Software:Frostbite (game engine)

From HandWiki
Revision as of 13:16, 9 February 2024 by MainAI5 (talk | contribs) (url)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Short description: Game engine developed by DICE
Frostbite
Frostbite 3 logo (2013–2023)
Logo used for Frostbite 3 (2013-2023)
BF1 screenshot.png
Gameplay of Battlefield 1, which runs on Frostbite 3.
Developer(s)DICE
Initial releaseJune 2008; 16 years ago (2008-06)
Written inC++, C#
Platform
LicenseProprietary
Websitewww.frostbite.com

Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ninth generation game consoles PlayStation 5 and Xbox Series X/S, in addition to usage in the cloud streaming service Google Stadia.

The game engine was originally employed in the Battlefield video game series, but would later be expanded to other first-person shooter video games and a variety of other genres. To date, Frostbite has been exclusive to video games published by Electronic Arts.[1][2]

History

Frostbite 1 and 1.5

Destruction in Battlefield on Frostbite 1

The first iteration of the Frostbite game engine made its debut in the 2008 video game, Battlefield.[3] The engine was developed with an HDR Audio and Destruction 1.0. HDR Audio allowed differing sound levels to be perceived by the player whilst Destruction 1.0 allowed players to destroy the environment.[4] A newer version of Frostbite would later be employed in Battlefield 1943 (2009) and Battlefield (2010), which would come to be known as Frostbite 1.5.[5][6] In the upgraded game engine, it was now possible for players to cause enough destruction to entirely demolish structures.[7] This version was also employed in the multiplayer aspect of Medal of Honor (2010), becoming the first video game outside of the Battlefield series to run on Frostbite.[8]

Frostbite 2

On 25 October 2011, Frostbite 2 made its debut in Battlefield 3.[9][10] Frostbite 2 has upgrades such as deferred rendering and real-time radiosity [11][12] and Destruction 3.0, which made falling debris potentially lethal to the player. Further changes to the engine included the addition of suppressive fire and disabling vehicles before destroying them.[7][13] For the first time in a game that was not a shooter nor developed by DICE, Frostbite was brought to the Need for Speed series with 2011's Need for Speed, which was released on 15 November.[14] It took a year for EA Black Box, the developer of Need for Speed: The Run, to re-purpose the game engine for driving instead of shooting.[15] On 21 May 2012, DICE rendering architect Johan Andersson said that future personal computer video games running on Frostbite would have to be played on 64-bit operating systems.[16] On 23 October, Medal of Honor became the first game of its series to feature Frostbite in both single and multiplayer.[17][18] On 26 March 2013, Army of Two became the first third-person shooter and last video game to employ Frostbite 2.[19]

Frostbite 3

In March 2013, Battlefield executive producer Patrick Bach announced that Frostbite 3 would not support the Wii U, saying that "the Wii U is not a part of our focus right now."[20] The third generation of Frostbite made its debut in Battlefield 4 on 29 October.[21] In the updated engine, the environments became much more dynamic upon the actions of the players and Destruction 4.0, which was known as Levolution in Battlefield 4.[22][23] On one map of Battlefield 4, it was possible for players to destroy a dam, causing the entire map to be flooded by water.[7] On 13 November in San Jose, DICE's Frostbite engine technical director Johan Andersson announced that future Frostbite games and an updated version of Battlefield 4 would be powered by Mantle,[24][25][26] a low-overhead rendering API co-developed by AMD and DICE.[27][28][29] However, due to lack of interest and support, Mantle was phased out, with 2015's Battlefield Hardline being the last game to implement it.[30] On 15 November, Need for Speed Rivals became the second game of its series to use the game engine and the first since the upgrade to Frostbite 3.[31][32]

First released on 25 February 2014, Plants vs. Zombies became the first game of its series to run on Frostbite.[33][34] On 18 November, the game engine made its debut in the action role-playing genre of video games with Dragon Age.[35] On 17 March 2015, Battlefield Hardline became the second game of its series to run on Frostbite 3.[36] In November, Need for Speed[37] and Star Wars Battlefront[38][39] were both released under Frostbite, the 2016 Rogue One X-Wing VR Mission expansion for the latter game exclusive to the PlayStation VR and being the first VR title to use the engine.[40] On 23 February 2016, Plants vs. Zombies was released on the game engine.[41][42][43] On 7 June, Mirror's Edge Catalyst became the first action-adventure game to run on Frostbite.[44][45][46] On 21 October, Battlefield 1 became the third title of its series to be released under the third generation of the game engine.[47][48]

On 21 March 2017, Mass Effect was released on Frostbite.[49] On 10 November, Need for Speed Payback was released, running on the game engine;[50] a week later on November 17, Star Wars Battlefront II was the last game of 2017 to be released on Frostbite.[51][52] 2018's Battlefield V runs on the Frostbite 3 engine.[53] In 2019, Anthem, Plants vs. Zombies, and Need for Speed Heat were all released running Frostbite.

In 2020, Star Wars is the second VR-compatible game to run on Frostbite, the PC version of the game bringing VR support on PC to the engine (following usage on the abovementioned Rogue One X-Wing VR Mission expansion); on Xbox Series X and S, the game received support for high frame rates and 4K, alongside visual improvements.[54][55] In February 2021, following the announcement of a Nintendo Switch version of Plants vs. Zombies, Frostbite will run on a Nintendo console for the first time.[56][57] Prior to the game's production, Switch support was added into the Frostbite engine.[58][59]

Usage in Battlefield 2042 and next-generation consoles

Battlefield 2042 was released in November 2021 using a new version of the Frostbite engine.[60] As Battlefield 2042 was initially developed on an older version of Frostbite, the developers had to update the engine in order to run the game. This new version of Frostbite took 18 months of development time.[61][62][63][64] In October 2022, Need for Speed Unbound was announced to be using the Frostbite engine; this marks developer Criterion Games' first game using the engine.[65][66] The game would be released on 2 December 2022 utilizing the Battlefield 2042 iteration of Frostbite.

