Software:Madden NFL 2001

From HandWiki
Short description: 2000 American football video game
Madden NFL 2001
North American PlayStation 2 box art, featuring Eddie George
Developer(s)EA Tiburon[lower-alpha 1]
Publisher(s)EA Sports
SeriesMadden NFL
Platform(s)PlayStation, PlayStation 2, Nintendo 64, Game Boy Color, Windows
Release
Genre(s)Sports (American football)
Mode(s)Single-player, multiplayer

Madden NFL 2001 is a 2000 American football video game developed by EA Tiburon and published by EA Sports. It is the third in the Madden NFL series to include an NFL player, Tennessee Titans running back Eddie George, on its cover (the first being Madden NFL '95, which featured Erik Williams and Karl Wilson along with Madden himself). In addition, it is the first game in the series to have a player, instead of John Madden featured prominently on the box art. Madden's picture is shown on a small logo, which would reappear for every following game until Madden NFL 06. It is also the first game in the Madden NFL series to appear on the PlayStation 2 game console. This is the first Madden game to feature NFL Europe teams.

Features

Madden NFL 2001 includes several customizable modes. Players have the ability to create a play, create a player, run a franchise, and collect Madden Cards, allowing players to perform certain actions during gameplay (for example, adding 5th downs, or limiting the CPU-controlled team to 3rd downs). The cards can also alter individual player ratings, unlock special stadiums, and unlock Hall of Fame and All-Madden teams.

Only the PC and PlayStation versions allow the player to create a team via the rosters menu, and the PlayStation 2 version have Madden Cards (297 total).

The best teams in the game overall were the Jacksonville Jaguars and the St. Louis Rams with a score of 95. The worst team in the game overall was the San Diego Chargers with the score of 70. The best offense in the game belongs to the St. Louis Rams with the score of 95. A 3-way tie for the best defense in the game belongs to the Tampa Bay Buccaneers, the Baltimore Ravens and the Jacksonville Jaguars with scores of 95. The best special teams in the game belong to the Denver Broncos with the score of 95.

The game also contains 35 Great Games that unlocks the additional teams and stadiums on PC, N64, and PS.

Teams and stadiums

Madden NFL 2001 comes with over 50 teams and over 50 stadiums. Several of the teams and stadiums are fictional like the Mummies and the Marshalls. Each fictional team has its unique type of player (e.g. mummies players are mummies and the marshall's players are cowboys).

Reception

Reception
Review scores
PublicationScore
GBCN64PCPSPS2
CGWN/AN/A4.5/5[21]N/AN/A
EGMN/A9/10[22]N/A9.33/10[23][lower-alpha 2]9/10[24][lower-alpha 3]
FamitsuN/AN/AN/AN/A35/40[25]
Game InformerN/A8.75/10[26]N/A8.75/10[26]9.75/10[27]
GameFanN/A90%[28][lower-alpha 4]N/A85%[28][lower-alpha 5]91%[29][lower-alpha 6]
GameRevolutionN/AN/AN/AB−[30]A−[31]
GameSpotN/A9.1/10[32]7/10[33]9.3/10[34]9.1/10[35]
GameSpyN/AN/A91%[36][37]93%[38](T.W.) 94%[39]
(J.G.) 90%[40]
IGNN/A8/10[41]8.7/10[42]9.4/10[43]9/10[44]
Next GenerationN/AN/AN/AN/A5/5[45]
Nintendo Power6.2/10[46]8.1/10[47]N/AN/AN/A
OPM (US)N/AN/AN/A5/5[48]4.5/5[49]
PC Gamer (US)N/AN/A83%[50]N/AN/A
MaximN/AN/AN/AN/A10/10[51]
USA TodayN/AN/AN/AN/A4/4[52]
Aggregate scores
GameRankings62%[8]85%[9]79%[10]89%[11]91%[12]
MetacriticN/A89/100[13]78/100[14]90/100[15]91/100[16]
Award
PublicationAward
OPM (UK)Starplayer[53]

The PlayStation and PlayStation 2 versions received "universal acclaim", while the Nintendo 64 and PC versions received "generally favorable reviews", according to the review aggregation website Metacritic.[13][14][15][16] Rob Smolka of NextGen said of the PlayStation 2 version, "If you were looking for a reason to buy a PlayStation 2, this is it – superb gameplay, even better graphics, and enough substance to make you forget about all those other, weak launch titles."[45] In Japan, where the same console version was ported and published by Electronic Arts Square under the name Madden NFL Super Bowl 2001 (マッデンNFLスーパーボウル2001, Madden NFL Sūpā Bouru 2001) on January 18, 2001, Famitsu gave it a score of 35 out of 40.[25]

