Software:Enchanted Arms
| Enchanted Arms | |
|---|---|
North American cover art | |
| Developer(s) | FromSoftware |
| Publisher(s) | Ubisoft |
| Director(s) | Masato Miyazaki |
| Producer(s) | Masanori Takeuchi |
| Designer(s) |
|
| Programmer(s) | Takeshi Suzuki |
| Artist(s) |
|
| Writer(s) |
|
| Composer(s) | Yuki Ichiki |
| Platform(s) | |
| Release | Xbox 360PlayStation 3 |
| Genre(s) | Role-playing |
| Mode(s) | Single-player, multiplayer |
Enchanted Arms[lower-alpha 1] is a 2006 role-playing video game developed by FromSoftware and published by Ubisoft. It was released for the Xbox 360 in 2006 and for the PlayStation 3 in 2007.
Gameplay
Enchanted Arms is a role-playing video game which features turn-based combat where the player controls four characters when fighting their adversaries. This takes place on grid layouts where both ranged and close combat attacks can be used. Player characters level up as the game progresses and can learn new skills.[1]
Plot
Characters
The protagonist of the game is Atsuma (アツマ), a student who is able to draw ether and enchantment power from others through his right arm to fight golems. Assisting him in his journey are Karin (カリン), a native of London City, a fighter who can use her legs to fight enemies and a member of a resistance movement; and Raigar (ライガ Raiga), Karin's bodyguard and another member of the resistance movement. Also assisting him is Yuki (ユウキ Yūki), a hunter who attacks Golems to earn expensive bounties by using her two guns.
Story
In Yokohama City, Atsuma studies to become an Enchanter along with his friends Makoto and Toya at Enchanter's University. When the trio skip class to attend a local festival, an earthquake occurs and the man-made golems in the area become berserk and attack citizens. After returning to university, they learn that the mysterious "sealed ward" had been opened. Seeking to discover the cause, the group encounter the Queen of Ice, a Devil Golem sealed long ago. With her immense Ether capability and regeneration power, she overpowers the three. When she captures Toya as ice falls on Makoto, Atsuma uses his right arm that turns into something out of the ordinary that could harm a Devil Golem to attack her, but is unsuccessful.
In London City, Atsuma learns that the Queen of Ice had frozen Yokohama. Escaping the dungeons with local resident Karin and her bodyguard Raigar, Atsuma discovers that the two are part of a resistance movement called the Arsenal, who opposes King Caliban's plans to revive the Emperor of Fire, another Devil Golem hidden right under the city. After returning to the university, they learn that Atsuma's professor, Kou, started the golem riot to awaken the power of his right arm, all for the Queen's revival and the restoration of Magic, the greatest technology in existence. Toya is now the Queen's Magicore, the power source and activation device of a Devil Golem. The Queen turns on Kou and destroys his laboratory, killing him.
Returning to London, Atsuma is recruited into the Arsenal and the golem hunter, Yuki, whom he encounters in Yokohama before the golem riot, joins him. After an attack from the London Knights, the arsenal suspects Raigar, a former knight and brother of Ooka, leading the attack. The others reveal that the Leader and his giggling companion are collaborators and give the Emperor of Fire's Magicore to Ooka. Ooka and Baron Hartson conspire to ruin the King's public image and personally revive the Emperor. Karin reveals she has to merge with the Emperor, for those who have ancient blood can activate and control Devil Golems to some extent. The Emperor fights with the Queen in the city before he is killed and consumed by Atsuma's right arm to save her.
The group leaves London for Kyoto after learning of a secret art taught there. The Queen orders Lord Tokimune, Shogun of Kyoto, to revive the Lord of Earth and thus, they could not enter the city until tomorrow. They stay in Iwato village and meet Sayaka, Raigar's fiancée. They learn that the secret art is taught by the Ascetic Monk, who lives in the Ascetic Court, which is accessible from the village but Tokimune has the key to get in. Though he refuses an alliance with London City, he allows them the key. Once they get it, Karin is kidnapped by a group of ninjas led by Oboro.
Rescuing Karin, the group confronts Tokimune, who was collecting Ether to revive the Lord of Earth. Despite being warned by Sayaka and Tokimune, Atsuma and the others defeat Sayaka and travel to the Ascetic Court. At the Ascetic Monk's request, the group obtains a portion of the Lord of Earth's core material to master the art of "Gaea". The village, however, is attacked by ninja, and confronts Tokimune. As they flee, Tokimune is killed by Oboro who learns the location of the Magicore: inside the Shogun; he is then killed by the Queen of Ice. They fight against the near-revived Lord of Earth, but when he transforms into his full form, Atsuma kills him by pulling him into his right arm.
After the Lord of Earth's Magicore is drained of Ether, the Queen of Ice invites the group to her ice castle north of Gravekeep Holm. Atsuma is sent into a mental vision where he retrieves a God orb, which was molded into a weapon for him. Raigar learns from his mentor, the Sage, that she used the cells of an unknown Devil Golem, Infinity, to rescue Atsuma after his parents left him as a child at the base of her tower. She also theorizes that inserting a Devil Golem can release a human to separate their Magicore. Atsuma, Karin, Raigar and Yuki defeat the Queen of Ice and save Toya; the mysterious man the group encounters several times reveals himself as Makoto soon afterwards. However, Atsuma has a vision and the disembodied entity then reveals itself as Infinity, who was ordered to reconstruct all matter in the world to the time of the Era of Magic. When Infinity tries possessing Atsuma, Toya and Makoto free him from Infinity's control. As Infinity begins to revive, Atsuma remembers the opposite word of Gaea, "Fury", and transforms into his half-golem form, combining everyone's enchanting to defeat Infinity. Yokohama is restored and the population returns.