Studio head of Ridgeline Games, Marcus Lehto, confirmed that the next installment of the Battlefield franchise will be developed on an upgraded version of Frostbite.[67] The 2023 remake of Dead Space also utilizes Frostbite.[68][69]

EA Sports titles

See Games using Frostbite for a full list.

On 14 July 2015, the game engine was introduced to the sports genre of video games, being put to use on Rory McIlroy PGA Tour.[70][71] On 27 September 2016, the game engine debuted on the FIFA video game series, being employed on FIFA 17.[72][73] Only the PlayStation 4, Xbox One and PC versions of the game and future installments will run on Frostbite; the PlayStation 3 and Xbox 360 versions, in addition to the Nintendo Switch version, do not use the engine in favor of Ignite, the engine used by the current-generation games until FIFA 17, which also meant the exclusion of The Journey campaign and new features like the UEFA Champions League mode (introduced in FIFA 19) from those editions.[74][75][76] These titles are referred to as "Legacy Editions".[77]

Madden NFL 18, the first of its series to be released on Frostbite,[78] was released on 25 August 2017.[79][80]

The PlayStation 5 and Xbox Series X/S versions of FIFA 21, released in December 2020,[81] feature graphical enhancements to take advantage of the newer hardware.[82][83][84] In 2020, FIFA 21 is one of two Frostbite games (the other being Star Wars: Squadrons) to receive major enhancements for the PlayStation 5 and Xbox Series X and S.[85][86][87]

The 2021 installment of the NHL series, NHL 22, and future installments afterward, runs on Frostbite (compared to the Ignite engine used in previous installments), bringing it to that series for the first time.[88][89][90]

In 2022, Madden NFL 23 was released utilizing Frostbite 3, and introduced a new physics-based interaction system called FieldSense.[91][92]

Following FIFA 21's successor, FIFA 22, not receiving the PlayStation 5 and Xbox Series-exclusive enhancements on PC versions, 2022's FIFA 23 brings the features to that platform for the first time and upgrades the engine version to the one used in Battlefield 2042.[93][94] In addition, EA Sports PGA Tour uses the engine.[71]

EA Sports FC 24[95] brings the engine for usage in sports games to the Nintendo Switch; as such, the game is the first of the series to not include a "Legacy Edition".[96][97] While offering an experience similar to the PlayStation 4 and Xbox One, it does not support cross-platform play with either consoles.[98]

EA Sports UFC 5 brings the engine to the EA Sports UFC series. The UFC series at that point was the last to use the Ignite engine.[99]

Frostbite Labs

In May 2016, EA announced it had formed Frostbite Labs, a dedicated research division focusing on the development of the Frostbite engine as well as its use in future technological innovations such as VR experiences, neural networks and machine learning.[100][101][102] Frostbite Labs is composed of a team of 30 to 40 developers operating in two offices, one in Stockholm, Sweden and the other in Vancouver , Canada .[103][104]

Criticism

Frostbite is notorious for having well-publicized difficulties, including its complexity. This led to numerous reports of development issues surrounding Frostbite titles; a majority of these issues came with the engine's usage at BioWare, which has criticized the engine for its aforemenioned complexity, which made adapting common elements found in role-playing games to the engine rather difficult.

With EA pushing for the usage of Frostbite 3 in many of their developers' titles,[105] refacilitating the engine for BioWare's 2014 title, Dragon Age, proved difficult for the developer; the title's executive producer, Mark Darrah, said about the engine that "...at launch we still didn’t actually have all our tools working. We had our tools working enough." Prior to moving to Frostbite, the Dragon Age series utilized the Eclipse Engine. The move to Frostbite 3 resulted in BioWare cancelling a piece of downloadable content for Dragon Age II;[106] that game received a divided audience reception,[107] with BioWare aiming to improve on the next Dragon Age game.[108] Adding new features to the engine for use in Inquisition proved difficult, as the engine was primarily used in first-person video games.[105] However, issues initially faced by the development team were solved as BioWare and DICE started to cooperate better,[105] and the engine allowed the Inquisition art team to develop extensive worlds in a short time. However, with the release scheduled for late 2014, the team resorted to extensive crunching.[108]

With Visceral Games being tapped to publish the Star Wars title Project Ragtag, the company was occupied with the development of Battlefield Hardline; after the latter game was released, Ragtag's development suffered from many setbacks, one of them being the usage of Frostbite and their difficulties adapting it to third-person shooters.[109] By 2017, Ragtag was ultimately cancelled and Visceral shuttered, with resources being shifted over to the then-impending development of DICE's Star Wars Battlefront II.

In 2017, Mass Effect suffered from multiple issues at launch due in part to the complexities of Frostbite and a troubled development.[110][111][112][113] BioWare had previously faced these issues before during the aforementioned development of Dragon Age: Inquisition and would continue to do so during development of Andromeda.[105] In 2019, sources within BioWare claimed that Frostbite's complexity had also contributed to difficulties surrounding Anthem's development.[114][115][116][105] Former BioWare general manager Aaryn Flynn acknowledged these issues in an interview in November 2019.[117][118][119]

Due to being developed in 15 to 18 months, developers of Battlefield 2042 from DICE had issues with Frostbite.[120][121]

In June 2021, tools used in the development of Frostbite, a majority of them regarding development of FIFA 21 including its source code, were leaked;[122][123] the contents were released on August 2, 2021.[124][125]