Official UK PlayStation Magazine gave the PlayStation version a score of nine out of ten and the Starplayer Award and said that it "expertly mixes arcade action with sim-deep stats and playbooks".[53] Emmett Schkolven of Extended Play gave the PlayStation 2 version all five stars and said, "Madden NFL 2001 for the PS2 is the best-looking, smartest, most immersive game I have ever played. There's no comparing this game to anything else. From now on, all other sports titles will be compared to this."[54]

Bro Buzz of GamePro said of the Nintendo 64 version, "For hardcore N64 football freaks, Madden NFL 2001 is all you need even as new console systems make their appearances. With the topnotch [sic] gameplay in this cart, you can give the Dreamcast, PlayStation 2, Dolphin, or even the Xbox all the time they need to produce a great football game."[55][lower-alpha 7] Brian Wright said, "If you're looking for football action on your PC this year, there's only one game in town...literally. Thankfully, Madden NFL 2001 offers enough features to please most computer gridiron fans."[56][lower-alpha 8] Cheat Monkey said that the PlayStation version "delivers a realistic and deep pro football experience for this season. With all the experience the Madden team has under its belt, this veteran simulation scores a TD in overtime to take the PlayStation title for this year."[57][lower-alpha 9] Human Tornado said, "Madden NFL 2001 for the PS2 is a sports gamer's dream come true. The great Madden gameplay is backed by a console system that finally has the power to show football action as it should be. It's fun to be this spoiled!"[58][lower-alpha 10]

Bryan Melville of AllGame gave the PlayStation version four-and-a-half stars out of five, calling it "the ultimate 32-bit football game. If you have the cash and the patience to wait, the PS2 version is undoubtedly a superior product. Still, the average player will be happy with the feel and look of the final Playstation version."[59] Anthony Baize gave the PC version four stars, saying, "Overall, Madden NFL 2001 is a great game that perpetuates the tradition of quality games with the Madden nameplate. If you like football, you will love this game."[60] Scott Alan Marriott gave the PlayStation 2 version the same score of four stars, saying, "When you factor in the Fantasy Mode, Madden Challenges, and crisp gameplay with the same control scheme as found in past Madden games, you have a winner for the PlayStation 2. The overall strength of NFL 2K1 on the Dreamcast keeps Madden from being the unanimous choice for best pigskin title of 2000, but you won't find a better version of the sport in this season's lineup -- on the consoles or the PC."[61] However, William Abner of Computer Games Strategy Plus gave the PC version three-and-a-half stars out of five, saying, "If you are a Madden fan who isn't into playing online, then the decision as to whether or not it's worth another $45 bucks becomes a bit more difficult."[62]

The game was a runner-up for GameSpot's annual "Best Graphics, Technical", "Best Nintendo 64 Game", "Best PlayStation Game", and "Best Sports Game (Traditional)" awards.[63][64][65][66] The PC version was a finalist for the Sports award at Computer Gaming World's 2001 Premier Awards, which went to Sammy Sosa High Heat Baseball 2001.[67] During the 4th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated the PlayStation 2 version for the "Console Sports" and "Console Game of the Year" awards, both of which ultimately went to SSX;[68][69] by virtue of being a "Console Game of the Year" nominee, the game was subsequently nominated for "Game of the Year", which eventually was awarded to Diablo II.[70] The same console version was a runner-up for Sports Game of the Year 2000 award in Editors' Choice at IGN's Best of 2000 Awards, though it did win the same category in Readers' Choice,[71] and was also a runner-up for Graphics of 2000 as well.[72] The PlayStation version was a runner-up for the Sports award in both Editors' and Readers' Choice as well.[73] The PS2 version was a runner-up for the "PlayStation 2 Game of the Year" award at EGM's 2000 Gamers' Choice Awards and Readers' Choice Awards, and for "Sports Game of the Year" in the latter Choice Awards.[74][75] The same console version won the awards for "Best Sports Game" and "Best Graphics, PS2" at the Official U.S. PlayStation Magazine 2000 Editors' Awards,[76][77] while the PlayStation version was a runner-up for the "Game of the Year, PS1" award, which went to Tony Hawk's Pro Skater 2.[78]

Game Informer ranked the game 27th on their top 100 video games of all time list in 2001.[79]

According to PC Data, Madden NFL 2001 sold 660,000 units in 2000 for the PlayStation 2.[80]

