Software:Formula 1 98

From HandWiki
Short description: 1998 video game
Formula 1 98
European box art
Developer(s)Visual Science
Publisher(s)Psygnosis
SeriesFormula One
Platform(s)PlayStation
Release
Genre(s)Racing
Mode(s)Single-player, multiplayer

Formula 1 98 is a 1998 racing video game developed by Visual Science and published by Psygnosis for the PlayStation. It is the sequel to the 1997 game Formula 1 97 and was based on the 1998 Formula One World Championship. It is the first game in the Formula One series to not be released for Windows.

Overview

Following the departure of Bizarre Creations, Psygnosis offered Reflections Interactive the chance to develop Formula 1 98, but they pulled out to make Driver. Visual Science were hired to make the game. The game was then rushed for release to coincide with the final race of the 1998 Formula One World Championship. As a result of this, the game ended up being poorly-received by various gaming publications. Despite this, the game was a best-seller in the UK.[3]

Circuits

The game features 16 official Formula One circuits based on the 1998 Formula One World Championship plus 2 hidden tracks which can be accessed with cheat codes. One is based on a hippodrome, although it says "Colosseum" in the selection screen, and the other is a stunt track.

Teams and drivers

The game features all of the official teams and drivers that competed in the 1998 Formula One World Championship, although like with its predecessor, Formula 1 97, Jacques Villeneuve's name and image are not featured due to him copyrighting both. The game refers to him as 'Williams Driver 1' and lists his nationality as 'Outer Mongolian'.[citation needed]

Reception

Reception
Aggregate score
AggregatorScore
GameRankings70%[4]
Review scores
PublicationScore
CVGStarStarStar[5]
EGM6.5/10[6]
GameProStarStarStarHalf star[7]
GameSpot7.5/10[8]
IGN7.3/10[9]

The game received "average" reviews according to the review aggregation website GameRankings.[4] PlayStation Power gave it a review of 69%, noting that "Psygnosis have managed to cock up the one uncockupable licence on the PlayStation" and that it was far worse than both F1 '97 and the original F1 game on the PlayStation.[10]

In February 1999, Formula 1 98 received a "Platinum" sales award from the Verband der Unterhaltungssoftware Deutschland (VUD),[11] indicating sales of at least 200,000 units across Germany, Austria and Switzerland.[12]

References

  1. "Sony PlayStation Available Software sorted by Release Date @ www.vidgames.com". 2000-08-15. http://www.vidgames.com:80/ps/software/release.html. 
  2. "Formula 1 98". Daily Mirror: pp. 10. 23 October 1998. https://www.newspapers.com/image/921758258/?terms=%22Formula%201%2098%22&match=1. "Out 30th October" 
  3. "UK PlayStation sales chart". Official UK PlayStation Magazine (Future plc) (40). 25 December 1998. 
  4. 4.0 4.1 "Formula 1 98 for PlayStation". CBS Interactive. https://www.gamerankings.com/ps/197372-formula-1-98/index.html. 
  5. Fulljames, Stephen (1998). "PlayStation Review: Formula One 98". Computer and Video Games (Future plc). http://www.computerandvideogames.com/article.php?id=8323. Retrieved 17 January 2019. 
  6. EGM staff (January 1999). "Formula 1 98". Electronic Gaming Monthly (Ziff Davis) (114). 
  7. Air Hendrix (1999). "Formula 1 '98 Review for PlayStation on GamePro.com". GamePro (IDG Entertainment). http://www.gamepro.com/sony/psx/games/reviews/120.shtml. Retrieved 18 January 2019. 
  8. Smith, Josh (21 December 1998). "Formula 1 98 Review". CBS Interactive. https://www.gamespot.com/reviews/formula-1-98-review/1900-2545950/. 
  9. Perry, Douglass C. (14 December 1998). "Formula 1 '98". Ziff Davis. https://www.ign.com/articles/1998/12/15/formula-1-98. 
  10. "Formula 1 98". PlayStation Power (33): 106–8. December 1998. 
  11. "Erste Doppel-Platin Auszeichnungen durch den VUD" (in de). Paderborn. 18 February 1999. http://www.vud.de/infopres/PM-180299.htm. 
  12. "VUD Sales Awards: November 2002" (in de). Paderborn. http://www.vud.de/presse/november2002.php3. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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