Software:WWE SmackDown vs. Raw 2011

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Short description: 2010 professional wrestling video game

WWE SmackDown vs. Raw 2011
3 different wrestlers are seen on the cover. On the left, Big Show clenches his fist. In the middle, John Cena holds his arms up and on the right, The Miz is holding a wrestling title belt and is screaming into a microphone. The game's logo is seen above.
NTSC cover art featuring Big Show, John Cena and The Miz.[lower-alpha 1]
Developer(s)Yuke's
Publisher(s)THQ
Designer(s)Kenzy Nakamura
Naoto Ueno
SeriesSmackDown vs. Raw
Platform(s)PlayStation 2
PlayStation 3
PlayStation Portable
Wii
Xbox 360
Release
  • NA: October 26, 2010
  • AU: October 28, 2010
  • EU: October 29, 2010[3]
  • JP: February 3, 2011 (PS3, X360)
Genre(s)Sports
Mode(s)Single-player, multiplayer

WWE SmackDown vs. Raw 2011[4] is a professional wrestling video game developed by Yuke's and published by THQ for PlayStation 2 (PS2), PlayStation 3 (PS3), PlayStation Portable (PSP), Xbox 360, and Wii systems. The game was released worldwide in October 2010, with the PS3 and Xbox 360 versions for Japan in February 2011.

The game is the twelfth overall installment in the series, the successor to SmackDown vs. Raw 2010, as well as the seventh and last game to be released under the SmackDown vs. Raw name, which is based on the WWE professional wrestling promotion and its Raw and SmackDown brands.[5]

SmackDown vs. Raw 2011 was succeeded by WWE '12 in 2011.

Gameplay

A shirtless masked wrestler attempts to slam a wrestler wearing blue and white striped shorts through two stacked tables, another wrestler waring jean shorts and sneakers punches a fourth wrestler who is holding his head. All four are in a wrestling ring with a ladder at the center and a briefcase hanging above the ladder, in front of a crowd.
John Cena, Randy Orton, Rey Mysterio, and Drew McIntyre in a TLC Match. The Tables, Ladders and Chairs match features new ways to use and break objects.

One of the main changes in the game is the incorporation of a new physics system that allows objects to be used more realistically, such as objects involved in the Tables, Ladders, and Chairs match. Tables now break differently depending on the impact placed upon them. Inside and outside the ring, ladders can now be rested onto the ring ropes and be broken in half. For the first time since the original WWE SmackDown! vs. Raw game, chairs can be thrown at the player's opponents.[6]

The Hell in a Cell match was revamped with expanded cell walls, weapons underneath the ring, steel steps near the poles, and the removal of the cell door. In addition, new ways to exit the cell were introduced, such as barreling through the cage wall. This game was also the last to feature Batista and Shawn Michaels as non-legends or unlockables until the release of later installments of the game.[4]

WWE Universe

The game's new "WWE Universe" builds storylines, and integrates cut scenes and rivalries between wrestlers based on the matches that are wrestled. These cut scenes appear randomly before, during, and after the match.[7] The game features more than 100 cutscenes to push storylines, which can revolve around alliances, rivalries and titles, forward. The game reacts to the players actions and depending on the goal of the player's superstar, original or created, puts them in one of, or several, the top ten contenders lists for a specific title. However, one can only get into the contendership list depending on their rivalries, alliances, match types and most importantly, win–loss ratio.[7]

Road to WrestleMania

Road to WrestleMania mode has been modified to include new features such as backstage roaming, mini-quests, and further interaction with other Superstars. Playable storylines involve Rey Mysterio, John Cena, Christian, and Chris Jericho. Along with that is the new storyline in which players choose Kofi Kingston, John Morrison, Dolph Ziggler, R-Truth, or a created superstar in a quest to end The Undertaker's undefeated WrestleMania Streak. Like previous iterations, the game features several storylines starting during the card leading to the Royal Rumble, a time period dubbed the Road to WrestleMania (WrestleMania XXVI).[4][8]

Create modes

The Create A Superstar mode now includes pre-loaded attribute points for created superstars, while in Create A Finisher mode, a new finisher position is the "Corner", in which finishers can be created in corner position (Cannot be used during the Royal Rumble match). Also attributes such as speed and trajectory can now be modified by single increments rather than 25% increments. The number of available created finishers has been expanded to 130 as well.[4] Online mode also returns – each new copy of the game contains an Online Pass allowing one user to play the game online for free. Players who rent or purchase the game used will obtain a trial of Online Pass.[9]

