Software:Warhammer 40,000: Dawn of War
| Warhammer 40,000: Dawn of War | |
|---|---|
| Developer(s) | Relic Entertainment |
| Publisher(s) | THQ[lower-alpha 1] |
| Director(s) | Alex Garden |
| Producer(s) | Jonathan Dowdeswell |
| Designer(s) | Jay Wilson |
| Programmer(s) | Dominic Mathieu |
| Artist(s) | Andy Lang |
| Composer(s) | Jeremy Soule[lower-alpha 2] |
| Series | Warhammer 40,000 |
| Platform(s) | Windows |
| Release | Original release
Definitive Edition
|
| Genre(s) | Real-time strategy |
| Mode(s) | Single-player, multiplayer |
Warhammer 40,000: Dawn of War is a military science fiction real-time strategy video game developed by Relic Entertainment and based on Games Workshop's miniature wargame Warhammer 40,000. It was released by THQ on September 20, 2004 in North America and on September 24 in Europe.
As a series, Warhammer 40,000: Dawn of War has sold more than 7 million copies worldwide as of January 2013.[5]
Three expansion packs have been released: Winter Assault in 2005, Dark Crusade in 2006, and Soulstorm in 2008. A remastered version of the game and its three expansions, titled Warhammer 40,000: Dawn of War - Definitive Edition, was released on August 14, 2025.[6] The game has three sequels: Dawn of War II (2009), Dawn of War III (2017), and Dawn of War IV (2026).
Gameplay
Gameplay is initially focused on capturing and holding strategic locations on the battlefield. These control points are captured by infantry squads and provide resources to construct additional units and buildings or unlock certain units in an army's tech tree. Battles are won either by holding a certain number of control points for a period of time or by destroying all of the opposing armies' HQ structures. A number of special conditions are available to choose from to customize matches.
Synopsis
Setting
The game is set in the Warhammer 40,000 universe: a dystopian vision of the far future in which humanity has forged a galaxy-spanning empire, The Imperium of Man. The Imperium, desperately fighting to preserve the human race from extinction, is in a state of constant war with alien species like the Orks or Eldar, as well as insurrections from renegade worlds or the human servants of Chaos, who employ demonic forces and sorcery under either of the Chaos Gods they serve, having deliberately betrayed their once godlike Emperor of Man.
The single player campaign is set on the planet Tartarus, an Imperial colony under siege by Ork invaders, with the player taking the role of the Space Marines' Blood Ravens 3rd Company, led by Captain Gabriel Angelos, that arrives to assist the planet's 37th Tartarus Planetary Defence Force Regiment of the Imperial Guard, led by Colonel Carus Brom. The story of this campaign also sets the stage for the events of Dawn of War II - Retribution.
Plot
The Blood Ravens' Space Marines, upon descent to the planet's surface, secure Tartarus' spaceport and start their own operations against the warring Orkish forces. These include key tasks such as the elimination of their leaders (including an Ork Warboss) to destabilize the Orks' fighting spirit. Unknown to the Space Marines, however, the Orks' invasion was in fact engineered by the Chaos Alpha Legion's Sorcerer, Sindri Myr, as a smokescreen to their operations on Tartarus, using the forces of Sindri's supposed commander, Lord Bale. However, during the confrontation with the Warboss, the shuttle which ferries Sindri and Bale away is spotted by a Blood Ravens' scout.
Hearing this, Angelos is set to investigate, but is interrupted by the sudden arrival of Mordecai Toth of the Inquisition, who attempts to order the Blood Ravens to evacuate Tartarus (due to an upcoming Warp Storm that will soon engulf the planet in Chaos energy and prevent warp travel and escape). Angelos allows Toth use of Space Marine transports to assist in the evacuation but desires to remain and investigate, clashing with Toth's resolution, who cites that Angelos' previous request of an Exterminatus (a space-based planetary bombardment) on his once homeworld of Cyrene, years ago, may have affected his judgement, "seeing Chaos where it doesn't exist".
During Angelos' obstinate pursuit, he uncovers the presence of Eldar forces from the Biel-Tan Craftworld, under Farseer Macha, covertly operating on Tartarus and coming across Chaos 'markers' (sacrificial sites which show the way to a specific location) that Angelos orders his long-friend and Librarian, Isador Akios, to document and then destroy. The Librarian, however, secretly harbours Chaos artifacts and he damages the Blood Ravens' transports to allow further research time, being influenced constantly by Sindri's temptations.
