Software:Bomberman Online

From HandWiki
Short description: 2001 video game
Bomberman Online
Developer(s)h.a.n.d., Hudson Soft
Publisher(s)Sega
Director(s)Kaname Fujii
Producer(s)Hiroshi Igari
Designer(s)Koji Yamamoto
Programmer(s)Katsuhiko Kii
Kazuharu Humoto
Kazuhiko Sugiyama
Artist(s)Akihiro Takanami
Naoto Yoshimi
Shoji Mizuno
Composer(s)Hironao Yamamoto
Shohei Bando
SeriesBomberman
Platform(s)Dreamcast
Release
Genre(s)Action, maze, party
Mode(s)Single-player, multiplayer

Bomberman Online is a multiplayer video game developed for the Dreamcast console platform.[2] The game is part of the Bomberman franchise and includes various multiplayer game modes. The game's online servers were shut down in 2003, restricting players to offline-only multiplayer modes.[3]

Gameplay

The gameplay of Bomberman Online consists of combat in a maze, using stationary timed explosives to attack and cause destruction to the map. Bomberman Online has multiple game modes:

Multiplayer game modes

Survival Rule

The original Bomberman battle mode in which the last player standing wins. This mode is played when fighting against the Electric Dragons. The boss of this stadium is Thunder Bomber.

Hyper Bomber Rule

A newer addition to the Bomberman series, where the objective is to collect 3 target panel power-ups, and navigate to the centre of the map. A large explosion then eliminates everything except the player. A skull circles the player for each target panel collected. All of the target panels are lost upon death. This mode is played when fighting against the Red Phoenix. The bosses of this stadium are the Bomber Brothers.
Battle gameplay screenshot

Submarine Rule

This game is almost identical to Battleship, except that it occurs in real time. In gameplay, the player places a bomb with a timer, which will move to the adjacent spot on the other side once the timer runs out. The mode is played when fighting against the Princess Mariners. The boss of this stadium is Bomber Mermaid.

Panel Paint Rule

The objective of this mode is to colour as many squares as possible. Squares can only be coloured by explosions caused by the player and will turn into the player's colour. All squares become brown upon death. This mode is played when fighting against the Iron Bulldozers. The boss of this stadium is Bomber Gun Rock.

Ring Match Rule

The goal here is to gain points by eliminating opponents, while avoiding being eliminated. If the player dies, they respawn back onto the playing field. This mode is played when fighting against the Storm Giants. The boss of this stadium is Aladdin Bomber.

Synopsis

Bomberman enters the Bomblympics to retain his title as the hero of Planet Bomber. The Bomblympics pit its combatants in a series of trials against one another, with six contestants – Bomberman being one of them. The contestants must make it inside each of the other contestants' designated bases to set up their trials. Each contestant must run through the trials and make it to the contestant's throne room where in a duel they must attempt to defeat one another. The opposing contestants are the Electric Dragons, Red Phoenix, Princess Mariners, Iron Bulldozers and the Storm Giants. Being the current hero of Planet Bomber, Bomberman gets the chance to go first, and he makes his way through each of the other five bases of the other contestants, winning every time. None of the other contestants are ever even given a chance to compete because of Bomberman's skill. In the end, Bomberman wins the Bomblympics and retains his championship title of the hero of Planet Bomber.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic80/100[4]
Review scores
PublicationScore
EGM8.33/10[5][lower-alpha 1]
Game Informer8.5/10[7]
GameRevolutionB[8]
GameSpot6.9/10[9]
GameSpy9/10[10]
IGN9/10[11]

According to the review aggregation site Metacritic, Bomberman Online received "generally favorable reviews".[4]

Notes

  1. Two critics of Electronic Gaming Monthly gave the game each a score of 8.5/10, and the other gave it 8/10.

References

  1. "Bomberman Online". http://www.sega.com/games/dreamcast/post_dreamcastgame.jhtml?PRODID=819. 
  2. Loguidice, Bill; Barton, Matt (24 February 2014). "Dreamcast". Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time. CRC Press. p. 281. ISBN 978-1135006518. 
  3. Crawford, Garry; Gosling, Victoria; Light, Ben (1 March 2013). "Bomberman Online". Online Gaming in Context: The social and cultural significance of online games. Routledge. p. 65. ISBN 978-1135275044. 
  4. 4.0 4.1 "Bomberman Online". Fandom. https://www.metacritic.com/game/bomberman-online/. 
  5. Hsu, Dan; Kim, Jeanne; Johnston, Chris (December 2001). "Bomberman Online". Electronic Gaming Monthly (Ziff Davis) (149): 260. https://retrocdn.net/images/c/c6/EGM_US_149.pdf. Retrieved 2 September 2024. 
  6. Zimmerman, Chris (7 November 2001). "Bomberman Online". Greedy Productions Ltd.. http://www.elecplay.com/review.html?article=7288&full=1. 
  7. "Bomberman Online". Game Informer (FuncoLand) (103): 125. November 2001. 
  8. Liu, Johnny (November 2001). "Bomberman Online Review". CraveOnline. https://www.gamerevolution.com/review/32268-bomberman-online-review. 
  9. Villoria, Gerald (31 October 2001). "Bomberman Online Review". Fandom. https://www.gamespot.com/reviews/bomberman-online-review/1900-2821545/. 
  10. Retrovertigo (7 November 2001). "Bomberman Online". IGN Entertainment. http://www.planetdreamcast.com/games/reviews/bomberman/. 
  11. Chau, Anthony (20 November 2001). "Bomberman Online". Ziff Davis. https://www.ign.com/articles/2001/11/21/bomberman-online. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



Warning: Default sort key "Bomberman Online" overrides earlier default sort key "Mobygames".