Software:Final Stretch (video game)
From HandWiki
Final Stretch | |
---|---|
Cover art featuring Footwork Mugen Honda | |
Developer(s) | Genki[1] |
Publisher(s) | LOZC G. Amusements[2] |
Composer(s) | Masanao Akahori[3] |
Platform(s) | Super Famicom[4] |
Release | |
Genre(s) | Racing[2] |
Mode(s) | Single-player Multiplayer |
Final Stretch (ファイナル・ストレッチ) is a 1993 Japan-exclusive Super Famicom Formula One racing video game licensed by FOCA to Fuji Television, which is based on the 1993 Formula One season.
The game was supervised by Aguri Suzuki and can be considered as the sequel to Aguri Suzuki F-1 Super Driving. It features a DSP-1 chip.[5] In single-player mode, there is a split screen and the player is given five views to choose from (top view, side view, turn view, camera view and back view), while controlling the car in the typical chase view.[6] There are up to five laps on a given race and speeds can reach an average of 328 kilometres per hour (204 mph).[6]
Reception
On release, Famicom Tsūshin scored the game a 24 out of 40.[7]
References
- ↑ "Game History" (in ja). Genki. http://www.genki.co.jp/homepage/games/morehistorycontent.html.
- ↑ 2.0 2.1 2.2 "Release information". GameFAQs. http://www.gamefaqs.com/snes/570985-final-stretch/data.
- ↑ Soundtrack information at SNES Music
- ↑ Japanese title at super-famicom.jp (in Japanese)
- ↑ "Basic information" (in ja). SFC no Game Seiha Shimasho. http://www35.atwiki.jp/sfcall/pages/1026.html.
- ↑ 6.0 6.1 "Basic game overview". Newfami. http://newfami.com/atoz/ha/finalstretch.html.
- ↑ NEW GAMES CROSS REVIEW: ファイナル ストレッチ. Weekly Famicom Tsūshin. No.257. Pg.38. 12–19 November 1993.
Original source: https://en.wikipedia.org/wiki/Final Stretch (video game).
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