Software:Madden NFL 08
| Madden NFL 08 | |
|---|---|
![]() North American cover art featuring Vince Young. | |
| Developer(s) | EA Tiburon Exient Entertainment (DS) |
| Publisher(s) | EA Sports |
| Series | Madden NFL |
| Platform(s) | GameCube Microsoft Windows Mobile phone[1] Nintendo DS Mac OS X[2] PlayStation 2 PlayStation 3 PlayStation Portable Wii Xbox Xbox 360 |
| Release | August 14, 2007
|
| Genre(s) | Sports |
| Mode(s) | Single-player, multiplayer |
Madden NFL 08 is a 2007 American football sports video game developed primarily by EA Tiburon and published by EA Sports. Based on the National Football League (NFL), it is the 2007 entry in the Madden NFL series. EA marketed the game around a new "Read and React" system, which used on-field skill icons—called "weapons"—to identify individual player strengths and possible matchups; the game also added Hit Stick 2.0 and a branching animation system for tackles and catches.[5]
Tennessee Titans quarterback Vince Young appears on the North American cover.[6] The game was released in North America on August 14, 2007, for Xbox 360, Wii, PlayStation 3, PlayStation 2, Nintendo DS, PlayStation Portable, Xbox, GameCube, Microsoft Windows, and mobile phones.[5][1] A Mac OS X version followed after EA delayed its planned August release.[3] A Spanish-language version, with San Diego Chargers defensive end Luis Castillo on the cover and ESPN Deportes announcer Álvaro Martín providing commentary, was released for PlayStation 2 and Xbox 360 in December 2007.[7]
The Xbox 360 and PlayStation 3 versions received generally favorable reviews, while other versions received mixed to generally favorable reviews. According to EA, Madden NFL 08 sold 4.5 million copies in the quarter ending September 30, 2007, making it EA's best-performing title for that quarter.[8]
Release
EA announced Young as the game's North American cover athlete on April 18, 2007; the company said he was the youngest player to appear on a Madden cover at that time.[6] At launch, EA described the game as available on ten platforms in North America.[5] Earlier in 2007, Apple had announced that Madden NFL 08 and Tiger Woods PGA Tour 08 would ship simultaneously with their PC counterparts as part of EA's return to Mac gaming.[2] After the other versions launched in August, EA told AppleInsider that the Mac OS X version had been pushed to September or October.[3]
The Spanish-language edition was announced in October 2007 and released for PlayStation 2 and Xbox 360 on December 11, 2007. It featured Spanish-language commentary by Álvaro Martín and cover art with Luis Castillo.[7] EA reported on November 1, 2007, that Madden NFL 08 had sold 4.5 million copies and was the company's best-performing title for the quarter ending September 30, 2007.[8]
Gameplay
Madden NFL 08 is an NFL football simulation in which players control teams through exhibition games, season play, franchise modes and online multiplayer. Its central new feature is the Read and React system, known in-game as "weapons". Star players can receive icons identifying specialties such as Smart Quarterback, Possession Receiver, Spectacular Catch Receiver and Shutdown Corner; the system can also be disabled in the settings.[9][5] The icons are intended to highlight matchup advantages before the snap and make star players more distinct on the field.[9]
Hit Stick 2.0 allows players to deliver high or low tackles by moving the analog stick up or down.[10] The game also added a branching animation system for outcomes such as mid-air collisions, one-handed catches, sideline catches, hurdles and gang tackles.[10][5] A revised fatigue system makes repeated scrambling by quarterbacks less effective and can also affect teams playing in extreme weather conditions.[11][10]
Modes and platform differences
