Software:Prism3D

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Prism3D
Developer(s)SCS Software
Written inC++
Operating system
  • IBM PC compatible
Platform
TypeGame engine
LicenseProprietary
Websitescssoft.com

Prism3D is an in-house game engine developed by SCS Software. The game engine is written entirely in C++.

Development

Entirely written in C++, Prism3D serves as cross-platform software for the Czech Republic video game developer SCS Software.[1] The Open Dynamics Engine is used as a physics engine, with FMOD integrated as a primary sound-effects system since 2020.[2]

The engine had an early success when it powered Duke Nukem: Manhattan Project of Sunstorm Interactive in 2002,[3] with the PC platfrom received "generally favourable reviews" according to Metacritic.[4]

A large-scale engine update was made for Euro Truck Simulator 2, where a lot of new features were added to it, including spatial anti-aliasing, morphological antialiasing, non-photorealistic rendering, high-dynamic-range rendering, complicated dynamic shadows that are affected by light sources, shader effects and effects created by a particle system.[5][6] The game received positive reviews,[7] and has sold over five million copies according to Steam Spy.[8]

SCS Blender Tools, which was made on the basis of the Blender three-dimensional editor, was released in 2015 to become the main tool for working with the engine and games built on it.[9] It is available free for the players who want to create mods for video games developed by Prism3D.[10]

Feature video games

Title Initial release
Rocky Mountain Trophy Hunter 3 2000
Shark! Hunting the Great White 2001
911 Fire Rescue 2001
Hunting Unlimited 2001
Duke Nukem: Manhattan Project 2002
Hard Truck: 18 Wheels of Steel 2002
18 Wheels of Steel: Across America 2003
Hunting Unlimited 2 2003
Hunting Unlimited 3 2004
18 Wheels of Steel: Pedal to the Metal 2004
OceanDive 2005
18 Wheels of Steel: Convoy 2005
Hunting Unlimited 4 2006
18 Wheels of Steel: Haulin' 2006
Bus Driver 2007
Deer Drive 2007
Hunting Unlimited 2008 2007
18 Wheels of Steel: American Long Haul 2007
Hunting Unlimited 2009 2008
Euro Truck Simulator 2008
Hunting Unlimited 2010 2009
18 Wheels of Steel: Extreme Trucker 2009
German Truck Simulator 2010
UK Truck Simulator 2010
18 Wheels of Steel: Extreme Trucker 2 2011
Trucks & Trailers 2011
Scania Truck Driving Simulator 2012
Euro Truck Simulator 2 2012
American Truck Simulator 2016
Source:[11]

References

  1. "Prism3D - SCS Software's in-house Game Engine". https://scssoft.com/technology. Retrieved May 5, 2020. 
  2. "FMOD: First Tease". SCS Software. February 18, 2020. https://blog.scssoft.com/2020/02/fmod-first-tease.html. Retrieved May 5, 2020. 
  3. Younger, Paul (April 21, 2008). "Duke Nukem Manhattan Project Review". PC Invasion. https://www.pcinvasion.com/duke-nukem-manhattan-project-review/. Retrieved May 5, 2020. 
  4. "Duke Nukem: Manhattan Project for PC Reviews". Metacritic. CBS Interactive. https://www.metacritic.com/game/pc/duke-nukem-manhattan-project. Retrieved September 15, 2018. 
  5. "Morphological Anti-Aliasing". SCS Software. February 26, 2011. https://blog.scssoft.com/2011/02/morphological-anti-aliasing.html. Retrieved May 5, 2020. 
  6. "To HDR or not to HDR". SCS Software. April 6, 2011. https://blog.scssoft.com/2011/04/to-hdr-or-not-hdr.html. Retrieved May 5, 2020. 
  7. "Euro Truck Simulator 2 for PC Reviews". Metacritic. CBS Interactive. January 18, 2013. http://www.metacritic.com/game/pc/euro-truck-simulator-2. Retrieved July 18, 2013. 
  8. "Euro Truck Simulator 2". Steam Spy. https://steamspy.com/app/227300. Retrieved December 10, 2016. 
  9. "SCS Blender Tools". SCS Software. November 29, 2013. https://blog.scssoft.com/2013/11/scs-blender-tools.html. Retrieved May 5, 2020. 
  10. B.N. Reporter (December 3, 2013). "SCS Software Announces SCS Blender ToolsAdmin". Industry News. http://blendernews.org/xe/Industry_News/5900. Retrieved May 12, 2020. 
  11. "Description". https://scssoft.com/press/sheet?p=other_projects. Retrieved May 5, 2020. 

External links

https://en.wikipedia.org/wiki/Prism3D was the original source. Read more.