Software:Bomberman Fantasy Race

From HandWiki
Short description: 1998 video game
Bomberman Fantasy Race
European cover art
Developer(s)Graphic Research Inc.
Publisher(s)
Director(s)Masato Shibata
Producer(s)Akihiro Baba
Artist(s)Shoji Mizuno
Kozue Satoh
Composer(s)Hiroshi Tabata
SeriesBomberman
Platform(s)PlayStation
Release
  • JP: August 6, 1998
  • NA: April 16, 1999[1]
  • EU: July 2000
Genre(s)Racing
Mode(s)Single-player, multiplayer

Lua error in Module:Lang/utilities at line 332: attempt to call field '_transl' (a nil value). (working title: Bomberman Fantasy Racing) is a racing video game developed by GraphicResearch Inc., released for PlayStation in Japan by publisher Hudson Soft in 1998, in North America by Atlus USA in 1999, and in Europe by Virgin Interactive in 2000. It is a spin-off of the Bomberman series.


In Bomberman Fantasy Race, the player can select six different characters to ride on two different animal types, the Louie or the Tirra, each having unique individual skills. In the single player mode, the player must race against four CPU controlled opponents to reach first place. Creatures are able to dash, jump, and throw bombs. During the race, the player can find random items that can help or hinder their progress. Winning a race provides the player with coins which they can use to buy items, more powerful creatures, and new courses. Other modes include VS. Mode and Time Attack Mode.

Gameplay

Bomberman Fantasy Race is a 3D racing game featuring two single player modes and a two player mode. Players choose one of six Bomberman characters, then select the creature which they want to ride. There are two types of creatures, the Louie and the Tirra, and the player can eventually choose from six of each. Before starting a race, players purchase items at a shop with their prize money. The goal of the main single player mode is to finish the race ahead of the other four racers, who are controlled by the CPU. The player is rewarded with prize money (called Bomberman coins) if they reach at least third place. If the player reaches first place, the player will be able to play a bonus course that will reward him with more coins. Finishing a course in first place will unlock a mirrored version of that course.

In the two player mode, players are able to bet money on the race. The player who wins the race will earn all the money that the losing player bet before the race. The player with the least amount of money is the one who decides if a bet can be placed on a race.

In Time Attack Mode, players race against the clock to post their fastest lap times and course records. Players can save a ghost data to study their runs or exchange it with friends. The ranking screen posts the player's name, creature, and best time.

Players can look and exchange coins in the bank. The bank has ten boxes with a lit blue light if they have coins, and a red one if they are full. Players exchange one hundred Copper coins for one Silver coin, and ten Silver coins for one Gold coin. When a safe in the bank is full, the coins are exchanged automatically. Coins can be used to buy new creatures at the stable, items, and courses.

Players are able to throw or drop bombs during a race. Other than using bombs to attack other opponents, players can use a bomb dash, giving their creatures an acceleration boost. Creatures are able to dash using stamina for a limited amount of time, and can also use a triangle jump by jumping off walls. During a race, players will come across panels that will give them different items which they can use to help their progress or hinder the progress of their opponents. Players can also find eggs among the course, and a creature can hold three eggs. The eggs function differently for each creature. A Louie will gain a speed boost, while a Tirra will form a barrier that will protect them from bomb explosions.

Reception

Reception
Aggregate score
AggregatorScore
GameRankings62%[2]
Review scores
PublicationScore
Consoles +76%[4]
EGM6.25/10[5]
Famitsu26/40[6]
Game Informer7.25/10[7]
GameFan77%[8][lower-alpha 1]
GameSpot5.7/10[9]
IGN6.8/10[10]
Next GenerationStarStarStar[11]
OPM (US)StarStarHalf star[12]