A new feature called "Match Creator" allows players to create new match types. In addition, Story Designer mode now has new cutscenes, usable sound clips from announcers and wrestler entrance music, support for up to fifteen created superstars, 'branching' story paths depending on which character won the match and the ability to include championship belts in cutscenes and event triggers based on a wrestler reaching a certain state.[8]

Development

WWE SmackDown vs. Raw 2011 was first announced along with WWE All Stars at E3 in June 2010 by THQ. A playable demo was featured at E3 with Randy Orton, The Undertaker, Chris Jericho, and The Miz as playable characters.[10]

Special editions of the game featuring The Undertaker, Bret Hart and Randy Orton were released in PAL regions, each offering exclusive in-game content, an art book and DVD relating to each wrestler. Various retailers offered in-game bonuses include a playable Bret Hart, The Undertaker's alternate Ministry of Darkness attire, three alternate outfits for Randy Orton and the WWE Tribute to the Troops arena.[11]

Three downloadable content packs were released. The first pack, "Online Axxess" was available at release and added playable character Chris Masters, Halloween-themed attires for Kelly Kelly and Rey Mysterio and online multiplayer mode. The second pack was released in North America and United Kingdom on December 21, 2010. This pack contained the playable characters British Bulldog, Lex Luger, Layla and Nexus members Wade Barrett, David Otunga, and Justin Gabriel along with alternate attires for Shad Gaspard and Shawn Michaels and the NXT Arena.[12] The third pack included alternate attires for John Cena, The Undertaker, Sheamus and CM Punk as well as the WCW Nitro Arena. THQ has offered players a package deal called "Fan Axxess" to purchase the last two content packs beforehand.[13]

Bret Hart was made available as a downloadable character for the Xbox 360 and PlayStation 3 versions in January 2011. He had previously been excluded from THQ's "Fan Axxess" package.

Reception

Reception
Review scores
PublicationScore
PS2PS3PSPWiiXbox 360
Game InformerN/A8/10[14]N/AN/AN/A
GameRevolutionN/AB+[15]N/AN/AB+[15]
GameSpotN/A7/10[16]N/AN/A7/10[16]
GameTrailersN/AN/AN/AN/A7/10[17]
GameZoneN/A4.5/10[18]N/A6.5/10[19]4.5/10[18]
Giant BombN/AN/AN/AN/AStarStar[20]
IGN8/10[21]8/10[22]N/A7.5/10[23]8/10[22]
Nintendo PowerN/AN/AN/A7.5/10[24]N/A
OXM (US)N/AN/AN/AN/A6.5/10[25]
PSMN/A6/10[26]N/AN/AN/A
The Daily TelegraphN/A7/10[27]N/AN/A7/10[27]
The GuardianN/AN/AN/AN/AStarStarStarStar[28]
Aggregate scores
GameRankings80%[29]77.47%[30]60%[31]74%[32]76.84%[33]
Metacritic80/100[34]74/100[35]62/100[36]72/100[37]75/100[38]

The game was met with positive to mixed reception upon release. GameRankings and Metacritic gave it a score of 80% and 80 out of 100 for the PlayStation 2 version;[29][34] 77.47% and 74 out of 100 for the PlayStation 3 version;[30][35] 76.84% and 75 out of 100 for the Xbox 360 version;[33][38] 74% and 72 out of 100 for the Wii version;[32][37] and 60% and 62 out of 100 for the PSP version.[31][36]

Greg Miller of IGN gave the PS3 and Xbox 360 versions of the game an eight out of ten. He praised the game's Universe Mode and the wrestler animations, but criticized the limitations of Road to WrestleMania mode and the inaccurate commentary. In addition, he stated that the grappling system could be frustrating at times.[22] Miller gave the Wii version of the game a 7.5 out of ten, however. He mentioned the same criticisms from the PS3 and Xbox 360 versions, but also criticized the graphics.[23] GameSpot's Chris Watters rated the PS3 and X360 versions seven out of ten, lauding the game's customization options, while finding fault with the game's collision detection and the lag during online multiplayer games. He also claimed that the series was starting to "show its age".[16]

GameZone's William Haley criticized the PS3 and Xbox 360 versions for not progressing much beyond their predecessors, claiming that the game targeted the "lowest common denominator". He called the WWE Universe feature, online multiplayer mode and creation tools "compelling", but also wrote that "the foundation upon which they are built is so decrepit that it completely invalidates the meager value this game has to offer".[18]

By September 2012, the game had sold 3.5 million copies.[39]

