Software:NBA 2K3
| NBA 2K3 | |
|---|---|
Xbox cover art featuring Allen Iverson | |
| Developer(s) | Visual Concepts |
| Publisher(s) | Sega |
| Series | NBA 2K |
| Platform(s) | GameCube, PlayStation 2, Xbox |
| Release | |
| Genre(s) | Sports |
| Mode(s) | Single-player, multiplayer |
NBA 2K3 is a 2002 sports video game developed by Visual Concepts and published by Sega for GameCube, PlayStation 2 and Xbox.
It was the first of three consecutive NBA 2K games to be produced with licensing from ESPN (however, the ESPN logo appear on the front cover until the series' next installment). The ESPN licensing coincided with its, and sister network ABC's, takeover of the national broadcast TV rights from NBC that occurred at the start of the 2002–03 season. And it was also the last NBA 2K game to be released on a Nintendo platform until NBA 2K10.
Reception
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The game received "favorable" reviews on all platforms according to video game review aggregator Metacritic.[23][24][22] It was nominated for GameSpot's annual "Best Traditional Sports Game on GameCube" award, but lost to NFL 2K3.[25]
References
- ↑ I. G. N. Staff (2002-10-07). "Sega Ships NBA 2K3" (in en). https://www.ign.com/articles/2002/10/07/sega-ships-nba-2k3.
- ↑ "NBA 2K3 (GC)". Electronic Gaming Monthly (161): 236. December 2002. Archived from the original on April 15, 2004. https://web.archive.org/web/20040415201948/http://www.egmmag.com/article2/0,2053,1490726,00.asp. Retrieved May 9, 2015.
- ↑ EGM staff (December 2002). "NBA 2K3 (PS2)". Electronic Gaming Monthly (161): 204. Archived from the original on April 15, 2004. https://web.archive.org/web/20040415230727/http://www.egmmag.com/article2/0,2053,1492055,00.asp. Retrieved May 9, 2015.
- ↑ "NBA 2K3 (Xbox)". Electronic Gaming Monthly (161): 250. December 2002. Archived from the original on March 30, 2004. https://web.archive.org/web/20040330032610/http://www.egmmag.com/article2/0,2053,1490743,00.asp. Retrieved May 9, 2015.
- ↑ Leeper, Justin (November 2002). "NBA 2K3 (PS2)". Game Informer (115): 118. Archived from the original on September 17, 2008. https://web.archive.org/web/20080917093938/http://www.gameinformer.com/Games/Review/200211/R03.0731.1159.13758.htm. Retrieved May 9, 2015.
- ↑ 6.0 6.1 6.2 Tokyo Drifter (October 8, 2002). "NBA 2K3 (GC, PS2, Xbox)". GamePro. Archived from the original on February 14, 2005. https://web.archive.org/web/20050214031950/http://www.gamepro.com/nintendo/gamecube/games/reviews/26531.shtml. Retrieved May 9, 2015.
- ↑ Dr. Moo (October 2002). "NBA 2K3 Review (PS2)". Game Revolution. http://www.gamerevolution.com/review/nba-2k3. Retrieved May 9, 2015.
- ↑ Dr. Moo (October 2002). "NBA 2K3 (Xbox)". Game Revolution. Archived from the original on May 17, 2008. https://web.archive.org/web/20080517134448/http://www.gamerevolution.com/oldsite/games/xbox/sports/nba_2k3_xbox.htm. Retrieved May 9, 2015.
- ↑ Varanini, Giancarlo (October 8, 2002). "NBA 2K3 Review (GC)". http://www.gamespot.com/reviews/nba-2k3-review/1900-2884898/. Retrieved May 9, 2015.
- ↑ Varanini, Giancarlo (October 9, 2002). "NBA 2K3 Review (PS2)". http://www.gamespot.com/reviews/nba-2k3-review/1900-2885079/. Retrieved May 9, 2015.
- ↑ Varanini, Giancarlo (October 10, 2002). "NBA 2K3 Review (Xbox)". http://www.gamespot.com/reviews/nba-2k3-review/1900-2885214/. Retrieved May 9, 2015.
- ↑ Villoria, Gerald (December 3, 2002). "GameSpy: NBA 2K3 (Xbox)". GameSpy. http://xbox.gamespy.com/xbox/nba-2k3/542465p1.html. Retrieved May 9, 2015.
- ↑ Surette, Tim (November 6, 2002). "Sega Sports(tm) NBA 2K3 - GC - Review". GameZone. Archived from the original on January 25, 2009. https://web.archive.org/web/20090125232150/http://gamecube.gamezone.com/gzreviews/r20250.htm. Retrieved April 30, 2016.
- ↑ Valentino, Nick (October 21, 2002). "Sega Sports(tm) NBA 2K3 - PS2 - Review". GameZone. Archived from the original on January 25, 2009. https://web.archive.org/web/20090125224223/http://ps2.gamezone.com/gzreviews/r20250.htm. Retrieved May 9, 2015.
- ↑ Surette, Tim (October 28, 2002). "Sega Sports(tm) NBA 2K3 - XB - Review". GameZone. Archived from the original on December 27, 2008. https://web.archive.org/web/20081227232310/http://xbox.gamezone.com/gzreviews/r20250.htm. Retrieved April 30, 2016.
- ↑ Goldstein, Hilary (October 4, 2002). "NBA 2K3 (GCN)". http://www.ign.com/articles/2002/10/04/nba-2k3-2. Retrieved May 9, 2015.
- ↑ Goldstein, Hilary (October 7, 2002). "NBA 2K3 (PS2)". http://www.ign.com/articles/2002/10/07/nba-2k3. Retrieved May 9, 2015.
- ↑ Goldstein, Hilary (October 4, 2002). "NBA 2K3 Review (Xbox)". http://www.ign.com/articles/2002/10/04/nba-2k3-review. Retrieved May 9, 2015.
- ↑ "NBA 2K3". Nintendo Power 162: 224. November 2002.
- ↑ Zuniga, Todd (December 2002). "NBA 2K3". Official U.S. PlayStation Magazine: 170. Archived from the original on May 25, 2004. https://web.archive.org/web/20040525125620/http://www.playstationmagazine.com/article2/0,2053,1494456,00.asp. Retrieved May 9, 2015.
- ↑ "NBA 2K3". Official Xbox Magazine: 108. December 2002.
- ↑ 22.0 22.1 "NBA 2K3 for GameCube Reviews". https://www.metacritic.com/game/nba-2k3/critic-reviews/?platform=gamecube. Retrieved May 9, 2015.
- ↑ 23.0 23.1 "NBA 2K3 for PlayStation 2 Reviews". https://www.metacritic.com/game/nba-2k3/critic-reviews/?platform=playstation-2. Retrieved May 9, 2015.
- ↑ 24.0 24.1 "NBA 2K3 for Xbox Reviews". https://www.metacritic.com/game/nba-2k3/critic-reviews/?platform=xbox. Retrieved May 9, 2015.
- ↑ GameSpot Staff (December 30, 2002). "GameSpot's Best and Worst of 2002". GameSpot. Archived from the original on February 7, 2003. https://web.archive.org/web/20030207155400/http://gamespot.com/gamespot/features/all/bestof2002/.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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