The game received mixed reviews according to the review aggregation website GameRankings.[2] It was reviewed by IGN who said, "although it lacks a speedy adrenaline rush, and it doesn't push technical limits to the top, Bomberman Fantasy Race is a good time."[10] Game Informer gave it an above-average review, nearly two months before the game was released Stateside.[7] Next Generation said in an early review, "For all its cuteness and quirk, the somewhat stiff digital controls and tough tracks of Bomberman Racing [sic] make it a choice for fans and racing veterans only."[11] In Japan, Famitsu gave it a score of 26 out of 40.[6]

Notes

  1. In GameFan's early viewpoint of the game, three critics gave it each a score of 69, 83, and 80.

References

  1. Gentry, Perry (April 9, 1999). "What's in Stores Next Week". CNET. Archived from the original on June 16, 2000. https://web.archive.org/web/20000616023046/http://www.gamecenter.com/News/Item/0,3,0-2657,00.html. Retrieved March 7, 2021. 
  2. 2.0 2.1 "Bomberman Fantasy Race for PlayStation". CBS Interactive. Archived from the original on May 1, 2019. https://web.archive.org/web/20190501150025/https://www.gamerankings.com/ps/196800-bomberman-fantasy-race/index.html. Retrieved March 7, 2021. 
  3. D'Aprile, Jason (June 25, 1999). "Bomberman Fantasy Race". CNET. Archived from the original on August 16, 2000. https://web.archive.org/web/20000816033353/http://www.gamecenter.com/Consoles/Sony/Bmanrace/. Retrieved March 7, 2021. 
  4. "Bomberman Phantasy Race [sic"] (in fr). Consoles + (88): 138. May 1999. http://download.abandonware.org/magazines/Consoles%20Plus/consoleplus_numero088/Consoles%2B_N88-Page%200138.jpg. Retrieved March 7, 2021. 
  5. EGM staff (April 1999). "Bomberman Fantasy Race". Electronic Gaming Monthly (Ziff Davis) (117). 
  6. 6.0 6.1 "ボンバーマン ファンタジーレース [PS"] (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=772&redirect=no. Retrieved March 7, 2021. 
  7. 7.0 7.1 "Bomberman Fantasy Race". Game Informer (FuncoLand) (71): 57. March 1999. Archived from the original on January 8, 2001. https://web.archive.org/web/20010108024600/http://gameinformer.com/reviews/review_detail.cfm?ITEM_ID=3120. Retrieved March 7, 2021. 
  8. Mylonas, Eric "ECM"; Ngo, George "Eggo"; Chau, Anthony "Dangohead" (March 1999). "Bomberman Fantasy Race". GameFan (Metropolis Media) 7 (3): 14. https://archive.org/details/Gamefan_Vol_7_Issue_03/page/n15/mode/2up. Retrieved March 7, 2021. 
  9. Fielder, Joe (April 27, 1999). "Bomberman Fantasy Race Review [date mislabeled as "April 28, 2000""]. CBS Interactive. https://www.gamespot.com/reviews/bomberman-fantasy-race-review/1900-2546836/. Retrieved March 7, 2021. 
  10. 10.0 10.1 Cleveland, Adam (August 4, 1999). "Bomberman Fantasy Race". Ziff Davis. https://www.ign.com/articles/1999/08/05/bomberman-fantasy-race-2. Retrieved March 7, 2021. 
  11. 11.0 11.1 "Bomberman Fantasy Racing [sic"]. Next Generation (Imagine Media) (52): 90. April 1999. https://archive.org/details/NEXT_Generation_52/page/n91/mode/2up. Retrieved March 7, 2021. 
  12. Rybicki, Joe (April 1999). "Bomberman Fantasy Race". Official U.S. PlayStation Magazine (Ziff Davis) 2 (7): 92. https://archive.org/details/Official_US_PlayStation_Magazine_Volume_2_Issue_7_1999-04_Ziff_Davis_US/page/n91/mode/2up. Retrieved March 7, 2021. 
  • Bomberman Fantasy Race at Atlus.com
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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