Software:Splashdown (video game)
| Splashdown | |
|---|---|
European PlayStation 2 cover art | |
| Developer(s) | Rainbow Studios |
| Publisher(s) | Infogrames[lower-alpha 1] |
| Platform(s) | PlayStation 2, Xbox |
| Release | PlayStation 2 Xbox |
| Genre(s) | Racing |
| Mode(s) | Single-player, multiplayer |
Splashdown is a water racing video game developed by Rainbow Studios and published by Infogrames originally for the PlayStation 2 and was later ported to the Xbox. It was released under the Atari brand name.
It received a sequel, Splashdown, in 2003, and was published by Rainbow Studios' new owner THQ.
Gameplay
Splashdown is quite similar to Nintendo's Wave Race series and Sony Computer Entertainment America's Jet Moto franchise. Players gain control of a personal water craft as they race against each other on various courses. Players must pass through correct sides of buoys in each racetrack, or the personal water craft may stall as a penalty.
Reception
Splashdown received "generally favorable reviews" on both platforms according to the review aggregation website Metacritic.[1][2] In Japan, Famitsu gave it a score of 28 out of 40 for PlayStation 2 version.[3] It was nominated for GameSpot's 2001 "Best In-Game Water" prize among console games, which went to Wave Race.[4] The 2002 Xbox version was a runner-up for GameSpot's annual "Best Driving Game on Xbox" award.[5]
During the 5th Annual Interactive Achievement Awards, Splashdown received a nomination for the "Console Racing" award by the Academy of Interactive Arts & Sciences.[6]
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See also
References
- ↑ 1.0 1.1 "Splashdown for PlayStation 2 Reviews". CBS Interactive. https://www.metacritic.com/game/splashdown/critic-reviews/?platform=playstation-2. Retrieved April 1, 2014.
- ↑ 2.0 2.1 "Splashdown for Xbox Reviews". CBS Interactive. https://www.metacritic.com/game/splashdown/critic-reviews/?platform=xbox. Retrieved April 1, 2014.
- ↑ 3.0 3.1 "Splashdown (スプラッシュダウン)[PS2"] (in Japanese). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=9857&redirect=no. Retrieved March 16, 2019.
- ↑ GameSpot VG Staff (February 23, 2002). "GameSpot's Best and Worst Video Games of 2001". GameSpot. Archived from the original on August 3, 2002. https://web.archive.org/web/20020803185618/http://gamespot.com/gamespot/features/video/bestof_2001/.
- ↑ GameSpot Staff (December 30, 2002). "GameSpot's Best and Worst of 2002". GameSpot. Archived from the original on February 7, 2003. https://web.archive.org/web/20030207155400/http://gamespot.com/gamespot/features/all/bestof2002/.
- ↑ "D.I.C.E. Awards By Video Game Details". Academy of Interactive Arts & Sciences. https://www.interactive.org/games/video_game_details.asp?idAward=2002&idGame=422.
- ↑ Miller, Skyler. "Splashdown (PS2) - Review". All Media Network. http://www.allgame.com/game.php?id=34763&tab=review.
- ↑ EGM staff (January 2002). "Splashdown (PS2)". Electronic Gaming Monthly (Ziff Davis) (150): 220.
- ↑ Leeper, Justin (December 2001). "Splashdown (PS2)". Game Informer (FuncoLand) (104): 95. http://www.gameinformer.com/Games/Review/200112/R03.0804.1756.26074.htm. Retrieved March 16, 2019.
- ↑ Helgeson, Matt (August 2002). "Splashdown (Xbox)". Game Informer (FuncoLand) (112): 86. http://www.gameinformer.com/Games/Review/200208/R03.0801.1631.41441.htm. Retrieved March 16, 2019.
- ↑ Air Hendrix (November 15, 2001). "Splashdown Review for PS2 on GamePro.com". GamePro (IDG Entertainment). http://www.gamepro.com/sony/ps2/games/reviews/18284.shtml. Retrieved March 16, 2019.
- ↑ Air Hendrix (August 6, 2002). "Splashdown Review for Xbox on GamePro.com". GamePro (IDG Entertainment). http://www.gamepro.com/microsoft/xbox/games/reviews/25514.shtml. Retrieved March 16, 2019.
- ↑ Gee, Brian (November 2001). "Splashdown Review (PS2)". CraveOnline. https://www.gamerevolution.com/review/33605-splashdown-review.
- ↑ Varanini, Giancarlo (November 16, 2001). "Splashdown Review (PS2) [date mislabeled as "May 17, 2006""]. CBS Interactive. https://www.gamespot.com/reviews/splashdown-review/1900-2825368/. Retrieved March 16, 2019.
- ↑ Varanini, Giancarlo (June 26, 2002). "Splashdown Review (Xbox) [date mislabeled as "May 17, 2006""]. CBS Interactive. https://www.gamespot.com/reviews/splashdown/1900-2872476/. Retrieved March 16, 2019.
- ↑ Hodgson, David (November 18, 2001). "Splashdown (PS2)". IGN Entertainment. http://archive.gamespy.com/reviews/november01/splashdownps2/.
- ↑ Collins, Derek (July 5, 2002). "GameSpy: Splashdown (Xbox)". IGN Entertainment. http://xbox.gamespy.com/xbox/splashdown/610657p1.html. Retrieved March 16, 2019.
- ↑ Bedigian, Louis (December 4, 2001). "Splashdown Review - PlayStation 2". http://ps2.gamezone.com/gzreviews/r18573.htm.
- ↑ Zdyrko, David (November 6, 2001). "Splashdown (PS2)". Ziff Davis. https://www.ign.com/articles/2001/11/07/splashdown. Retrieved March 16, 2019.
- ↑ Goldstein, Hilary (June 24, 2002). "Splashdown Review (Xbox)". Ziff Davis. https://www.ign.com/articles/2002/06/24/splashdown-review. Retrieved March 16, 2019.
- ↑ "Splashdown". Official U.S. PlayStation Magazine (Ziff Davis): 136. January 2002.
- ↑ "Splashdown". Official Xbox Magazine (Future US): 96. September 2002.
- ↑ Saltzman, Mark (July 30, 2002). "'Splashdown' whets gamers' appetites (Xbox)". The Cincinnati Enquirer (Gannett Company). http://cincinnati.com/freetime/games/reviews/073002_splashdown.html.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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