Games using Frostbite

Title Earliest release Developer Version Platforms
Win PS3 PS4 PS5 X360 XOne XSeries NS Stadia
Anthem 2019 BioWare 3.0 Yes No Yes No No Yes No No No
Army of Two 2013 Visceral Games 2.0 No Yes No No Yes No No No No
Battlefield 0001 Battlefield 1


2016 DICE 3.0 Yes No Yes No No Yes No No No
Battlefield 0003 Battlefield 3


2011 DICE 2.0 Yes Yes No No Yes No No No No
Battlefield 0004 Battlefield 4


2013 DICE 3.0 Yes Yes Yes No Yes Yes No No No
Battlefield 0005 Battlefield V


2018 DICE 3.0 Yes No Yes No No Yes No No No
Battlefield 1943 2009 DICE 1.5 No Yes No No Yes No No No No
Battlefield 2042 2021 DICE 3.0 Yes No Yes Yes No Yes Yes No No
Battlefield 2008 DICE 1.0 No Yes No No Yes No No No No
Battlefield 2010 DICE 1.5 Yes Yes No No Yes No No No No
Battlefield 2010 DICE 1.5 Yes Yes No No Yes No No No No
Battlefield Hardline 2015 Visceral Games 3.0 Yes Yes Yes No Yes Yes No No No
Command & Conquer Cancelled Victory Games 3.0 Yes No No No No No No No No
Dead Space 2023 Motive Studios 3.0 Yes No No Yes No No Yes No No
Dragon Age 2014 BioWare 3.0 Yes Yes Yes No Yes Yes No No No
EA FC 24 2023 EA Vancouver 3.0 Yes No Yes Yes No Yes Yes Yes No
EA Sports PGA Tour 2023 EA Tiburon 3.0 Yes No No Yes No No Yes No No
FIFA 17[1] 2016 EA Vancouver 3.0 Yes Yes Yes No Yes Yes No No No
FIFA 18[2] 2017 EA Vancouver 3.0 Yes Yes Yes No Yes Yes No No No
FIFA 19[3] 2018 EA Vancouver 3.0 Yes Yes Yes No Yes Yes No No No
FIFA 20[4] 2019 EA Vancouver 3.0 Yes No Yes No No Yes No No No
FIFA 21[5] 2020 EA Vancouver 3.0 Yes No Yes Yes No Yes Yes No Yes
FIFA 22[6] 2021 EA Vancouver 3.0 Yes No Yes Yes No Yes Yes No Yes
FIFA 23[7] 2022 EA Vancouver 3.0 Yes No Yes Yes No Yes Yes No Yes
Madden NFL 18 2017 EA Tiburon 3.0 No No Yes No No Yes No No No
Madden NFL 19 2018 EA Tiburon 3.0 Yes No Yes No No Yes No No No
Madden NFL 20 2019 EA Tiburon 3.0 Yes No Yes No No Yes No No No
Madden NFL 21 2020 EA Tiburon 3.0 Yes No Yes Yes No Yes Yes No Yes
Madden NFL 22 2021 EA Tiburon 3.0 Yes No Yes Yes No Yes Yes No Yes
Madden NFL 23 2022 EA Tiburon 3.0 Yes No Yes Yes No Yes Yes No Yes
Madden NFL 24 2023 EA Tiburon 3.0 Yes No Yes Yes No Yes Yes No No
Mass Effect 2017 BioWare 3.0 Yes No Yes No No Yes No No No
Medal of Honor (multiplayer) 2010 DICE 1.5 Yes Yes No No Yes No No No No
Medal of Honor 2012 Danger Close Games 2.0 Yes Yes No No Yes No No No No
Mirror's Edge Catalyst 2016 DICE 3.0 Yes No Yes No No Yes No No No
Need for Speed 2015 Ghost Games 3.0 Yes No Yes No No Yes No No No
Need for Speed Heat 2019 Ghost Games 3.0 Yes No Yes No No Yes No No No
Need for Speed Payback 2017 Ghost Games 3.0 Yes No Yes No No Yes No No No
Need for Speed Rivals 2013 Ghost Games 3.0 Yes Yes Yes No Yes Yes No No No
Need for Speed: Edge 2017 EA Spearhead 3.0 Yes No No No No No No No No
Need for Speed 2011 EA Black Box 2.0 Yes Yes No No Yes No No No No
Need for Speed Unbound 2022 Criterion Games 3.0 Yes No No Yes No No Yes No No
NHL 22 2021 EA Vancouver 3.0 No No Yes Yes No Yes Yes No No
NHL 23 2022 EA Vancouver 3.0 No No Yes Yes No Yes Yes No No
NHL 24 2023 EA Vancouver 3.0 No No Yes Yes No Yes Yes No No
Plants vs. Zombies 2019 PopCap Games 3.0 Yes No Yes No No Yes No Yes No
Plants vs. Zombies 2014 PopCap Games 3.0 Yes Yes Yes No Yes Yes No No No
Plants vs. Zombies 2016 PopCap Games 3.0 Yes No Yes No No Yes No No No
Rory McIlroy PGA Tour 2015 EA Tiburon 3.0 No No Yes No No Yes No No No
Shadow Realms Cancelled BioWare 3.0 Yes No No No No No No No No
Star Wars Battlefront 2015 DICE 3.0 Yes No Yes No No Yes No No No
Star Wars Battlefront II 2017 DICE 3.0 Yes No Yes No No Yes No No No
Star Wars 2020 Motive Studios 3.0 Yes No Yes Yes No Yes Yes No No
EA Sports UFC 5 2023 EA Vancouver 3.0 No No No Yes No No Yes No No

Notes

  1. ^ Excludes PlayStation 3, Xbox 360 (up to 2018's FIFA 19) and Nintendo Switch "Legacy" editions.