In Superstar Mode, players can create a player, use select rookies from the 2007 NFL draft or import a player from NCAA Football 08's Campus Legend mode.[9] Unlike previous versions in which core attributes were generated through fictional parents, key attributes are assigned during character creation.[12] The game also includes a trophy room for completing in-game tasks and allows trophies to be wagered in online head-to-head games; high-level players can earn customizable EA Challenge rings.[11]
Several modes and options returned after being absent from earlier high-definition console entries, including Owner Mode, fantasy draft, roster editing and cooperative play.[11] The PlayStation 2, Xbox and GameCube versions include Fantasy Challenge, in which players build a roster and compete through a series of increasingly difficult leagues.[12] The Wii version includes online play, a first for Madden on a Nintendo console, along with Mii integration and exclusive game modes.[13]
Presentation and music
On the Xbox 360 and PlayStation 3 versions, former NFL running back and Madden NFL 2003 cover athlete Marshall Faulk appears in a pregame segment called Marshall's Minute, which previews key players and predicts the score.[11] EA announced a 27-song EA Trax soundtrack in June 2007, including songs by artists such as Mims, Queens of the Stone Age, Daddy Yankee, Atreyu and Datarock.[14]
Reception
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According to Metacritic, the Xbox 360 version received the strongest aggregate score, 85/100, followed by the PlayStation 3 version at 81/100; the remaining listed platforms ranged from 71/100 for the DS version to 78/100 for the PlayStation 2 version.[68][65][61][64] Reviewing the Xbox 360 and PlayStation 3 versions, GameSpot praised the weapons system, control scheme, Franchise-mode depth and animations, while criticizing excessive fumbles, weak audio design, limited online additions and the lower PlayStation 3 frame rate.[26]
GameSpot was less positive about the PC release, describing it as a solid but overly familiar football game and criticizing the absence of some content found in other versions, including Fantasy Challenge.[70] Games for Windows gave the PC version five out of ten.[71] IGN gave the mobile phone version 8/10, praising its new passing controls and roster/stat options.[1]
Legacy
The GameCube version was identified by Game Informer as the console's final North American retail release.[72]
The Windows version was the series' final PC release until Madden NFL 19 in 2018. During the hiatus, the PC version developed a modding community that continued to produce updated and historical rosters.[73]
See also
References
- ↑ 1.0 1.1 1.2 1.3 Buchanan, Levi (August 22, 2007). "Madden NFL 08 Review (Cell)". http://www.ign.com/articles/2007/08/22/madden-nfl-08-review.
- ↑ 2.0 2.1 Cook, Brad. "Six Major Titles Herald EA's Triumphant Return to the Mac". Apple Inc.. https://www.apple.com/games/articles/2007/06/ea.
- ↑ 3.0 3.1 3.2 Marsal, Katie (August 16, 2007). "EA backtracking on claims of simultaneous Mac game releases". AppleInsider. http://appleinsider.com/articles/07/08/16/ea_backtracking_on_claims_of_simultaneous_mac_game_releases.html.
- ↑ "Madden NFL 08 Release Information for PlayStation 3". http://www.gamefaqs.com/ps3/938344-madden-nfl-08/data.
- ↑ 5.0 5.1 5.2 5.3 5.4 "EA SPORTS' Madden NFL 08 Hits Retail Stores Nationwide" (Press release). Electronic Arts. August 14, 2007. Archived from the original on July 2, 2026. Retrieved July 1, 2026.
- ↑ 6.0 6.1 "NFL Rookie of the Year Vince Young Selected for Cover of EA Sports' Madden NFL 08" (Press release). Electronic Arts. April 18, 2007. Archived from the original on July 2, 2026. Retrieved July 1, 2026.
- ↑ 7.0 7.1 Sinclair, Brendan (October 16, 2007). "Madden goes multilingual". http://www.gamespot.com/articles/madden-goes-multilingual/1100-6181102/.
- ↑ 8.0 8.1 "EA Reports Second Quarter Fiscal 2008 Results" (PDF) (Press release). Electronic Arts. November 1, 2007. Archived (PDF) from the original on July 2, 2026. Retrieved July 1, 2026.
- ↑ 9.0 9.1 9.2 Robinson, Jon (May 18, 2007). "Five Things You Need to Know About Madden 08". http://www.ign.com/articles/2007/05/18/five-things-you-need-to-know-about-madden-08.