See also

References

  1. "WWE SmackDown vs Raw 2011 cover art". https://www.wwe.com/inside/thq/sdvsraw2011/photos/boxartgallery#fid-15760746. 
  2. "Box-art 'round the world: Smackdown vs. Raw 2011 in Latin America and Korea". https://www.gamingnexus.com/News/19976/Box-art-round-the-world-Smackdown-vs-Raw-2011-in-Latin-America-and-Korea. 
  3. "WWE SMACKDOWN VS RAW 2011". British Board of Film Classification. http://www.bbfc.co.uk/releases/wwe-smackdown-vs-raw-2011-2010-0. 
  4. 4.0 4.1 4.2 4.3 Miller, Greg (August 17, 2010). "Gamescom: WWE SmackDown vs. Raw 2012 Blowout". IGN. http://www.ign.com/articles/2010/08/17/gamescom-wwe-smackdown-vs-raw-2011-blowout. 
  5. Kerin, Ben (May 30, 2011). "THQ Expected To Drop WWE SmackDown vs. RAW Video Game Series". Wrestling News Source. http://www.wrestlingnewssource.com/feed_news-19729-THQ_Expected_To_Drop_WWE_SmackDown_vs_RAW_Video_G.php. 
  6. "Today on the Spot – WWE Smackdown vs. Raw 2011, WWE All-Stars". GameSpot. June 8, 2010. http://www.gamespot.com/videos/today-on-the-spot-wwe-smackdown-vs-raw-2011-wwe-al/2300-6264966/. 
  7. 7.0 7.1 Miller, Greg (September 23, 2010). "WWE SmackDown vs. Raw 2011 Universe Mode Details". IGN. http://www.ign.com/articles/2010/09/23/wwe-smackdown-vs-raw-2011-universe-mode-details. 
  8. 8.0 8.1 Miller, Greg (October 5, 2010). "WWE SmackDown vs. Raw 2011: Why We're Pumped". IGN. http://www.ign.com/articles/2010/10/05/wwe-smackdown-vs-raw-2011-why-were-pumped. 
  9. pastapadre (August 20, 2010). "THQ Expands "Online Pass" to SvR 2011". PsataPadre.com. http://www.pastapadre.com/2010/08/20/thq-expands-online-pass-to-svr-2011. 
  10. West, Sam (June 15, 2010). "E3 2010 – WWE Games Hands-On". Gaming Ring. http://gamingring.com/news/2010/06/15/e3-2010-wwe-games-hands-on/. 
  11. Schramm, Mike (August 31, 2010). "WWE SmackDown vs. Raw 2011 preorder bonuses detailed". Joystiq. http://www.joystiq.com/2010/08/31/wwe-smackdown-vs-raw-2011-preorder-bonuses-detailed/. 
  12. Orry, James (December 14, 2010). "SDvsRaw 2011 DLC Pack 2 detailed". VideoGamer.com. http://www.videogamer.com/xbox360/wwe_smackdown_vs_raw_2011/news/sdvsraw_2011_dlc_pack_2_detailed.html. 
  13. Purchese, Robert (October 12, 2010). "Pay for SmackDown 2011 DLC upfront". Eurogamer. http://www.eurogamer.net/articles/2010-10-12-pay-for-smackdown-2011-dlc-upfront. 
  14. Cite error: Invalid <ref> tag; no text was provided for refs named GI
  15. 15.0 15.1 Tan, Nick (October 26, 2010). "WWE Smackdown vs. RAW 2011 Review (PS3, X360)". Game Revolution. http://www.gamerevolution.com/review/wwe-smackdown-vs-raw-2011. 
  16. 16.0 16.1 16.2 Watters, Chris (October 29, 2010). "WWE SmackDown vs. Raw 2011 Review (PS3, X360)". GameSpot. http://www.gamespot.com/reviews/wwe-smackdown-vs-raw-2011-review/1900-6283299/. 
  17. "WWE Smackdown vs. RAW 2011 Review (X360)". GameTrailers. November 2, 2010. http://www.gametrailers.com/reviews/g4ifom/wwe-smackdown-vs--raw-2011-review. 
  18. 18.0 18.1 18.2 Haley, William (October 31, 2010). "WWE SmackDown vs Raw 2011 review (PS3, X360)". GameZone. http://www.gamezone.com/reviews/wwe_smackdown_vs_raw_2011_review. 
  19. Sanchez, David (November 3, 2010). "WWE SmackDown vs. Raw 2011 (Wii) review". GameZone. http://www.gamezone.com/reviews/wwe-smackdown-vs-raw-2011-wii-review. 
  20. Navarro, Alex (November 1, 2010). "WWE SmackDown! vs. RAW 2011 Review (X360)". Giant Bomb. http://www.giantbomb.com/reviews/wwe-smackdown-vs-raw-2011-review/1900-334/. 