References

  1. "Frostbite 3 'Battlefield 4' Demo; Engine Will Remain Exclusive to EA Games". 24 June 2013. https://gamerant.com/frostbite-3-engine-exclusive-ea-battlefield-4-tech-demo/. 
  2. "From Battlefield to Mass Effect: How one engine is shaping the future of EA Games". 19 November 2013. https://www.engadget.com/2013-11-19-electronic-arts-frostbite-battlefield-mass-effect.html. 
  3. "Frostbite: The Engine". Electronic Arts. 31 May 2017. https://www.ea.com/frostbite/engine. 
  4. "Battlefield: Bad Company". Electronic Arts. http://www.dice.se/games/battlefield-bad-company/. 
  5. "Battlefield 1943". Electronic Arts. https://www.battlefield.com/games/battlefield-1943. 
  6. "Battlefield: Bad Company 2". Electronic Arts. https://www.battlefield.com/games/battlefield-bad-company-2. 
  7. 7.0 7.1 7.2 Davis, Justin (19 October 2016). "A visual history of Battlefield". IGN. http://www.ign.com/articles/2016/10/18/a-visual-history-of-battlefield. 
  8. Yin-Poole, Wesley (26 January 2010). "Medal of Honor using Unreal 3 AND Frostbite engine". VideoGamer.com. https://www.videogamer.com/news/medal-of-honor-using-unreal-3-and-frostbite-engine. 
  9. "Behold The Power of Battlefield 3's Frostbite 2 Engine". 7 February 2011. https://gamerant.com/battlefield-3-frostbite-2-engine/. 
  10. "Battlefield 3's executive producer, on balancing realism in Frostbite 2". 2 March 2011. https://www.engadget.com/2011-03-02-battlefield-3-frostbite-2-engine-interview.html. 
  11. "March Cover Revealed: Battlefield 3". Game Informer. 3 February 2011. https://www.gameinformer.com/b/news/archive/2011/02/03/march-cover-revealed-battlefield-3.aspx. Retrieved 30 October 2021. 
  12. "First Battlefield 3 details emerge". 21 October 2011. https://www.eurogamer.net/articles/2011-02-04-first-battlefield-3-details-emerge. 
  13. "Battlefield 3: the five key strengths of Frostbite 2". 23 September 2011. https://www.theguardian.com/technology/gamesblog/2011/sep/23/battlefield-3-frostbite-2-talk. 
  14. Purslow, Matt (30 April 2011). "New Need for Speed to use Frostbite 2". http://www.pcgamer.com/new-need-for-speed-to-use-frostbite-2/. 
  15. Stuart, Keith (7 June 2011). "Need for Speed: The Run – game preview". https://www.theguardian.com/technology/2011/jun/07/need-for-speed-e3-2011-preview. 
  16. Nichols, Scott (21 May 2012). "Frostbite engine games to require 64-bit PCs, says DICE". http://www.digitalspy.com/gaming/news/a382816/frostbite-engine-games-to-require-64-bit-pcs-says-dice/. 
  17. Gilbert, Ben (7 March 2012). "Medal of Honor Warfighter powered by Frostbite 2.0". Engadget. https://www.engadget.com/2012/03/07/medal-of-honor-warfighter-powered-by-frostbite-2-0/. 
  18. "New 'Medal of Honor: Warfighter' Details; Will Use Frostbite Engine 2.0". 7 March 2012. https://gamerant.com/medal-honor-warfighter-details-frostbite-2/. 
  19. Hanson, Ben (27 August 2012). "See Inside Frostbite 2.0 And What It Means For Army Of Two". Game Informer. http://www.gameinformer.com/b/features/archive/2012/08/27/see-inside-frostbite-2-0-and-what-it-means-for-army-of-two.aspx. Retrieved 9 July 2017. 
  20. Sarkar, Samit (29 March 2013). "Frostbite 3 engine doesn't support Wii U, says EA DICE". https://www.polygon.com/2013/3/29/4162584/frostbite-3-engine-doesnt-support-wii-u. 
  21. "The big Battlefield 4 interview: DICE leaves technology behind". 28 March 2013. https://www.eurogamer.net/articles/2013-03-28-the-big-battlefield-4-interview-dice-leaves-technology-behind. 
  22. "Battlefield 4: Official Frostbite 3 Feature Video". Electronic Arts. 24 June 2013. https://www.youtube.com/watch?v=R9yVV6g3q7g. 
  23. "New DICE video shows how Frostbite 3 makes Battlefield 4 better". 25 June 2013. https://www.eurogamer.net/articles/2013-06-25-new-dice-video-shows-how-frostbite-3-makes-battlefield-4-better. 
  24. Kowaliski, Cyril (13 November 2013). "Mantle to power 15 Frostbite games; DICE calls for multi-vendor support". The Tech Report. http://techreport.com/news/25651/mantle-to-power-15-frostbite-games-dice-calls-for-multi-vendor-support. 
  25. "Could AMD's Mantle revolutionise PC gaming?". 26 September 2013. https://www.eurogamer.net/digitalfoundry-could-amd-mantle-revolutionise-pc-gaming. 
  26. "Why AMD's Mantle Matters". 8 October 2013. https://www.forbes.com/sites/jasonevangelho/2013/10/08/why-amds-mantle-matters/?sh=50d51ce7a22e. 
  27. Altavilla, Dave (30 September 2013). "AMD and DICE To Co-Develop Console Style API For Radeon Graphics". https://www.forbes.com/sites/davealtavilla/2013/09/30/amd-and-dice-to-co-develop-console-style-api-for-radeon-graphics/#74a43d226265. 
  28. "The new tech that AMD thinks could help sustain the game industry". 13 December 2013. https://www.polygon.com/2013/12/13/5170612/amd-mantle-interview. 
