Software:Otogi 2: Immortal Warriors
| Otogi 2: Immortal Warriors | |
|---|---|
| Developer(s) | FromSoftware |
| Publisher(s) | Sega
|
| Producer(s) | Masanori Takeuchi |
| Designer(s) | Kunihiro Sadamoto Dai Takemura Kazuhiro Hamatani |
| Programmer(s) | Takeshi Suzuki |
| Artist(s) | Keiichiro Ogawa |
| Composer(s) | Yuki Ichiki |
| Platform(s) | Xbox |
| Release | |
| Genre(s) | Hack and slash, Action |
| Mode(s) | Single-player |
Otogi 2: Immortal Warriors, known in Japan as Otogi: Hyakki Toubatsu Emaki (O・TO・GI 〜百鬼討伐絵巻〜), is a hack and slash action game developed by FromSoftware and published by Sega. Otogi 2 is the sequel to Otogi. The game is backwards compatible on Xbox One and Xbox Series consoles.
Gameplay
Plot
Players assume the role of Raikoh Minamoto, the undead warrior charged with the task of vanquishing the demonic infestation that plagued Japan's sacred capital. Continuing where the original left off, Otogi 2 puts players in the role of Raikoh, who is summoned once again to destroy the invading demons. This time however, he's not alone, and with the help of some new allies, Raikoh and his loyal followers will set out to destroy the demons once and for all and prevent darkness from consuming the world.
Reception
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The game received "generally favorable" reviews according to video game review aggregator Metacritic.[2] In Japan, Famitsu gave it a score of one seven, two eights, and one seven, for a total of 30 out of 40.[5] Otogi 2 was a runner-up for GameSpot's 2004 "Best Voice Acting" award, which went to Grand Theft Auto.[15]
The game sold poorly, however. Responding to a letter questioning why Electronic Gaming Monthly ran such a short review on Otogi 2,[4] Dan Hsu, editor-in-chief of the publication, stated, "As good of a game Otogi 2 is, we still have to acknowledge that relatively few people want to read about it."[16]
References
- ↑ "Sega of America". 2005-03-11. http://www.sega.com/corporate/corporate.php?item=pr_20041019a.
- ↑ 2.0 2.1 "Otogi 2: Immortal Warriors for Xbox Reviews". Metacritic. https://www.metacritic.com/game/otogi-2-immortal-warriors/critic-reviews/?platform=xbox.
- ↑ Edge staff (March 2004). "Otogi: Hyakki Toubatsu Emaki". Edge (134): 104.
- ↑ 4.0 4.1 EGM staff (December 2004). "Otogi 2: Immortal Warriors". Electronic Gaming Monthly (185): 164.
- ↑ 5.0 5.1 "O・TO・GI 〜百鬼討伐絵巻〜". Famitsu 785. January 1, 2004.
- ↑ Miller, Matt (October 2004). "Otogi 2: Immortal Warriors". Game Informer (138): 140. http://www.gameinformer.com/NR/exeres/CECBEB4E-2D75-40AB-BB42-D4E3DFB8832A.htm. Retrieved December 20, 2015.
- ↑ Bionic Bigfoot (November 2004). "Otogi 2: Immortal Warriors Review for Xbox on GamePro.com". GamePro: 108. http://www.gamepro.com/microsoft/xbox/games/reviews/38869.shtml. Retrieved December 20, 2015.
- ↑ Dodson, Joe (October 26, 2004). "Otogi 2: Immortal Warriors Review". Game Revolution. http://www.gamerevolution.com/review/otogi-2-immortal-warriors.
- ↑ Kasavin, Greg (October 19, 2004). "Otogi 2: Immortal Warriors Review". GameSpot. http://www.gamespot.com/reviews/otogi-2-immortal-warriors-review/1900-6110810/.
- ↑ Vassar, Darryl (October 20, 2004). "GameSpy: Otogi 2: Immortal Warriors". GameSpy. http://xbox.gamespy.com/xbox/otogi-hiyakki-toubatsue-maki/558585p1.html.
- ↑ Berner, Matt (October 26, 2004). "Otogi 2: Immortal Warriors - XB - Review". GameZone. http://www.gamezone.com/reviews/otogi_2_immortal_warriors_xb_review.
- ↑ Goldstein, Hilary (October 14, 2004). "Otogi 2: Immortal Warriors". IGN. http://www.ign.com/articles/2004/10/15/otogi-2-immortal-warriors.
- ↑ "Otogi 2: Immortal Warriors". Official Xbox Magazine: 82. November 2004.
- ↑ Ring, Bennett (March 5, 2005). "Guns 'n' poses". The Sydney Morning Herald. http://www.smh.com.au/news/Games/Guns-n-poses/2005/03/03/1109700590926.html.
- ↑ "Best and Worst of 2004". GameSpot. January 5, 2005. http://www.gamespot.com/gamespot/features/all/bestof2004/.
- ↑ Hsu, Dan (January 2005). "Letters". Electronic Gaming Monthly (187): 20.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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