Notes

  1. Game Boy Color version developed by 3d6 Games and GameBrains.[1]
  2. In Electronic Gaming Monthly's review of the PlayStation version, two critics gave it each a score of 9.5/10, and the other gave it 9/10.
  3. Three critics of Electronic Gaming Monthly gave the PlayStation 2 version each a score of 9/10.
  4. In GameFan's viewpoint of the Nintendo 64 version, one critic gave it 89, and the other 91.
  5. In GameFan's viewpoint of the PlayStation version, one critic gave it 85, and the other 84.
  6. In GameFan's viewpoint of the PlayStation 2 version, one critic gave it 94, and the other 88.
  7. GamePro gave the Nintendo 64 version 4/5 for graphics, 3.5/5 for sound, 5/5 for control, and 4.5/5 for fun factor.
  8. GamePro gave the PC version two 4.5/5 scores for graphics and sound, 3.5/5 for control, and 4/5 for fun factor.
  9. GamePro gave the PlayStation version three 4/5 scores for graphics, sound, and control, and 4.5/5 for fun factor.
  10. GamePro gave the PlayStation 2 version two 5/5 scores for graphics and fun factor, and two 4.5/5 scores for sound and control.

References

  1. "Madden 2001 & 2002". http://3d6games.com/products.html. 
  2. IGN staff (August 14, 2000). "Madden and GameDay Duke It Out". Ziff Davis. https://www.ign.com/articles/2000/08/15/madden-and-gameday-duke-it-out. 
  3. Fudge, James (August 11, 2000). "Madden 2001 Goes Gold". Strategy Plus, Inc.. http://www.cdmag.com/articles/029/018/madden2001.html. 
  4. IGN staff (September 7, 2000). "Madden NFL 2001 Ships to Retailers". Ziff Davis. https://www.ign.com/articles/2000/09/08/madden-nfl-2001-ships-to-retailers. 
  5. "Electronic Arts Titles En Route to Retailers" (in en). October 17, 2000. https://www.ign.com/articles/2000/10/18/electronic-arts-titles-en-route-to-retailers. 
  6. "More PS2 Games See Early Release" (in en). October 18, 2000. https://www.ign.com/articles/2000/10/19/more-ps2-games-see-early-release. 
  7. "Madden NFL 2001". http://gameboy.gamezone.com/gamesell/p15307.htm. 
  8. "Madden NFL 2001 for Game Boy Color". CBS Interactive. https://www.gamerankings.com/gbc/915851-madden-nfl-2001/index.html. 
  9. "Madden NFL 2001 for Nintendo 64". CBS Interactive. https://www.gamerankings.com/n64/371618-madden-nfl-2001/index.html. 
  10. "Madden NFL 2001 for PC". CBS Interactive. https://www.gamerankings.com/pc/913833-madden-nfl-2001/index.html. 
  11. "Madden NFL 2001 for PlayStation". CBS Interactive. https://www.gamerankings.com/ps/342116-madden-nfl-2001/index.html. 
  12. "Madden NFL 2001 for PlayStation 2". CBS Interactive. https://www.gamerankings.com/ps2/197825-madden-nfl-2001/index.html. 
  13. 13.0 13.1 "Madden NFL 2001 for Nintendo 64 Reviews". Red Ventures. https://www.metacritic.com/game/madden-nfl-2001/critic-reviews/?platform=nintendo-64. 
  14. 14.0 14.1 "Madden NFL 2001 for PC Reviews". Red Ventures. https://www.metacritic.com/game/madden-nfl-2001/critic-reviews/?platform=pc. 
  15. 15.0 15.1 "Madden NFL 2001 for PlayStation Reviews". Red Ventures. https://www.metacritic.com/game/madden-nfl-2001/critic-reviews/?platform=playstation. 
  16. 16.0 16.1 "Madden NFL 2001 for PlayStation 2 Reviews". Red Ventures. https://www.metacritic.com/game/madden-nfl-2001/critic-reviews/?platform=playstation-2. 
  17. Mowatt, Todd (August 29, 2000). "Madden NFL 2001 (N64)". CNET. http://www.gamecenter.com/N64/Reviews/Madden2001/. 
  18. Harms, William (August 25, 2000). "Madden NFL 2001 (PC)". CNET. http://gamecenter.com/Reviews/Item/0,6,0-4653,00.html. 
