Software:Motocross Madness (1998 video game)

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Motocross Madness
Motocross Madness cover.jpg
Developer(s)Rainbow Studios
Publisher(s)Microsoft
Designer(s)Robb Rinard
Programmer(s)Mark DeSimone
Glenn O'Bannon
Artist(s)Brian Gillies
Kevin Riley
Composer(s)Mark Stratford
Platform(s)Microsoft Windows
Release
Genre(s)Racing
Mode(s)Single-player, multiplayer

Motocross Madness is a motocross racing video game developed by Rainbow Studios[2] and published by Microsoft.

A sequel, Motocross Madness 2, was released in 2000. In 2013, a sequel for Xbox 360 was released, titled Motocross Madness. In the game, one can earn money by utilizing "career mode", but play for fun in Baja, Stunts, Enduro, Supercross, and National levels as well.

Gameplay

The player races on the Baja track Arizona Waypoint #1.

The game is known for its realism, including terrain, audio, and "bone-chilling" motorcycle wrecks. If the player is in Stunt mode and goes out of bounds after climbing a large cliff, an "invisible slingshot" will cause the player and the bike fly across the map while a funny sound plays until both objects hit the ground.[3] The "invisible slingshot" effect was also used in the game ATV Offroad Fury, also created by Rainbow Studios.[4]

Development

The game went gold on July 24, 1998.[5]

Reception

Reception
Aggregate score
AggregatorScore
GameRankings87%[6]
Review scores
PublicationScore
AllGame4.5/5 stars[7]
CGSP5/5 stars[9]
CGW4.5/5 stars[10]
Game Informer8/10[11]
GameSpot8.4/10[12]
IGN8/10[13]
PC Gamer (US)92%[15]
PC Zone91%[16]
The Cincinnati Enquirer5/5 stars[17]

The game received favorable reviews according to the review aggregation website GameRankings.[6]

Sales

The game sold 35,922 units during 1998. These sales accounted for $1.54 million in revenue that year.[18]

Awards

The game won Computer Games Strategy Plus' 1998 "Racing Game of the Year" award. The staff hailed it as "perhaps the best motorcycle racing game of all time."[19] PC Gamer US also named it the best racing game of 1998.[18] During the 2nd Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences named Motocross Madness as a finalist for "PC Sports Game of the Year" and "Outstanding Achievement in Software Engineering", both of which were ultimately awarded to FIFA 99 and The Legend of Zelda, respectively.[20][21] It also received a nomination for GameSpot's 1998 "Driving Game of the Year" award, which ultimately went to Need for Speed III.[22]

References

  1. GameSpot staff (August 18, 1998). "Today's Releases [date mislabeled as "April 28, 2000""]. Fandom. https://www.gamespot.com/articles/todays-releases/1100-2464151/. 
  2. Walker, Trey (November 7, 2001). "THQ acquires Rainbow Studios". Fandom. https://www.gamespot.com/articles/thq-acquires-rainbow-studios/1100-2823367/. 
  3. "Motocross Madness". IGN Entertainment. http://pc.gamespy.com/pc/motocross-madness/. 
  4. Contritus (June 19, 2013). "ATV Offroad Fury Funny Crashes". https://www.youtube.com/watch?v=Bwlw3M2nbZs. 
  5. GameSpot staff (July 24, 1998). "Motocross Madness Goes Gold [date mislabeled as "April 28, 2000""]. Fandom. https://www.gamespot.com/articles/motocross-madness-goes-gold/1100-2464097/. 
  6. 6.0 6.1 "Motocross Madness for PC". CBS Interactive. https://www.gamerankings.com/pc/90397-motocross-madness/index.html. 
  7. Peters, Terry. "Motocross Madness - Review". All Media Network. http://www.allgame.com/game.php?id=14068&tab=review. 
  8. Chick, Tom (August 25, 1998). "Motocross Madness". CNET. http://www.gamecenter.com/Reviews/Item/0,6,0-2037,00.html. 
  9. Bauman, Steve (August 31, 1998). "Motocross Madness". Strategy Plus, Inc.. http://www.cdmag.com/articles/014/026/motocross_madness_review.html. 
  10. Fortune, Greg (December 1998). "Mud in Your Eye! (Motocross Madness Review)". Computer Gaming World (Ziff Davis) (173): 388. https://www.cgwmuseum.org/galleries/issues/cgw_173.pdf. Retrieved March 29, 2021. 
  11. Bergren, Paul (November 1998). "Motocross Madness". Game Informer (FuncoLand) (67): 74. 
  12. Dulin, Ron (September 8, 1998). "Motocross Madness Review [date mislabeled as "May 1, 2000""]. Fandom. https://www.gamespot.com/reviews/motocross-madness-review/1900-2542647/. 
  13. Harris, Craig (September 2, 1998). "Motocross Madness". Ziff Davis. https://www.ign.com/articles/1998/09/03/motocross-madness. 
  14. Lee, Ed (October 1998). "Motocross Madness". PC Accelerator (Imagine Media) (2): 104. https://archive.org/details/PCXL02Oct1998/page/n109/mode/2up. Retrieved March 29, 2021. 
  15. "Motocross Madness". PC Gamer (Imagine Media) 5 (11). November 1998. 
  16. Hill, Steve (September 1998). "Motocross Madness". PC Zone (Dennis Publishing) (67): 88–89. https://archive.org/details/PC_Zone_67_September_1998/page/n87/mode/2up. Retrieved March 29, 2021. 
  17. Bottorff, James (1998). "'Motocross' mayhem". The Cincinnati Enquirer (Gannett Company). http://www.cincinnati.com/freetime/games/reviews/motocross_madness.html. 
  18. 18.0 18.1 PC Gamer staff (April 1999). "Does Award Winner = Best Seller?". PC Gamer (Imagine Media) 6 (4): 50. 
  19. CGSP staff (February 11, 1999). "The Best of 1998 (Racing Game of the Year)". Strategy Plus, Inc.. http://www.cdmag.com/articles/017/163/racing_of_year.html. 
  20. "Second Interactive Achievement Awards: Personal Computer". http://www.interactive.org/iaa/finalists_pc.html. 
  21. "Second Interactive Achievement Awards: Craft Award". http://www.interactive.org/iaa/finalists_craft.html. 
  22. GameSpot staff (1999). "The Best & Worst of 1998 (Driving Game of the Year)". Ziff Davis. http://www.gamespot.com/features/awards1998/genre3b.html. 

External links