- ↑ 10.0 10.1 10.2 Miller, Jonathan (April 27, 2007). "Madden NFL 08 First Look". http://www.ign.com/articles/2007/04/28/madden-nfl-08-first-look.
- ↑ 11.0 11.1 11.2 11.3 Miller, Jonathan (May 18, 2007). "Madden NFL 08 Hands-on". http://www.ign.com/articles/2007/05/18/madden-nfl-08-hands-on.
- ↑ 12.0 12.1 12.2 12.3 12.4 Navarro, Alex (August 20, 2007). "Madden NFL 08 Review (GC, PS2, Xbox)". http://www.gamespot.com/reviews/madden-nfl-08-review/1900-6176958/.
- ↑ Bozon, Mark; Casamassina, Matt (June 11, 2007). "Madden NFL 08 Wii Interview". http://www.ign.com/articles/2007/06/11/madden-nfl-08-wii-interview.
- ↑ "EA Sports Scores with Madden NFL 08 Music Soundtrack" (Press release). Electronic Arts. June 28, 2007. Archived from the original on July 2, 2026. Retrieved July 1, 2026.
- ↑ 15.0 15.1 "Madden NFL 08 (PS3, X360)". Electronic Gaming Monthly: 90. October 2007.
- ↑ Lahti, Evan (September 4, 2007). "Madden NFL 08 (Xbox 360)". http://www.eurogamer.net/articles/madden-nfl-08-review.
- ↑ 17.0 17.1 Kato, Matthew (September 2007). "Madden NFL 08 (PS3, X360)". Game Informer (173). http://www.gameinformer.com/NR/exeres/0933E9F2-A1D6-44B4-8850-09798D08FB48.htm. Retrieved May 27, 2015.
- ↑ "Madden NFL 08 (Wii)". Game Informer (174): 122. October 2007.
- ↑ Lunchbox (August 14, 2007). "Review: Madden NFL '08 (X360)". GamePro. http://www.gamepro.com/microsoft/xbox360/games/reviews/129089.shtml. Retrieved May 27, 2015.
- ↑ Spoticus (August 15, 2007). "Review: Madden NFL '08 (Wii)". GamePro. http://www.gamepro.com/nintendo/wii/games/reviews/129108.shtml. Retrieved May 27, 2015.
- ↑ Andrien, Chris (August 21, 2007). "Madden NFL 08 – PS2". Game Revolution. http://www.gamerevolution.com/review/ps2/madden_nfl_08.
- ↑ 22.0 22.1 Andrien, Chris (August 21, 2007). "Madden NFL 08 (PS3, Wii)". Game Revolution. http://www.gamerevolution.com/review/ps3/madden_nfl_08.
- ↑ Andrien, Chris (August 21, 2007). "Madden NFL 08 Review (X360)". Game Revolution. http://www.gamerevolution.com/review/madden-nfl-08.
- ↑ Provo, Frank (August 22, 2007). "Madden NFL 08 Review (DS)". http://www.gamespot.com/reviews/madden-nfl-08-review/1900-6177190/.
- ↑ Navarro, Alex (August 22, 2007). "Madden NFL 08 Review (PC)". http://www.gamespot.com/reviews/madden-nfl-08-review/1900-6177062/.
- ↑ 26.0 26.1 26.2 Navarro, Alex (August 13, 2007). "Madden NFL 08 Review (PS3, X360)". http://www.gamespot.com/reviews/madden-nfl-08-review/1900-6176601/.
- ↑ Navarro, Alex (August 16, 2007). "Madden NFL 08 Review (PSP)". http://www.gamespot.com/reviews/madden-nfl-08-review/1900-6176765/.
- ↑ Navarro, Alex (August 14, 2007). "Madden NFL 08 Review (Wii)". http://www.gamespot.com/reviews/madden-nfl-08-review/1900-6176657/.
