Software:Tony Hawk's American Sk8land

From HandWiki
Short description: 2005 video game
Tony Hawk's American Sk8land
Developer(s)Vicarious Visions
Publisher(s)Activision
Designer(s)Leo Zuniga
SeriesTony Hawk's
Platform(s)Game Boy Advance, Nintendo DS
Release
  • NA: October 18, 2005 (GBA)
  • NA: November 15, 2005 (NDS)[1]
  • EU: November 18, 2005
Genre(s)Sports
Mode(s)Single-player, multiplayer

Tony Hawk's American Sk8land is a skateboarding video game in the Tony Hawk's series. The game, a companion title to Tony Hawk's American Wasteland, was published by Activision in 2005 as the first handheld release in the series for the Nintendo DS, and the fifth to appear on Game Boy Advance. It was the first third-party game released for the Nintendo DS supporting online play.

Plot

The game focuses on a young up-and-coming skateboarder from the Midwest. After dominating a local competition, they are approached by Tony Hawk, who offers to take them to Los Angeles so they can immerse themselves in the 'West Coast style' of skateboarding. Upon arriving, they run into Mindy, a local skate enthusiast and aspiring comic artist who dreams of publishing her own comic called American Sk8teland, named after a famous skatepark Tony used to frequent. Upon seeing how dilapidated the place has become, the group decide to renovate the place and restore it to its former glory.

As the renovations progress and other pro skaters lend their support, Mindy informs the group that a publishing office in East L.A. wants to distribute her work, provided she supply them with a comic detailing American Sk8teland's return to prominence. However, Tony reveals that the park's owner has accepted an offer to sell the place, and they have two weeks to match the offer before it's torn down. After helping Rodney Mullen pull off a successful flatland demo, Mindy, upon noticing people were filming the demo, realizes they can make a similar video with the pros who helped make the park famous. Once the repairs are finished, the group films the pros doing various tricks and stunts around the park, culminating in Tony convincing the new skateboarder to pull off a Japan 900 to close out the demo. The video is a huge success when released, giving Tony the money needed to purchase American Sk8teland and Mindy the material needed to start her comic.

Description

American Sk8land uses cel-shaded visuals and it was developed by Vicarious Visions, the developer of the Game Boy Advance Tony Hawk games. The game is based on its console counterpart, American Wasteland, featuring the same soundtrack, and many of the same environments and characters.

The top screen is used to display the main gameplay, while the touch screen displays an overhead map of the area the player is currently skating, as well as icons for easily performing tricks. The touch screen is also used to create skateboard art. Furthering the use of the DS's functions is the ability to record, with the DS microphone, sound clips for use in the game.

American Sk8land was the first Nintendo DS game released by a third party to support the Nintendo Wi-Fi Connection, the online service for the Nintendo DS. Players are able to play Trick Attack, Score Challenge, Combo Mambo and The Price is Wrong. Players are also able to upload or download graffiti, board art, high scores, and replays to one of the servers, and can periodically download new goals to complete.

In the DS version, the ability to get off the skateboard and walk around was removed; however, this was somewhat balanced by the ability to come to a complete stop and rotate the camera.

The name is shared by the Game Boy Advance version, also created by Vicarious Visions. The GBA version does not share the same graphics, however, having an isometric point of view, polygonal skaters and pre-rendered levels creating a 3D sensation.

Reception

Tony Hawk's American Sk8land received "generally positive" reviews according to review aggregator Metacritic.

Reception
Aggregate score
AggregatorScore
Metacritic(GBA) 64/100[2]
(DS) 84/100[3]
Review scores
PublicationScore
Eurogamer8/10[7]
GameRevolutionStarStarStarStarStarStarStar[14]
GameSpot(GBA) 6/10[5]
(DS) 8.4/10[6]
GameSpyStarStarStarStarHalf star[10]
GamesRadar+StarStarStarHalf star[8]
GameZone(GBA) 7/10[11]
(DS) 8.9/10[12]
IGN8.8/10[4]
Nintendo World Report9/10[9]
Pocket GamerStarStarStarStar[13]

Awards

  • IGN: Editors' Choice Award[15]

References

  1. "Tony Hawk's American SK8Land Ships - Press Release". http://www.nintendoworldreport.com/pr/10947/tony-hawks-american-sk8land-ships. 
  2. "Tony Hawk's American Sk8land for Game Boy Advance Reviews". CBS Interactive. https://www.metacritic.com/game/tony-hawks-american-sk8land/critic-reviews/?platform=game-boy-advance. Retrieved 2021-10-16. 
  3. "Tony Hawk's American Sk8land for DS Reviews". CBS Interactive. https://www.metacritic.com/game/tony-hawks-american-sk8land/critic-reviews/?platform=game-boy-advance. Retrieved 2021-10-16. 
  4. Harris, Craig (16 November 2005). "Tony Hawk's American Sk8land Review". https://www.ign.com/articles/2005/11/17/tony-hawks-american-sk8land. 
  5. Provo, Frank (28 October 2005). "Tony Hawk's American Sk8land Review". https://www.gamespot.com/reviews/tony-hawks-american-sk8land-review/1900-6136846/. 
  6. Gerstmann, Jeff (16 November 2005). "Tony Hawk's American Sk8land Review". https://www.gamespot.com/reviews/tony-hawks-american-sk8land-review/1900-6139957/. 
  7. Walker, John (23 December 2005). "Tony Hawk's American Sk8land". https://www.eurogamer.net/articles/r_tonyhawk_ds. 
  8. Amrich, Dan (6 April 2006). "Tony Hawk's American Sk8land review". https://www.gamesradar.com/tony-hawks-american-sk8land-review/. 
  9. Metts, Jonathan (22 November 2005). "Tony Hawk's American Sk8land (DS) Review". http://www.nintendoworldreport.com/review/4452/tony-hawks-american-sk8land-ds-nintendo-ds. 
  10. McGarvey, Sterling (18 November 2005). "Tony Hawk's American Sk8land". http://ds.gamespy.com/nintendo-ds/tony-hawks-american-wasteland/668151p1.html. 
  11. "Tony Hawk's American Sk8land - GBA - Review". 4 May 2012. https://www.gamezone.com/reviews/tony_hawk_s_american_sk8land_gba_review/. 
  12. "Tony Hawk's American Sk8land - NDS - Review". 4 May 2012. https://www.gamezone.com/reviews/tony_hawk_s_american_sk8land_nds_review/. 
  13. Reed, Chen (18 November 2005). "Tony Hawk's American Sk8land". https://www.pocketgamer.com/articles/000742/tony-hawks-american-sk8land/. 
  14. Tackett, Tim (15 December 2005). "Tony Hawk's American Sk8land Review". https://www.gamerevolution.com/review/36342-tony-hawk-review. 
  15. "IGN Editors' Choice Games". http://ds.ign.com/index/choice.html. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
  • No URL found. Please specify a URL here or add one to Wikidata.



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
  • No URL found. Please specify a URL here or add one to Wikidata.