Angelos' forces track the Eldar to the urban settlement of Loovre Marr, engaging them in full-scale battle, as Sindri and the Alpha Legion infiltrate the city and abscond with an artifact, which Macha believes is the "key to the undoing of this world". Witnessing the events too late, Angelos presses Macha for more information, but instead, the Eldar leader implicates Toth's involvement in the matter, citing his obstinance in withholding information and using the matter of the upcoming Warp Storm to avoid involving any other interested party in the conflict. Angelos clashes again with Toth, who assumes command of all of the planet's Imperial assets, except the Blood Ravens and 37th Tartarus Planetary Defence Force, after learning Angelos employed Colonel Brom's Imperial Guard to assist him. Toth claims that Angelos' stubbornness to leave the planet may be a sign of Chaos corruption.
On a hint given by Macha, whose forces are severely weakened due to the battle of Loovre Marr, the Blood Ravens track down the Alpha Legion to the ruins of an Imperial Temple where they are stalled by traitorous Imperial Guard regiments, corrupted by Chaos, giving time for Sindri and Bale to evade pursuit once again. After the battle, Angelos confronts Toth when he arrives at the scene, with Toth revealing the planet bears an ancient Chaos artifact called the Maledictum, a stone which contains the essence of a daemon, capable of influencing human minds to perform its bidding, while summoning Warp Storms to imprison any that attempt to escape. Toth explains that the Eldar presence on Tartarus was to prevent the Alpha Legion from unearthing the stone, unwilling to inform or cooperate with Imperial forces due to arrogant behaviour, seeing themselves as "the only capable defence against its influence".
Angelos and Toth make amends and advance against the primary position of the Alpha Legion, as it is performing an unholy ritual to unearth the Maledictum. However, while the Blood Ravens and the remaining loyal Imperial Guard exterminate Lord Bale's forces, the same abandoned by Sindri to die to unearth the artifact, Isador takes the Maledictum and departs with Sindri, revealing that he had been overcome by the temptations of Chaos. Angelos and Toth pursue but only reach him after he has been subdued by Sindri who takes the Maledictum. Toth reveals that he suspected corruption from within the Blood Ravens, but made a mistake in focusing more on Angelos than Isador because of Angelos' obstinacy and dark past, citing it took either "steel or rot" to plead the Inquisition to exterminate the whole population of Angelos' former home. As the Blood Ravens destroy Isador's Chaos forces, Angelos fights Isador in a hand-to-hand duel. Despite Isador's taunts of Gabriel's supposed weakness and guilt for the events of Cyrene, Gabriel overcomes them, citing "innocents must die so that humanity may live", implying that the planet was long corrupted by Chaos and there was no salvation but by destruction. Defeating Isador, Angelos executes him even as the Librarian tries pleading for forgiveness.
Angelos and Toth chase Sindri to a ritual site, as the Warp Storm approaches, but fail to apprehend him before he performs a ritual with the Maledictum to sacrifice himself in order to summon a Daemon Prince. As Toth bequeaths his Daemon Hammer, "God-Splitter", to Angelos, the Blood Ravens, assisted by the Eldar survivors, fight and overcome the remaining Alpha Legion in a violent battle, overcoming the Daemon Prince despite its power. In the aftermath, Toth orders Angelos to destroy the Maledictum, while Macha pleads him to stay his hammer. Angelos, however, quickly destroys it. As all parties start to evacuate, Angelos is called back and faces the daemon that he has unknowingly freed from its prison, the Maledictum. The daemon reveals that all of Tartarus was actually a sacrificial altar to the Chaos God Khorne (the Blood God) and that every death in the confrontation, including the Ork invasion, which was arranged by Sindri, were offerings to empower the stone to allow the Daemon's release. It is implied that had the Blood Ravens realized this and destroyed the Maledictum earlier, the daemon would likely have been destroyed as well.
The daemon allows Angelos and the Blood Ravens to leave, though with a message that he soon would be coming for them all. Gabriel vows to destroy the daemon, stating "I know you now", before finally departing Tartarus.
Development
The game was in development for more than a year by about 30 people.[7]
Release
Official expansions
The base game has three expansions, all available in retail DVD format and via digital distribution. Each expansion adds substantial additional new content to the game, such as new factions, maps and units. For the latter standalone expansions, users are unable to play any factions in multiplayer other than those added by the expansion itself.
In chronological order of release, these expansions are: Winter Assault, Dark Crusade and Soulstorm. Out of these, Winter Assault requires the base game whereas the other two are stand-alone.
Cumulatively, the expansions add five new factions to the game's pre-existing selection of four, making for a total of nine factions to choose from, along with adding dozens of new maps, tweaks, etc.
Retail editions
- The "Game of the Year Edition" was released on September 21, 2005 in the US and on September 23 in Europe, containing 4 exclusive maps and other updates.