  29. "Is AMD's Mantle really worth it?". 14 May 2014. https://www.techradar.com/news/computing-components/graphics-cards/is-amd-s-mantle-really-worth-it-1248608. 
  30. "Farewell Mantle… AMD has ended all support for DirectX 12's API inspiration". 14 May 2019. https://www.pcgamesn.com/amd/discontinuing-mantle-api-support-radeon-drivers. 
  31. "Need for Speed Rivals is a Frostbite 3-powered racer co-developed by Criterion". 23 May 2013. https://www.pcgamesn.com/need-speed-rivals-frostbite-3-powered-racer-co-developed-criterion. 
  32. Crecente, Brian (22 August 2013). "Need For Speed Rivals is a living game, and a sign of things to come". https://www.polygon.com/2013/8/22/4646854/need-for-speed-rivals-is-a-living-game-and-a-sign-of-things-to-come. 
  33. Duwell, Ron (10 June 2013). "Plants vs Zombies Garden Warfare Runs on Frostbite 3". TechnoBuffalo. https://www.technobuffalo.com/2013/06/10/plants-v-zombies-garden-warfare-runs-on-frostbite-3/. 
  34. "PopCap Turns Plants Vs. Zombies Into a Shooter". Wired. 10 June 2013. https://www.wired.com/2013/06/plants-zombies-garden-warfare/. Retrieved 21 October 2022. 
  35. Grubb, Jeff (26 June 2013). "This is what Dragon Age: Inquisition looks like running Frostbite 3". VentureBeat. https://venturebeat.com/2013/06/26/this-is-what-dragon-age-inquisition-looks-like-running-frostbite-3/. 
  36. "Battlefield Hardline single-player review – police action". 17 March 2015. http://metro.co.uk/2015/03/17/battlefield-hardline-single-player-review-police-action-5106841/. 
  37. Reilly, Luke (25 May 2015). "Need for Speed reboot running on same engine as Star Wars Battlefront". IGN. http://www.ign.com/articles/2015/05/26/need-for-speed-reboot-running-on-same-engine-as-star-wars-battlefront. 
  38. Yin-Poole, Wesley (June 13, 2013). "Star Wars: Battlefront is "DICE's interpretation of what Battlefront should be"". http://www.eurogamer.net/articles/2013-06-13-star-wars-battlefront-is-dices-interpretation-of-what-battlefront-should-be. 
  39. "Digital Foundry: Hands-on with Star Wars: Battlefront". 6 October 2015. https://www.eurogamer.net/digitalfoundry-2015-hands-on-with-star-wars-battlefront. 
  40. Saed, Sherif (August 17, 2016). "Star Wars Battlefront X-wing VR Mission now has a more complex name to advertise Rogue One". VG247. https://www.vg247.com/2016/08/17/star-wars-battlefront-x-wing-vr-mission-now-has-a-more-complex-name-to-advertise-rogue-one/. 
  41. Machkovech, Sam (18 February 2016). "There's a decent game somewhere in Plants Vs. Zombies: Garden Warfare 2". https://arstechnica.com/gaming/2016/02/theres-a-decent-game-somewhere-in-plants-vs-zombies-garden-warfare-2/. 
  42. "Digital Foundry: Hands on with Plants vs Zombies: Garden Warfare 2". 20 January 2016. https://www.eurogamer.net/digitalfoundry-2016-hands-on-with-garden-warfare-2. 
  43. "How EA's PopCap turned the Plants vs. Zombies' tables so you play the undead in Garden Warfare 2". 15 June 2015. https://venturebeat.com/games/how-eas-popcap-turned-the-tables-so-you-play-the-zombies-in-garden-warfare-2-interview/. 
  44. O'Brien, Terrence (10 June 2013). "EA announces Mirror's Edge 'reboot' for next-gen consoles (video)". Engadget. https://www.engadget.com/2013/06/10/mirrors-edge-2/. 
  45. "Mirror's Edge: Catalyst is a free-roaming adventure without levels". 15 June 2015. https://venturebeat.com/games/mirrors-edge-catalyst-is-a-free-roaming-adventure-without-levels/. 
  46. "Digital Foundry: Hands-on with Mirror's Edge Catalyst". 1 May 2016. https://www.eurogamer.net/digitalfoundry-2016-hands-on-with-mirrors-edge-catalyst. 
  47. McCormick, Rich (28 September 2017). "Battlefield 1's creators want you to make your own war stories". https://www.theverge.com/2016/9/28/13088232/battlefield-1-preview-interview-war-stories. 
  48. "Digital Foundry: Hands-on with Battlefield 1". 5 July 2016. https://www.eurogamer.net/articles/digitalfoundry-2016-hands-on-with-battlefield-1-on-pc. 
  49. "Building Mass Effect: Andromeda in the Frostbite Engine". IGN. 29 March 2017. http://www.ign.com/videos/2017/03/29/building-mass-effect-andromeda-in-the-frostbite-engine-ign-first. 
  50. Reilly, Luke (2 June 2017). "Need For Speed Payback looks faster, more furious". IGN. http://www.ign.com/articles/2017/06/02/need-for-speed-payback-looks-faster-more-furious. 
  51. Saed, Sherif (12 June 2017). "Star Wars: Battlefront 2 may be the best-looking Frostbite game yet, boasting various upgrades over the original – report". VG247. https://www.vg247.com/2017/06/12/star-wars-battlefront-2-may-be-the-best-looking-frostbite-game-yet-boasting-various-upgrades-over-the-original-report/. 
  52. "Star Wars Battlefront 2 takes Frostbite tech to the next level". 12 June 2017. https://www.eurogamer.net/digitalfoundry-2017-star-wars-battlefront-2-takes-frostbite-engine-visuals-to-the-next-level. 
