Software:Kelly Slater's Pro Surfer
| Kelly Slater's Pro Surfer | |
|---|---|
| Developer(s) | Treyarch HotGen (GBA) Beenox (PC)[1] |
| Publisher(s) | Activision O2[lower-alpha 1] |
| Platform(s) | Game Boy Advance, GameCube, PlayStation 2, Xbox, Microsoft Windows, Mac OS X |
| Release | Game Boy Advance, GameCube, PlayStation 2, Xbox Microsoft Windows, Mac OS X
|
| Genre(s) | Sports |
| Mode(s) | Single-player, multiplayer |
Kelly Slater's Pro Surfer is an extreme sports video game developed by Treyarch and published by Activision under the Activision O2 label. The game was endorsed by veteran surfer Kelly Slater and released for Game Boy Advance, GameCube, PlayStation 2 and Xbox in 2002, and for Microsoft Windows in 2003. To coincide with the game, Slater appeared as an unlockable character in the 2001 skateboarding video game Tony Hawk's Pro Skater 3, complete with surfboard.
Playable surfers[3]
Included in base game
- Kelly Slater
- Lisa Andersen
- Tom Carroll
- Tom Curren
- Nathan Fletcher
- Donavon Frankenreiter
- Bruce Irons
- Rob Machado
- Kalani Robb
Unlockable via career mode and cheat code
- Tony Hawk
- Travis Pastrana
- "Tiki God"
- "Surfreak"
Reception
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Kelly Slater's Pro Surfer received "generally favorable reviews" on all platforms except the Game Boy Advance version, which received "average" reviews, according to video game review aggregator Metacritic.[4][5][6][7][8] Famitsu gave it a score of two sevens, one six, and one seven for a total of 27 out of 40.[10] It was nominated for GameSpot's annual "Best Alternative Sports Game on Xbox" award, which went to Tony Hawk's Pro Skater 4.[36] It was also nominated for "Outstanding Original Sports Game" by the National Academy of Video Game Trade Reviewers, but lost to Jet Set Radio Future.[37]
Notes
References
- ↑ Cohen, Peter (May 15, 2003). "E3: Beenox talks Mac game ports, original development". Macworld. https://www.macworld.com/article/1024358/beenox.html.
- ↑ I. G. N. Staff (2002-09-16). "Activision Unearths Tony Hawk 4 Demo" (in en). https://www.ign.com/articles/2002/09/16/activision-unearths-tony-hawk-4-demo.
- ↑ "Kelly Slater's Pro Surfer" (in en-US). https://www.behindthevoiceactors.com/video-games/Kelly-Slaters-Pro-Surfer/.
- ↑ 4.0 4.1 "Kelly Slater's Pro Surfer for PC Reviews". https://www.metacritic.com/game/kelly-slaters-pro-surfer/critic-reviews/?platform=pc.
- ↑ 5.0 5.1 "Kelly Slater's Pro Surfer for Xbox Reviews". https://www.metacritic.com/game/kelly-slaters-pro-surfer/critic-reviews/?platform=xbox.
- ↑ 6.0 6.1 "Kelly Slater's Pro Surfer for GameCube Reviews". https://www.metacritic.com/game/kelly-slaters-pro-surfer/critic-reviews/?platform=gamecube.
- ↑ 7.0 7.1 "Kelly Slater's Pro Surfer for PlayStation 2 Reviews". https://www.metacritic.com/game/kelly-slaters-pro-surfer/critic-reviews/?platform=playstation-2.
- ↑ 8.0 8.1 "Kelly Slater's Pro Surfer for Game Boy Advance Reviews". https://www.metacritic.com/game/kelly-slaters-pro-surfer/critic-reviews/?platform=game-boy-advance.
- ↑ "Kelly Slater's Pro Surfer (PS2)". Electronic Gaming Monthly (159): 179. October 2002.
- ↑ 10.0 10.1 IGN staff (May 26, 2004). "Gaming Life in Japan". http://www.ign.com/articles/2004/05/26/gaming-life-in-japan-192.
- ↑ Leeper, Justin (October 2002). "Kelly Slater's Pro Surfer (Xbox)". Game Informer (114): 91. http://gameinformer.com/Games/Review/200210/R03.0731.1715.12540.htm?CS_pid=210107. Retrieved December 12, 2014.
- ↑ "Kelly Slater's Pro Surfer (PS2)". Game Informer (114): 84. October 2002.
- ↑ Four-Eyed Dragon (September 17, 2002). "Kelly Slater's Pro Surfer Review for PS2 on GamePro.com". GamePro. http://www.gamepro.com/sony/ps2/games/reviews/26231.shtml. Retrieved December 13, 2014.
