Software:Harvest Moon: Hero of Leaf Valley
| Harvest Moon: Hero of Leaf Valley | |
|---|---|
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| Developer(s) | Marvelous Entertainment Hyde[1] |
| Publisher(s) |
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| Director(s) | Kenichi Yanagihara[2] |
| Producer(s) |
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| Designer(s) |
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| Programmer(s) | Takumi Kobayashi[2] |
| Artist(s) | Igusa Matsuyama[2] |
| Writer(s) |
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| Series | Story of Seasons |
| Platform(s) | PlayStation Portable |
| Release | |
| Genre(s) | Construction and management simulation |
| Mode(s) | Single-player |
Harvest Moon: Hero of Leaf Valley, known in Japan as Bokujō Monogatari: Sugar Mura to Minna no Negai (牧場物語シュガー村と皆の願い, Bokujō Monogatari: Shugā Mura to Minna no Negai; lit. "Ranch Story: Sugar Village and Everyone's Wish"), is a video game in the farm simulation series Harvest Moon for PlayStation Portable, developed by Marvelous Interactive Inc. and published by Natsume Inc. in the U.S. It was released on March 19, 2009 in Japan and on April 26, 2010 in North America.
The game follows along the same lines as the rest of the Story of Seasons series, in which the player takes on the role of a farmer whose only goal in the game is to make a profit from the farm he runs including producing crops and raising livestock. The game is an enhanced remake of Software:Harvest Moon: Save the Homeland, with many major changes.
Story
The player (who is by default named Toy) travels to Leaf Valley to pick up his grandfather's things after hearing that he has died. He learns that in two years, the village will be turned into an amusement park by a company called Funland, and encounters three Harvest Sprites named Nic, Nak, and Flak and the Harvest Goddess, who ask him to stay on the farm and help them. The player then decides to take over his grandfather's farm and work hard to turn the village around. The player also meets Alice, Funland's CEO, and her henchmen, Charles and Renton, who reveal that they have the town's deed. He then makes it his goal to stop Funland's plans and increase the town's popularity to avert its destruction, all while having to deal with Alice's robotic creations. By choosing different paths, you can find up to 16 ways to save the village.
If the player is successful in saving the village before the end of the second year, Alice will give back the deed and will either leave or stay depending on the player's actions. The player will then be faced with a second challenge: earning the required amount of money before the end of the third year to convince his father (who doesn't think he can handle the farm by himself) to allow him to stay in the village.[3]
Reception
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The game received "mixed or average" reviews according to the review aggregation website Metacritic.[4] IGN said "the controls can be frustrating at times" but that "I had a hard time putting down Harvest Moon: Hero of Leaf Valley."[6] In Japan, Famitsu gave it a score of one six and three sevens for a total of 27 out of 40.[5]
References
- ↑ "PS Vita/PSP Hyde Co., LTD.". https://www.hyde.co.jp/products/ps_vita-psp/page/4/.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Marvelous Entertainment (April 26, 2010) (in English). Harvest Moon: Hero of Leaf Valley. PlayStation Portable. Natsume Inc.. Scene: Staff credits.
- ↑ "Harvest Moon: Hero of Leaf Valley". http://www.hmotaku.net/index.php?page=games%2Fholv%2Fmain.
- ↑ 4.0 4.1 "Harvest Moon: Hero of Leaf Valley for PSP Reviews". Red Ventures. https://www.metacritic.com/game/harvest-moon-hero-of-leaf-valley/critic-reviews/?platform=psp.
- ↑ 5.0 5.1 Brian Valay (March 11, 2009). "Famitsu review scores". https://nintendoeverything.com/famitsu-review-scores-41/.
- ↑ 6.0 6.1 Kristine Steimer (May 18, 2010). "Harvest Moon: The Hero of Leaf Valley [sic Review"]. Ziff Davis. https://www.ign.com/articles/2010/05/18/harvest-moon-the-hero-of-leaf-valley-review.
- ↑ "Review: Harvest Moon: Hero of Leaf Valley". PlayStation: The Official Magazine (Future plc) (35): 85. August 2010.
- ↑ Sam Marchello (June 4, 2010). "Harvest Moon: Hero of Leaf Valley - Staff Review". CraveOnline. https://archive.rpgamer.com/games/harvest/hmholv/reviews/hmholvstrev1.html.
- ↑ Kimberley Wallace (June 2, 2010). "Harvest Moon: Hero of Leaf Valley". Emerald Shield Media LLC. https://www.rpgfan.com/review/harvest-moon-hero-of-leaf-valley/.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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