  53. "Hands-on with Battlefield 5: how the small things matter in this massive-scale shooter". 3 July 2018. https://www.eurogamer.net/articles/digitalfoundry-2018-hands-on-with-battlefield-5s-closed-alpha. 
  54. "'Star Wars Squadrons' next-gen update packs 4K, 120 FPS tweaks". 25 November 2020. https://www.engadget.com/star-wars-squadrons-120fps-4k-update-014825281.html. 
  55. "Star Wars Squadrons Adding Next-Gen Improvements in Latest Update". 26 November 2020. https://gamerant.com/star-wars-squadrons-adding-next-gen-improvements-upcoming-update/. 
  56. "Plants vs. Zombies: Battle for Neighborville shoots up Switch next month". 17 February 2021. https://www.polygon.com/2021/2/17/22288331/plants-vs-zombies-battle-for-neighborville-nintendo-switch-release-dates. 
  57. "Plants Vs. Zombies: Battle For Neighborville Coming To Switch March 19". 17 February 2021. https://www.gamespot.com/articles/plants-vs-zombies-battle-for-neighborville-coming-to-switch-march-19/1100-6487673/. 
  58. "How PopCap ported the first Frostbite game to Nintendo Switch". 2 March 2021. https://venturebeat.com/games/hgmm-melvin-teo-pvz-switch/. 
  59. "PopCap explains how it brought the Frostbite Engine to Switch: 'At first it was a slideshow'". 3 March 2021. https://www.videogameschronicle.com/news/popcap-explains-how-it-brought-the-frostbite-engine-to-switch-at-first-it-was-a-slideshow/. 
  60. "Battlefield 2042 hands-on – it's back, and more tactical than ever". 6 October 2021. https://www.theguardian.com/games/2021/oct/06/battlefield-2042-hands-on-its-back-and-more-tactical-than-ever. 
  61. "EXCLUSIVE: EA acknowledges Battlefield 2042 failure with Town Hall post-mortem". 15 February 2022. https://www.xfire.com/ea-acknowledges-battlefield-2042-failure-post-motem/. 
  62. "Report: EA Executives Blame Halo, Covid For Battlefield 2042's Failures". 16 February 2022. https://kotaku.com/battlefield-2042-bf2042-ea-dice-electronic-arts-halo-in-1848551389. 
  63. "Battlefield 2042 Failure Acknowledged by EA in Exec Call". 16 February 2022. https://gameranx.com/updates/id/288778/article/battlefield-2042-failure-acknowledged-by-ea-in-exec-call/. 
  64. "EA partially blames Battlefield 2042 reception on Halo Infinite and COVID - report". 17 February 2022. https://www.vg247.com/ea-partially-blames-battlefield-2042-reception-on-halo-infinite-and-covid-report. 
  65. "Exclusive: Need for Speed Unbound Has Finally Been Revealed, And It Looks Very Different". 6 October 2022. https://www.ign.com/articles/need-for-speed-unbound-announced-ps5-xbox-pc. 
  66. "EA reveals Need For Speed Unbound, coming in December". 6 October 2022. https://venturebeat.com/games/ea-reveals-need-for-speed-unbound-coming-in-december/. 
  67. "Frostbite Engine Getting Some "Much-Needed Upgrades," Battlefield Dev Says". 20 October 2022. https://www.gamespot.com/articles/frostbite-engine-getting-some-much-needed-upgrades-battlefield-dev-says/1100-6508497/. 
  68. "Dead Space remake gameplay trailer showcases an enhanced horror experience". 4 October 2022. https://www.digitaltrends.com/gaming/dead-space-remake-trailer/. 
  69. "Here's the first gameplay trailer for EA's Dead Space remake". 4 October 2022. https://www.videogameschronicle.com/news/heres-the-first-gameplay-trailer-for-eas-dead-space-remake/. 
  70. "Rory McIlroy becomes cover athlete and namesake of EA's PGA Tour series". 16 March 2015. https://www.digitalspy.com/videogames/a635818/rory-mcilroy-becomes-cover-athlete-and-namesake-of-eas-pga-tour-series/. 
  71. 71.0 71.1 Mazique, Brian (14 July 2015). "'Rory McIlroy PGA Tour' Review: Gameplay Videos, Features and Impressions". Bleacher Report. http://bleacherreport.com/articles/2522270-rory-mcilroy-pga-tour-review-gameplay-videos-features-and-impressions. 
  72. "FIFA 17 moves to Frostbite game engine". 7 June 2016. https://www.eurogamer.net/fifa-17-moves-to-frostbite-game-engine. 
  73. Morgan, Thomas (17 September 2016). "FIFA 17: How the Frostbite engine improves visuals". http://www.eurogamer.net/articles/digitalfoundry-2016-fifa-17-vs-fifa-16-engine-tech-comparison. 
  74. "FIFA 17 gets a new engine, launches Sept. 27". 16 June 2016. https://www.polygon.com/2016/6/6/11870062/fifa-17-launch-date-frostbite. 
  75. "Why FIFA 18 on Nintendo Switch Doesn't Use Frostbite Engine". 29 August 2017. https://gamerant.com/fifa-18-switch-frostbite-engine/. 
  76. "FIFA 19 on Switch Will Have Improved Visuals, but Won't Run on Frostbite". 31 May 2018. https://www.usgamer.net/articles/fifa-19-on-switch-will-have-improved-visuals-but-wont-run-on-frostbite. 
  77. "What is FIFA 18 Legacy Edition? - FAQ". 10 June 2017. https://www.ea.com/games/fifa/news/fifa-18-legacy-faq. 
  78. Grubb, Jeff (31 January 2017). "Performance enhancers: Madden NFL 18 will run on Battlefield's Frostbite graphics engine". VentureBeat. https://venturebeat.com/2017/01/31/performance-enhancers-madden-nfl-18-will-run-on-battlefields-frostbite-graphics-engine/. 