- ↑ Davis, Ryan (September 18, 2002). "Kelly Slater's Pro Surfer Review (Xbox)". http://www.gamespot.com/reviews/kelly-slaters-pro-surfer-review/1900-2880637/.
- ↑ Davis, Ryan (September 18, 2002). "Kelly Slater's Pro Surfer Review (GC)". http://www.gamespot.com/reviews/kelly-slaters-pro-surfer-review/1900-2880635/.
- ↑ Davis, Ryan (September 18, 2002). "Kelly Slater's Pro Surfer Review (PS2)". http://www.gamespot.com/reviews/kelly-slaters-pro-surfer-review/1900-2880636/.
- ↑ Davis, Ryan (November 25, 2003). "Kelly Slater's Pro Surfer Review (PC)". http://www.gamespot.com/reviews/kelly-slaters-pro-surfer-review/1900-6084647/.
- ↑ Meston, Zach (October 13, 2002). "GameSpy: Kelly Slater's Pro Surfer (Xbox)". GameSpy. http://xbox.gamespy.com/xbox/kelly-slaters-pro-surfer/598752p1.html.
- ↑ Villoria, Gerald (October 13, 2002). "GameSpy: Kelly Slater's Pro Surfer (PS2)". GameSpy. http://ps2.gamespy.com/playstation-2/kelly-slaters-pro-surfer/598747p1.html.
- ↑ Steinberg, Scott (October 13, 2002). "GameSpy: Kelly Slater's Pro Surfer (GCN)". GameSpy. http://cube.gamespy.com/gamecube/kelly-slaters-pro-surfer/598732p1.html.
- ↑ Hopper, Steven (November 29, 2003). "Kelly Slater's Pro Surfer - PC - Review". GameZone. http://www.gamezone.com/reviews/kelly_slater_s_pro_surfer_pc_review.
- ↑ Surette, Tim (October 10, 2002). "Kelly Slater's Pro Surfer - GC - Review". GameZone. http://www.gamezone.com/reviews/kelly_slater_s_pro_surfer_gc_review.
- ↑ Valentino, Nick (October 9, 2002). "Kelly Slater's Pro Surfer - XB - Review". GameZone. http://www.gamezone.com/reviews/kelly_slater_s_pro_surfer_xb_review.
- ↑ Krause, Kevin (October 13, 2002). "Kelly Slater's Pro Surfer - PS2 - Review". GameZone. http://www.gamezone.com/reviews/kelly_slater_s_pro_surfer_ps2_review.
- ↑ Perry, Douglass C. (September 18, 2002). "Kelly Slater's Pro Surfer (PS2, Xbox)". http://www.ign.com/articles/2002/09/18/kelly-slaters-pro-surfer-3.
- ↑ Perry, Douglass C. (November 24, 2003). "Kelly Slater's Pro Surfer Review (PC)". http://www.ign.com/articles/2003/11/24/kelly-slaters-pro-surfer-review.
- ↑ Perry, Douglass C. (September 20, 2002). "Kelly Slater's Pro Surfer (GCN)". http://www.ign.com/articles/2002/09/20/kelly-slaters-pro-surfer-2.
- ↑ Harris, Craig (October 15, 2002). "Kelly Slater's Pro Surfer (GBA)". http://www.ign.com/articles/2002/10/15/kelly-slaters-pro-surfer.
- ↑ "Kelly Slater's Pro Surfer (GC)". Nintendo Power 162: 224. November 2002.
- ↑ "Kelly Slater's Pro Surfer (GBA)". Nintendo Power 160: 168. September 2002.
- ↑ "Kelly Slater's Pro Surfer". Official U.S. PlayStation Magazine: 148. October 2002.
- ↑ "Kelly Slater's Pro Surfer". Official Xbox Magazine: 120. November 2002.
- ↑ Kuo, Li C. (February 2004). "Kelly Slater's Pro Surfer". PC Gamer: 88. http://www.pcgamer.com/archives/2005/07/kelly_slaters_p.html. Retrieved December 12, 2014.
- ↑ Ruby, Aaron (October 4, 2002). "Kelly Slater's Pro Surfer Review (GC, PS2, Xbox)". Entertainment Weekly (675–676): 158. http://ew.com/article/2002/10/04/kelly-slaters-pro-surfer/. Retrieved December 12, 2014.
- ↑ Reyes, Kimberly (December 13, 2002). "Kelly Slater's Pro Surfer Review (PS2, Xbox, GameCube, Game Boy Advance)". Entertainment Weekly (686): L2T 43. http://ew.com/article/2002/12/13/kelly-slaters-pro-surfer-2/. Retrieved December 12, 2014.
- ↑ GameSpot Staff (December 30, 2002). "GameSpot's Best and Worst of 2002". GameSpot. http://gamespot.com/gamespot/features/all/bestof2002/.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
