Software:Tiger Woods PGA Tour 2000

From HandWiki
Short description: 1999 video game
Tiger Woods PGA Tour 2000
Developer(s)EA Redwood Shores (PS)
Xantera (PC Expansion, GBC)
Rainbow Studios (PC)
Publisher(s)EA Sports
SeriesPGA Tour
Platform(s)PlayStation, Game Boy Color, Microsoft Windows
ReleasePlayStation
  • NA: December 1999[1]
  • EU: January 30, 2000
Game Boy Color
  • NA: January 2000
  • EU: February 11, 2000
Microsoft Windows
  • EU: February 29, 2000
  • NA: March 7, 2000[2]
Genre(s)Sports
Mode(s)Single-player, multiplayer

Tiger Woods PGA Tour 2000 is a sports video game developed by EA Redwood Shores for the PlayStation version, Xantera for the Game Boy Color version and Rainbow Studios for the Microsoft Windows version and published by EA Sports for PlayStation in 1999 and Game Boy Color and Microsoft Windows in 2000.

Expansion

A three-course expansion pack for the Windows version of the game, titled Buick PGA Tour Courses, was released on July 6, 2000. The expansion pack was developed by Xantera. The pack included Callaway Gardens, Torrey Pines Golf Course, and Warwick Hills Golf and Country Club. The pack was also compatible with Tiger Woods 99 PGA Tour Golf.[3]

Reception

Reception
Review scores
PublicationScore
GBCPCPS
AllGameStarStar[4]StarStarStarStarHalf star[5]StarStarStarHalf star[6]
Game InformerN/AN/A7.5/10[8]
GameProN/AStarStarHalf star[9]StarStarStarStarHalf star[10]
GameSpotN/A7.1/10[11]5.5/10[12]
GameZoneN/A4/10[13]N/A
IGN3/10[14]N/A6/10[15]
Nintendo Power6.6/10[16]N/AN/A
PC Gamer (US)N/A48%[17]N/A
PC ZoneN/A77%[18]N/A
Aggregate score
GameRankings66%[19]67%[20]72%[21]

The game received "mixed or average" reviews on all platforms according to video game review aggregator GameRankings.[21][20][19]

PGA Tour 2000's computer version received a "Silver" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[22] indicating sales of at least 100,000 copies in the United Kingdom.[23]