  19. Robinson, Jon (August 17, 2000). "Madden NFL 2001 (PS)". CNET. http://www.gamecenter.com/Psx/Reviews/Mnfl2001/. 
  20. Rector, Brett (October 25, 2000). "Madden NFL 2001 - PlayStation 2 Review". CNET. http://gamecenter.com/Ps2/Reviews/Mn2k1/. 
  21. Jones, George (December 2000). "Wide Open (Madden NFL 2001 Review)". Computer Gaming World (Ziff Davis) (197): 148. https://www.cgwmuseum.org/galleries/issues/cgw_197.pdf. Retrieved January 22, 2022. 
  22. Kujawa, Kraig (October 2000). "Madden NFL 2001 (N64)". Electronic Gaming Monthly (Ziff Davis) (135): 178. https://retrocdn.net/images/2/21/EGM_US_135.pdf. Retrieved January 22, 2022. 
  23. Kujawa, Kraig; Hager, Dean; Funk, Joe (October 2000). "Madden NFL 2001 (PS)". Electronic Gaming Monthly (Ziff Davis) (135): 180. 
  24. Kujawa, Kraig; Hager, Dean; Funk, Joe (November 2000). "Madden NFL 2001 (PS2)". Electronic Gaming Monthly (Ziff Davis) (136): 266. https://retrocdn.net/images/c/c0/EGM_US_136.pdf. Retrieved January 22, 2022. 
  25. 25.0 25.1 "プレイステーション2 - マッデンNFL スーパーボウル2001" (in ja). Famitsu (Enterbrain) 915: 59. June 30, 2006. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=11727&redirect=no. Retrieved January 22, 2022. 
  26. 26.0 26.1 "Madden [NFL] 2001 (N64/PS)". Game Informer (FuncoLand) (89). September 2000. 
  27. Anderson, Paul (November 2000). "Madden NFL 2001 (PS2)". Game Informer (FuncoLand) (91). http://gameinformer.com/Games/Review/200011/R03.0807.1029.19649.htm. Retrieved May 16, 2015. 
  28. 28.0 28.1 Higgins, Geoff "El Nino"; Jacques Strap (October 2000). "Madden [NFL 2001 (N64, PS)"]. GameFan (BPA International) 8 (10): 80. https://archive.org/details/Gamefan_Vol_8_Issue_10/page/n83/mode/2up. Retrieved January 22, 2022. 
  29. Higgins, Geoff "El Nino"; Mosquera, Fernando "Lagi" (November 2000). "Madden [NFL 2001 (PS2)"]. GameFan (BPA International) 8 (11): 124. https://archive.org/details/Gamefan_Vol_8_Issue_11/page/n127/mode/2up. Retrieved January 22, 2022. 
  30. Dodson, Joe (September 2000). "Madden NFL 2001 Review (PS)". CraveOnline. https://www.gamerevolution.com/review/34192-madden-nfl-2001-review. 
  31. Maloculus (January 2001). "Madden NFL 2001 Review (PS2)". CraveOnline. https://www.gamerevolution.com/review/35884-madden-nfl-2001-review-2. 
  32. MacDonald, Ryan (September 15, 2000). "Madden NFL 2001 Review (N64)". Red Ventures. https://www.gamespot.com/reviews/madden-nfl-2001-review/1900-2628756/. 
  33. Varanini, Giancarlo (September 2, 2000). "Madden NFL 2001 Review (PC)". Red Ventures. https://www.gamespot.com/reviews/madden-nfl-2001-review/1900-2623274/. 
  34. Brown, Greene (August 18, 2000). "Madden NFL 2001 Review (PS)". Red Ventures. https://www.gamespot.com/reviews/madden-nfl-2001-review/1900-2617262/. 
  35. MacDonald, Ryan (October 13, 2000). "Madden NFL 2001 Review (PS2)". Red Ventures. https://www.gamespot.com/reviews/madden-nfl-2001-review/1900-2640511/. 
  36. Moen, Michael G. (August 28, 2000). "Madden [NFL 2001 (PC)"]. IGN Entertainment. http://www.sportplanet.com/features/reviews/madden2001/. 
  37. "SportPlanet Reviews -- Index J - R". IGN Entertainment. http://www.gamespy.com/reviews/sportplanetindex/jr.shtm#m. 
  38. Moen, Michael G. (August 15, 2000). "Madden [NFL 2001 (PSX)"]. IGN Entertainment. http://www.sportplanet.com/features/reviews/madden2001/psx/. 
  39. Wyss, Tony (November 13, 2000). "Madden [NFL 2001 (PS2)"]. IGN Entertainment. http://www.sportplanet.com/features/reviews/madden2001/ps2/. 
