun customization options, the Story mode that mixes up the standard kart-racing formula and its crisp, vibrant visuals both in and out of races; however, Light felt the game's Story mode was too long.[14]
Sales
In the United Kingdom, MySims Racing ranked as the 28th best-selling video game for the week ending June 27.[26] It placed 31st the following week, ending July 4,[27] and moved to 40th for the week ending July 11.[28] The game moved to 37th for the week ending July 18.[29] It later re-entered the charts at 31st for the week ending August 1,[30] and placed 34th the following week, ending August 8.[31]
References
- ↑ James Kozanecki (June 14, 2009). "AU Shippin' Out: Indiana Jones and the Staff of Kings [date mislabeled as "June 15, 2009""]. Fandom. https://www.gamespot.com/articles/au-shippin-out-indiana-jones-and-the-staff-of-kings/1100-6211976/.
- ↑ Sophia Tong (April 13, 2009). "MySims Racing Hands-On". Fandom. https://www.gamespot.com/articles/mysims-racing-hands-on/1100-6207810/.
- ↑ "MySims Racing Speeds Its Way onto Store Shelves This Week" (in en). 2009-06-11. https://www.ign.com/articles/2009/06/11/mysims-racing-speeds-its-way-onto-store-shelves-this-week.
- ↑ "MySims Racing" (in en). 2009-06-11. https://www.gamesindustry.biz/mysims-racing-arrives-in-european-games-emporia-next-week.
- ↑ Nunneley-Jackson, Stephany (2009-04-22). "MySims Agents heading to Wii and DS this fall" (in en). https://www.vg247.com/mysims-agents-heading-to-wii-and-ds-this-fall.
- ↑ 6.0 6.1 "MySims Racing critic reviews (DS)". Fandom. https://www.metacritic.com/game/mysims-racing/critic-reviews/?platform=ds.
- ↑ 7.0 7.1 "MySims Racing critic reviews (Wii)". Fandom. https://www.metacritic.com/game/mysims-racing/critic-reviews/?platform=wii.
- ↑ 8.0 8.1 Jan Wöbbeking (July 2, 2009). "Test: MySims Racing" (in de). 4Players GmbH. https://www.4p.de/test/mysims_racing/64433.
- ↑ 9.0 9.1 "ぼくとシムのまち レーシング (DS)" (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=5213&redirect=no. Retrieved January 2, 2025.
- ↑ 10.0 10.1 "ぼくとシムのまち レーシング (Wii)" (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=5226&redirect=no. Retrieved June 2, 2023.
- ↑ Loup Lassinat-Foubert (June 19, 2009). "Test : MySims Racing DS : droit dans le fossé" (in fr). TF1 Group. https://www.gamekult.com/jeux/mysims-racing-3010006175/test-ds.html.
- ↑ Loup Lassinat-Foubert (June 22, 2009). "Test : MySims Racing Wii : dérapage contrôlé ?" (in fr). TF1 Group. https://www.gamekult.com/jeux/mysims-racing-3010006175/test.html.
- ↑ "Review: MySims Racing (Wii)". GamesMaster (Future plc): 60. August 2009.
- ↑ 14.0 14.1 Austin Light (June 24, 2009). "MySims Racing Review (DS)". Fandom. https://www.gamespot.com/reviews/mysims-racing-review/1900-6212508/.
- ↑ 15.0 15.1 Austin Light (June 23, 2009). "MySims Racing Review (Wii)". Fandom. https://www.gamespot.com/reviews/mysims-racing-review/1900-6212461/.
- ↑ "MySims Racing Review (Wii)". Viacom. June 25, 2009. http://www.gametrailers.com/gamereview.php?id=10678.
- ↑ Steven Hopper (June 23, 2009). "MySims Racing - NDS - Review". https://gamezone.com/reviews/mysims_racing_nds_review/.
- ↑ Michael Lafferty (June 23, 2009). "MySims Racing - WII - Review". https://gamezone.com/reviews/mysims_racing_wii_review/.
- ↑ Matt Casamassina (June 24, 2009). "MySims Racing Review (Wii)". Ziff Davis. https://www.ign.com/articles/2009/06/24/mysims-racing-review.
- ↑ dharn (June 18, 2009). "Test: MySims Racing (DS)" (in fr). Webedia. https://www.jeuxvideo.com/articles/0001/00011039-mysims-racing-test.htm.
- ↑ "Review: MySims Racing (DS)". NGamer (Future plc): 73. September 2009.
- ↑ "Review: MySims Racing (Wii)". NGamer (Future plc): 67. August 2009.
- ↑ Zachary Miller (July 8, 2009). "MySims Racing DS". NINWR, LLC. https://www.nintendoworldreport.com/review/19003/mysims-racing-nintendo-ds.
- ↑ Pedro Hernandez (July 14, 2009). "MySims Racing (Wii)". NINWR, LLC. https://www.nintendoworldreport.com/review/19026/mysims-racing-wii.
- ↑ Mike Jackson (August 2009). "MySims Racing Review (Wii)". Official Nintendo Magazine (Future plc): 95. http://www.officialnintendomagazine.co.uk/10318/reviews/mysims-racing-review/. Retrieved June 2, 2023.
- ↑ Purchese, Robery (2009-06-29). "UK Charts: Fight Night 4 the champ" (in en). https://www.eurogamer.net/uk-charts-fight-night-4-the-champ.
- ↑ Purchese, Robert (2009-07-06). "UK charts: Fight Night still undefeated" (in en). https://www.eurogamer.net/uk-charts-fight-night-undefeated.
- ↑ Purchese, Robert Purchese (2009-07-13). "UK charts: Tiger roars to the top" (in en). https://www.eurogamer.net/uk-charts-tiger-roars-to-top.
- ↑ Purchese, Robert (2009-07-20). "UK charts: Harry Potter and the No. 1 Hit" (in en). Eurogamer.net. https://www.eurogamer.net/uk-charts-potter-rowling-at-one.
- ↑ Purchese, Robert (2009-08-03). "UK chart: Wii Sports Resort holds lead" (in en). Eurogamer.net. https://www.eurogamer.net/uk-chart-wii-sports-resort-holds-lead.
- ↑ Purchese, Robert (2009-08-10). "UK chart: Ashes leaves others for dust" (in en). Eurogamer.net. https://www.eurogamer.net/uk-chart-ashes-leaves-others-for-dust.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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