  79. "Madden NFL 18 review". 17 August 2017. https://www.polygon.com/2017/8/17/16160260/madden-nfl-18-review-ea-sports-electronic-arts. 
  80. "Madden NFL 18 Review". Game Informer. 17 August 2017. https://www.gameinformer.com/games/madden_nfl_18/b/playstation4/archive/2017/08/17/game-informer-madden-nfl-18-review.aspx. Retrieved 21 October 2022. 
  81. "FIFA 21 next-gen review – Xbox Series X and PlayStation 5 upgrade arrives". 10 December 2020. https://www.digitalspy.com/tech/best-tech-deals/a34927945/fifa-21-next-gen-review-xbox-series-x-playstation-5/. 
  82. "Here's what's new in FIFA 21 on PS5, Xbox Series X". 24 November 2020. https://www.polygon.com/2020/11/24/21612676/fifa-21-ps5-xbox-series-x-free-upgrade-dual-entitlement-features. 
  83. "Here's everything new for FIFA 21 on PS5 and Xbox Series X and S". 24 November 2020. https://www.eurogamer.net/heres-everything-new-for-fifa-21-on-ps5-and-xbox-series-x-and-s. 
  84. "FIFA 21 Next-Gen PS5 And Xbox Series X/S Details Revealed". 24 November 2020. https://www.gamespot.com/articles/fifa-21-next-gen-ps5-and-xbox-series-x-s-details-revealed/1100-6484824/?ftag=CAD-01-10abi2f&utm_source=dlvr.it&utm_medium=blogger. 
  85. "EA Details Its PS5 and Xbox Series X Game Upgrade Plans". 5 November 2020. https://gamerant.com/ea-ps5-xbox-series-x-upgrade-plans/. 
  86. "EA spells out how to play its games on PS5 and Xbox Series X/S". 5 November 2020. https://venturebeat.com/games/ea-spells-out-how-to-play-its-games-on-next-gen-consoles/. 
  87. "EA Reveals Full PS5, Xbox Series X Upgrade Plan". 6 November 2020. https://www.ign.com/articles/ea-reveals-full-ps5-xbox-series-x-upgrade-plan. 
  88. "NHL 22 Announced For Next-Gen Consoles With a New Engine and Other Enhancements". 19 August 2021. https://sea.ign.com/nhl-22/175636/news/nhl-22-announced-for-next-gen-consoles-with-a-new-engine-and-other-enhancements. 
  89. "'NHL 22' finally moves the series to EA's Frostbite engine". 19 August 2021. https://www.engadget.com/nhl-22-trailer-releasedate-ps5-xbox-series-x-frostbite-engine-172025536.html. 
  90. "NHL 22 brings the Frostbite engine to the series for the first time". 19 August 2021. https://www.videogameschronicle.com/news/nhl-22-brings-the-frostbite-engine-to-the-series-for-the-first-time/. 
  91. "Madden NFL 23 Review". Game Informer. 22 August 2022. https://www.gameinformer.com/review/madden-nfl-23/a-short-gain-to-start-a-new-drive. Retrieved 9 October 2022. 
  92. "Madden NFL 23 review: The 10 best yards of your life". 26 August 2022. https://www.polygon.com/reviews/23322026/madden-nfl-23-review-fieldsense-new-features-passing-running. 
  93. "Finally! FIFA 23 on PC is the same as PS5 and Xbox Series X and S". 20 July 2022. https://www.eurogamer.net/finally-fifa-23-on-pc-is-the-same-as-ps5-and-xbox-series-x-and-s. 
  94. "Here are all the FIFA 23 PS5, Xbox Series X and S, PC and Stadia exclusive gameplay features". Eurogamer.net. 27 July 2022. https://www.eurogamer.net/here-are-all-the-fifa-23-ps5-xbox-series-x-and-s-pc-and-stadia-exclusive-gameplay-features. 
  95. "EA SPORTS™ FC 24". https://www.ea.com/games/ea-sports-fc/fc-24. 
  96. "EA SPORTS FC™ 24 for Nintendo Switch". https://www.nintendo.com/store/products/ea-sports-fc-24-switch/. "...revolutionised Frostbite™ Engine powering EA SPORTS FC™ 24 on Switch for the first time in EA SPORTS™ history." 
  97. Dinsdale, Ryan (14 July 2024). "EA Sports FC 24 on Nintendo Switch Will Use Frostbite Engine for First Time". https://www.ign.com/articles/ea-sports-fc-24-on-nintendo-switch-will-use-frostbite-engine-for-first-time. "EA Sports FC 24 on Nintendo Switch will run on the Frostbite Engine for the first time, meaning EA isn't just releasing a rebranded version of FIFA 19 again this year." 
  98. Yin-Poole, Wesley (2023-07-18). "EA Sports Calls FC 24 on Nintendo Switch a ‘Huge Achievement’" (in en). https://www.ign.com/articles/ea-sports-calls-fc-24-on-nintendo-switch-a-huge-achievement. 
  99. Benfell, Grace (September 7, 2023). "EA UFC 5 Is Out In October, First In Franchise To Use Frostbite". GameSpot. https://www.gamespot.com/articles/ea-ufc-5-is-out-in-october-first-in-franchise-to-use-frostbite/1100-6517554/. Retrieved October 29, 2023. 
  100. "Frostbite Labs is EA's new skunkworks for developing future tech". 18 May 2016. https://www.gamedeveloper.com/business/frostbite-labs-is-ea-s-new-skunkworks-for-developing-future-tech. 
  101. "EA forms Frostbite Labs to focus on developing future tech". MCV/Develop. 18 May 2016. https://www.mcvuk.com/business-news/publishing/ea-forms-frostbite-labs-to-focus-on-developing-future-tech/. Retrieved 9 October 2022. 