  40. Gonzalez, Jessyel (November 3, 2000). "Madden NFL 2001". IGN Entertainment. http://www.planetps2.com/features/reviews/oct00/madden2001/. 
  41. Carle, Chris (September 15, 2000). "Madden NFL 2001 (N64)". Ziff Davis. https://www.ign.com/articles/2000/09/15/madden-nfl-2001-4. 
  42. Bates, Jason (September 1, 2000). "Madden NFL 2001 (PC)". Ziff Davis. https://www.ign.com/articles/2000/09/01/madden-nfl-2001-6. 
  43. Blache III, Fabian (August 15, 2000). "Madden NFL 2001 (PS)". Ziff Davis. https://www.ign.com/articles/2000/08/15/madden-nfl-2001-7. 
  44. Zdyrko, David (October 23, 2000). "Madden NFL 2001 (PS2)". Ziff Davis. https://www.ign.com/articles/2000/10/23/madden-nfl-2001-2. 
  45. 45.0 45.1 Smolka, Rob (November 2000). "Madden NFL 2001 (PS2)". NextGen (Imagine Media) (71): 100–1. https://archive.org/details/NextGen71Nov2000/page/n101/mode/2up. Retrieved January 22, 2022. 
  46. "Madden NFL 2001 (GBC)". Nintendo Power (Nintendo of America) 139. December 2000. 
  47. "Madden NFL 2001 (N64)". Nintendo Power (Nintendo of America) 136: 108. September 2000. https://www.nintendo64ever.com/scans/mags/Scan-Magazine-378-108.jpg. Retrieved January 22, 2022. 
  48. "Madden NFL 2001 (PS)". Official U.S. PlayStation Magazine (Ziff Davis) (37). October 2000. 
  49. Zuniga, Todd (November 2000). "Madden NFL 2001 (PS2)". Official U.S. PlayStation Magazine (38). http://www.zdnet.com/opm/stories/main/0,11891,2634665,00.html. Retrieved May 17, 2015. 
  50. "Madden NFL 2001". PC Gamer (Imagine Media) 7 (11): 128. November 2000. 
  51. Boyce, Ryan (October 26, 2000). "Madden NFL 2001 (PS2)". MaximNet, Inc.. http://www.maximonline.com/articles/review_videogames.asp?videogame_id=678. 
  52. Kent, Steve (October 27, 2000). "Game stars light up PlayStation 2 rollout: Of the 26 launch titles, chosen few impress with style, graphics, humor". USA Today (Gannett Company). https://www.proquest.com/docview/408837885. 
  53. 53.0 53.1 "Madden NFL 2001 (PS)". Official UK PlayStation Magazine (Future Publishing) (64). November 2000. 
  54. Schkloven, Emmett (January 16, 2001). "Madden NFL 2001 (PS2) Review". TechTV. http://www.techtv.com/extendedplay/reviews/story/0,23008,3306102,00.html. 
  55. Bro Buzz (October 2000). "Madden 64: Another Winning Season". GamePro (IDG) (145): 152. https://www.nintendo64ever.com/scans/mags/Scan-Magazine-1944-152.jpg. Retrieved January 22, 2022. 
  56. Wright, Brian (September 1, 2000). "Madden NFL 2001 Review for PC on GamePro.com". GamePro (IDG). http://www.gamepro.com/computer/pc/games/reviews/6623.shtml. Retrieved May 17, 2015. 
  57. Cheat Monkey (September 1, 2000). "NFL Madden 2001 [sic Review for PlayStation on GamePro.com"]. GamePro (IDG). http://www.gamepro.com/sony/psx/games/reviews/6621.shtml. Retrieved January 22, 2022. 
  58. Human Tornado (October 25, 2000). "NFL Madden 2001 [sic Review for PS2 on GamePro.com"]. GamePro (IDG). http://www.gamepro.com/sony/ps2/games/reviews/7151.shtml. Retrieved May 17, 2015. 
  59. Melville, Bryan. "Madden NFL 2001 (PS) - Review". All Media Network. http://www.allgame.com/game.php?id=25315&tab=review. 
  60. Baize, Anthony. "Madden NFL 2001 (PC) - Review". All Media Network. http://www.allgame.com/game.php?id=25319&tab=review. 
  61. Marriott, Scott Alan. "Madden NFL 2001 (PS2) - Review". All Media Network. http://www.allgame.com/game.php?id=25094&tab=review. 
  62. Abner, William (September 7, 2000). "Madden NFL 2001". Strategy Plus, Inc.. http://www.cdmag.com/articles/029/125/madden_2001_review.html. 