See also

References

  1. IGN Staff (1999-12-14). "The Games of December" (in en). https://www.ign.com/articles/1999/12/14/the-games-of-december-4. 
  2. "EA Company Information - Press Releases". http://www.ea.com/corporate/pressreleases/tiger2k.html. 
  3. "Buick PGA Tour Courses - PC - GameSpy". http://pc.gamespy.com/pc/ea-sports-buick-pga-tour-courses/. 
  4. Nicholls, Shawn. "Tiger Woods PGA Tour 2000 (GBC) - Review". AllGame. Archived from the original on November 15, 2014. https://web.archive.org/web/20141115160226/http://www.allgame.com/game.php?id=20535&tab=review. Retrieved June 6, 2015. 
  5. Nicholls, Shawn. "Tiger Woods PGA Tour 2000 (PC) - Review". AllGame. Archived from the original on November 16, 2014. https://web.archive.org/web/20141116032802/http://www.allgame.com/game.php?id=23585&tab=review. Retrieved June 6, 2015. 
  6. Kanarick, Mark. "Tiger Woods PGA Tour 2000 (PS) - Review". AllGame. Archived from the original on November 16, 2014. https://web.archive.org/web/20141116031938/http://www.allgame.com/game.php?id=21208&tab=review. Retrieved June 6, 2015. 
  7. Lackey, Jeff (June 2000). "It's Tiger's World (Tiger Woods PGA Tour 2000 Review)". Computer Gaming World (191): 112. http://www.cgwmuseum.org/galleries/issues/cgw_191.pdf. Retrieved May 26, 2017. 
  8. Anderson, Paul (February 2000). "Tiger Woods PGA Tour 2000 (PS)". Game Informer (82). https://gameinformer.com/reviews/review_detail.cfm?ITEM_ID=4443. Retrieved June 6, 2015. 
  9. Lafferty, Michael (March 27, 2000). "Tiger Woods PGA Tour 2000 Review for PC on GamePro.com". GamePro. Archived from the original on February 9, 2005. https://web.archive.org/web/20050209103122/http://www.gamepro.com/computer/pc/games/reviews/5180.shtml. Retrieved June 6, 2015. 
  10. Dr. Zombie (2000). "Tiger Woods PGA Tour 2000 Review for PlayStation on GamePro.com". GamePro. Archived from the original on February 9, 2005. https://web.archive.org/web/20050209101243/http://www.gamepro.com/sony/psx/games/reviews/4389.shtml. Retrieved June 6, 2015. 
  11. Poole, Stephen (March 14, 2000). "Tiger Woods PGA Tour 2000 Review (PC)". https://www.gamespot.com/reviews/tiger-woods-pga-tour-2000-review/1900-2534976/. Retrieved June 6, 2015. 
  12. Stahl, Ben (January 6, 2000). "Tiger Woods PGA Tour 2000 Review (PS)". https://www.gamespot.com/reviews/tiger-woods-pga-tour-2000-review/1900-2549765/. Retrieved June 6, 2015. 
  13. Brandon, John (March 27, 2000). "Tiger Woods PGA TOUR® 2000 Review - PC". GameZone. Archived from the original on February 5, 2007. https://web.archive.org/web/20070205080314/http://pc.gamezone.com/gzreviews/r14077.htm. Retrieved June 6, 2015. 
  14. Harris, Craig (February 16, 2000). "Tiger Woods PGA Tour 2000 (GBC)". http://www.ign.com/articles/2000/02/17/tiger-woods-pga-tour-2000-2. Retrieved June 6, 2015. 
  15. Bishop, Sam (January 25, 2000). "Tiger Woods PGA Tour 2000 (PS)". http://www.ign.com/articles/2000/01/26/tiger-woods-pga-tour-2000-4. Retrieved June 6, 2015. 
  16. "Tiger Woods PGA Tour 2000". Nintendo Power 130. March 2000. 
  17. Clarke, Dan (2000). "Tiger Woods PGA Tour 2000". PC Gamer. Archived from the original on March 15, 2006. https://web.archive.org/web/20060315143442/http://www.pcgamer.com/archives/2005/06/tiger_woods_pga_2.html. Retrieved June 6, 2015. 
  18. Pullin, Keith (2000). "PC Review: Tiger Woods PGA Tour 2000". PC Zone. Archived from the original on July 3, 2007. https://web.archive.org/web/20070703172631/http://www.computerandvideogames.com/article.php?id=3553. Retrieved June 6, 2015. 
  19. 19.0 19.1 "Tiger Woods PGA Tour 2000 for Game Boy Color". GameRankings. http://www.gamerankings.com/gbc/576195-tiger-woods-pga-tour-2000/index.html. Retrieved May 3, 2015. 
  20. 20.0 20.1 "Tiger Woods PGA Tour 2000 for PC". GameRankings. http://www.gamerankings.com/pc/199010-tiger-woods-pga-tour-2000/index.html. Retrieved May 3, 2015. 
  21. 21.0 21.1 "Tiger Woods PGA Tour 2000 for PlayStation". GameRankings. http://www.gamerankings.com/ps/199011-tiger-woods-pga-tour-2000/index.html. Retrieved May 3, 2015. 
  22. "ELSPA Sales Awards: Silver". Entertainment and Leisure Software Publishers Association. Archived from the original on February 21, 2009. https://web.archive.org/web/20090221154943/http://www.elspa.com/?i=3942. 
  23. Caoili, Eric (November 26, 2008). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK". Gamasutra. Archived from the original on September 18, 2017. https://web.archive.org/web/20170918063107/https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
  • No URL found. Please specify a URL here or add one to Wikidata.



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
  • No URL found. Please specify a URL here or add one to Wikidata.



Warning: Default sort key "PGA Tour 2000, Tiger Woods" overrides earlier default sort key "Mobygames".