- Later, the "Game of the Year Edition" and Winter Assault were bundled in the "Gold Edition" in the US, released in March 2006.
- In November 2006, Dawn of War and its first two expansions were released together as "The Platinum Collection" in the US and as the "Dawn of War Anthology" in PAL regions.
- In March 2008, all three expansions along with Dawn of War were released as "The Complete Collection".
- The "Master Collection" on Steam and GOG.com, similar to "The Complete Collection", includes the "Game of the Year Edition" of the game as well as the three expansions.
- The "Anniversary Edition" replaced the "Master Collection" as a single package on Steam and GOG.com as of September 19, 2024 to commemorate the 20th anniversary of the original game. Owners of the original game were upgraded to the "Anniversary Edition" for free.
Definitive Edition
A definitive edition of the game was released on August 15, 2025. It consists of a bundle of the base game and its expansion packs, alongside graphical and gameplay improvements.[8]
Related media
In addition, a series of three novels was released by Black Library and later released as a single omnibus volume.[9][10]
Reception
Critical reception
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By early 2009, Dawn of War and its expansion packs together had sold 4 million copies.[18] Dawn of War received a "Silver" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[19] indicating sales of at least 100,000 copies in the United Kingdom.[20]
Upon release, the critical response to Warhammer 40,000: Dawn of War was on the whole positive. It was congratulated most frequently for its varied and balanced factions and units, its polished presentation, in particular the high quality of unit animations, and the user interface.
One of the first reviews was by IGN, who awarded the game 8.8/10, in particular praising the large level of graphical and animation detail.[21] They also cited the skirmish and multiplayer as one of the game's strongest points.[17] GameSpot came to similar conclusions, in particular praising the game's presentation and audio.[15]
Conversely, an area of the game that drew criticism was the single player campaign, which many reviewers found to be too short and unchallenging.[22][23] Another area of weakness identified was a lack of originality in the gameplay. However, these weaknesses were considered to be minor, IGN summarised: "Nothing about the gameplay will really surprise anyone (though the addition of reinforceable squads is pretty neat) but it doesn't particularly matter ... Relic kicked ass creating a great piece of entertainment."[17] The French website Jeux PC awarded the game 16 out of 20, in particular praising the simplicity of the user interface and the intensity of the battles.[24] German reviewer Daniel Matschijewsky awarded the game 83 out of 100, praising the user interface and the sound, but identifying the campaign and the AI as weaker areas.[25]
Awards
Dawn of War was a runner-up for Computer Games Magazine's list of the ten best computer games of 2004.[26] It received a runner-up position in GameSpot's 2004 "Best Strategy Game" award category across all platforms, losing to Software:Rome: Total War.[27] During the 8th Annual Interactive Achievement Awards, Dawn of War received nominations for "Strategy Game of the Year" and "Outstanding Achievement in Online Gameplay".[28]
Notes
References
- ↑ "Warhammer 40,000: Dawn of War". September 13, 2004. https://www.eurogamer.net/devdiary-relic-130904.
- ↑ "Warhammer 40,000: Dawn of War". http://www.gpstore.com.au/Games/1465760.html. "Release date: 24th September, 2004"
- ↑ Adams, David (September 7, 2004). "Dawn of War Goes Gold" (in en). https://www.ign.com/articles/2004/09/07/dawn-of-war-goes-gold.
- ↑ "Warhammer 40,000: Dawn of War - Definitive Edition - Enhanced Trailer". 11 July 2025. https://www.youtube.com/watch?v=pY_JzB0WxSA.
- ↑ "Notice of SEGA's Acquisition of Relic Entertainment and Some IPs Owned by THQ Inc.". Sega. 2013-01-24. http://blogs.sega.com/2013/01/24/notice-of-segas-acquisition-of-relic-entertainment-and-some-ips-owned-by-thq-inc/.
- ↑ "Warhammer 40,000: Dawn of War - Definitive Edition - Enhanced Trailer". 11 July 2025. https://www.youtube.com/watch?v=pY_JzB0WxSA.
- ↑ "B.C- made games have a huge following worldwide". January 26, 2005. p. 4. Archived from the original on June 7, 2024. https://web.archive.org/web/20240607064058/https://www.newspapers.com/article/the-vancouver-sun/148867103/. Retrieved June 7, 2024.
- ↑ Martin, Sean (August 14, 2025). "Dawn of War: Definitive Edition may be a sparing remaster, but it's still the best way to revisit one of the greatest RTS series ever created". PC Gamer. https://www.pcgamer.com/games/strategy/dawn-of-war-definitive-edition-may-be-a-sparing-remaster-but-its-still-the-best-way-to-revisit-one-of-the-greatest-rts-series-ever-created/.