  63. GameSpot staff (January 5, 2001). "Best and Worst of 2000 Awards (Best Graphics, Technical Runners-Up)". CNET. http://gamespot.com/gamespot/features/video/bestof_2000/p2_08.html. 
  64. GameSpot staff (January 5, 2001). "Best and Worst of 2000 Awards (Best Nintendo 64 Game Runners-Up, Part 2)". CNET. http://gamespot.com/gamespot/features/video/bestof_2000/p3_09.html. 
  65. GameSpot staff (January 5, 2001). "Best and Worst of 2000 Awards (Best PlayStation Game Runners-Up, Part 2)". CNET. http://gamespot.com/gamespot/features/video/bestof_2000/p3_12.html. 
  66. GameSpot staff (January 5, 2001). "Best and Worst of 2000 Awards (Best Sports Game (Traditional) Runners-Up)". CNET. http://gamespot.com/gamespot/features/video/bestof_2000/p4_12.html. 
  67. CGW staff (April 2001). "The 2001 Premier Awards: Games of the Year (Sports)". Computer Gaming World (Ziff Davis) (201): 77. https://www.cgwmuseum.org/galleries/issues/cgw_201.pdf. Retrieved January 22, 2022. 
  68. "Fourth Interactive Achievement Awards: Console Sports Game of the Year". http://www.interactive.org/awards/sports.html. 
  69. "Fourth Interactive Achievement Awards: Overall Console Game of the Year". http://www.interactive.org/awards/consolegame.html. 
  70. Informa. "Game Developer - Finalist for Interactive Achievement Awards Revealed". https://www.gamedeveloper.com/pc/finalists-for-interactive-achievement-awards-revealed. 
  71. IGN staff (January 29, 2001). "Best of 2000 Awards (PS2: Sports Game of 2000)". Snowball.com. http://ps2.ign.com/news/30691.html. 
  72. IGN staff (January 29, 2001). "Best of 2000 Awards (PS2: Graphics of 2000)". Snowball.com. http://ps2.ign.com/news/30693.html. 
  73. IGN staff (January 30, 2001). "PSX Best of 2000: Sports". Snowball.com. https://psx.ign.com/news/30815.html. 
  74. EGM staff (April 2001). "2000 Gamers' Choice Awards (PlayStation 2 Game of the Year)". Electronic Gaming Monthly (Ziff Davis) (141): 94. https://retrocdn.net/images/0/0b/EGM_US_141.pdf. Retrieved January 23, 2022. 
  75. EGM staff (April 2001). "2000 Gamers' Choice Awards (2000 Readers' Choice Awards: PlayStation 2 Game of the Year, Sports Game of the Year)". Electronic Gaming Monthly (Ziff Davis) (141): 98. 
  76. OPM staff (March 13, 2001). "Best Sports Game". Official U.S. PlayStation Magazine (Ziff Davis). http://www.zdnet.com/opm/stories/main/0,11891,2687431,00.html. Retrieved January 23, 2022. 
  77. OPM staff (March 13, 2001). "Best Graphics, PS2". Official U.S. PlayStation Magazine (Ziff Davis). http://www.zdnet.com/opm/stories/main/0,11891,2687429,00.html. Retrieved January 23, 2022. 
  78. OPM staff (March 13, 2001). "Game of the Year, PS1". Official U.S. PlayStation Magazine (Ziff Davis). http://www.zdnet.com/opm/stories/main/0,11891,2687417,00.html. Retrieved January 23, 2022. 
  79. Cork, Jeff (November 16, 2009). "Game Informer's Top 100 Games Of All Time (Circa Issue 100)". Game Informer (GameStop). https://www.gameinformer.com/b/features/archive/2009/11/16/game-informer-s-top-100-games-of-all-time-circa-issue-100.aspx. Retrieved December 1, 2020. 
  80. Gaudiosi, John (January 22, 2001). "PlayStation 2 shorts game business in 2000". Archived from the original on August 27, 2025. https://web.archive.org/web/20250827100159/https://go.gale.com/ps/i.do?p=GPS&u=wikipedia&id=GALE%7CA69759658&v=2.1&it=r&sid=bookmark-GPS&asid=38e9c3e9. Retrieved August 27, 2025. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



Warning: Default sort key "Madden Nfl 2001" overrides earlier default sort key "Mobygames".