  21. Miller, Greg (October 27, 2010). "WWE SmackDown vs. Raw 2011 Review (PS2)". IGN. http://www.ign.com/articles/2010/10/27/wwe-smackdown-vs-raw-2011-review-2. 
  22. 22.0 22.1 22.2 Miller, Greg (October 21, 2010). "WWE SmackDown vs. Raw 2011 Review (PS3, X360)". IGN. http://www.ign.com/articles/2010/10/21/wwe-smackdown-vs-raw-2011-review-4. 
  23. 23.0 23.1 Miller, Greg (October 28, 2010). "WWE SmackDown vs. Raw 2011 Review (Wii)". IGN. http://www.ign.com/articles/2010/10/28/wwe-smackdown-vs-raw-2011-review. 
  24. "WWE SmackDown vs. Raw 2011". Nintendo Power. December 25, 2010. 
  25. "WWE SmackDown vs. Raw 2011". Official Xbox Magazine: 78. December 25, 2010. 
  26. "Review: WWE SmackDown vs. Raw 2011 (PS3)". PlayStation: The Official Magazine: 82. December 25, 2010. 
  27. 27.0 27.1 Cowen, Nick (November 4, 2010). "WWE Smackdown Vs Raw 2011 video game review (PS3, X360)". The Daily Telegraph. https://www.telegraph.co.uk/technology/video-games/8108722/WWE-Smackdown-Vs-Raw-2011-video-game-review.html. 
  28. Anderiesz, Mike (November 2, 2010). "WWE Smackdown vs Raw 2011 – review (X360)". The Guardian. https://www.theguardian.com/technology/gamesblog/2010/nov/02/wwe-smackdown-vs-raw-2011-review. 
  29. 29.0 29.1 "WWE SmackDown vs. Raw 2011 for PlayStation 2". GameRankings. http://www.gamerankings.com/ps2/997367-wwe-smackdown-vs-raw-2011/index.html. 
  30. 30.0 30.1 "WWE SmackDown vs. Raw 2011 for PlayStation 3". GameRankings. http://www.gamerankings.com/ps3/996719-wwe-smackdown-vs-raw-2011/index.html. 
  31. 31.0 31.1 "WWE SmackDown vs. Raw 2011 for PSP". GameRankings. http://www.gamerankings.com/psp/996720-wwe-smackdown-vs-raw-2011/index.html. 
  32. 32.0 32.1 "WWE SmackDown vs. Raw 2011 for Wii". GameRankings. http://www.gamerankings.com/wii/996721-wwe-smackdown-vs-raw-2011/index.html. 
  33. 33.0 33.1 "WWE SmackDown vs. Raw 2011 for Xbox 360". GameRankings. http://www.gamerankings.com/xbox360/996718-wwe-smackdown-vs-raw-2011/index.html. 
  34. 34.0 34.1 "WWE SmackDown vs. Raw 2011 for PlayStation 2 Reviews". Metacritic. https://www.metacritic.com/game/wwe-smackdown-vs-raw-2011/critic-reviews/?platform=playstation-2. 
  35. 35.0 35.1 "WWE SmackDown vs. Raw 2011 for PlayStation 3 Reviews". Metacritic. https://www.metacritic.com/game/wwe-smackdown-vs-raw-2011/critic-reviews/?platform=playstation-3. 
  36. 36.0 36.1 "WWE SmakcDown vs. Raw 2011 for PSP Reviews". Metacritic. https://www.metacritic.com/game/wwe-smackdown-vs-raw-2011/critic-reviews/?platform=psp. 
  37. 37.0 37.1 "WWE SmackDown vs. Raw 2011 for Wii Reviews". Metacritic. https://www.metacritic.com/game/wwe-smackdown-vs-raw-2011/critic-reviews/?platform=wii. 
  38. 38.0 38.1 "WWE SmackDown vs. Raw 2011 for Xbox 360 Reviews". Metacritic. https://www.metacritic.com/game/wwe-smackdown-vs-raw-2011/critic-reviews/?platform=xbox-360. 
  39. "Consumer Products". WWE Corporate. WWE. http://corporate.wwe.com/company/consumer.jsp. 
  1. These three wrestlers are featured as the cover stars in the United States, Australia, New Zealand, Singapore, Hong Kong, Taiwan and India versions of the game. In all other regions, The Undertaker appears on the cover alongside two other wrestlers that vary on the region. In Europe and Japan, Randy Orton and Sheamus appear. For Canada, Canadian-hailing wrestlers Bret Hart and Edge appear.[1] For Latin America and South Korea, Rey Mysterio and Triple H appear.[2]
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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