- ↑ Black Library: Blood Ravens: The Dawn of War Omnibus
- ↑ "Goodreads - Blood Ravens: The Dawn of War Omnibus". https://www.goodreads.com/book/show/2616550-blood-ravens.
- ↑ 11.0 11.1 11.2 "Warhammer 40,000: Dawn of War Reviews". GameRankings. http://www.gamerankings.com/htmlpages4/919355.asp.
- ↑ "Warhammer 40,000: Dawn of War (pc: 2004): Reviews". Metacritic. http://www.metacritic.com/games/platforms/pc/warhammer40000dawnofwar?q=dawn%20of%20war%20warhammer.
- ↑ Biessener, Adam. "Warhammer 40,000: Dawn of War review at Game Informer". Game Informer. http://www.gameinformer.com/Games/Review/200411/R04.1119.1239.41106.htm. Retrieved 2007-10-17.
- ↑ "Review: Warhammer 40,000: Dawn of War for PC on GamePro.com". GamePro. http://www.gamepro.com/computer/pc/games/reviews/38766.shtml. Retrieved 2007-10-17.
- ↑ 15.0 15.1 Kasavin, Greg. "Warhammer 40,000: Dawn of War for PC Review". GameSpot. http://uk.gamespot.com/pc/strategy/wh40kdawnofwar/review.html?om_act=convert&om_clk=gssummary&tag=summary%3Breview&page=3.
- ↑ "GameSpy: Warhammer 40,000: Dawn of War Review". GameSpy. http://uk.pc.gamespy.com/pc/warhammer-40000-dawn-of-war/548862p1.html.
- ↑ 17.0 17.1 17.2 "IGN: Warhammer 40,000: Dawn of War Review". IGN. 21 September 2004. http://uk.pc.ign.com/articles/549/549795p3.html.
- ↑ Remo, Chris (February 5, 2009). "THQ's Farrell: Focus On Fewer, Better Core Titles". Gamasutra. https://www.gamasutra.com/php-bin/news_index.php?story=22176.
- ↑ "ELSPA Sales Awards: Silver". Entertainment and Leisure Software Publishers Association. http://www.elspa.com:80/?i=3942.
- ↑ Caoili, Eric (November 26, 2008). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK". Gamasutra. https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php.
- ↑ "IGN: Warhammer 40,000: Dawn of War Review". IGN. 21 September 2004. http://uk.pc.ign.com/articles/549/549795p2.html.
- ↑ "PC Zone: Warhammer 40,000: Dawn of War". PC Zone. http://www.computerandvideogames.com/article.php?id=109512.
- ↑ Kasavin, Greg. "Warhammer 40,000: Dawn of War for PC Review". GameSpot. http://uk.gamespot.com/pc/strategy/wh40kdawnofwar/review.html?om_act=convert&om_clk=gssummary&tag=summary%3Breview&page=1.
- ↑ "Test Warhammer 40 000 : Dawn of war" (in fr). Jeux PC. http://www.jeuxvideopc.com/test/7733-warhammer-40-000-dawn-of-war.php.
- ↑ Matschijewsky, Daniel (October 2004). "Titelstory: Warhammer 40K: Dawn of War" (in de). Gamestar. http://www.gamestar.de/magazin/titelstorys/warhammer_40k_dawn_of_war/1348922/warhammer_40k_dawn_of_war_p_wertung.html.
- ↑ Staff (March 2005). "The Best of 2004; The 14th Annual Computer Games Awards". Computer Games Magazine (172): 48–56.
- ↑ "Best and Worst of 2004". GameSpot. January 5, 2005. http://www.gamespot.com/gamespot/features/all/bestof2004/.
- ↑ "D.I.C.E. Awards By Video Game Details Warhammer 40,000: Dawn of War". Academy of Interactive Arts & Sciences. https://www.interactive.org/games/video_game_details.asp?idAward=2005&idGame=201.
Further reading
- "Index Astartes – Blood Ravens". White Dwarf: Australian Edition (298). November 2004. ISSN 0265-8712.
- Goto, Cassern (2004). Dawn of War. Nottingham: Black Library. ISBN 1-84416-152-8.
- Goto, Cassern (2005). Dawn of War: Ascension. Nottingham: Black Library. ISBN 1-84416-285-0.
- Goto, Cassern (2006). Dawn of War: Tempest. Nottingham: Black Library. ISBN 1-84416-399-7. https://archive.org/details/tempest0000goto.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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