Software:Vroom (video game)
| Vroom | |
|---|---|
| Developer(s) | Lankhor |
| Publisher(s) |
|
| Programmer(s) | Daniel Macré |
| Composer(s) | André Bescond |
| Platform(s) | Amiga, Atari ST, DOS |
| Release |
|
| Genre(s) | Racing |
| Mode(s) | Single-player, multiplayer |
Vroom is a 1991 racing video game developed and published by Lankhor and programmed by Daniel Macré. The game was first released in 1991 for the Atari ST and later for the Amiga and MS-DOS.
The game has released other formats Vroom Data Disk and Vroom Multiplayer.
Gameplay
The player takes on the role of a racing driver whose has to prove his skills. Players can choose up to six circuits and two modes which are "Arcade", easy to drive with random obstacles on the track to double as many competitors as possible to appear in the high score table for the next Grand Prix and "Competition", more demanding and its objective is the classification by points in the world championship. Players can also set the gearbox to manual or automatic and necessary to manage gear changes and engine wear as well as fuel consumption.
Development
Vroom was programmed by Daniel Macré who started making video games more out of frustration because programming was not part of his responsibility anymore at work and released the first version of the game on the Sinclair QL in 1986. The game was made in six months.[1] The game's title came from a French comic series Michel Vaillant.[1] In 1993, Lankhor adapted the game on the Sega Genesis under FIA license under the title F1 and was published by Domark.[2]
Other versions
Vroom Multiplayer is a 1993 expansion pack of Vroom which the developers said that the expansion pack was fundamentally more beautiful than on Amiga or Atari ST.[3] The expansion pack was completely independent of the other versions and has some new features such as multiplayer option.[4] A single-player add-on titled Vroom Data Disk was released in 1992 for Amiga and Atari ST. The add-on adds six new circuits and the Atari ST version has joystick control option in competition mode.
Reception
The game received positive reviews from critics. Reviewers liked the fast-paced and simple-yet-addictive gameplay. Amiga Computing said the fast-paced game had turned the reviewer into a "driving freak".[5] Amiga Format wrote that the game was fast, fun, funky, and French.[6] Meanwhile, The One For Amiga Games felt the game was both fast and fun, and an easy game to get into.[7] Amiga Mania liked that the game was not overly complicated.[8] Amiga Action confessed it was hard to fault the game.[9] Amiga Power said the game was faster than F1 GP, more playable than Lotus Turbo Challenge 2, prettier than Outrun Europa, and with a sillier name than Super Hang-On.[10] Nevertheless, the site acknowledged that the game was pitted against strong competition.[11] Games-X wrote that the game was a great entry in an inexhaustible genre that kept getting better.[12]
On the contrary, CU Amiga felt the simple gameplay was the title's downfall.[13] The game has won the Tilt d'or awards for sports simulation by Tilt magazine.[14]
References
- ↑ 1.0 1.1 Template:Cite YouTube video
- ↑ "Lankhor.net". 2002-08-12. http://www.lankhor.net:80/jeux/jeux.php3?jeu=32&menu=presentation.
- ↑ "Génération 4". Génération 4 vol. 67: 36. June 1994. http://www.lankhor.net/jeux.php?jeu=34&menu=documents&ident=581. Retrieved May 20, 2023.
- ↑ "Start Micro". Start Micro 7 (May 1993): 74. May 1993. https://www.lankhor.net/jeux.php?jeu=34&menu=documents&ident=464. Retrieved May 20, 2023.
- ↑ "Vroom review from Amiga Computing 48 (May 1992) - Amiga Magazine Rack". http://amr.abime.net/review_8127.
- ↑ "Vroom review from Amiga Format 34 (May 1992) - Amiga Magazine Rack". http://amr.abime.net/review_1235.
- ↑ "Vroom review from The One for Amiga Games 43 (Apr 1992) - Amiga Magazine Rack". http://amr.abime.net/review_23365.
- ↑ "Vroom review from Amiga Mania (Jun 1992) - Amiga Magazine Rack". http://amr.abime.net/review_3600.
- ↑ "Vroom review from Amiga Action 31 (Apr 1992) - Amiga Magazine Rack". http://amr.abime.net/review_5672.
- ↑ "Vroom review from Amiga Power 12 (Apr 1992) - Amiga Magazine Rack". http://amr.abime.net/review_495.
- ↑ "Vroom preview from Amiga Power 10 (Feb 1992) - Amiga Magazine Rack". http://amr.abime.net/review_18840.
- ↑ "Vroom review from Games-X 25 (Oct 1991) - Amiga Magazine Rack". http://amr.abime.net/review_51295.
- ↑ "Vroom review from CU Amiga (Apr 1992) - Amiga Magazine Rack". http://amr.abime.net/review_3999.
- ↑ Hautefeuille, Olivier (April 1992). "Vroom test" (in fr). http://obligement.free.fr/articles/vroom.php.
External links
- Short description: Video game database
Logo since March 2014 | |
Screenshot ![]() Frontpage as of April 2012[update] | |
Type of site | Gaming |
|---|---|
| Available in | English |
| Owner | Atari SA |
| Website | mobygames |
| Commercial | Yes |
| Registration | Optional |
| Launched | January 30, 1999 |
| Current status | Online |
MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms.[1] The site is supported by banner ads and a small number of people paying to become patrons.[2] Founded in 1999, ownership of the site has changed hands several times. It is currently owned by Atari SA.
Content
The database began with games for IBM PC compatibles. After two years, consoles such as the PlayStation, were added. Older console systems were added later. Support for arcade video games was added in January 2014 and mainframe computer games in June 2017.[3]
Edits and submissions go through a leisurely verification process by volunteer "approvers". The approval process can range from immediate (minutes) to gradual (days or months).[4] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copyediting.[5]
Registered users can rate and review any video game. Users can create private or public "have" and "want" lists which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own subforum.
History

MobyGames was founded on March 1, 1999 by Jim Leonard and Brian Hirt, then joined by David Berk 18 months later, three friends since high school.[6] Leonard had the idea of sharing information about computer games with a larger audience.
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[7] This was announced to the community post factum and a few major contributors left, refusing to do volunteer work for a commercial website.
On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San-Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[8] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel.[9]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[10] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[11][12]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ "MobyGames Stats". https://www.mobygames.com/moby_stats.
- ↑ "MobyGames Patrons". http://www.mobygames.com/info/patrons.
- ↑ "New(ish!) on MobyGames – the Mainframe platform.". Blue Flame Labs. 18 June 2017. http://www.mobygames.com/forums/dga,2/dgb,3/dgm,237200/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. http://www.gamasutra.com/view/news/32856/Report_MobyGames_Acquired_By_GameFly_Media.php.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. http://www.gamasutra.com/view/news/207882/Game_dev_database_MobyGames_getting_some_TLC_under_new_owner.php.
- ↑ "Atari invests in Anstream, may buy MobyGames". https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site’s Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
Wikidata has the property:
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External links
- Vroom at the Hall of Light
- Vroom at Atarimania
- Documentary on the series

