Software:Harvest Moon DS: Grand Bazaar

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Short description: 2008 video game
Harvest Moon DS: Grand Bazaar
North American box art
Developer(s)Marvelous Interactive
Publisher(s)
Director(s)Takahiro Yura
Producer(s)Yoshifumi Hashimoto
Artist(s)Igusa Matsuyama
Composer(s)Noriko Ishida
Eri Yasuda
Ayumu Murai
Shingo Kataoka
SeriesStory of Seasons
Platform(s)
Release
  • JP: December 18, 2008
  • NA: August 24, 2010
  • EU: September 30, 2011
Genre(s)Simulation, role-playing
Mode(s)Single-player, multiplayer

Harvest Moon DS: Grand Bazaar, known in Japan as Bokujō Monogatari: Yōkoso! Kaze no Bazaar e (牧場物語 ようこそ!風のバザールへ, Bokujō Monogatari: Yōkoso! Kaze no Bazāru e; Ranch Story: Welcome! to Wind's Bazaar), is a simulation role-playing video game released on December 18, 2008 by Marvelous Interactive in Japan, and released on August 24, 2010 by Natsume Inc. in North America. It was released in Europe on September 30, 2011 by Rising Star Games.[1] The game is the nineteenth game in the Story of Seasons series and the fifth game in the series for the Nintendo DS.

On March 27, 2025, a remake of the game under the title of Story of Seasons: Grand Bazaar was announced via a Nintendo Direct presentation and released on the Nintendo Switch, Nintendo Switch 2, and Microsoft Windows on August 27, 2025.[2][3]

Plot

Zephyr Town's bazaar was once the most famous in the world, featuring customers and peddlers from all over the world. However, the bazaar has fallen into despair after some tragic events. The player (male is by default named Hansel and female is by default named Gretel) is tasked to bring prosperity back to Zephyr Town by setting their bazaar and expand it. Once this goal is reached, the town receives a large crowd of customers and the story ends.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic68/100[4]
Review scores
PublicationScore
Eurogamer6/10[5]
Famitsu30/40[6]
GameZone7.5/10[7]
IGN6.5/10[8]
Nintendo LifeStarStarStarStarStarStarStarStar[9]
Nintendo Power6/10[10]
ONM81%[11]
Pocket GamerStarStarStarStar[12]
RPGamer2/5[13]
Metro6/10[15]

The game received "average" reviews according to the review aggregation website Metacritic.[4] In Japan, Famitsu gave it a score of two sevens and two eights for a total of 30 out of 40.[6]

References

  1. "A Harvest Moon: Grand Bazaar help site". https://fogu.com/hm9/. 
  2. Broadwell, Josh (March 27, 2025). "Story Of Seasons: Grand Bazaar Revives A DS Farm-Sim Classic For Nintendo Switch". https://www.gamespot.com/articles/story-of-seasons-grand-bazaar-revives-a-ds-farm-sim-classic-for-nintendo-switch/1100-6530422/. Retrieved March 27, 2025. 
  3. Romano, Sal (April 2, 2025). "Story of Seasons: Grand Bazaar adds Switch 2 version". https://www.gematsu.com/2025/04/story-of-seasons-grand-bazaar-adds-switch-2-version. Retrieved April 2, 2025. 
  4. 4.0 4.1 "Harvest Moon DS: Grand Bazaar for DS Reviews". Red Ventures. https://www.metacritic.com/game/harvest-moon-ds-grand-bazaar/critic-reviews/?platform=ds. Retrieved January 25, 2012. 
  5. MacDonald, Keza (December 10, 2010). "Harvest Moon DS: Grand Bazaar [Import"]. Gamer Network. https://www.eurogamer.net/harvest-moon-ds-grand-bazaar-review. Retrieved April 13, 2022. 
  6. 6.0 6.1 Valay, Brian (December 10, 2008). "Famitsu review scores". https://nintendoeverything.com/famitsu-review-scores-30/. Retrieved April 13, 2022. 
  7. Bakehorn, Cliff (September 30, 2010). "Harvest Moon [DS: Grand Bazaar review"]. Archived from the original on March 23, 2011. https://web.archive.org/web/20110323023422/http://nds.gamezone.com/reviews/item/harvest_moon_ds_grand_bazaar_review/. Retrieved April 13, 2022. 
  8. Clayman, David (September 8, 2010). "Harvest Moon: Grand Bazaar Review". Ziff Davis. https://www.ign.com/articles/2010/09/08/harvest-moon-grand-bazaar-review. Retrieved September 21, 2021. 
  9. Newton, James (November 24, 2010). "Harvest Moon: Grand Bazaar Review [Import"]. Gamer Network. https://www.nintendolife.com/reviews/2010/11/harvest_moon_grand_bazaar_ds. Retrieved September 21, 2021. 
  10. "Harvest Moon DS: Grand Bazaar". Nintendo Power (Future US) 258: 89. September 2010. 
  11. Hogarty, Steve (September 2011). "Harvest Moon [DS: Grand Bazaar review"]. Official Nintendo Magazine (Future plc): 94. Archived from the original on October 7, 2014. https://web.archive.org/web/20141007235144/http://www.officialnintendomagazine.co.uk/30974/harvest-moon-grand-bazaar-reviews/. Retrieved April 13, 2022. 
  12. Willington, Peter (October 10, 2011). "Harvest Moon: Grand Bazaar". Steel Media Ltd. https://www.pocketgamer.com/harvest-moon-grand-bazaar/harvest-moon-grand-bazaar/. Retrieved April 13, 2022. 
  13. Marchello, Sam (October 4, 2010). "Harvest Moon: Grand Bazaar - Staff Review". CraveOnline. https://archive.rpgamer.com/games/harvest/hmgrandb/reviews/hmgrandbstrev1.html. Retrieved April 14, 2022. 
  14. Wallace, Kimberley (September 23, 2010). "Harvest Moon DS: Grand Bazaar". Emerald Shield Media LLC. https://www.rpgfan.com/review/harvest-moon-ds-grand-bazaar/. Retrieved April 13, 2022. 
  15. Jenkins, David (September 28, 2011). "Harvest Moon DS: Grand Bazaar review – farmer's market". Metro (DMG Media). https://metro.co.uk/2011/09/28/harvest-moon-ds-grand-bazaar-review-farmers-market-166271/. Retrieved April 13, 2022. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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