Software:Panic Bomber

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Short description: 1995 video game
Panic Bomber
File:Panic Bomber (Virtual Boy).jpg
North American cover art
Developer(s)Hudson Soft
Raizing
Publisher(s)
Director(s)Takafumi Horio
Composer(s)Shinichi Sakamoto
Atsushi Chikuma
Platform(s)Virtual Boy
Release
  • JP: July 21, 1995
  • NA: December 1995
Genre(s)Puzzle
Mode(s)Single-player

Panic Bomber[lower-alpha 1] is a 1995 puzzle video game developed by Hudson Soft and Raizing, published by Hudson Soft in Japan and by Nintendo in North America for the Virtual Boy. It is a falling block game in which the player's goal is to use bombs to clear matching blocks, making sure that their screen doesn't fill to the top. The game received mixed reception for its handling of the platform's visual capabilities.

Plot

Gameplay

Development

Panic Bomber was developed by Hudson Soft and Raizing for the Virtual Boy and published by Hudson Soft in Japan on July 21, 1995. The game was later released in North America on December 1995, where Nintendo published it. It was one of Hudson Soft's only game for the system, alongside their scrolling shooter game Vertical Force. Like all other Virtual Boy games, Panic Bomber uses a red-and-black color scheme and uses parallax, an optical trick that is used to simulate a 3D effect.[1]

Reception

See also

  • List of Virtual Boy games

Notes

  1. Japanese: とびだせ!ぱにボン Hepburn: Tobidase! Panibon

References

External links