Company:Digital Illusions Canada
| Formerly | Sandbox Studios (1999-2001) |
|---|---|
| Type | Subsidiary |
| Industry | Video games |
| Founded | January 1999 |
| Founder | Steve Bergenholtz |
| Defunct | 5 October 2006 |
| Headquarters | Ontario , Canada |
| Owner | Digital Illusions CE (2001-2006) |
Number of employees | 25 (2006) |
CE Digital Illusions Canada Inc., (trade name: Digital Illusions Canada or DICE Canada) was a Canadian game developer and a subsidiary of Digital Illusions CE.
History
The company was formed in January 1999 by Steve Bergenholtz, the co-founder of Utopia Technologies.[1] In November 1999, they opened up a development studio in London, Ontario.[2]
In April 2000, the company opened up a partnership program for independent developers.[3]
In April 2001, Digital Illusions CE announced that they had acquired and merged the assets of Sandbox Studios into a newly formed subsidiary, Digital Illusions North America.[4][5] The newly-formed division allowed DICE to form its own development, production and sales in the North American market, and added 50 employees to DICE's staff amounting to 150 total employees.[6] Later on, Fredrik Liljegren, who co-founded the original parent company, would join DICE Canada as its studio manager.[7]
Under its new name, DICE Canada continued its focus on the family-friendly market. In May 2001, Digital Illusions signed a publishing deal with Knowledge Adventure and its parent company Vivendi Universal Interactive Publishing to develop games based on popular children's toy properties.[8][9] A similar deal was made with TDK Mediactive in December 2002 for a game based on The Land Before Time franchise.[10]
By 2005, the studio was restructured to work on expansion packs and spin-offs of existing DICE properties.[11]
In March 2006, Electronic Arts announced that they would acquire all outstanding shares in DICE.[12] After the acquisition was completed, EA announced on 5 October that they would close Digital Illusions Canada[13] with its remaining employees transferring to DICE's main offices in Stockholm, EA Canada or other EA studios.[14] Other employees, including DICE co-founder Fredrik Liljegren, opened up a successor studio named RedJade on 16 October, using the name of a company Liljegren used when he previously left DICE.[15]
Games developed
| Year | Title | Platform(s) |
|---|---|---|
| 1999 | Lawyer Hunt | Microsoft Windows |
| 2000 | Wham-o Frisbee Golf | Microsoft Windows |
| Dinosaur | PlayStation | |
| The Emperor's New Groove | Game Boy Color | |
| Hoyle Card Games | ||
| 2001 | Blast Lacrosse | PlayStation |
| Matchbox: Emergency Patrol | Microsoft Windows | |
| ESPN National Hockey Night | Game Boy Color | |
| JumpStart Dino Adventure Field Trip | Game Boy Color | |
| JumpStart Wildlife Safari Field Trip | PlayStation | |
| Software:Diva Starz: Mall Mania | Game Boy Color | |
| Shrek | Xbox | |
| 2002 | Shrek Extra Large | GameCube |
| The Land Before Time: Big Water Adventure | PlayStation | |
| Secret Agent Barbie: Royal Jewel Mission | Game Boy Advance | |
| Barbie: Groovy Games | ||
| Pryzm: Chapter One - The Dark Unicorn | PlayStation 2 | |
| 2003 | Barbie: Gotta Have Games | PlayStation |
| Polly Pocket: Super Splash Island | Game Boy Advance | |
| 2004 | Battlefield Vietnam | Microsoft Windows |
| 2005 | Battlefield 2: Special Forces | |
| 2006 | Battlefield 2: Euro Force | |
| Battlefield 2: Armored Fury |
References
- ↑ "New (Old) N64 Developer: Sandbox Studios". January 30, 1999. https://www.ign.com/articles/1999/01/30/new-old-n64-developer-sandbox-studios.
- ↑ "Sandbox Studios Opens Canadian Office". April 11, 1999. https://www.ign.com/articles/1999/11/04/sandbox-studios-opens-canadian-office.
- ↑ Dunkin, Alan (April 27, 2000). "Sandbox's Partners Program". https://www.gamespot.com/articles/sandboxs-partners-program/1100-2451952/.
- ↑ IGN Staff (6 April 2001). "Digital Illusions and Sandbox Studios Merge". https://www.ign.com/articles/2001/04/06/digital-illusions-and-sandbox-studios-merge.
- ↑ "Digital Illusions acquires Sandbox Studios - establishes North American operation". April 11, 2001. https://news.cision.com/digital-illusions/r/digital-illusions-acquires-sandbox-studios---establishes-north-american-operation,c40564.
- ↑ IGN Staff (11 April 2001). "Digital Illusions Nabs Sandbox Studios". https://www.ign.com/articles/2001/04/11/digital-illusions-nabs-sandbox-studios.
- ↑ "REDJADE Opens for Business". October 16, 2006. https://www.gamesindustry.biz/redjade-opens-for-business.
- ↑ "Digital Illusions signs agreements with Knowledge Adventure". June 18, 2001. https://news.cision.com/digital-illusions/r/digital-illusions-signs-agreements-with-knowledge-adventure-tm-,c44412.
- ↑ "Digital Illusions contracted to develop interactive game based on popular kids entertainment brand". October 1, 2001. https://news.cision.com/digital-illusions/r/digital-illusions-contracted-to-develop-interactive-game-based-on-popular-kids-entertainment-brand,c48627.
- ↑ Ball, Ryan (December 2, 2002). "TDK Unearths New Land Before Time Title". https://www.animationmagazine.net/2002/12/tdk-unearths-new-land-before-time-title/.
- ↑ "Digital Illusions to develop new PC game for EA". June 21, 2005. https://www.gamespot.com/articles/digital-illusions-to-develop-new-pc-game-for-ea/1100-6127867/.
- ↑ Bramwell, Tom (17 March 2006). "EA and DICE announce new merger plan". https://www.gamesindustry.biz/articles/ea-and-dice-announce-new-merger-plan.
- ↑ Martin, Matt (5 October 2006). "EA confirms DICE Canada closure". https://www.gamesindustry.biz/articles/ea-confirms-dice-canada-closure.
- ↑ Adams, David (5 October 2006). "Digital Illusions Canada Closes". https://www.ign.com/articles/2006/10/05/digital-illusions-canada-closes.
- ↑ GamesIndustry International (16 October 2006). "REDJADE Opens for Business". https://www.gamesindustry.biz/articles/redjade-opens-for-business.