- ↑ Villoria, Gerald (August 14, 2007). "GameSpy: Madden NFL 08 (PS3)". GameSpy. http://ps3.gamespy.com/playstation-3/madden-nfl-08/813006p1.html.
- ↑ Villoria, Gerald (August 14, 2007). "GameSpy: Madden NFL 08 (X360)". GameSpy. http://xbox360.gamespy.com/xbox-360/madden-nfl-08/812919p1.html.
- ↑ Villoria, Gerald (August 29, 2007). "GameSpy: Madden NFL 08 (Wii)". GameSpy. http://wii.gamespy.com/wii/madden-nfl-08/816804p1.html.
- ↑ 32.0 32.1 "Madden NFL 08 Review (PS3, X360)". GameTrailers. August 11, 2007. http://www.gametrailers.com/reviews/qbkt3z/madden-nfl-08-review.
- ↑ Hopper, Steven (August 22, 2007). "Madden NFL 08 – PS3 – Review". GameZone. http://www.gamezone.com/reviews/madden_nfl_08_ps3_review.
- ↑ Aceinet (August 22, 2007). "Madden NFL 08 – PSP – Review". GameZone. http://www.gamezone.com/reviews/madden_nfl_08_psp_review.
- ↑ Knutson, Michael (September 6, 2007). "Madden NFL 08 – 360 – Review". GameZone. http://www.gamezone.com/reviews/madden_nfl_08_360_review.
- ↑ Knutson, Michael (August 21, 2007). "Madden NFL 08 Review – Wii". GameZone. http://wii.gamezone.com/gzreviews/r31756.htm.
- ↑ Bozon, Mark (August 15, 2007). "Madden NFL 08 Review (NDS)". http://www.ign.com/articles/2007/08/16/madden-nfl-08-review-2.
- ↑ Haynes, Jeff (August 14, 2007). "Madden NFL 08 Review (GCN)". http://www.ign.com/articles/2007/08/14/madden-nfl-08-review-4.
- ↑ Haynes, Jeff (August 14, 2007). "Madden NFL 08 Review (PS2)". http://www.ign.com/articles/2007/08/14/madden-nfl-08-review-6.
- ↑ Goldstein, Hilary (August 13, 2007). "Madden NFL 08 Review (PS3)". http://www.ign.com/articles/2007/08/14/madden-nfl-08-review-7.
- ↑ Haynes, Jeff (August 14, 2007). "Madden NFL 08 Review (PSP)". http://www.ign.com/articles/2007/08/15/madden-nfl-08-review-3.
- ↑ Haynes, Jeff (August 14, 2007). "Madden NFL 08 Review (Xbox)". http://www.ign.com/articles/2007/08/14/madden-nfl-08-review-5.
- ↑ Goldstein, Hilary (August 13, 2007). "Madden NFL 08 Review (X360)". http://www.ign.com/articles/2007/08/13/madden-nfl-08-review-9.
- ↑ Bozon, Mark (August 13, 2007). "Madden NFL 08 Review (Wii)". http://www.ign.com/articles/2007/08/14/madden-nfl-08-review-8.
- ↑ 45.0 45.1 "Madden NFL 08". Nintendo Power 220: 87. October 2007.
- ↑ "Madden NFL 08 (Xbox)". Official Xbox Magazine: 81. October 2007.
- ↑ "Madden NFL 08 (X360)". Official Xbox Magazine: 80. October 2007.
- ↑ "Madden NFL 08". PC Gamer: 62. December 2007.
- ↑ 49.0 49.1 "Review: Madden NFL 08". PSM: 81. November 2007.
- ↑ 50.0 50.1 Zuniga, Todd (August 20, 2007). "Madden NFL 08 (PS3, X360)". The A.V. Club. http://www.avclub.com/article/madden-nfl-08-7619.
- ↑ Herold, Charles (August 16, 2007). "Madden on the Wii: Fun Even for Nonenthusiasts [sic]". The New York Times. https://www.nytimes.com/2007/08/16/technology/circuits/16game.html?ex=1187928000&en=068c329e931378b4&ei=5070&emc=eta1&_r=0.