Release
Although the game was intended to be an Xbox 360 launch title for the Japanese market, its release date was pushed back.[2] Ubisoft published the game in August 2006 in North America, and in September 2006 in the PAL region. At the time of its PS3 release, it was a launch title for the PAL market.[3] Since its release, it has been confirmed that the game uses only a single DVD, in contrast to earlier multi-disc reports. It also comes with an art book and mini-calendar in Japan. The supplementary content included with the initial American product shipment was a 48-page prequel manga.
Reception
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The game received "mixed or average reviews" on both platforms according to the review aggregation website Metacritic.[24][25] RPGFan reviewer Patrick Gann extolled the Xbox 360 version's visuals and gameplay, calling it "one of [his] favorite RPGs of the year."[26] In Japan, Famitsu gave the same console version a score of one eight and three sevens for a total of 29 out of 40.[7]
Notes
- ↑ known in Japan as [eM] -eNCHANT arM- (エム エンチャント・アーム Emu Enchanto Āmu)
References
- ↑ "Enchanted Arms Review - IGN". April 3, 2007. https://www.ign.com/articles/2007/04/03/enchanted-arms-review.
- ↑ "Enchanted Arms Review". September 21, 2006. https://www.rpgfan.com/review/enchanted-arms/.
- ↑ "Publishers welcome PS3 launch news". January 26, 2007. https://www.gamesindustry.biz/publishers-welcome-ps3-launch-news.
- ↑ Edge staff (April 2006). "[eM] -eNCHANT arM- (X360)". Edge (Future plc) (161): 87.
- ↑ EGM staff (October 2006). "Enchanted Arms (X360)". Electronic Gaming Monthly (Ziff Davis) (208): 109.
- ↑ Fahey, Rob (September 19, 2006). "Enchanted Arms (Xbox 360)". Gamer Network. https://www.eurogamer.net/articles/r_enchantedarms_x360.
- ↑ 7.0 7.1 "New Famitsu scores". January 4, 2006. https://www.neogaf.com/threads/new-famitsu-scores.79057/.
- ↑ "Enchanted Arms (X360)". Game Informer (GameStop) (162): 104. October 2006.
- ↑ Son Of The Shining Path (April 4, 2007). "Review: Enchanted Arms (PS3)". GamePro (IDG Entertainment). http://www.gamepro.com/sony/ps3/games/reviews/108028.shtml. Retrieved April 10, 2018.
- ↑ Hurh, JP (September 22, 2006). "Enchanted Arms Review (X360)". CraveOnline. http://www.gamerevolution.com/review/37486-enchanted-arms-review.
- ↑ Mueller, Greg (April 3, 2007). "Enchanted Arms Review (PS3)". CBS Interactive. https://www.gamespot.com/reviews/enchanted-arms-review/1900-6168529/.
- ↑ Mueller, Greg (August 31, 2006). "Enchanted Arms Review (X360)". CBS Interactive. https://www.gamespot.com/reviews/enchanted-arms-review/1900-6156915/.
- ↑ Graziani, Gabe (April 30, 2007). "GameSpy: Enchanted Arms (PS3)". Ziff Davis. http://ps3.gamespy.com/playstation-3/enchanted-arms/784507p1.html.
- ↑ Speer, Justin (September 21, 2006). "GameSpy: Enchanted Arms (X360)". Ziff Davis. http://xbox360.gamespy.com/xbox-360/em-enchant-arm-/734116p1.html.
- ↑ "Enchanted Arms Review (X360)". Viacom. August 31, 2006. http://gametrailers.com/gamereview.php?id=2655.
- ↑ Bedigian, Louis (April 18, 2007). "Enchanted Arms – PS3 – Review". https://www.gamezone.com/reviews/enchanted_arms_ps3_review/.
- ↑ Lafferty, Michael (September 1, 2006). "Enchanted Arms – 360 – Review". https://www.gamezone.com/reviews/enchanted_arms_360_review/.
- ↑ Miller, Greg (April 3, 2007). "Enchanted Arms Review (PS3)". Ziff Davis. http://www.ign.com/articles/2007/04/03/enchanted-arms-review.
- ↑ Brudvig, Erik (August 30, 2006). "Enchanted Arms Review (X360)". Ziff Davis. http://www.ign.com/articles/2006/08/30/enchanted-arms-review-2.
- ↑ "Enchanted Arms". Official Xbox Magazine (Future US): 73. October 2006.
- ↑ "Review: Enchanted Arms". PSM (Future US): 82. June 2007.
- ↑ McCarver, Chris (September 7, 2006). "Enchanted Arms (Xbox 360) Review". http://www.411mania.com/games/reviews/44915/Enchanted-Arms-(Xbox-360)-Review.htm.
- ↑ Fish, Eliot (October 21, 2006). "Enchanted Arms (X360)". The Sydney Morning Herald (Fairfax Media). https://www.smh.com.au/news/game-reviews/enchanted-arms/2006/10/18/1160851001010.html.
- ↑ 24.0 24.1 "Enchanted Arms for PlayStation 3 Reviews". CBS Interactive. https://www.metacritic.com/game/enchanted-arms/critic-reviews/?platform=playstation-3.
- ↑ 25.0 25.1 "Enchanted Arms for Xbox 360 Reviews". CBS Interactive. https://www.metacritic.com/game/enchanted-arms/critic-reviews/?platform=xbox-360.
- ↑ Gann, Patrick (September 21, 2006). "Enchanted Arms". http://www.rpgfan.com/reviews/enchantedarms/.
External links
- Official website
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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