Software:Bomberman Live: Battlefest

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Bomberman Live: Battlefest
Developer(s)Pi Studios
Publisher(s)Hudson Soft
Composer(s)Filippo Beck Peccoz
Rich Vreeland
SeriesBomberman
Platform(s)Xbox 360
ReleaseDecember 8, 2010
Genre(s)Action
Mode(s)Single-player, multiplayer

Bomberman Live: Battlefest is a 2010 video game for the Xbox 360 console. It was developed by Pi Studios, published by Hudson Soft, and released on December 8, 2010 through Xbox Live Arcade.[1]

Part of the Bomberman franchise, it is the successor to 2007's Bomberman Live, and was the final console entry published by Hudson Soft before its acquisition and subsequent dissolution by Konami.

Gameplay

The gameplay follows the traditional Bomberman gameplay. Players must use bombs to blow up and defeat other players. The players must blow up bricks that stand in the way to make way to access other players. Blowing up bricks will give power ups such as increased speed or blast length. The last person standing in each round is the winner. If no players remain, a draw is declared.

Multiplayer

Bomberman Live: Battlefest includes up to eight people online along with teams. It has several modes and power ups, arenas, as well as Xbox Live Arcade Avatar support.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic70/100[2]
Review scores
PublicationScore
Eurogamer8/10[3]
GameSpot6.5/10[4]
GameZone6/10[5]
IGN8/10[6]
OXM (UK)6/10[7]
OXM (US)6.5/10[8]
PALGN7/10[9]

The game received above-average reviews according to the review aggregation website Metacritic.[2] GameSpot said, "Battlefest isn't bad. It's just unnecessary."[4] IGN called it "a great change of pace, especially when you've got a group of friends together in real life."[6]

See also

  • List of Bomberman video games

References

  1. Sterling, Jim (September 2, 2009). "Bomberman Live: Battlefest announced for XBLA/PSN/WiiWare". Enthusiast Gaming. https://www.destructoid.com/bomberman-live-battlefest-announced-for-xbla-psn-wiiware/. Retrieved August 23, 2022. 
  2. 2.0 2.1 "Bomberman Live: Battlefest for Xbox 360 Reviews". Red Ventures. https://www.metacritic.com/game/bomberman-live-battlefest/critic-reviews/?platform=xbox-360. 
  3. Reed, Kristan (December 17, 2010). "Download Games Roundup (Page 3)". Gamer Network. https://www.eurogamer.net/download-games-roundup-review-53?page=3. Retrieved August 23, 2022. 
  4. 4.0 4.1 Petit, Carolyn (December 16, 2010). "Bomberman Live: Battlefest Review". Red Ventures. https://www.gamespot.com/reviews/bomberman-live-battlefest-review/1900-6285549/. 
  5. GameZone staff (December 19, 2010). "Bomberman Live: Battlefest Review". Archived from the original on April 23, 2011. https://web.archive.org/web/20110423085416/http://xbox.gamezone.com/reviews/item/bomberman_live_battlefest/. Retrieved August 23, 2022. 
  6. 6.0 6.1 Gallegos, Anthony (December 13, 2010). "Bomberman Live: Battlefest Review". Ziff Davis. https://www.ign.com/articles/2010/12/13/bomberman-live-battlefest-review. 
  7. OXMUK staff (January 29, 2011). "Bomberman Live: Battlefest". Official Xbox Magazine UK (Future plc). Archived from the original on February 2, 2011. https://web.archive.org/web/20110202071344/http://www.oxm.co.uk/article.php?id=25463. Retrieved August 23, 2022. 
  8. McCaffrey, Ryan (March 2011). "Bomberman Live: Battlefest review". Official Xbox Magazine (Future US): 85. Archived from the original on July 18, 2012. https://web.archive.org/web/20120718094816/http://oxmonline.com/bomberman-live-battlefest-review. Retrieved August 23, 2022. 
  9. Khan, Jahanzeb (February 22, 2011). "Bomberman Live: Battlefest Review". PAL Gaming Network. Archived from the original on March 5, 2011. https://web.archive.org/web/20110305131546/http://palgn.com.au/xbox-360/18209/bomberman-live-battlefest-review/. Retrieved August 23, 2022. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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