- ↑ "Madden NFL 08 for DS". GameRankings. http://www.gamerankings.com/ds/938842-madden-nfl-08/index.html.
- ↑ "Madden NFL 08 for GameCube". GameRankings. http://www.gamerankings.com/gamecube/939133-madden-nfl-08/index.html.
- ↑ "Madden NFL 08 for PC". GameRankings. http://www.gamerankings.com/pc/938998-madden-nfl-08/index.html.
- ↑ "Madden NFL 08 for PlayStation 2". GameRankings. http://www.gamerankings.com/ps2/938345-madden-nfl-08/index.html.
- ↑ "Madden NFL 08 for PlayStation 3". GameRankings. http://www.gamerankings.com/ps3/938344-madden-nfl-08/index.html.
- ↑ "Madden NFL 08 for PSP". GameRankings. http://www.gamerankings.com/psp/938543-madden-nfl-08/index.html.
- ↑ "Madden NFL 08 for Xbox". GameRankings. http://www.gamerankings.com/xbox/939132-madden-nfl-08/index.html.
- ↑ "Madden NFL 08 for Xbox 360". GameRankings. http://www.gamerankings.com/xbox360/938343-madden-nfl-08/index.html.
- ↑ "Madden NFL 08 for Wii". GameRankings. http://www.gamerankings.com/wii/938422-madden-nfl-08/index.html.
- ↑ 61.0 61.1 "Madden NFL 08 for DS Reviews". Metacritic. https://www.metacritic.com/game/madden-nfl-08/critic-reviews/?platform=ds.
- ↑ "Madden NFL 08 for GameCube Reviews". Metacritic. https://www.metacritic.com/game/madden-nfl-08/critic-reviews/?platform=gamecube.
- ↑ "Madden NFL 08 for PC Reviews". Metacritic. https://www.metacritic.com/game/madden-nfl-08/critic-reviews/?platform=pc.
- ↑ 64.0 64.1 "Madden NFL 08 for PlayStation 2 Reviews". Metacritic. https://www.metacritic.com/game/madden-nfl-08/critic-reviews/?platform=playstation-2.
- ↑ 65.0 65.1 "Madden NFL 08 for PlayStation 3 Reviews". Metacritic. https://www.metacritic.com/game/madden-nfl-08/critic-reviews/?platform=playstation-3.
- ↑ "Madden NFL 08 for PSP Reviews". Metacritic. https://www.metacritic.com/game/madden-nfl-08/critic-reviews/?platform=psp.
- ↑ "Madden NFL 08 for Xbox Reviews". Metacritic. https://www.metacritic.com/game/madden-nfl-08/critic-reviews/?platform=xbox.
- ↑ 68.0 68.1 "Madden NFL 08 for Xbox 360 Reviews". Metacritic. https://www.metacritic.com/game/madden-nfl-08/critic-reviews/?platform=xbox-360.
- ↑ "Madden NFL 08 for Wii Reviews". Metacritic. https://www.metacritic.com/game/madden-nfl-08/critic-reviews/?platform=wii.
- ↑ Navarro, Alex (August 22, 2007). "Madden NFL 08 Review (PC)". http://www.gamespot.com/reviews/madden-nfl-08-review/1900-6177062/.
- ↑ Zuniga, Todd (October 2007). "Madden NFL 08: Behind the Times". Games for Windows: The Official Magazine (11): 68.
- ↑ Ryckert, Dan (March 29, 2012). "Last Stand: The Final Games Of The Biggest Consoles". https://gameinformer.com/b/features/archive/2012/03/29/last-stand-the-final-games-of-the-biggest-consoles.aspx.
- ↑ Barboza, William (October 12, 2018). "The Modders Keeping Madden '08 Alive". https://www.ign.com/articles/2018/10/12/the-modders-keeping-madden-08-alive.
External links
- Official EA Sports website
- Template:Deprecated archive
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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