  102. "EA Frostbite Labs Creating Virtual Humans And Believable Characters". 18 May 2016. https://www.geeky-gadgets.com/ea-frostbite-labs-creating-virtual-humans-and-believable-characters-18-05-2016/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+geeky-gadgets+%28Geeky+Gadgets%29. 
  103. "EA's Frostbite Labs Is Working On 'Virtual Humans' For VR". Game Informer. 17 May 2016. https://www.gameinformer.com/b/news/archive/2016/05/17/eas-frostbite-labs-is-working-on-virtual-humans-for-vr.aspx. Retrieved 9 October 2022. 
  104. "EA Forms New Team to Explore Future Tech, Including Virtual Humans for VR". 17 May 2016. https://www.gamespot.com/articles/ea-forms-new-team-to-explore-future-tech-including/1100-6439904/. 
  105. 105.0 105.1 105.2 105.3 105.4 "How the Frostbite Engine Became a Nightmare for EA in General, and BioWare in Particular". 15 April 2019. https://www.usgamer.net/articles/ea-frostbite-engine-history-bioware-ea-sports. 
  106. Purchese, Robert (January 13, 2017). "Years later, BioWare reveals why Dragon Age 2 expansion Exalted March was canned". Eurogamer. https://www.eurogamer.net/articles/2017-01-13-years-later-bioware-reveals-why-dragon-age-2-expansion-exalted-march-was-canned. 
  107. Hamilton, Kirk (November 1, 2012). "Not Everyone Hates Dragon Age II, You Know". Kotaku. https://kotaku.com/5875251/not-everyone-hates-dragon-age-ii--you-know. 
  108. 108.0 108.1 Jason, Schreier (September 5, 2017). Blood, sweat, and pixels : the triumphant, turbulent stories behind how video games are made (First ed.). New York: Harper. ISBN 9780062651235. OCLC 967501381. 
  109. Schreier, Jason (October 27, 2017). "The Collapse Of Visceral's Ambitious Star Wars Game". Kotaku. https://kotaku.com/the-collapse-of-viscerals-ambitious-star-wars-game-1819916152. 
  110. "The Story Behind Mass Effect: Andromeda's Troubled Five-Year Development". 7 June 2017. https://kotaku.com/the-story-behind-mass-effect-andromedas-troubled-five-1795886428. 
  111. "The Frostbite Engine Nearly Tanked Mass Effect Andromeda". 7 June 2017. https://www.usgamer.net/articles/the-frostbite-engine-nearly-tanked-mass-effect-andromeda. 
  112. "Mass Effect: Andromeda's animation problems attributed to Frostbite, understaffed departments, and last-minute changes". 8 June 2017. https://www.gamesradar.com/mass-effect-andromedas-animation-problems-attributed-to-frostbite-understaffed-departments-and-last-minute-changes/. 
  113. "Mass Effect: Andromeda's development woes were because Frostbite doesn't like RPGs". 8 June 2017. https://www.pcgamesn.com/mass-effect-andromeda/mass-effect-andromeda-frostbite-problems. 
  114. "How BioWare's Anthem Went Wrong". 2 April 2019. https://kotaku.com/how-biowares-anthem-went-wrong-1833731964. 
  115. "Anthem Development Suffered From The Usage Of Frostbite Engine – Report". 2 April 2019. https://gamingbolt.com/anthem-development-suffered-from-the-usage-of-frostbite-engine-report. 
  116. "Anthem development plagued with mismanagement, Frostbite challenges says report". 3 April 2019. https://www.techspot.com/news/79501-anthem-development-plagued-mismanagement-frostbite-challenges-report.html. 
  117. "Former Bioware GM opens up about difficulties of Frostbite engine". 19 November 2019. https://www.gamesindustry.biz/articles/2019-11-19-former-bioware-gm-opens-up-about-difficulties-of-frostbite-engine. 
  118. "The Frostbite engine was too hard to manage, according to former BioWare GM". 20 November 2019. https://www.pcgamer.com/the-frostbite-engine-was-too-hard-to-manage-according-to-former-bioware-gm/. 
  119. "Frostbite was a big roadblock for BioWare, was 'very hard to manage'". 20 November 2019. https://www.tweaktown.com/news/68870/frostbite-big-roadblock-bioware-very-hard-manage/index.html. 
  120. "Battlefield 2042 only had 15 months of development, explains a lot". 8 December 2021. https://www.tweaktown.com/news/83223/battlefield-2042-only-had-15-months-of-development-explains-lot/index.html. 
  121. "Battlefield 2042 started life as a battle royale game, development took 18 months - report". 8 December 2021. https://www.vg247.com/battlefield-2042-battle-royale-start-short-development-dice-troubles-report. 
  122. "EA got hit by a data breach, and hackers are selling source code". 10 June 2021. https://www.theverge.com/platform/amp/2021/6/10/22528003/ea-data-breach-frostbite-fifa-internal-tools-hack. 
  123. "Hackers Steal Wealth of Data from Game Giant EA". 10 June 2021. https://www.vice.com/en/article/wx5xpx/hackers-steal-data-electronic-arts-ea-fifa-source-code. 
  124. "Hackers Dump FIFA 21 Code Online After Blackmail Attempt". 3 August 2021. https://www.tomshardware.com/news/hackers-fail-to-blackmail-ea-fifa-21. 
  125. "Hackers Have Released EA's Source Code Online". 3 August 2021. https://www.kotaku.com.au/2021/08/hackers-have-released-eas-source-code-online/. 

External links